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NETRUNNER: REIGN AND REVERIE

Reign and Reverie is a 156 card-expansion (three copies of 49-new cards and nine unique one of cards) featuring new tools for all ten factions in Android: Netrunner The Card Game while exploring the urban metropolis of ChiLo, a beacon of light in the Midwest. This includes a new identity for all seven major factions, a new console for every major runner faction, and new agendas for every corp. Because Reign and Reverie features new cards for all ten factions, it is the perfect companion piece to the Revised Core Set released late last year. With these powerful new tools, the game of Android: Netrunner will never be the same.
$60.00
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23 SECONDS

At the beginning of the Flashpoint Cycle, 23 Seconds provides us our first glimpses of the Android world after the Twenty-Three Seconds incident. Wounded and desperate, the corps act more aggressively than ever. Even as Runners try to take advantage of the chaos, the corps begin to implement extremely powerful often hostile ice and operations that come with trash costs. And as the bodies start piling up, they unleash new Terminal operations that are so powerful they immediately drain the Corp's remaining clicks once they're played. Trillions of credits, millions of lives, and the survival of the world's largest megacorps the 60 new cards in 23 Seconds (three copies each of twenty different cards) ensure that the stakes in the Flashpoint Cycle are as high as they've ever been. Amid the chaos, who will be the first to emerge with a semblance of control? Will it be you?
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NETRUNNER: UNDERCITY NOVELLA

Javier Zamora used to be a real journalist, with all the perks of working for NBN. Now, he vids scandalous, fringe, and downright disgusting content for a less mainstream corner of the Net. His stories draw an audience, at least enough of one to fund his life in the undercity. Or they used to, anyway. When Zamora stumbles on evidence of a serial killer stalking the undercity, he thinks it might be his ticket back to journalistic respect— or at least a steady revenue stream. But as the investigation draws him into a sordid world of underground cage fights and blackmail scams, the notorious Los Scorpiones gang warns him to drop the story. Faced with the choice between abandoning the story of his career or antagonizing a dangerous criminal cartel, Zamora must tread carefully if he wants to keep his creds, his life, and maybe even his integrity. Fantasy Flight Games is proud to present Undercity: A Javier Zamora Novella by Richard Lee Byers! This page-turning adventure explores the dark center of the Android Universe, as Javier Zamora risks life-and-limb to find the perfect story!
$30.00
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QUORUM

"The Twenty-Three Seconds and the… unpleasantness that followed are in the past. We should concern ourselves with the future. I think we’ll find a solution that will let us all get back to business as usual. Who knows? We might even find a way to come out ahead."     –Mayor Wells The Flashpoint Cycle of Data Packs for Android: Netrunner has been full of desperate and violent Corps. Now, at the end of the cycle, as the U.S. government threatens to strip New Angeles of its privileges as a special commerce zone, Quorum gives us sixty new cards (three copies each of twenty different cards) that focus on getting back to business as usual. That means you'll find the Corps investing in their futures, deploying advanced new economic operations, bribing powerful and highly connected politicians, and layering their servers with brand new ice. It's not just the Corps that are eager to end the violence and get back to business. Still, what you want to do and what you need to aren't always the same thing. In the wake of the Twenty-Three Seconds incident and the ensuing devastation, you'll still find the game's Anarchs looking to burn things down, even as the Criminals double their efforts to work undetected and the game’s Shapers show off their newest tricks.
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BLOOD MONEY

Even when there's no financial certainty, there's always financial opportunity. And at a time of frayed relations between rival corps, much of that opportunity comes in the form of Blood Money, the second Data Pack in the Flashpoint Cycle for Android: Netrunner. With its sixty new cards (three copies each of twenty different cards), Blood Money continues to explore New Angeles in the wake of the Twenty-Three Seconds incident, the ensuing financial collapse, chaos, and violence. You'll find a host of cards that focus on using wealth to build wealth. You'll find Corporate Trace cards that you can play even if the Runner didn't just make a run. And you'll find plenty of people looking to take advantage of the chaos in New Angeles, from Prisec operatives and bounty hunters to news reporters and rumor mongers. Finally, the environment of Blood Money is particularly good for fans of the Weyland and Criminal factions, both of whom receive new identity cards.
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THE VALLEY

As it boots up the SanSan Cycle, The Valley transports players deep into the heart of SanSan, the number one place for all the top tech. This American megacity sprawls along the California coastline from San Diego in the south to San Francisco in the north. There, you'll also find Biotech Valley, most often called just "the Valley", home to the world's biggest biotech firms and its most advanced genomic research. Home, additionally, to Jinteki Corporation's flagship American R&D facility, the J-Plex.   With its sixty cards (3 copies each of 20 different cards), Android: Netrunner – The Valley explores Biotech Valley and its massive investment into bleeding-edge bioengineering. This is a meatspace heavily colored by genengineering, a highly educated workforce, tech startups, capital investments, and the presence of Jinteki's J-Plex. You'll find numerous assets, region upgrades, genetic resources, and a new Jinteki identity. Of course, even in the Valley, you'll need more than good genes to get by; you’ll also find new programs, ice, and currents for both Corps and Runners.
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BUSINESS FIRST

Business First is the second Data Pack in the Mumbad Cycle for Android: Netrunner. Passions flare and Jinteki faces a game-changing crisis as the issue of clone rights rises to prominence during the Indian Union's national elections. With its sixty new cards (including a complete playset of nineteen different cards), Business First explores the tensions and conflicts within this tumultuous environment. Horror stories begin to emerge about the treatment of Jinteki's clones, and you'll find the Corp's public relations division drawing attention to its work with sustainable foods while Haas-Bioroid seeks to capitalize upon the scrutiny directed toward its rival by showcasing its own advanced assembly lines and smartfabrics. However, the question of clone rights doesn't end with these two megacorps, and you'l find new cards for each of the game's seven factions. Naturally, their responses to the situation at hand vary as wildly their motivations, and you'll find bomb threats, elaborate raids, and populist rallies. What will result from the Indian Union's exploration of clone rights and Jinteki's Business First mentality? Will the clones be granted citizenship? Or will Corporate sales teams help Jinteki successfully rebrand their efforts and lead everyone back to business as usual?
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THE UNIVERSE OF TOMORROW

Who's developing tomorrow's hottest technologies? What did you never know you needed, but will soon find utterly indispensible? At the Universe of Tomorrow expo, you'll find tens of thousands of brands on display, featuring everything from the trendiest new sportswear to the latest in cybernetics. Join us today for a peek at tomorrow. The future is now!  What do the world's largest and wealthiest megacorps have cooking in their R&D departments? You don't need to run to find out. All their latest projects are on display at The Universe of Tomorrow, the sixth and final Data Pack in the SanSan Cycle for Android: Netrunner. Its sixty cards (three copies each of twenty different cards) transport you to the expo's plazas and pavilions, where all the major players are eager to unveil their latest innovations. While Haas-Bioroid shows off its newest cybernetics at the Cybernetics Court and NBN pitches new products in Franchise City, you'll find Jinteki showing off its work at the Genetics Pavilion and the Weyland Consortium garnering public support for its newest initiatives at the Worlds Plaza.  Still, you'll find others who aren't swayed by the expo's optimism and shiny veneer. These include the game's Runners, who approach the expo and its technologies in their own fashions. In The Universe of Tomorrow, the game's Anarchs push to wrest control of the expo away from those who created it while Shapers view it as a place of wonder and an opportunity to learn more about themselves. Meanwhile, the game's Criminals see the expo as yet another opportunity to turn a profit.
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INTERVENTION

Intervention is the fourth Data Pack in the Flashpoint Cycle for Android: Netrunner, and its sixty cards (three copies each of twenty different cards) deposit you in the streets of New Angeles in the wake of the Twenty-Three Seconds incident. The economy is in free fall not just in New Angeles, but worldswide. For days the city lurches deeper into chaos. There are riots. There are kidnappings. And then the corps open fire on each other... There's damage everywhere in Intervention. Meat damage, brain damage, and collateral damage. In keeping with the themes and aggressive stances of the Flashpoint Cycle, Intervention continues to provide us access to a set of desperate corps forced to show their teeth. We also find a new Haas-Bioroid identity, a new Shaper identity, a handful of Runner cards that dare you to run despite the risks, and a place of sanctuary in which the Runners can hide.
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FIRST CONTACT

"Welcome to Heinlein. First Contact is the third Data Pack in the "Lunar Cycle" for Android: Netrunner. After heading Upstalk and passing through The Spaces Between, it's time to land on the moon. First Contact shakes up the contests between Corp and Runner by introducing three new region upgrades, mythic ice, new traps, resources, and a new Anarch identity. The Data Pack's sixty cards (three copies each of twenty different cards) also depict a new meat space where gravity is low, people all wear spacesuits, there's only one fully established city, and everything is enclosed. Confined. Watched.  From the remotest edges of Port Anson Grid to the seedy underbelly of Duggar's, First Contact immerses players in a strange and alien setting in which there are very few places the game's Corps don't control completely, everything you thought you knew is just a shade different, and it's all that much more important to find someone to guide you through your ongoing cyberstruggles
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MARTIAL LAW

Martial Law is the fifth and penultimate Data Pack in the Flashpoint Cycle for Android: Netrunner, and it advances our understanding of how deeply New Angeles has plunged into chaos. Its citizens are trapped in their arcologies or huddled together in whatever safe places they can find. The city's streets have become a warzone. The corps can't or won't restore order. The time has come for the U.S. government to intervene. Shock and awe are the order of the day in Martial Law. Starting with two new neutral currents, one each for Runner and Corp, the expansion's sixty new cards (three copies each of twenty different cards) are going to bring a new order to the world's largest city—one way or another. But when this new order is established, who will be viewed as the winners? And what will they have gained?
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KALA GODAf

Kala Ghoda is the first Data Pack in the Mumbad Cycle for Android: Netrunner, which introduces players to the future of the Indian Union, the planet's most populous democracy and generally a hopeful, dynamic place. Its largest megapolis, Mumbad, is home to many of the world's greatest technological advancements, and while there remain vast gulfs between the nation's richest individuals and its poorest, they are no longer separated by the specter of the caste system. In theory, the scheduled castes are relics of history, but daily life acknowledges two: human and android. Now, as elections draw near, one question consumes the I.U. and defines its most heated debates: should clones be granted full citizenship? Kala Ghoda introduces sixty new cards (including a complete playset of nineteen different cards) that explore this question and the political turmoil it raises, even as it transports the game's Corps and Runners to the massive, sprawling megapolis of Mumbad, which stretches from Mumbai in the south to Ahmedabad in the north. Here, the heated political environment leads to new opportunities for all seven of the game's factions, and Jinteki will stop at nothing to make sure their most lucrative product remains just that: a product.
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OPENING MOVES

"Corporate executives have launched an internal investigation of the alleged use of illicit security software, known as ice, by several reckless and disgruntled former employees Ķ" NBN Live at 5    Just how dark can a corporation become before it suffers the backlash? Opening Moves kicks off the second cycle of Data Packs for Android: Netrunner The Card Game with a focus on bad publicity, good PR, and daring new gambits for players to undertake in their continued cyberstruggles. Its sixty cards (three copies each of twenty different cards) allow Corps and Runners to explore a wide range of innovative, new (and sometimes dirty) tactics as they battle for the control of highly valuable data!    CONTAINS CARDS 1-20 of the "SPIN CYCLE."    This is not a stand-alone deck. An Android: Netrunner The Card Game core set is required to play.
$15.00
1 in stock