IMPERIAL KNIGHTS: KNIGHT QUESTORIS

The Questoris-class Imperial Knights are the mainstay of any Knight House, filling a wide variety of battlefield roles in support of their Armiger underlings – or crusading forth alongside allied forces as a mighty Freeblade. This reboxed kit can build any one of the six Imperial Knight variants, plus the legendary Canis Rex – and you can even use it to create a Chaos Knight Despoiler.
$199.00
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CODEX: IMPERIAL KNIGHTS (9TH ED)

 Key Features The definitive guide to commanding the mighty Imperial Knights in battle 136 pages containing game rules, background lore, and beautiful art Includes Warlord Traits, Relics, in-depth Crusade rules, 11 datasheets, and more The Imperial Knights march to war with earth-shaking footfalls, towering over mortal soldiers and lesser machines. Each Knight is a towering engine of destruction, a bipedal killing machine bristling with firepower and devastating close-quarters weaponry. Linked to their Noble pilots by the arcane Throne Mechanicum, the Knights move with a speed and grace that should be impossible for engines of their size, guided by the Code Chivalric to wipe the Imperium's enemies clean from the galaxy with thunderous gouts of flame. Their glory is that of Humanity's golden age, and none can resist their titanic charge. Knight Houses field great hosts of these majestic war machines, from nimble Armiger-class squires to the implacable Dominus-class, and make war steeped in their ancestors' rich traditions. Some storied Houses can trace their histories back before the coming of the Emperor, when their worlds were beset by an Age of Darkness kept at bay only by the heroics of their forebears. Others Imperial Knight pilots break from their noble Houses and set out on the path of the Freeblade – commanding their Knight for personal gain, or joining a Freeblade Lance to win renown across the galaxy. This resplendent book is a must-have for Imperial Knights players and collectors, as well as those who enlist the services of a Knight in their Imperium armies. Within its pages you'll find the rules to play an army of Imperial Knights – including Noble Houses, Knightly Teachings and Oaths of the Code Chivalric – as well as background lore exploring the structure and stories of the Knight Houses, from their ancient origins and legendary victories to the time-steeped traditions and cherished heraldry that each Knight carries to war. Inside this 136-page hardback book, you'll find: – In-depth background on the Imperial Knights, their relationships with the Imperium's factions, and the structure of their Great Houses – Majestic artwork depicting the glory of these regal warriors and their titanic steeds, as well as the livery of their most notable Houses. – All the rules you need to play an Imperial Knights army, including the Freeblade Lance Army of Renown, and how to include a Knight in other Imperium armies – Complete rules for Crusade campaigns and narrative games, in which your Knights embark on great Quests to become legends throughout the Imperium – An 'Eavy Metal miniatures showcase full of lovingly painted Imperial Knights miniatures
$89.00
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DATACARDS: IMPERIAL KNIGHTS (9TH ED)

 Key Features 55 datacards for use alongside Codex: Imperial Knights Contains 49 Stratagems and 6 Knightly Teachings The ideal way to track tactics and abilities for your Imperial Knights army in battle Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and Knightly Teachings, they're perfect for ensuring you don't forget crucial rules when you need them most. This pack contains 55 datacards, divided as follows: - 31x Imperial Knights Stratagem datacards - 9x Noble Household-specific Stratagem datacards (House Terryn, House Griffith, House Cadmus, House Hawkshroud, House Mortan, House Raven, House Taranis, House Krast and House Vulker) - 4x Army of Renown: Freeblade Lance Stratagem datacards - 6x Knightly Teachings datacards - 5x Core Stratagem datacards You will need a copy of the Warhammer 40,000 Core Book and Codex: Imperial Knights to make full use of these cards.
$50.00
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IMPERIAL KNIGHTS: KNIGHT ARMIGERS: HELVERINS / WARGLAIVES

Key Features Long range Imperial Knights skirmishers Builds two Armiger-class Knights with a choice of faceplates and weapons Smaller, faster walkers armed with two powerful autocannons Small and agile compared to their lumbering kin, Armiger-class Knights are still war machines of incredible power. Piloted by young squires or lowborn pilots, Armigers act as mobile support and outriders to keep larger Knights from being surrounded, receiving commands from their Noble lords through the Helm Mechanicum. Among these nimble engines, Armiger Helverins are mobile weapons platforms that can shatter an enemy assault in seconds, laying down blistering hails of heavy fire with their twin autocannons to harry heavy infantry and light vehicles alike. This multipart plastic kit builds two Armiger-class Knights – either Armiger Helverins or Armiger Warglaives. Armiger Helverins are a long-ranged Lords of War choice that can provide vital fire support to your Imperial Knights army – or be taken as a wandering Freeblade squadron for other Imperium forces. Armed with a pair of long-ranged autocannons and your choice of a carapace-mounted heavy stubber or meltagun, each Armiger Helverin can be further customised with a variety of articulated poses, armour plating, and six unique faceplates, with large carapaces making for a perfect painting project. This kit can also be assembled as a pair of War Dog Executioners or War Dog Huntsmen for Chaos Knights armies. This kit comprises 148 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is an Armiger transfer sheet, featuring heraldry for Imperial Knights. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$155.00
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IMPERIAL KNIGHTS: KNIGHT DOMINUS / CHAOS KNIGHT: TYRANT

Key Features A towering Dominus-class Imperial Knight Overwhelming close range firepower, specialised in breaking enemy lines Even larger than a mighty Knight Warden Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire scattering uselessly off their ion shields. The Knight Valiant defeats its enemies through overwhelming firepower at close range. Its conflagration cannon unleashes a searing, inescapable firestorm, easily annihilating incoming hordes and smashing through opposing battle lines, while its thundercoil harpoon can destroy tanks and monsters with impunity. This multipart plastic kit builds one Knight Valiant, a titanic line-breaking Lords of War choice for your Imperial Knights army – or a wandering Freeblade for other Imperium forces. This super-heavy walker is armed with an incinerating conflagration cannon, a tank-puncturing thundercoil harpoon, and an array of carapace-mounted meltaguns, shieldbreaker cannons, and missiles. The Knight Valiant makes a fantastic painting project and centrepiece, and offers a range of poses, face plates, and armour pieces, allowing you to create a truly unique engine of war. This kit can also be assembled as a Knight Castellan, as well as a Knight Tyrant for Chaos Knights._____ Tyrant-class Knights loom even over other Chaos Knights. These walking bastions of corruption carry some of the heaviest armaments available to the Fallen houses, hammering foes from the moment the fight begins as they lumber ominously into battle, incoming fire splashing off their ion shields. Blessed with an armoury of accursed weapons suited to unleashing a long range barrage or tearing out the heart of the enemy army, the Knights Tyrant punish any who would hide behind armoured walls or lesser warriors – there is no escape from the vengeance of the Dark Gods. This multipart plastic kit builds one Knight Tyrant, a titanic and versatile Lords of War choice for your Chaos Knights army – or a wandering Dreadblade for other Chaos forces. This super-heavy walker can be armed with a blast-unleashing ectoplasma decimator and an armour-melting brimstone volcano lance, or an infantry-incinerating darkflame cannon and a tank-puncturing warpshock harpoon – plus an array of carapace-mounted daemonbreath meltaguns, desecrator cannons, and gheiststrike missiles. The Knight Tyrant makes a fantastic painting project and centrepiece, and offers a range of poses, face plates, and armour pieces, allowing you to create a truly unique engine of war. This kit can also be assembled as a Knight Valiant or Knight Castellan for Imperial Knights. This kit comprises 172 plastic components, and is supplied with a Citadel 170mm Oval Base. Also included is a transfer sheet, featuring heraldry for Imperial Knights. This miniature is unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$308.00
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WH40K: CHARADON: ACT 1: BOOK OF RUST

Forge world Metalica is the furnace heart of war production in the Charadon Sector. Upon the orders of Abaddon the Despoiler, Typhus leads a vast invasion into the Charadon heartlands, seeking to besiege Metalica and infect it with Nurgle's plagues. Beneath his foetid banner fight not only the forces of the Death Guard, but also warbands from the Black Legion, Word Bearers, Alpha Legion, and countless others. Alongside them come twisted Chaos Knights, endless tides of mutants, cultists, daemons, and even the towering abominations of the Legio Morbidus. Yet against this invading horde stands an Imperial alliance between the armies of the Adeptus Mechanicus, the Adeptus Astartes, the Astra Militarum, and many more. Fighting to dominate the systems of the Lirac and Obolis Sub-sectors, these mighty forces unleash their deadliest weapons in a war that threatens to annihilate the very worlds over which they fight.   Inside this 96-page hardback book, you'll find: - Riveting background that reveals the sheer magnitude of the threat descending upon the Charadon Sector. The thrilling narrative details the opening gambits and developing war fronts that will push the Imperial defenders to their limits and beyond. - An in-depth campaign system you can use to join the war for the Obolis and Lirac Sub-sectors on the side of the Imperial defenders, Chaos invaders, or anarchic xenos raiders. - A wealth of Crusade campaign content, including unique relics and advancements for your units to reflect your Crusade force's participation in this sprawling war. - Rules and matched play content including Armies of Renown – exciting themed forces that provide a whole new way of mustering a Warhammer 40,000 collection – and codex supplements for the Adeptus Mechanicus, Imperial Knights, and Drukhari. - Additional content, including all new Legendary Missions, which enable you to refight iconic missions that are key to the narrative of the story. This hardback book also comes with a black 1/4" ribbon marker. You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.
$105.00
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