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Conquest LCG 5

CONQUEST

Warhammer 40,000: Conquest is a two-player Living Card Game of interplanetary warfare in the gritty futuristic setting of Warhammer 40,000. By hurling you into a life-and-death combat for the Traxis sector, Warhammer 40,000: Conquest forces you to secure your hold over the sector's key planets. You must balance the concerns of present battles and future conquests as your warlord leads your armies to glorious victory. To claim the Traxis sector, you must conquer or die.  In the game, each player controls one warlord and his armies as you engage in interplanetary warfare. Warhammer 40,000: Conquest introduces seven distinct factions: Space Marines, Imperial Guard, Orks, Chaos, Dark Eldar, Eldar, and Tau. Each of these factions possesses a unique flavor and style of play, and an alignment wheel introduces the possibility of forming an alliance between two factions. Warhammer 40,000: Conquest includes:  over two-hundred player cards split across seven factions  10 planet cards  40 token cards  64 tokens for tracking damage, resources, and more  two servo-skull command dials
$50.00
1 in stock

AGAINST THE GREAT ENEMY

As a rain of blood pours down on Nectavus VI, the forces of Chaos run rampant, eager to devour this verdant, deadly world. Noisome daemons and foul Warp-things alike are opposed by the might of the Imperium - powerful Space Marines and legions of the Astra Militarum - but unbeknownst to all who bleed and die on this tormented world, a new player has entered the scene. An Eldar Phoenix Lord has joined the fight, moving invisibly and bringing death without warning. Her only goal is to destroy those who have brought the abomination of Chaos into the material realm, and she will slay any who stand in her way. Against the Great Enemy is a new War Pack in the Death World cycle, and within this expansion, you'll continue to find support for this cycle's major themes. Additional Deep Strike cards enter the card pool, giving your units, attachments, and events new ways to arrive at the battlefield unseen by your foes. Elite units continue to become more effective and dangerous, even as a new Eldar warlord and her signature squad invite you to lead the Howling Banshees into the battle for Nectavus VI!
$15.00
1 in stock

THE WARP UNLEASHED

A massive portal into the Warp has opened in the skies above Nectavus VI. Blood rains down, drenching the ground, and every drop holds a tiny piece of the Immaterium that will gradually overwhelm and possess the entire world. As the power of Chaos grows, distinct forces converge to destroy the servants of the Warp before they can utterly corrupt this world. Before they can triumph, however, these unlikely allies must fight their way through the Chaos warlord - a Daemon Prince of Slaanesh. The Warp Unleashed is the sixth War Pack in the Death World cycle for Warhammer 40,000: Conquest, and as with the other War Packs in this cycle, you'll find the focus on the terrifying Death World of Nectavus VI. Plenty of new cards with the Deep Strike keyword give you ways to surprise your opponent with unexpected tactics or reinforcements. Elite units continue to become more dangerous and viable for every faction, and finally, a new Chaos warlord invites you to call upon the Daemonic power of the Warp!
$15.00
1 in stock

THE THREAT BEYOND

"My purpose is to destroy the daemonic, and if I must rise to command an entire sector to do so, then so be it." Torquemada Coteaz  It is your duty to safeguard the Imperium and vanquish corruption, and to accomplish this, you must bring the Traxis sector under the Emperor's protection. The Threat Beyond War Pack is the fifth War Pack in the Warlord cycle for Warhammer 40,000: Conquest, and it calls you to fulfill this noble goal with a new Inquisitor warlord for the Astra Militarum. This War Pack also continues the major themes of the Warlord cycle, introducing new warlords and new ways to take advantage of their prowess. Sixty new cards, including one warlord, his eight-card signature squad, and three copies each of seventeen distinct cards bolster your forces in this expansion. You must vanquish all enemies of the Emperor in the Traxis sector, but in this war you will face Ork warbands, fearsome Noise Marines, and the might of the Eldar Wraithknights. Choose your faction and battle for the fate of the Traxis sector!  Contains cards 89-110 of the Warlord cycle.    This is not a stand-alone deck. A Warhammer 40,000: Conquest Core Set is required to play.
$15.00
1 in stock

GIFT OF ETHEREALS

"I have taken great pains not to laugh at the actions of aliens, nor to weep at them or to hate them, but to understand them." Aun'shi, Tau Ethereal  Fight for the cause of the greater good with Gift of the Ethereals, the third War Pack in the Warlord cycle for Warhammer 40,000: Conquest! This War Pack introduces a new warlord for the Tau empire, allowing your Ethereals to lead your other Tau onwards to glorious victory. Alongside these Tau leaders, you'll find White Scars for the Space Marines, powerful wargear for the Astra Militarum, and new servitors of Nurgle for the hordes of Chaos.  This War Pack contains sixty cards, including one warlord with its signature squad and three copies each of seventeen unique cards, giving you a full play set of every unit, support, event, and attachment. Whether you lead a Waaagh! with the Orks, hire Dark Eldar mercenaries, or harness the power of Eldar psykers, you'll find plenty of cards for every faction in Gift of the Ethereals.  Contains cards 45-66 of the Warlord cycle.  This is not a stand-alone deck. A Warhammer 40,000: Conquest Core Set is required to play.
$15.00
2 in stock