CALL OF CTHULHU - MISKATONIC TALES: JOURNEY TO INNSMOUTH
Miskatonic Tales: Journey to Innsmouth is an immersive, storytelling board game that transports you into the realm of the Cthulhu Mythos and confronts you with forbidden knowledge waiting impatiently to be uncovered. Unsure of who your actual enemy is, you must investigate a chain of events in a mysterious place fate has brought you to. Fortunately, other Investigators are with you and together you can solve this case.
Miskatonic Tales: Journey to Innsmouth is set in the universe known from the award-winning Call of Cthulhu horror and mystery TTRPG. The box contains three stand-alone sandbox adventures that can be played separately, yet share one large story arc. This cooperative game does not have a strict turn order, but emphasizes solving the case together as a group. Every move you make while exploring the map is accompanied by a paragraph from the book that reveals yet another piece of your story. Each time you play, the story can be different, and trying to solve the scenario several times eventually reveals the full picture.
Combining strategy, storytelling, and cooperation, the game offers an engaging experience where choices matter, teamwork is crucial, and the story's path is as unpredictable as it is thrilling.
Learn more about the Mythos by taking part in intriguing adventures. What role will you play in the story? Investigate the clues. Uncover the truth. Explore the story.
$118.00
1 in stock
DUNGEON DEGENERATES: HAND OF DOOM
Dungeon Degenerates: Hand of Doom takes place in the Dark Fantasy Realm of the decaying Eastern Provinces of the Würstreich. Players take escaped criminal adventurers on unsavory missions through four distinct regions, each with their own monsters & encounters. As the players explore the Würstreich, danger levels rise continuously across the map. Players must complete their mission before the Hand of Doom descends on the board, unleashing evil magic on the land.
Dungeon Degenerates is a co-op game where players can form parties or split up throughout the game at will; there is no obligation to stick together. Game play is 1-3 hours based on mission. Dungeon Degenerates has an epic RPG campaign feel in an open world sandbox board game, and you bring your experience & items from previous missions. There are multiple missions & objectives of varying difficulty with multiple ways to approach each mission.
Dungeon Degenerates is set in a cohesive & fixed world with multiple distinct regions which feature unique encounters & thematic monsters. Encounters allow multiple interaction choices; you do not have to fight everyone you see. Play features an open experience system allowing for character customization with new skills. You are always in danger - the town is not an artificial safe zone - combat is dangerous. There are various modes of travel - players cooperate to choose their route & pace, or split up & fend for themselves. Dungeon Degenerates features streamlined combat with tactical depth; each player rolls dice only once on their turn, using standard 6-sided dice only. There are over 100 monsters with unique abilities & artwork.
Includes:
24” x 24” full color game board8 playable adventurer character cards which come with their own items & abilitiesstandees & stands of each adventurer150 Monster cards divided into five decks by map region60 Encounter cards divided into four decks by map region12 Epic Monster cards84 Loot cards12 Epic Loot cards 6 dice300+ counters & the Hand of Doom!36 page the Rules20 page the Missions2 Reference cards134 American Standard Mini-Cards:- 28 Doom cards- 36 Skill cards- 36 Danger cards- 14 Triumph cards- 24 Weakness cards
$210.00
2 in stock
THE FOX IN THE FOREST - DELUXE
Fairy Tales come to life in this deluxe version of the beloved trick-taking game.
Use special abilities to change the trump suit, lead even after losing a trick, and more. Aim for the majority of tricks each hand, but don’t get greedy! If you win too many, you will fall like the villain in so many fairy tales.
This deluxe edition includes three all-new modules: special cards, goal cards, and poison cards! Features new illustrations, foil stamping, and acrylic tokens.
Contents:
• 33 base cards• 9 special cards• 16 goal cards• 3 poison cards• 2 reference cards• 17 scoring tokens• 1 rulebook
Features:
• Deluxe Edition of the best-selling game, The Fox in the Forest!• Two player trick-taking at its finest!• Includes all-new illustrations, foil stamped cards, and acrylic point tokens!• Three new gameplay modules add new twists! Play with one or play with all. Gameplay modules include:• Special cards add new abilities to the core game• Goal cards provide alternate ways to score points• Poison cards make collecting eights more dangerous
$56.00
3 in stock
SPIRIT ISLAND: BRANCH AND CLAW FOIL PANELS (ACCESSORY)
The Spirits of the Island have never shone so bright!
You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game Spirit Island: Branch and Claw expansion with premium foil card versions of those same panels!
All the same Spirit information, but with intricate foiled art on high-quality cardstock. Shine as you grow, expand, and save your island. The Spirits Sharp Fangs Behind the Leaves and Keeper of the Forbidden Wilds are included in this set.
This product is an accessory for the board game Spirit Island and requires the board game Spirit Island and expansion Branch and Claw to play.
$8.00
3 in stock
DETECTIVE: A MODERN CRIME BOARD GAME - SEASON ONE
Detective: A Modern Crime Board Game - Season One
Detectives, we have 3 new cases that require your expertise—gather your friends, prepare your notebooks, pencils, coffee, doughnuts, and get to work! In order to solve the cases, you’ll need to write down your clues, connect the facts, and avoid the pitfalls of false leads.
Stay focused, and don’t let the murderers slip away. Don’t play a Detective. Be one! Detective: Season One is a stand-alone game based on the bestselling and award-winning Detective: A Modern Crime Board Game. It’s a new set of 3 unique cases with varying styles and locations—they’re like no Detective case you’ve solved before.
It’s a fully cooperative game for 1-5 players that will transform your game nights into fascinating investigative experiences.
Details:
• Age: 12 Year and UP• Playing Time: 90-120 min • Players: 1-5
$75.00
3 in stock
THE LORD OF THE RINGS THE TWO TOWERS TRICK TAKING GAME
Return to the captivating world of Middle-earth in The Two Towers: Trick-Taking Game!
Merry and Pippin have been captured by Orcs while Frodo carries The One Ring toward Mount Doom. Follow the divergent paths of Frodo and Sam in Mordor and Aragorn and company in Fangorn Forest and Rohan as you work together, playing cards to achieve each character's goal.
This is a standalone continuation to The Fellowship of the Ring: Trick-Taking Game, with several play modes including solo, 2-player, and The Road Goes Ever On.
Components:
144 Cards1 White Tower Token1 Black Tower Token1 Ring Token4 Star Tokens4 Burden Tokens1 Rulebook
$46.00
1 in stock
UNMATCHED TEENAGE MUTANT NINJA TURTLES - THE SHREDDER & KRANG HERO DECKS (EXPANSION)
It Feels GOOD to be BAD!
1 character card and 30 action cards for each of the villains for competitive play. Now, you're in control.
Turn Shredder and Krang into unlikely "heroes." Shredder uses waves of Foot soldiers (and his loyal sidekicks, Bebop and Rocksteady) to control the battlefield. The inscrutable Krang uses the Die of Ultimate Destruction for unpredictable results - something only an IQ of 968 could comprehend.
This is not a stand-alone game. A copy of Unmatched Adventures: Teenage Mutant Ninja Turtles is required to play.
$29.00
0 in stock
UNMATCHED TEENAGE MUTANT NINJA TURTLES - CORE GAME (PIZZA-RAMA EDITION)
Turtle power takes down Shredder or Krang in the Unmatched system.
1-4 Players | 40+ Mins | Ages 9+
Features: Action Points, Card Play Conflict Resolution, Cooperative Game, Hand Management, Line of Sight, Multi-Use Cards, Point to Point Movement, Solo / Solitaire Game, Variable Player Powers
Theme: Card Game, Fantasy, Fighting, Movies / TV / Radio theme
Description:
The Teenage Mutant Ninja Turtles are coming to Unmatched!
Raphael attacks with ferocity hitting back harder when he gets hit. Michelangelo doesn’t have much of a plan, but he’s got the energy to keep up the attack. Donatello uses his nifty machines to gain an edge. Leonardo controls the battlefield with clever positioning and planning. And they’ll need to work together to save the day!
As with every Unmatched set, these heroes can fight each other in the competitive game or challenge heroes from any Unmatched set.
Unmatched Adventures takes the award-winning fighting system from standard Unmatched and adds a fun cooperative angle as 1 to 4 players work together to defeat one of two villains in the set.
Contains:
Unmatched Adventures: TMNTAlt Art promo packFoil promo cards
$185.00
1 in stock
ETERNAL DECKS
Eternal Decks is a co-operative game in which players try to complete the stage objectives before any one player cannot take an action. Players start the game with five cards in their deck, but will quickly look to acquire more cards from the various Eternals (characters within the game) who each have their own unique eight-card deck. On your turn, you must perform one action:
Play a card (on the field, on the river, or by using an ability)Generate a jewelGive a card to a teammate
There are restrictions when playing a card. All three rows in the field cannot have cards of the same color or same number next to each other. Additional restrictions are applied to a row based on the stage you are playing. Jewels are used to negate the negative effects brought on by the Eternals.
The game has six stages, and the various stages will have you collect points, survive a ghost town, navigate a labyrinth, defeat a boss, and more to win the game!
$95.00
0 in stock
WARHAMMER QUEST: DARKWATER
Evil is festering amid the ruins of the Jade Abbey. The daemonic warlord Gelgus Pust seeks to poison the wondrous fount of life-giving water known as the Everspring, which lies beneath the ruined stronghold. Magically imbued with restorative properties, the Everspring grants vitality to the surrounding lands. Yet Pust would see it befouled with the toxic gifts of his master – Nurgle, Lord of Plagues. Only an ill-matched band of heroes and sellswords stands between the Prince of Sores and his final victory. To reach him, they must navigate a landscape that has been moulded and twisted according to Nurgle’s vile whims.
In Warhammer Quest: Darkwater, you and up to three friends take on the role of disparate heroes seeking to purify the corrupted Jade Abbey. Only by working together and balancing your strengths and skills can you hope to survive. With each journey, you will uncover the devious plans of the daemonic Prince of Sores. Your missions will take you to dangerous locations full of peril. Still, along the way you'll gain experience and loot that will aid your quest as you go, allowing you to eventually take on the strongest enemies – like Gelgus Pust himself.
This cooperative board game is quick, satisfying, and easy to learn, yet offers enough compelling choices and growing complexity to challenge even experienced gamers. The lay flat map book means that you can set up in as little as five minutes, allowing you to dive straight into the action. Each hero offers different skills and abilities, and randomly drawn quest cards ensure no two games are the same.
This set includes:
Miniatures49x push-fit plastic miniatures, including:– 7x hero miniatures, and 1x companion, cast in khaki plastic: Edmark Valoran, Bren Tylis, Inara Sion, Drolf Ironhead, Kelthannor, Drasher Vorn, and Jacobus Vyne with Wisper– 4x villain miniatures: Gelgus Pust, Belga the Cystwitch, Mulgoth the Cleaver, and Shaman Foulhoof– 33x enemy miniatures: 2x Cankerborn, 3x Blight Templars, 6x Mire Kelpies, 8x Pestigors, and 14x Pox-Wretches– 2x treasure tokens– 2x living rot tokens
Books– 1x 36-page softback rulebook– 1x 38-page hardback map book
Gaming Content– 341x cards– 1x double-sided quick start guide– 61x tokens, counters, and markers– 14x dice, including enemy action dice
This kit comprises 211 plastic components, 1x Citadel 60mm Oval Hex Hole Base, 1x Citadel 50mm Round Hex Hole Base, 3x Citadel 28.5mm Round Hex Hole Bases, 8x Citadel 40mm Round Hex Hole Bases, 11x Citadel 32mm Round Hex Hole Bases, and 25x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue and are supplied unpainted.
$430.00
4 in stock
EVERDELL DUO
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Cards may be played from your hand or from the face-up area on the board called the meadow. However, only cards touching the sun or moon token may be played from the meadow, and players move these tokens each time they perform a turn. Therefore, planning for and timing which cards you play is critical.
Each game you try to achieve various events, the requirements of which differ from game to game, making certain cards and combinations more important to pursue.
The game lasts for four seasons, then players add their scores to determine the winner. If you're playing co-operatively, check the requirements for the chapter you are playing to see whether you have won.
$80.00
1 in stock
SKY TEAM: TURBULENCE (EXPANSION)
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world.
To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice.
If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life.
From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
$26.00
1 in stock
TALISMAN - NEMESIS - CALL OF THE HUNT (EXPANSION)
The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down! Get ready for 1-vs.-many gameplay in the Avalon Hill Talisman Nemesis: Call of the Hunt expansion! The hero players must work together to overcome 3 perilous Trials, each with its own unique adversary and villain characters. To win, they’ll need to defeat each adversary before the Nemesis player wipes them out. The Nemesis’s objective? Every Trial brings a new one. As players complete Trials, they’ll open boxes and discover mystery cards and figures to add to their game. Create an immersive game night with this tabletop adventure game for 3-6 players, ages 12+. (Req. Talisman 5th Edition to play. (Sold separately. Subject to availability.) For more adventures, look for the Talisman Alliances expansion and the Talisman 5th Edition core game! (Each sold separately.)
• Talisman Expansion pack: This Talisman Nemesis: Call of the Hunt pack expands the base game with fresh creatures, storyline, components, and 1-vs.-many game mechanics! (Requires Talisman 5th ed. Sold separately.)• Introducing 1-Versus-Many Gameplay! One player is the Nemesis, the bad guy! They control adversaries and villains throughout the game. All other players are heroes, working cooperatively to take the Nemesis down• Conquer 3 Thrilling Trials! To win, complete 3 Trials, perilous challenges requiring strategy and luck. Each brings objectives for the Nemesis and heroes, and a unique adversary for the heroes to battle• Collect 5 Unique Figures! As players complete Trials, they’ll open boxes to reveal mystery cards and detailed figures to add to the board game. Includes a collectible Toad figure, a playable Huntress figure, and 3 large mystery figures• 2-Sided Overlay = 2 New Adventures! An overlay converts the Inner Region of the gameboard into the treacherous setting for all 3 Trials. Flip it over for a different Inner Region to play with the base game• Play in about an hour! This strategy game expansion plays in less time than the base game, so it’s a great tabletop game for game nights with friends and Family Game Night• Great gift for teens and adults! Fantasy games, role-playing games, and strategy board games for families make cool holiday and Christmas gifts and birthday gifts for adults and teens
$70.00
1 in stock
THIS GAME IS KILLER: FROZEN HORROR
This Game Is KILLER is a second in our line of hilariously deadly party games. This time you are trapped in an arctic outpost with a Horror that can mimic any life form. No one trusts anyone anymore. The object is simple: Stay away from everyone else and Stay Alive! Survive at any cost — and kill the Horror by figuring out who among you isn’t Human this round.
In a round, you will be dealt two cards. Each can be played as either as your movement through a color coded access passage or as an Action (what you do). On a turn, you play one card, then after everyone has finished, play reverses and comes back around, with you playing the second card for whatever you didn't choose the first time. Thus, you always have one movement and one action.
But each round, the Horror pretends to be someone else. You never know who it will be? Did they move into your room to get away from someone else - or to get in your room to kill you!? Death comes pretty quickly in this game — then 15 minutes later, you are all jumping back in to play again. With a bit of skill and luck, however, you may be able to figure out who the Horror is and kill it with fire or by shooting it... unless it was one of your actual teammates you just killed in a paranoid frenzy!
This is horror survival...if horror survival were funny. And it very often goes down to the last two players.
$40.00
4 in stock
THE NIGHT CAGE: THE SHRIEKING HOLLOW (EXPANSION)
You awake in the dark with nothing but a candle and…have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?
The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can’t hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.
If you are looking to increase the dread and horror of the original game, The Shrieking Hollow is for you.
$65.00
2 in stock
CODENAMES DUET (2025)
Team up with other covert operatives in the hit cooperative version of Codenames. Two cooperating players or groups exchange clever clues to collectively reveal their agents while sneaking past enemy assassins. With shared goals and limited information, every clue counts in this thrilling test of teamwork and deduction.
This refreshed edition brings new life to the fan-favorite with a revised word list, beautiful new art, a streamlined rulebook for easier learning, and a new insert to keep your game organized. Whether you're playing as a duo or with a larger group, Codenames Duet delivers a satisfying, collaborative challenge!
In Codenames Duet, you're no longer competing — you're teaming up with a fellow operative (or operatives in a group game) for an exciting cooperative experience. The mission? Work together to find all your secret agents hidden among a grid of mysterious codenames. The twist? You each see part of the key — and neither of you has the full picture. Codenames: Duet is perfect to enjoy with only two players, but you can also play it with more friends, if you'd like a less competitive experience than in the basic Codenames.
Here’s how the game works: Lay out 25 word cards in a 5×5 grid. Between you is a shared key card — each half of the team sees one side. On your side, nine words mark your agents, three mark deadly assassins, and the rest are innocent bystanders.
You’ll take turns giving one-word clues paired with a number, pointing the operative(s) across from you to specific words on the grid. Guess right? Keep going. Guess a bystander? Your turn ends. Guess an assassin? Mission failed — game over. But as long as your guesses are correct, you can keep going, even revisiting past clues.
The game is played over a series of 9 turns, but can be increased to 11 turns for operatives who may need a little more time as they improve their skills. Since everyone is working together, there's no downtime between turns — keeping all players fully engaged throughout!
Your goal: Find all 15 agents — without triggering an assassin — before you run out of time!
The game includes 400 new words that can be combined with those from standard Codenames.
$40.00
1 in stock
FLOW
Flow is a cooperative game where players work together to connect four animal spaces to the boat tile in the center of the board by drawing and playing tiles. Do you have what it takes to save the animals?
If players run out of tiles they and the animals have not been connected to the boat, they all lose.
The game uses a timer, and each time it runs out, players roll two dice that tell them where the giant wave strikes and washes away tiles already placed.
$90.00
0 in stock
PETIQUETTE
What is proper?In Petiquette, players are presented with a random lineup of animals wearing hats and asked a simple, yet peculiar question: which card belongs in the blank spot? The answer? Well, that's completely up to you!
This is a game about pattern recognition, perception, and predicting what other players might feel is “just right.” During a round, create the card you think fits best. As you examine the sequence of animal, hat, and number combinations, you'll find yourself searching for any kind of pattern and symmetry to justify your proper pairings. If someone else had the same idea, you both score. There are no right answers... just what you think is the most "proper"!
Whether your mind is magnificently synced with the other players' or you're astounded at their surprising choices, Petiquette creates a sophisticated connection between players, through simple cards and a shared intuition.
Petiquette can be played competitively or cooperatively, with close friends or total strangers. Designed by Thomas Sellner, Petiquette is a new kind of thought-provoking experience from Oink Games. Huzzah!
$65.00
2 in stock
VANTAGE
Vantage is an open-world, cooperative, roguelike adventure game for 1-6 players designed by Jamey Stegmaier. Vantage features an entire planet to explore, with players communicating while scattered across the world. With nearly 800 interconnected locations on cards and over 900 other discoverable cards, the world is your sandbox.
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective — you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.
COMPONENTS
415 Large cards (double-sided; 80x120mm)916 Standard cards (57x87mm)1 Spoiler pack of cards8 Storybooks 1 Book of Vantages 1 Game board 20 Challenge dice 12 Skill dice 60 Boost tokens (cubes) 60 Skill tokens 45 Coins 6 Time trackers (1 per player) 6 Morale trackers (1 per player) 6 Health trackers (1 per player) 6 Location card holders (1 per player)
$180.00
3 in stock
TALES OF THE ARTHURIAN KNIGHTS
In Tales of the Arthurian Knights, you are a hero or heroine in a story of adventure and awe! You and your fellows will travel the land at the behest of the renowned King Arthur. Through a series of quests, you will make impactful choices that will steer the course of your journey. Secure your place in history by achieving glorious feats, lest your efforts be doomed to obscurity. Gather your band of Knights around the table to enjoy your own epic tale as it unfolds!
Building on the mechanisms from the classic storytelling game Tales of the Arabian Nights, you now find yourself in the age of chivalry alongside Lancelot, Merlin, and many other characters from Arthurian lore. Quests will lead to glorious battles, daring rescues, and the discovery of such marvels as the Holy Grail.
As you navigate through this paragraph-driven experience, an updated victory point system will track your success. Tales of the Arthurian Knights eliminates matrixes and charts in favor of a streamlined method of dictating the paragraphs that will shape your adventure. After making your choices, a single roll plus skill bonuses will determine success or failure.
Choose your actions carefully, and you will be rewarded with skills, renown, and nobility. Choose poorly, and be scorned, cursed, or made a pariah. Bring the age of King Arthur to life in this incredibly replayable board game with a plethora of tales that are sure to challenge, amuse, surprise, and entertain!
$170.00
0 in stock