NECROMUNDA: SPIRE OF PRIMUS

This narrative expansion follows on from the explosive events of Necromunda: The Aranthian Succession – Ruins of Jardlan, and concludes the Succession Campaign. It also introduces new rules to add even more variety, scope, and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – Ozostium Enthroned: Thrilling background chronicles the events bringing this campaign arc to its conclusion, including the savage battles between Lady Haera and Ozostium Aranthus himself. – The Succession Campaign: Rules for playing the fourth and final instalment in the Succession Campaign through a series of linked games. Gangs take sides between the Aranthians and those still loyal to Helmawr, as the Spyrers and Lady Haera attempt to take control back from Ozostium and those he's swayed to his cause. – Narrative Scenarios: Seven narrative scenarios, and one multi-player scenario, that reflect the events of the fight to the highest levels of the Spire, district by district, including Death from Above, Breach the Spire, Psychic War, Fortress Assault, and Escape the Spire! – Dramatis Personae: Ozostium Aranthus joins the fight in person, allowing you to petition this incredibly powerful fighter to aid your gang. – Additional Rules: New rules for Spyre Hunters, Hangers-on, Aranthian-aligned gangs, and Justicar Courts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook to use the contents of this book.
$95.00
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NECROMUNDA: THE BOOK OF DESOLATION

Inside this 144-page supplement, you will find:– Beyond the Dust Wall: Details about the terrifying Malstrain threat that lives in the Secundan abyss and Lady Haera's journey into the depths of the Underhells.– New Gangs: Rules for fielding Spyre Hunting Parties and Malstrain gangs, as well as modifying gangs to be Secundan Incursion gangs or Malstrain Corrupted gangs.– Desolation Campaign: A complete campaign for all Necromunda gangs in the Secundan Exclusion Zone.– Scenarios: Six new scenarios for the Desolation Campaign, including rules for using Roaming Horrors.– Ferryman Teams: Rules for including these guides to the Secundan Exclusion Zone in your Necromunda campaigns.– Vehicle Rules: A new Custom Rig profile and new vehicle Upgrades and Wargear.– Gang Tactics: Two new sets of gang tactics for players fighting in the Underhells of Hive Secundus and Spyrer Hunting Party gangs. This is an expansion to Necromunda – you'll need a copy of the Necromunda Core Rulebook, available separately, to use the contents of this book.
$93.00
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NECROMUNDA: HIVE SECUNDUS TACTICS CARDS

This pack contains 26 cards featuring gang tactics designed for use in the Hive Secundus setting that can be used by any gang in games of Necromunda. Included are 18 Hive Secundus Gang Tactics cards detailing ploys unique to the Underhells, four blank Fighter cards for tracking your gang members, and four Vehicle cards for tracking your gang rigs. This box contains 26x cards (100mm x 75mm) for use in games of Necromunda:– 18x Hive Secundus Gang Tactics cards, which can be used by any gang in Necromunda– 4x blank Fighter cards, perfect for the Champions and Leaders in your gang deck– 4x blank Vehicle cards You will need a copy of Necromunda: Book of Desolation and the Necromunda Core Rulebook, both available separately, to use these cards in your games of Necromunda.
$37.00
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NECROMUNDA: HIVE SECUNDUS

Hive Secundus is an expansion for Necromunda where players take on the role of a Secundan Incursion Gang – a band of House Van Saar Tek-hunters and their accompanying Spyre Hunters – to delve into the treacherous depths of the ruined hive and face off against the horrors that lie in wait as they search for hidden treasures! Complete with miniatures, rules, game boards, and everything you need to play, this boxed set offers a thematic, self-contained adventure for players and arbitrators alike. This box provides you with two gangs, terrain pieces, a gaming mat to fight over, and the rules and accessories you'll need to start playing immediately. Contains:29x Plastic miniatures, each supplied with the appropriate bases:– 18x Forces of the Malstrain miniatures, comprised of 6x Malstrain Genestealers, 8x Brood Scum, and 4x Malstrain Tyramites– 11x Secundan Incursion Gang miniatures, comprised of 2x Orrus Spyre Hunters, 8x Van Saar Tek-hunters, and 1x Caryatid Prime Also includes:– 1x Set of Necromunda Bulkhead Terrain– 1x 176-page softback Necromunda: Hive Secundus Rulebook– 74x tokens– 2x double-sided Hive Secundus game mats– 1x 32mm ruler– 1x set of blast markers and flame templates– 2x reference sheets– 16x Necromunda dice– 88x cards These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$320.00
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NECROMUNDA: ZONE MORTALIS GANG TACTICS CARDS

This box contains 26 100mm x 75mm cards for use in games of Necromunda: – 12x Gang-specific Tactics cards (1 each for the following gangs: Cawdor, Goliath, Escher, Van Saar, Delaque, Orlock, Enforcer, Corpse Grinder, Genestealer Cults, Helot Chaos Cult, Venator, and Slave Ogryn). – 12x Gang Tactics cards, available for use by any gang – 1x Instructions Card for using this set of cards – 1x Double-sided rules card, offering a new optional rule for using Zone Mortalis stairs and further instructions for using this set of cards You will need a copy of the Necromunda: Core Rulebook, available separately, to use the contents of this set.
$37.00
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NECROMUNDA: ZONE MORTALIS: PLATFORM & STAIRS

Add to your Zone Mortalis terrain with additional platforms and stairs. This set contains:– 2 Stairs– 16 Platforms– 2 Wide Platforms– 12 Railings– 4 Ladders– 1 Lift This highly detailed plastic kit has been designed to be as interchangeable as possible offering maximum opportunity to create different layouts. It's fully compatible with all other Zone Mortalis kits and makes ideal terrain for games of Necromunda, Warhammer 40,000 and even Kill Team.
$120.00
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NECROMUNDA: THE ARANTHIAN SUCCESSION – RUINS OF JARDLAN

This narrative expansion follows on from the planet-changing events in Necromunda: The Aranthian Succession – The Vaults of Temenos, and continues the Succession Campaign from that book. It also introduces new rules to add even more variety, scope and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – Age of the Aranthian: Details of the events which unfolded on Necromunda following the rise of the Aranthians, the awakening of the Broodspire, and the beginning of the Scavenger's War. Includes a full timeline of the Age of the Aranthian, and a listing of known Nomad signs. – The Fall of Helmawr Campaign: Rules for playing a series of linked games, the third instalment in the Succession Campaign. Gangs fight to seize and maintain control of vital Waypoints across the ash wastes, allowing them to hunt down the Helmawr heir, or help her escape. – Narrative Scenarios: Seven narrative scenarios that reflect the events of Lady Haera's flight and the Scavengers War, including Wasteland Ambush, and Through the Vortex, which sees you fighting against the weather as well as opposing gangs. – Dramatis Personae: Four Dramatis Personae central to the story, to hire and use with your gang: Asun’ghar, the Lady of Ash; the Squat brothers Orrin Grimjarl, Last Charter Lord of Jardlan, and Urson Grimjarl, Jardlan Nomad Hunter; and Silberlant Sevos, the Infotek. – Additional Rules: New rules for House Van Saar, Palanite Enforcer, and Ironhead Squat Prospector gangs to use in Necromunda battles, including new crew, gang tactics, and Ash-jumper Arachni-rigs for Van Saar, new crew and the Tauros Venator for Palanite Enforcers, and the Skalvian Explorator and Claim Jumper for Iron Squad Prospectors. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda: Core Rulebook and Book of the Outlands supplement) to use the contents of this book.
$90.00
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NECROMUNDA: CORE RULEBOOK 2023

This 336-page hardback book contains: – Lore of Necromunda: Learn about the locales and locals of this nightmare world, from the choking underhive depths to the toxic expanse of the ash wastes. Includes a look at each of the major gang factions, maps of Hive Primus and the planet's western hemisphere, and a detailed timeline stretching back to the Dark Age of Technology. – Core Rules: Updated and revised core rules for the game of Necromunda. You'll learn the basic principles of gang warfare and fighter characteristics, how to play out a full battle of rounds and phases, and advanced rules for elements like psykers or vehicular combat. This book incorporates updates from a variety of supplements and FAQs, collating all the core rules you need in one place. – Founding a Gang: Rules for creating, equipping, expanding, and updating a gang of your own – including earning experience or injuries, purchasing wargear and Advancements for individual gang members, hiring mercenaries and extra muscle, and creating Skirmish gangs for one-off battles. – Dominion Campaign: A comprehensive campaign system, allowing you to advance your gangs and fight over valuable territories – including victory conditions, rules for income and challenges, and 26 unique territories to seize control of, each with their own distinct benefits. – Battlefields & Scenarios: Learn how to set up your battlefields in the underhive or ash wastes, discover special rules that cover everything from loot caskets and booby traps to radioactive desert storms, and fight it out in 11 different scenarios where victory means wealth and glory for your gang. – Arbitrator’s Toolkit: An expanded Arbitrator’s Toolkit, with rules to help you shape the perfect campaign and story – including multiple campaign variants, optional special rules, new House Favour rules for rewarding Underdogs, and guidelines on using gang tactics. – Gang Tactics & Skills: A complete set of core Gang Tactics and general Skills, available for any and all gangs to use as they play out battles and develop new abilities. – The Trading Post: The complete Trading Post, with rules for buying, selling, and using a huge variety of weapons, armour, wargear, bionics, accessories, chems, companions, and more – including a full list of weapon traits. The Trading Post also incorporates items that were previously available only on the Black Market. This book provides the core rules for games of Necromunda. You'll find the rules for specific gangs in other Necromunda "House of..." or "Book of..." supplements, which are available separately.
$128.00
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ARANTHIAN SUCCESSION - VAULTS OF TEMENOS

Key Features 136-page hardback narrative expansion for Necromunda Take your gangs on crusade as bitter civil war engulfs the planet New fighters, crew, and rules for House Cawdor and Enforcer gangs This narrative expansion follows on from the world-shaking events in Necromunda: The Aranthian Succession – Cinderak Burning, and continues the Succession Campaign from that book. It also introduces new rules to add even more variety, scope and excitement to your battles on Necromunda.This 136-page hardback supplement contains:– The Great Pilgrimage: Details of the events which unfolded on Necromunda following the fall of Cinderak City, the rise of the Prophet, and the attempts of Lady Haera Helmawr to claim rulership of the Imperial House. Includes a full timeline of the Great Pilgrimage, and a guide to the Saints of Necromunda.– Crusading Gangs: Rules for embarking any gang on a holy Crusade, as they pledge themselves to one of a selection of Saints and seek their miraculous blessings by following that Saint's Tenets.– The Road to Temenos Campaign: Rules for playing a series of linked games that take players through the events of the Great Pilgrimage and the hunt to secure – and employ – the fabled Relics of Necromunda, as faith becomes essential to controlling the populace and winning the civil war.– Narrative Scenarios: Seven narrative scenarios that reflect the events of the Great Pilgrimage, such as battling through tunnels in Race to the Vault, or defending the faithful in Pilgrimage Assault.– Dramatis Personae: Four new Dramatis Personae central to the story, to hire and use with your gang: the Cawdor Outlaw Agent known only as Prophet of the Redemption; Axon Hammer, the Goliath Outlaw Agent and legendary Scourge of the Spider Points; Durgan Kill-Fist, an Outlaw Bounty Hunter and Champion of the Brokebone, and Scrutinator-Primus Servalen, a Bounty Hunter accompanied by her Cyber-mastiff KB-88.– Additional Rules: New rules for House Cawdor and Palanite Enforcer gangs to use in games of Necromunda, including new vehicle crew and gang tactics for House Cawdor gangs, as well as Cawdor Way-Brethren mounted atop Ridge Walkers, while Enforcers unleash ‘Sanctioner’ Pattern Automata and Hardcase Cyber-mastiffs on unsuspecting criminals. Also included are rules for the Chronos-pattern Ironcrawler, and options for allying your gang with the Imperial House.This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda core rules and Book of the Outlands supplement) to use the contents of this book.
$90.00
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NECROMUNDA: HOUSE OF IRON

Inside this book you'll find:– House Orlock History and Background: An expansive background on the origins of House Orlock, also providing a broken down timeline of the development of House Orlock over four millennia– House Orlock Gang List: Includes all the rules you need to know in order to field an Orlock Gang in games of Necromunda– Hangers-On and Brutes: Includes rules for hiring Hangers-on and Brutes, including Orlock-specific ones, for your Gang– Hired Guns: Includes rules for using Bounty Hunters, House Agents, and Hive Scum– Strong Alliances: Includes rules for using and forming alliances with three other organisations on Necromunda connected to House Orlock, such as the Guild of Coin, Outlawed Fallen Houses, and House Ran Lo – the Noble House that backs the House of Iron– Additional Rules: New and additional rules usable by House Orlock gangs in games of Necromunda, providing Orlock players a variety of new options, including Skills, Abilities, Orlock terrain rules, and more– Weapon Reference Chart: Contains a comprehensive weapons reference chart for all weapons and wargear available to House Orlock and their allies– House Orlock Gang Tactics: Contains a D66 table of 18 new Orlock Gang Tactics for use in scenarios– Dramatis Personae: Includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
$80.00
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NECROMUNDA: THE ARANTHIAN SUCCESSION – CINDERAK BURNING

This brand new narrative expansion marks the start of a new era for Necromunda, bringing the timeline up to date with events in the wider 41st Millennium and introducing a new campaign and new rules to add even more variety, scope and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – The Great Darkness: Details of the events that unfolded on Necromunda following the opening of the Great Rift, which split the Imperium in two and caused the great heat sinks in the heart of each hive city to cool. Includes a full timeline of the Age of Succession, and a roster of Lord Helmawr's children (legitimate and otherwise). – The Succession Campaign: Rules for playing the first in a series of linked campaigns that take players through the events of the Great Darkness and the start of the rebellion against Lord Helmawr’s rule. Gangs fight not just over Territory, but to gain Sympathisers in their struggle for legitimacy. – Narrative Scenarios: 12 narrative scenarios that reflect the events of the Great Darkness and the following crisis, from chasing down an Assassin in the Spire to issuing a personal honour duel in the House of Pain. – Dramatis Personae: Four new Dramatis Personae to use with your gang: Lady Haera, 13th Daughter of Lord Helmawr; Athera, the personal champion of Queen Adina; Gorshiv Hammerfist, the leader of Shiv’s Crushers; and Vespa ‘Minx’ Merdena, the wild child of Slate Merdena. – Escher and Goliath Rules: Additional rules for use in games of Necromunda, including vehicle crews for Escher and Goliath gangs, as well as two unique vehicles; the agile Escher Cutter and brutal Goliath Mauler. Also included are new vehicle gang tactics for both House Escher and House Goliath gangs. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook (or the Necromunda core rules and Book of the Outlands supplement) to use the contents of this book.
$89.00
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NECROMUNDA: BOOK OF THE OUTLANDS

This 144-page hardback book contains: – Ash Waste Nomads: In-depth background material for the mysterious Ash Waste Nomads who roam Necromunda's outlands, plus all the rules you need to field an Ash Waste Nomads gang, including new wargear, gang tactics, and the Wastelands Skill Set. – Ironhead Squat Prospectors: Extensive setting information on the abhuman Ironhead Squat Prospectors who seek Necromunda's riches, plus complete rules for fielding an Ironhead Squat Prospectors gang, with new wargear, gang tactics, and the Wisdom of the Ancients Skill Set. – Wasteland Gangs: Rules for expanding your gang with vehicles and bikes, hiring vehicle crews, new Hangers-on and Brutes from the outlands, and Exotic Beasts native to the ash wastes. – Wasteland Workshop: Design and customise your own vehicles for Necromunda campaigns and skirmish games, with rules for unique vehicles like Outrider Quads and setting up a land train with the Cargo-8 Ridgehauler. – Battles in the Ash Wastes: Rules for generating battlefield conditions including regions and seasons, plus rules for fighting mobile battles in all-important Rolling Roads combat. – Additional Rules: Gang tactics for the Ash Wastes Nomads, Ironhead Squat Prospectors, and Orlock Vehicle Gangs, as well as the new Driving Skill Set. – Vehicle Rules: All the rules you need to run vehicles in your games of Necromunda, including profiles and characteristcs, new actions, movement and impacts, and crew. Plus, gang tactics for Orlock Vehicles, and a new Driving Skill Set for all gangs. – Weapon Reference Chart: A comprehensive reference chart for the weapons you will find in the Ash Wastes. This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.
$95.00
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NECROMUNDA: ZONE MORTALIS: UNDERHIVE MARKET

This kit allows you to build your own Underhive Markets from a host of terrain pieces and accessories, such as market stalls, gun racks, storage caskets, and the assorted detritus that litters the bazaars of the underhive. This kit comprises of 45 plastic components, with which you can assemble the following Underhive Market terrain pieces: - 2x large market stalls - 2x small market stalls - 2x horologium - 2x gun racks - 2x large storage caskets - 2x power units - 4x plasma flasks - 2x lockboxes - 2x buckets - 4x signs - 6x mugs - 2x Mung vases - 2x coin piles This kit is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$103.00
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NECROMUNDA: BOOK OF THE OUTCAST

Inside this 136-page book you'll find: – Outcasts of Necromunda: Extensive background information on outcasts gangs, covering aspects such as the badzones, the scum that comprise an Underhive Outcasts gang, and why such maligned members of the underhive would be inclined to sign up – Assembling the Outcasts: Includes all the rules you need to know in order to field an outcasts gang in skirmish and narrative games of Necromunda, including gang composition, weapons and wargear, and additional rules for creating your own charismatic Leader with a personality all their own – Hangers-On and Brutes: Includes rules for hiring Hangers-on and Brutes, for both skirmish and narratives games – Outlander Terrain: All the terrain rules needed to establish a stronghold for Necromunda gangs, usable with the included Outlander Campaign or any game of Necromunda, as well as rules for fighting across Underhive Markets, Walls and Gates, Watchtowers, and Gunk Tanks – Wyrd Powers: Light up the underhive with rules for Wyrd Powers and Force Weapons that can be used by any gang that includes a Non-sanctioned or Sanctioned Psyker, including seven Wyrd Power disciplines: Biomancy, Chronomancy, Divination, Pyromancy, Technomancy, Telepathy, and Telekinesis – Outlander Campaigns: Embark on a narrative campaign to build and grow a settlement while defending and denying resources from your rivals, and assume the role of an Arbitrator keeping the campaign on an even keel while players work through three real-time phases training recruits, gathering resources, and recovering from the wear and tear of underhive combat – Outlander Scenarios: Rules for six new outcasts-themed scenarios – Settlement Raid, Market Mayhem, Stealth Attack, Gunk Tank, Mining Expedition and The Big Score – each including rules for playing the battle, rewards gained for victory, experience, reputation, and special rules for these scenarios – Showcase: A full-colour section spotlighting miniatures, battle scenes, and alternative outcasts colour schemes – Outcasts Gang Tactics: Eighteen new Gang Tactics for use in games, plus rules and background for Lady Credo, Rebel Lord – a unique Rebel Lord who can be chosen as an Underhive Outcasts Leader at gang creation – Trading Post: Weapons, armour, and equipment available to Underhive Outcasts gangs, who must rely on whatever they can find and barter for without the backing of the major Houses – A Weapon Reference Chart containing a comprehensive weapons reference chart for all weapons and wargear available on the Trading Post for outcasts gangs – Dramatis Personae: Includes rules for hiring and using three brand-new Dramatis Personae in your games of Necromunda   This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook to use the contents of this book.
$94.00
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NECROMUNDA: DELAQUE – HOUSE OF SHADOW

Inside this book you will find: – House Delaque History and Background: An expansive and extensive background on the origins of House Delaque and how it went on to become the most secretive clan on Necromunda. – House Delaque Gang List: All the rules you need in order to field a Delaque Gang in games of Necromunda. – Hangers-on and Brutes: Rules for hiring Hangers-on and Brutes for your Gang, including Delaque-specific ones and for using them in games of Necromunda. – Hired Guns: Rules for using Bounty Hunters, House Agents, and Hive Scum. – Strong Alliances: Rules for forming alliances with three organisations that House Delaque has connections with, including the Iron Guild, Psi-Syndica, and House Ty – the Noble House that backs the House of Shadow. – Additional Rules: This section includes new and additional rules usable by House Delaque gangs in games of Necromunda, providing Delaque players a variety of options, including Skills, Abilities, and gang-specific terrain. – Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to House Delaque and their Allies. – House Delaque Gang Tactics: A D66 table of Gang Tactics for use in Scenarios. – Dramatis Personae: Rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda. This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
$85.00
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NECROMUNDA: HIVE WAR

Jump into the world of skirmish wargaming with Necromunda: Hive War. Choose your gang and fight thrilling, fast-paced tactical games set in the darkness of the underhive. This boxed set is perfect for new players and contains all of the rules, models, and accessories that you need to start gaming. As well as two gangs, the box also includes enough terrain to build your own little corner of Necromunda. The boxed set contains: 20 plastic miniatures, each supplied with a Citadel 25mm Round Necromunda Base: – 10 Escher gang members – 10 Delaque gang members – An array of modular terrain – Double-sided gaming mat – All of the dice, tokens, cards, and templates needed to play   Also included is a 104-page softback rulebook containing: – Background on the planet of Necromunda and its Houses – The rules for playing games of Necromunda – Multiple scenarios to play through – Rules for creating your own gang – Rules for the weapons and wargear available to gangs
$265.00
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NECROMUNDA: HOUSE OF BLADES

Inside this book, you will find:- House Escher History and Background: an expansive and extensive background on the House Escher, including a timeline of the development of House Escher over three millennia- House Escher Gang List: includes all the rules you need to know in order to field a Escher gang in games of Necromunda- Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Escher-specific ones, for your gang- Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum- Strong Alliances: includes rules for using and forming alliances with three other organisations on Necromunda connected to House Escher; the Water Guild, Cold Traders and House Ulanti – the Noble House that backs House Escher- Additional Rules: this section includes new and additional rules usable by House Escher gangs in games of Necromunda, providing Escher players a variety of new options, including Skills, Abilities, and gang-specific terrain- Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Escher and their allies- House Escher Gang Tactics: contains a D66 table of Escher Gang Tactics for use in Scenarios- Dramatis Personae: includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
$80.00
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NECROMUNDA: HOUSE OF CHAINS

Inside this book, you will find:- House Goliath History and Background: an expansive and extensive background on the House Goliath, includes a timeline of the development of House Goliath over three millennia.- House Goliath Gang List: includes all the rules you need to know in order to field a Goliath Gang in games of Necromunda.- Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Goliath-specific ones, for your Gang.- Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum.- Strong Alliances: includes rules for using and forming alliances with three other organisations within Necromunda that House Goliath has connections with, including the Slave Guild, the Narco Guild and House Greim – the Noble House that backs Goliath.- Additional Rules: this section includes new and additional rules usable by House Goliath gangs in games of Necromunda, providing Goliath players a variety of new options, including Skills, Abilities, Gang-specific terrain.- Slave Ogryn Gang History and Background, and Gang List: contains a brief background section on the Slave Ogryn Gang, along with all the rules required to field a Slave Ogryn Gang.- Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Goliath and their Allies.- House Goliath Gang Tactics: contains a D66 table of Goliath Gang Tactics for use in Scenarios.- Dramatis Personae: includes rules for hiring and using six brand new Dramatis Personae characters in your games of Necromunda. This is an expansion to Necromunda – the Necromunda Rulebook is required to use the contents of this book.
$80.00
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