WISPWOOD
Is that a light at the end of the... branch?
A curious cat prowls into the forest, lured by flickering lights of all colors dancing through the trees. What are they? Oh, the wisps from the old tales! Each one sparkles with charm and mischief, carrying a unique personality. Can you guide them just right and make your forest the brightest?
Welcome to Wispwood, a magical place populated by glowing wisps. On your turn, choose a wisp tile and a shape to place in your personal grid—your very own growing forest. Each wisp has desires about where it wants to shine, and even the magical trees have preferences! You’ll aim to meet their expectations across three scoring rounds. Between rounds, the forest shifts—fading and expanding—yet the wisps you’ve already placed remain, shaping the possibilities ahead.
With each game, new goal cards redefine the wisps’ whims, ensuring your forest grows in a unique way every time. Enter the forest and explore the magic of Wispwood!
Important notesNot suitable for children under 36 months
$65.00
1 in stock
FOUR FORESTS
In Four Forests players each take on the role of one of the Guardians of the Enchanted Forests. Prepare your forest for the arrival of various mythical creatures by planting vegetation that has specific appeal to each creature. Ensure that the creatures attracted to your forests are considered the most prestigious by secretly casting votes.
Four Forests has high player interaction and a "big reveal" at the end of each game.
This lightweight card game features hand management, bluffing, and set collection.
Four Forests is played across four rounds. Each round, each player draws four plant cards, then takes four actions simultaneously:
• Cultivate: Place one plant card from your hand into your habitat.• Harvest/Burn: Place one plant card from your hand face down next to one of the four creatures in play to upvote or downvote their appeal.• Pollinate: Pass a plant card to the player on your left, while receiving one from the player on your right.• Prune: Discard a plant card from your hand.
Your hand size increases by one plant card each round, and at the end of four rounds, you score cards in your hand and habitat. Reveal the cards in front of each creature to determine its prestige; if a vote card was played upside down, it counts as a downvote, lowering the value.
Score points for each plant card in your habitat and hand based on which creatures they appeal to. Whoever has the most points wins.
Details:
Players: 2-4 Playing Time: 30 MinuteAge: 10+
$57.00
3 in stock
FLAMECRAFT DUALS
Place dragons, fire up powers and match the most shops!
1-2 Players | 30-45 Mins | Ages 10+
Ever wondered what the dragons of Flamecraft do on their lunch break? Play Flamecraft Duals, of course! Set in the world of Flamecraft, Duals is a two-player travel-friendly game of pattern-making and quick, puzzly fun! You will meet the artisan dragons again with new powers, and this time the challenge is to get your dragons in a row. As you draw dragons, you might get lucky and come across a rare dual-colored Hydragon, with double the artisanal skills! As you play, the board will fill up with adorable dragons, stacking and soaring across the table, and you will work to fire-up their abilities, make matches, and complete shop cards.
Flamecraft Duals is a two-player abstract pattern-building game that takes about 30 minutes to play. Each round, a player draws a dragon from the bag and places it on the shared central board. Every dragon type has a special ability that can be fired up to draw more dragons or rearrange those already on the board. You want to match three dragons on the board to the pattern on the shop cards in your hand to score them. Once all the dragons are drawn from the bag, the game ends and the player with the highest score wins.
Components:
1 Gameboard1 Rulebook1 Fountain Marker42 Shop Cards6 Fountain Cards33 Dragon Tokens3 Reference Cards8 Fancy Dragon Cards6 Coin Tokens
$69.00
4 in stock
FLAMECRAFT: DRAGONS AND DRAGONS (EXPANSION)
New dragons are coming to town in this Flamecraft expansion!
The gates have opened and MORE dragons have arrived! This expansion brings a variety of modules that you can add to Flamecraft to mix up gameplay. Introduce hybrid dragons with fiery powers, new artisans, shops, companions and more!
Requires base game to play
Components:
6 Artisan Dragon cards15 Hydragon cards1 Fancy card18 Upscale cards2 Jumbo Expansion cards6 Companion Dragon cards1 Solo Companion Dragon card5 Hydragon reference cards1 Rulebook1 Neoprene Park Mat
$57.00
2 in stock
FLAMECRAFT: DRAGONS OF THE PAST (ACCESSORY)
Visit a collection of enchanting shops that have magically appeared in town!
This bundle includes all the past promos for Flamecraft from the original Kickstarter, as well as a handful released after.Browse the shops and enjoy more variety in town!
Requires base game to play
Components:
6 Artisan Dragon cards7 Jumbo Shop cards6 Jumbo AlternateStarter Shop cards2 Reference cards
$26.00
2 in stock
FLAMECRAFT NEW DELUXE MINIATURES (ACCESSORY)
New dragon miniatures upgrade for Flamecraft - Series 2
A stunning set of miniatures has been crafted by the dragons of Flamecraft! These seven dragon minis depict specific characters from the game such as Hot Dog, Starburst and Thistle! Each of these fiery friends has incredible detail, with their own bespoke props, such as a freshly baked loaf, a special Flamecraft gem and a spade with a tiny snail friend.
CONTENTS
- Seven ‘Series 2’ color miniatures ranging from 35-40mm- This also includes a pink dragon mini along with the wooden dragon and heart to complete your set!
$57.00
3 in stock
THE LORD OF THE RINGS THE TWO TOWERS TRICK TAKING GAME
Return to the captivating world of Middle-earth in The Two Towers: Trick-Taking Game!
Merry and Pippin have been captured by Orcs while Frodo carries The One Ring toward Mount Doom. Follow the divergent paths of Frodo and Sam in Mordor and Aragorn and company in Fangorn Forest and Rohan as you work together, playing cards to achieve each character's goal.
This is a standalone continuation to The Fellowship of the Ring: Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On.
Components:
144 Cards1 White Tower Token1 Black Tower Token1 Ring Token4 Star Tokens4 Burden Tokens1 Rulebook
$46.00
3 in stock
TALES OF THE ARABIAN NIGHTS
The newest version of the Tales of the Arabian Nights celebrating its 40th anniversary. Contains new art, new stories, solo play, upgraded components, rule tweaks and much more. Enter the lands of the Arabian Nights alongside Sindbad, Scheherazade, Aladdin, and the other legendary heroes of the 1001 Tales. Travel the world encountering imprisoned princesses, powerful `efreets, evil viziers, and such marvels and the enigmatic Magnetic Mountain, the terrifying Ape Island, and the lustrous Crystal Palace.
The classic, award-winning storytelling game returns with you choosing your actions. While gameplay remain essentially the same, updates include 200+ new paragraphs in the story book, gender neutral game play, additional encounter cards, shortened status time periods, new terrain encounter rules, faster time of day shifts, and faster game play with fewer Destiny and Story points needed to win. Solo adventures may be purchased separately.
$150.00
1 in stock
DICE THRONE: SINGLE HERO – ALCHEMIST (EXPANSION)
Dice Throne premium heroes can now be purchased individually! Mix and match your favorites and assemble them for your next game night or organized tournament event! Single hero packs are 100% compatible with all other Dice Throne sets.
Collectors can upgrade their heroes with Accessory Packs (267048)!
COMPONENTS
1 Storage Tray1 Hero Board1 Token Sheet1 Leaflet1 Combat Points Dial1 Health Dial5 Dice34 Cards1 Hero Nameplate*Note: This is a single hero for play in the Dice Throne tabletop game system. Additional heroes are required to play.
$36.00
1 in stock
ENEMIES & LOVERS: THE CROWN OF ELFHAME
Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, and betrayal, based on Holly Black’s bestselling Folk of the Air series. If you enjoy scheming great schemes, toasting to the incompetence of your enemies, gorgeous art, and a lot of shiny foil, this is the game for you!
There is only one crown of Elfhame.
Each player starts with three cards. You will have a "Hand" which are the cards you initially draw (or steal) and a "Court" which will consist of cards you've placed face-down on the table in front of you.
As you play, your goal is to assemble your Court so that you have one Coercion Card, one Prince Card and one Conspirator Card. Then, with the Crown Card, you will have manipulated your prince onto the throne (where your conspirator will, no doubt, rule from the shadows) and won the game.
On the way to victory, steal, poison, and spy on your opponent's’ cards as you hide, shield, and set traps in anticipation of their attacks. Each game should take between 15 and 40 minutes, depending on the number of players and how lucky and/or vicious they are.
$60.00
3 in stock
ISLEBOUND EMERALD EDITION
Islebound: Emerald Edition is a special edition of the game with some altered components and rules. It’s best to think of it as a variant of the game, rather than a 2nd edition. Islebound: Emerald Edition Upgrade Pack was available for owners of the original edition. The metal coins and painted wooden ships were also available separately, Islebound: Emerald Edition Deluxe Components.
This edition of Islebound removes the book resource from the original game and replaces it with emeralds. Emeralds have different uses than books. You collect them when visiting a player-owned town and when you taking over a town. Emeralds must be used to buy building cards, and they can also be used to perform special abilities, such as keeping pirates and serpents after combat! The building deck is revised to account for this resource change. It includes altered building cards from both the original game and some from the Metropolis expansion. There will not be a building card expansion for Islebound: Emerald Edition, and the Metropolis expansion is not compatible with this version.
$110.00
2 in stock
7 WONDERS: THE LORD OF THE RINGS - DUEL FOR MIDDLE EARTH ALLIES PACK
Expansion for The Lord of the Rings Duel for Middle-Earth.
Unseen forces stir as the struggle for Middleearth grows ever more unpredictable.
2 Players | 30 Mins | Ages 10+
Features: Hand Management, Variable Player Powers, Card Drafting, Power Token Management
Theme: Expansion for Base-Game, Card Game, Fantasy, Two-Player Game
Description:
Allies is an expansion for The Lord of the Rings Duel for Middle-Earth.
It features various characters from J.R.R. Tolkiens universe who will come to the aid of either the Fellowship or Sauron. Collect Power Tokens in each Chapter and use them to call upon your Allies and benefit from their effects.
Greater tension between players as Allies are hidden from the opponent at the start of the game.
Contents:
14 Cards8 Tokens2 Player Aids1 Game Rule
$17.00
8+ in stock
CASTLE PANIC 2ND EDITION
The forest is filled with all sorts of monsters. They watched and waited as you built your castle and trained your soldiers, but now they've gathered their army and are marching out of the woods. Can you work with your friends to defend your castle against the horde, or will the monsters tear down your walls and destroy the precious castle towers? You will all win or lose together, but in the end only one player will be declared the Master Slayer!
Castle Panic is a Fantasy themed, cooperative, light tactical wargame for 1 to 6 players ages 10 and up. Players must work together to defend their castle, in the center of the board, from monsters that attack out of the forest at the edges of the board. Players trade cards, hit and slay monsters, and plan tactics together to keep their castle towers intact. The players either win or lose together, but only the player with the most victory points is declared the Master Slayer. Players must balance the survival of the group with their own desire to win.
$80.00
1 in stock
TEA WITCHES DELUXE UPGRADE KIT (ACCESSORY)
Enhance your Tea Witches experience with the Deluxe Upgrade Kit, including 75 wood pieces representing the Sweet Tooth, Eye Cube, and Boba Bug Toppings, along with 108 beautiful acrylic beads representing the Tea Tokens.
Components:• 108 Acrylic Tea Tokens (includes 18 for 6 Teas)• 75 Wooden Toppings (includes 25 Sweet Teeth, 25 Boba Bugs, 25 Eye Cubes)
2-4 playersAges 12+30-minute play time per player
$60.00
1 in stock
ETERNAL DECKS
Eternal Decks is a co-operative game in which players try to complete the stage objectives before any one player cannot take an action. Players start the game with five cards in their deck, but will quickly look to acquire more cards from the various Eternals (characters within the game) who each have their own unique eight-card deck. On your turn, you must perform one action:
Play a card (on the field, on the river, or by using an ability)Generate a jewelGive a card to a teammate
There are restrictions when playing a card. All three rows in the field cannot have cards of the same color or same number next to each other. Additional restrictions are applied to a row based on the stage you are playing. Jewels are used to negate the negative effects brought on by the Eternals.
The game has six stages, and the various stages will have you collect points, survive a ghost town, navigate a labyrinth, defeat a boss, and more to win the game!
$95.00
1 in stock
CASTLE PANIC ENGINES OF WAR 2E (EXPANSION)
1-6 Players | 60 Mins | Ages 8+
The Panic is Building!
Engines of War introduces an economic element to Castle Panic. Collect and pay resources to the Engineer to build Catapults, Ballistas, Barricades, and more to bolster the defenses of Castle Bravehold!
A Shaman, Breathtaker, and Goblin Saboteurs join the attack, and the Monsters charge into battle with a Siege Tower, War Wagon, and Battering Ram. Can you stand against these Engines of War?
2nd Edition features all new artwork.
$45.00
1 in stock
WARHAMMER QUEST: DARKWATER
Evil is festering amid the ruins of the Jade Abbey. The daemonic warlord Gelgus Pust seeks to poison the wondrous fount of life-giving water known as the Everspring, which lies beneath the ruined stronghold. Magically imbued with restorative properties, the Everspring grants vitality to the surrounding lands. Yet Pust would see it befouled with the toxic gifts of his master – Nurgle, Lord of Plagues. Only an ill-matched band of heroes and sellswords stands between the Prince of Sores and his final victory. To reach him, they must navigate a landscape that has been moulded and twisted according to Nurgle’s vile whims.
In Warhammer Quest: Darkwater, you and up to three friends take on the role of disparate heroes seeking to purify the corrupted Jade Abbey. Only by working together and balancing your strengths and skills can you hope to survive. With each journey, you will uncover the devious plans of the daemonic Prince of Sores. Your missions will take you to dangerous locations full of peril. Still, along the way you'll gain experience and loot that will aid your quest as you go, allowing you to eventually take on the strongest enemies – like Gelgus Pust himself.
This cooperative board game is quick, satisfying, and easy to learn, yet offers enough compelling choices and growing complexity to challenge even experienced gamers. The lay flat map book means that you can set up in as little as five minutes, allowing you to dive straight into the action. Each hero offers different skills and abilities, and randomly drawn quest cards ensure no two games are the same.
This set includes:
Miniatures49x push-fit plastic miniatures, including:– 7x hero miniatures, and 1x companion, cast in khaki plastic: Edmark Valoran, Bren Tylis, Inara Sion, Drolf Ironhead, Kelthannor, Drasher Vorn, and Jacobus Vyne with Wisper– 4x villain miniatures: Gelgus Pust, Belga the Cystwitch, Mulgoth the Cleaver, and Shaman Foulhoof– 33x enemy miniatures: 2x Cankerborn, 3x Blight Templars, 6x Mire Kelpies, 8x Pestigors, and 14x Pox-Wretches– 2x treasure tokens– 2x living rot tokens
Books– 1x 36-page softback rulebook– 1x 38-page hardback map book
Gaming Content– 341x cards– 1x double-sided quick start guide– 61x tokens, counters, and markers– 14x dice, including enemy action dice
This kit comprises 211 plastic components, 1x Citadel 60mm Oval Hex Hole Base, 1x Citadel 50mm Round Hex Hole Base, 3x Citadel 28.5mm Round Hex Hole Bases, 8x Citadel 40mm Round Hex Hole Bases, 11x Citadel 32mm Round Hex Hole Bases, and 25x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue and are supplied unpainted.
$430.00
6 in stock
GEMS OF IRIDESCIA - IRIDESCENT EDITION (DELUXE)
Mine and collect gems to craft items and reclaim the throne of an abandoned world.
Players 1-4 | 60-90 Mins | Age 10+
Features: Dice Rolling, End Game Bonuses, Hexagon Grid, Push Your Luck, Set Collection, Worker Placement
Gems of Iridescia DELUXE is an easy to learn, fun to master worker placement board game where players will push their luck as they compete to mine gems, restore ancient relics and ascend to the throne of a rich gem-filled world.
Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Secret objectives and a variety of ways to score create different paths to victory making every expedition a unique and fun experience. Explore Iridescia by flipping over land tiles, revealing the gems hidden beneath them and then roll dice to mine them.
Each gem color is tied to a dice value that can be manipulated to help your cause. Roll high enough, and you can claim more gems, adding them to your cargo hold, providing you with a valuable resource for restoring relics and scoring royalty points! Sell some of your hard-earned Gems and visit Rumi the Travelling Merchant to purchase tools that will grant your adventurers exciting new abilities to aid in their search for Iridescia’s treasures! Your trove of Gems can be used to restore Iridescia's ancient relics. Restoring Relics will gain you tons of Royalty Points and solidify your claim to the throne! The beautifully illustrated world of Iridescia provides a bounty of little hidden details and treasures for players to discover.
Iridescent Edition Deluxe Upgrades
Shiny wooden gem tokens with a beautiful metallic finish and nice chunky tactile feel.Foil-stamped hexagonal tiles that shine and pop!Wooden royalty point tokensDual-layered Player BoardsPlastic tray inserts for organized storage
$190.00
2 in stock
PAGAN: FATE OF ROANOKE MIND GAMES CONTENT PACK (EXPANSION)
The Mind Games content pack expands the base game by bringing an abundance of new opportunities and challenges to Pagan: Fate of Roanoke. Whether you are looking to have your opponent second-guessing your every move or to add some extra spice to your convoluted schemes, these cards are sure to satisfy the needs of both Hunter and Witch.
$33.00
1 in stock
PAGAN: FATE OF ROANOKE TRIALS OF OLD CONTENT PACK (EXPANSION)
The Trials of Old Content Pack expands the base game by casting a spotlight on the investigative aspects of Pagan: Fate of Roanoke. As the Hunter employs new methods of intense scrutiny, the Witch has a few new tricks up their sleeve to avoid detection and accelerate the ritual process.
Includes a pre-built decklist to get you started so you can jump right into the action! Or, you can craft your own custom deck to the play-style of your own making!
$33.00
1 in stock