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Board Games

The Strange In Translation $49.00
Translating to a new recursion? It’s not just about visiting—it’s about becoming a part of it. About becoming a different version of yourself.

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Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make character creation—and translation—even more fun, more interesting, and more varied.

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In Translation: The Strange Character Options gives you:

More than fifty new abilities for the three character types. Explore new moves for vectors, new revisions for paradoxes, and new twists for spinners.
New descriptors, bringing the total number to more than thirty. Choose from options like Addicted, Crazy, and Slacker (because sometimes a character is best defined by a negative trait) as well as many standard descriptors like Introverted, Kind, and Jovial.
Dozens of new foci, bringing the total to more than sixty available as characters translate between recursions. New foci include Builds Robots, Calculates the Incalculable, Casts Spells, Grows to Towering Heights, Pilots Starcraft, and more.
Options for advancement beyond the sixth tier.
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The Strange Bestiary $80.00
Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn, Ruk, Crow Hollow, Atom Nocturne, and others. Plus scores of creatures that fit any recursion operating under the Laws of Magic or Mad Science, or from worlds seeded by Earthly fictional leakage. Monument spiders, data sentinels, octopus sapiens, extereons, blobs, kaiju, and killer robots are just the beginning for the diverse and incredibly creative settings of The Strange!
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The Strange Player’s Guide $40.00
Explore the Chaosphere of the Strange with this inexpensive introductory guide to The Strange

Create characters, explore the setting, and learn how to play—or just have a handy second set of rules at the gaming table—with this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing The Strange, and a wonderful introduction and teaching tool for the game. And it’s an amazing price for a 96-page book!

The The Strange Player’s Guide packs a lot into a 96-page package:

An overview of the game setting: the Strange, the key recursions of Ardeyn and Ruk, and the factions on Earth that know how to access them
The basic rules to play The Strange
Six pregenerated characters ready for play
Everything needed to create characters in a step-by-step process
A huge variety of options that allow players to create the characters they desire
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The Strange The Dark Spiral $49.00
A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth!

Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise. But why? Who is the Dustman who deals this strange substance from the shadows? And why do heavy spiral dust users tend to disappear without a trace?

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The Dark Spiral is a multi-part adventure for The Strange. Player characters are tasked by the Estate, a secretive organization pledged to protect the Earth, to shut down a local dealer of spiral dust. Their mission takes them farther than they expected when the trail leads to alternate, limited worlds called recursions where the rules of reality are different.The-Dark-Spiral-5-Joe-SlucherGame masters can intermix secondary Estate missions (in any order) with the main story arc of the adventure to create a mini-campaign. The Dark Spiral introduces players to the wonders of translating between alternate worlds of The Strange and showcases the narrative structure of the game. And it includes six pages of awesome “show ’em” illustrations to pull the players right into the action!In addition to introducing new recursions not covered in The Strange corebook, The Dark Spiral offers new creatures, characters, and items to add to any campaign.
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The Strange $120.00
Written and designed by Bruce Cordell and Monte Cook, The Strange is a game that crosses multiple worlds, called recursions, which player characters can explore and defend. In The Strange, your characters change with each world they travel to, taking on new aspects suited to help them function in that recursion's unique laws and structures. But dangers found in these recursions threaten not only characters, but also our very own Earth. If characters persevere, however, they can not only save themselves and Earth, they may even gain the ability to create a recursion of their own!

If you enjoyed the inspiring scope of games like Planescape, Gamma World, or Numenera, or mind-bending scenarios like Moorcock's Eternal Champion series, the TV show Fringe, or movies like the Matrix, you're going to love The Strange.
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