$
was added to your cart!
View Cart


Fantasy Flight 18

LETTERS FROM WHITECHAPEL

Letters from Whitechapel is a thematically engrossing board game of deduction and bluffing in which one player takes the role of the infamous Jack the Ripper, while up to five other players are detectives working together to pursue him through Victorian London. After committing his horrible murders, Jack must outmaneuver the detectives in the tangled streets of the Whitechapel District. Meanwhile, the detectives must use clever deduction and their superior numbers to hunt Jack the Ripper down before he can kill again or elude them forever. 2-6 players Ages 13 to adult 60 minutes playing time
$95.00
1 in stock

ANDROID: MAINFRAME

Run fast. Score big. Android: Mainframe is a fast-paced game of futuristic crime and cyberdomination for two to four players. You are a runner, an elite cybercriminal capable of hacking through corporate servers with ease. When you receive an alert that the security protocols at Titan Transnational Bank have been deactivated, you know it's time to go to work. However, you quickly realize you're not the only runner to have received the alert, and you're not the only runner looking to extract cash and data from Titan's servers' It's one thing to slice and weave through corporate security. It's another thing entirely to outhack rival runners. Can you do it? In Android: Mainframe, you and your friends compete for control of Titan's various nodes. Establish your access points, reroute data pathways, and secure as many of Titan's nodes as you can. In the end, the runner with the biggest haul wins! 2-4 players Ages 8 to adult 30 minutes playing time
$70.00
in stock
Out of stock - Enquire

TIGRIS & EUPHRATES

Regarded by many as Reiner Knizia's masterpiece, Tigris & Euphrates is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four different leaders: farming, trading, religion, and government. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. Conflict arises when civilizations connect on the board, i.e., external conflicts, with only one leader of each type surviving such a conflict. Leaders can also be replaced within a civilization through internal conflicts.   Starting in the Mayfair edition from 2008, Tigris & Euphrates included a double-sided game board and extra components for playing an advanced version of the game. This "ziggurat expansion", initially released as a separate item in Germany for those who already owned the base game, is a special monument that extends across five spaces of the board. The monument can be built if a player has a cross of five civilization tokens of the same color by discarding those five tokens and replacing them with the ziggurat markers, placing a ziggurat tower upon the middle tile. The five ziggurat markers cannot be destroyed. All rules regarding monuments apply to the ziggurat monument as well. If your king is inside the kingdom of the ziggurat, you will get one victory point in a color of your choice at the end of your turn.   Some versions of Tigris & Euphrates are listed as being for 2-4 players, while others incorrectly state that they're for 3-4 players. Tigris & Euphrates is part of what is considered Reiner Knizia's tile-laying trilogy.   AWARDS & HONORS 1998 Spiel des Jahres Recommended 1998 Deutscher Spiele Preis Best Family/Adult Game Winner 1997 Meeples' Choice Award
$120.00
2 in stock

PLANET STEAM

Welcome, dear Imperialists. It's the year 2415. The interplanetary federation (IPF) has done a great job in the last centuries. All necessary precautions have been taken to conquer this planet named "Steam". The core of the planet consists of a 6,500º Celsius hot source containing different resources, including water. It has taken over one hundred years to complete the first block of 42 shafts from the surface to the core.   But now the time has come. From every shaft surges the hot steam that is the basis of the production of raw materials. To be able to use and process this steam, platforms have to be placed over the shafts. Later, we can use the platforms to connect the water purification tanks. By using several tank extractors, we can harvest other resources like energy, ore, and quartz from the steam. These resources are important. You will need them to grow your steam empires. You will need to increase the capacity of your landing craft to transport your harvested materials off planet. Buy and sell the resources at the Trading terminal for profit, as currency is – like on earth – always in short supply on Steam. To help you in your endeavours, the IPF has placed several specialists at your command – but getting the specialist that you require may not be easy.   Planet Steam is a board game in which two to five players take the roles of entrepreneurs in a steampunk boomtown, racing to assemble equipment, claim plots of land, extract resources, and accumulate riches. After harvesting resources using tanks and converters, players must buy and sell those resources in a volatile and ever-shifting market. The one who earns the most income will, in the end, be victorious. However, only through shrewd resource management and clever manipulation of supply and demand can a player reign supreme!   AWARDS & HONORS 2009 Golden Geek Best Board Game Artwork/Presentation Nominee
$60.00
2 in stock

TWILIGHT IMPERIUM

Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to seize the imperial throne via warfare, diplomacy, and technological progression. With geomorphic board tiles, exquisite plastic miniatures, hundreds of cards, and introducing a rich set of strategic dimensions that allows each player to refocus their game-plan, the original designer Christian T. Petersen has seamlessly incorporated the better qualities of other recently popular games to improve on the game-play of the original TI, making it at once perfectly well-rounded and pleasantly familiar to experienced gamers.   TI3 is played by at least three players who belong to ten possible alien races, each with their own advantages and quirks. The 'designer notes' in the rulebook candidly and humbly acknowledge the inspiration for some of the improvements to the original game. The strategic game-play borrows the governing element from 'Puerto Rico' to involve players in an iteratively complex and yet fast-paced game experience with very little downtime. The game map, basic player progress and overall victory are dynamically determined in almost exactly the same way as they are by imaginative players of 'Settlers of Catan', while the "Command" system cleverly improves on the 'oil' logistical mechanism of 'Attack' to both manage turn-based activity and limit the size of armies, uniquely enabling weakened players to bounce back if they play their cards right.   Part of the Twilight Imperium Series.   AWARDS & HONORS 2006 Golden Geek Best Wargame Nominee 2006 Golden Geek Best Gamer's Board Game Nominee
$175.00
1 in stock

THE HOBBIT: BOARD GAME

The Hobbit is a novel that tells the tale of a diminutive hero that, with the help of a group of stalwart dwarves, sets off to infiltrate Smaug’s lair in an effort to plunder the dragon’s vast hoard of treasure. Now it's your turn to take on the roles of the dwarves, aiding Bilbo in his monumental quest to defy the odds and become a legend... The Hobbit is a board game of adventure and treasure for 2-5 players. On his quest to the Lonely Mountain, Bilbo Baggins will need assistance and guidance from his stoic dwarf companions. As one of these dwarves, it is your responsibility to aide Bilbo on his journey and ensure that you recover the treasure that is destined for you. Conceived by acclaimed designer Reiner Knizia, The Hobbit features elegant game play, combining strategic card play with the unpredictability of dice rolling. The objective of the game is to be the player who accumulates the most treasure by the end of the adventure. Treasure is won through Adventure Cards, which are drawn when Bilbo enters an Adventure Space. Adventure Cards present players with a challenge that can be overcome by using the game's custom dice. Bilbo's dwarven companions have three stats that influence their ability to complete Adventures: Cunning, Strength, and Initiative. Cunning allows the player to re-roll dice when resolving Adventure Cards, Strength provides a number of axes to Adventure checks, and finally Initiative determines which player draws the Adventure Card first and how many shields they will contribute to battle.
$60.00
1 in stock

LORD OF THE RINGS

Travel the perilous path to Mordor in Reiner Knizia's The Lord of the Rings. Beautifully illustrated by renown Tolkien artist John Howe, this uniquely cooperative board game immerses 2-5 players into Middle-earth, taking on the roles of hobbits on a quest to destroy the One Ring.  This new Silver Line Edition of The Lord of the Rings features a beautiful graphics overhaul, a new rules presentation, and updated components, all bundled into a smaller, more affordable package. The time has never been better to experience The Lord of the Rings! A cooperative game for 2-5 players. 60 minutes playing time.
$65.00
1 in stock

RUNEBOUND

Welcome to Terrinoth, adventurer! Runebound is a fantasy adventure board game for two to four players, inviting you to play as one of six heroes wandering the realm and taking whatever quests you may encounter. But all is not well in the realm: evil is awakening once more in the form of Margath the Dragonlord or the Corpse King, Vorakesh. Only you and your rival heroes stand a chance of stopping this threat before all Terrinoth is consumed in darkness. Two distinct scenarios give shape to your adventures in Terrinoth, challenging you to battle undead or outwit a dragon, even as you explore lost ruins and forgotten forests and take on quests across the realm. New adventure cards and story cards for each scenario make every game unique, alongside the ability to customize your hero with over one-hundred different skills and assets. Whether you play as a mage bristling with spells or a powerful warrior, every game of Runebound invites you to experience an incomparable adventure. Take your first steps into the world of Terrinoth!
$115.00
1 in stock

ANDROID: NEW ANGELES

Everything's fair in the pursuit of profit New Angeles is a board game of corporate greed and machinations for four to six players set in the Android universe. You and your friends each gain control of one of the worlds' most powerful megacorporations. Then you use your wealth and influence to create more wealth and more influence. Make piles of money, outperform the competition, and you'll be a winner. To do this, you'll cut deals and forge temporary alliances. You'll leverage your credits and maneuver for valuable assets. All the while, you'll also need to keep an eye toward the masses, striking deals with the other corps as necessary in order to keep a lid on crime, disease, and unrest. If you want to maximize your profit, after all, you need to keep New Angeles open for business!
$120.00
0 in stock
Out of stock - Enquire

BATTLELORE

Prepare for fantasy battles beyond your wildest imagination with the onslaught of BattleLore Second Edition. Set in the fantasy realm of Terrinoth, BattleLore Second Edition is a two-player board game focused on squad-based battles between the hardy defenses of the Daqan Lords garrison in Nordgard Castle and the unleashed ferocity of the demon-worshipping Uthuk Y'llan. You must strategically command your troops and use the power of lore to tip your battles in your favor.  In every game, you will create new maps and scenarios, before mustering a new army for each game, so you can tailor your army to suit your favored play style. Command armies of fearsome warriors and deadly creatures, and lead them against the enemy in this intense game of warfare and military strategy. By seizing victory points from objectives on the battlefield and by eliminating enemy units, a skilled commander can raise his banners as the victor over the borderlands of Terrinoth!  BattleLore Second Edition comes with a game board, ninety-two detailed figures, forty-three map overlay pieces, more than one-hundred fifty cards, rules, four custom dice, and everything else you need to win the borderlands of Terrinoth!  2 players  Ages 10 to adult  90 minutes playing time
$140.00
1 in stock

DESCENT: LABYRINTH OF RUIN

Set in a previously unexplored region of Terrinoth, Descent: Journeys in the Dark (second edition) - Labyrinth of Ruin takes players on a riveting journey to the broken remains of a forgotten city. Throughout the many quests included in this expansion, heroes will enlist the aid of unique allies in their mission to stop the evil overlord.    The comprehensive campaign in Labyrinth of Ruin features nineteen narratively rich quests. While they can be enjoyed as standalone experiences, these engaging adventures were designed with campaign play in mind, telling the story of an enigmatic sorceress's vile plot to bring darkness to the world; as with the base game's campaign, "The Shadow Rune", Labyrinth of Ruin uses a clever plot system that reacts to players' successes and failures. With each successfully completed quest, either the heroes or the overlord will grow in power... leading up to a gripping showdown in the campaign's finale!    A new Overlord deck in Labyrinth of Ruin provides an alternative to the core game's fifteen basic Overlord cards, while cunning new monsters add their strength to the forces of evil. Hero players benefit from the addition of four brave new characters and four versatile new classes: Beastmaster, Treasure Hunter, Hexer, and Apothecary. All of this - along with new Travel Event cards, Condition cards, Shop Item cards, and two green power dice - ensure even greater customization and replayability than ever before!
$100.00
in stock
Out of stock - Enquire

RUNE AGE

An age of innovation and discovery is at hand. With war on the horizon and whisperings of a prophetic storm approaching, now is the time to gather all your strength and set out to forge your place in Terrinoth's book of legends!  Rune Age is a deck-building game of adventure and conquest for 2-4 players. Set in the fantasy realm of Terrinoth (Runebound, Descent: Journeys in the Dark, Runewars, and DungeonQuest), Rune Age puts players in control of one of four races, vying for dominance in a world embroiled in conflict.
$55.00
1 in stock

GAME OF THRONES: TRIVIA

In the game of thrones, knowledge is as powerful a weapon as Valyrian steel or dragonsfire. Without wielding swords, ambitious characters likeTyrion Lannister, Petyr Baelish, and Olenna Tyrell successfully navigate deadly political upheavals and wars. What you know can benefit you, and even cripple your opponents, but in the words of Petyr Baelish,  what we don't know is what usually gets us killed.   Game of Thrones : The Trivia Game lets you use your knowledge to compete for the Iron Throne. You and your friends answer questions about the first four seasons of the hit HBO series in order to conquer key locations in Westeros. Whoever controls the most locations in the Seven Kingdoms wins! Choose more difficult questions to immediately gain more control over a location, accumulate resources to earn the favor of iconic characters, and cunningly make and break alliances with other players. Questions are organized by season to ensure that your game is free from spoilers. With over 1,200 questions included, you are certain to find fresh challenges and learn new details about Westeros with every game.  2-12 playersAges 18 to adult30-60 minutes playing time
$75.00
1 in stock

HEY, THAT'S MY FISH!

Hey, That's My Fish! is an engaging, award-winning board game of strategic fish hunting, in which 2-4 players control determined penguins hungry for their next meal on a bustling Antarctic ice floe. Do you have the mettle to grab more fishy meals than your feathered foes?  Since Hey, That's My Fish! was originally published in 2003, it has become widely popular as an engrossing and strategic board game for casual family and tactical play, and it was even recommended in 2006 for the Speil des Jahres award. Now, Fantasy Flight Games is proud to publish this definitive edition of the game, which includes a new box, new penguin miniatures, and new artwork.  Let them eat fish  Your job seems simple: race across a random arrangement of icy fish deposits with a colony of up to four penguins, as you attempt to seize the most fish. But watch out! Competing penguins will try to block you off while the ice floe around you shrinks away. Grab the best fish and outmaneuver your opponents to ensure victory. Whichever player's penguins collect the most fish by the end of the game is the winner!  Hey, That's My Fish! is infinitely replayable. The 60 hexagonal tiles that each display 1-3 fish are used to randomly construct the board, which will have your penguins traveling a differently shaped path every game. As you hone your strategy with every new map, will the icy shapes lead to your demise or will you claim victory?  Hey, That's My Fish! is frenzied fun for any setting, from a light and family-friendly experience to a tense and strategically satisfying face-off. Easy to learn, this exciting board game is accessible for players of any experience level, from casual to competitive gamer.  New box, new components, and new artwork  In this definitive edition of the game, Hey, That's My Fish! has been repackaged in an easily storable small box. The new penguin miniatures are colorful, more detailed than ever before, and bursting with individual personality. The new art commissioned by FFG for the compact set of ice tiles clearly displays the number of fish on each tile with lively and colorful renditions.  With plucky bands of penguin miniatures to choose from and high-quality hexagonal tiles with which to create your fishing grounds, players will be engrossed by this Antarctic adventure from their first catch.  Outmaneuver the competition and lead your penguin clan to a full-bellied conquest! Ages 6 to adult. 2-4 Players. 20 minute playing time.
$25.00
1 in stock

TALISMAN

Enter a mythic world of dragons and sorcery!  Talisman, the classic fantasy adventure board game for 2-6 players, receives its most comprehensive update in Fantasy Flight Games' critically acclaimed Revised 4th Edition.  This revised version of Talisman 4th Edition includes plastic figures for each of the heroes, and even new figures for the toads! Strength and Craft changes are even easier to track with the new stackable markers, and the addition of Fate Tokens gives players a bit of control of the randomness of the dice.   In Talisman, you'll embark on a perilous quest for the ultimate treasure, the legendary Crown of Command. You'll choose the warrior, priest, wizard, or one of eleven other heroes with powers both magical and mighty, and you'll race your opponents through a perilous realm. Each player will roll a die to determine his movement around the regions of the board, where he will encounter dangerous foes and claim powerful rewards, all in preparation for his final climactic test.  But for those unfamiliar with this classic world of fantasy adventures, Talisman is a game like no other - indeed, it is no ordinary game at all, but a fantastic quest in a world of magic and monsters. As play progresses, a story unfolds from turn to turn: a heroic epic of brave deeds, of daring encounters, of treasures and magic, of battles fought and sometimes lost, but always a tale that challenges and enthralls! 2-6 players. 90 minutes playing time.  
$110.00
3 in stock

XCOM

Paris has fallen. New York is a pile of rubble spilling into the Atlantic. Alien attacks against Nanjing and Changzhou prompt widespread panic throughout the streets of Shanghai. Defense satellites detect UFOs in orbit over Mexico, Russia, and Brazil. Military responses have proven ineffectual. Fear and anxiety lead to widespread riots. Human civilization stands upon the brink of collapse... You are humanity's last hope.  In XCOM: The Board Game, you and up to three friends assume the roles of the leaders of the elite, international organization known as XCOM. It is your job to defend humanity, quell the rising panic, and turn back the escalating alien invasion coordinated by the game's innovative, free digital companion app. Where the world's militaries have failed to stand against the alien invaders, you must succeed. To do so, you must make strategic use of the resources available to you. You must launch Interceptors to shoot down alien UFOs, assign soldiers to key missions, research alien technology, and use that technology to defend your base, all while you try to keep the world from collapsing just long enough that you can coordinate one final mission to repel the invaders for good. Destroy UFOs. Research alien technology. Defend your base. Uncover the alien invasion plan. Should you fail, humanity is doomed. Note: Requires the use of a free digital companion app which will be made available for download or access as an online tool. 1-4 players Ages 12 to adult 90 minutes playing time
$95.00
3 in stock

LETTERS FROM WHITECHAPEL: DEAR BOSS

There’s a monster abroad in the streets of Whitechapel district, moving quietly and unnoticed through the smog and mire of industry. Each night, he kills again, and each night, the police race to close the net before the killer can escape. By morning, another letter is found in Whitechapel, taunting the Chief of Police and signed by “Jack the Ripper.” The days are growing short. Time is running out for the police to catch the killer before he disappears into the twisted alleys and winding streets of Whitechapel… You’ve already experienced the battle of wits between the policemen and Jack the Ripper in the cat-and-mouse struggles of Letters from Whitechapel. Now, you’ll gain a host of new variants for the game with the Dear Boss expansion! Within this expansion, you’ll find three modular decks to aid the policemen or Jack, alongside rules for tweaking the balance of the game until it’s perfect, no matter which side your group favors. Twelve beautifully sculpted plastic miniatures invite you to replace the Policemen, Jack, and Wretched pawns from the base game. Finally, every inch of Dear Boss is overflowing with historical detail, giving you even more insight into the lives of the men and women who played out this tragedy in 1888. 
$50.00
3 in stock

MACHI KORO

Welcome to the city of Machi Koro, the Japanese board game that is sweeping the world. You’ve just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors coffers. Just make sure they aren’t doing the same to you! Machi Koro is a fast-paced light-hearted game for you and up to 3 friends. Once you’ve had a taste of Machi Koro, this infectiously fun game may have you wondering if the dinner table ever served another purpose. They say you can’t build Rome in a day, but Machi Koro will be built in under 30 minutes!
$55.00
4 in stock