ETERNAL DECKS
Eternal Decks is a co-operative game in which players try to complete the stage objectives before any one player cannot take an action. Players start the game with five cards in their deck, but will quickly look to acquire more cards from the various Eternals (characters within the game) who each have their own unique eight-card deck. On your turn, you must perform one action:
Play a card (on the field, on the river, or by using an ability)Generate a jewelGive a card to a teammate
There are restrictions when playing a card. All three rows in the field cannot have cards of the same color or same number next to each other. Additional restrictions are applied to a row based on the stage you are playing. Jewels are used to negate the negative effects brought on by the Eternals.
The game has six stages, and the various stages will have you collect points, survive a ghost town, navigate a labyrinth, defeat a boss, and more to win the game!
$95.00
2 in stock
EVERDELL DUO
In Everdell Duo, you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources, then use those resources to play cards face up in front of you, creating your own woodland city.
Cards may be played from your hand or from the face-up area on the board called the meadow. However, only cards touching the sun or moon token may be played from the meadow, and players move these tokens each time they perform a turn. Therefore, planning for and timing which cards you play is critical.
Each game you try to achieve various events, the requirements of which differ from game to game, making certain cards and combinations more important to pursue.
The game lasts for four seasons, then players add their scores to determine the winner. If you're playing co-operatively, check the requirements for the chapter you are playing to see whether you have won.
$80.00
1 in stock
SKY TEAM: TURBULENCE (EXPANSION)
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world.
To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice.
If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life.
From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
$26.00
1 in stock
TALISMAN - NEMESIS - CALL OF THE HUNT (EXPANSION)
The Nemesis commands frenzied beasts, leaving destruction in their wake. The heroes must answer the call of the hunt and take the beasts down! Get ready for 1-vs.-many gameplay in the Avalon Hill Talisman Nemesis: Call of the Hunt expansion! The hero players must work together to overcome 3 perilous Trials, each with its own unique adversary and villain characters. To win, they’ll need to defeat each adversary before the Nemesis player wipes them out. The Nemesis’s objective? Every Trial brings a new one. As players complete Trials, they’ll open boxes and discover mystery cards and figures to add to their game. Create an immersive game night with this tabletop adventure game for 3-6 players, ages 12+. (Req. Talisman 5th Edition to play. (Sold separately. Subject to availability.) For more adventures, look for the Talisman Alliances expansion and the Talisman 5th Edition core game! (Each sold separately.)
• Talisman Expansion pack: This Talisman Nemesis: Call of the Hunt pack expands the base game with fresh creatures, storyline, components, and 1-vs.-many game mechanics! (Requires Talisman 5th ed. Sold separately.)• Introducing 1-Versus-Many Gameplay! One player is the Nemesis, the bad guy! They control adversaries and villains throughout the game. All other players are heroes, working cooperatively to take the Nemesis down• Conquer 3 Thrilling Trials! To win, complete 3 Trials, perilous challenges requiring strategy and luck. Each brings objectives for the Nemesis and heroes, and a unique adversary for the heroes to battle• Collect 5 Unique Figures! As players complete Trials, they’ll open boxes to reveal mystery cards and detailed figures to add to the board game. Includes a collectible Toad figure, a playable Huntress figure, and 3 large mystery figures• 2-Sided Overlay = 2 New Adventures! An overlay converts the Inner Region of the gameboard into the treacherous setting for all 3 Trials. Flip it over for a different Inner Region to play with the base game• Play in about an hour! This strategy game expansion plays in less time than the base game, so it’s a great tabletop game for game nights with friends and Family Game Night• Great gift for teens and adults! Fantasy games, role-playing games, and strategy board games for families make cool holiday and Christmas gifts and birthday gifts for adults and teens
$70.00
0 in stock
THIS GAME IS KILLER: FROZEN HORROR
This Game Is KILLER is a second in our line of hilariously deadly party games. This time you are trapped in an arctic outpost with a Horror that can mimic any life form. No one trusts anyone anymore. The object is simple: Stay away from everyone else and Stay Alive! Survive at any cost — and kill the Horror by figuring out who among you isn’t Human this round.
In a round, you will be dealt two cards. Each can be played as either as your movement through a color coded access passage or as an Action (what you do). On a turn, you play one card, then after everyone has finished, play reverses and comes back around, with you playing the second card for whatever you didn't choose the first time. Thus, you always have one movement and one action.
But each round, the Horror pretends to be someone else. You never know who it will be? Did they move into your room to get away from someone else - or to get in your room to kill you!? Death comes pretty quickly in this game — then 15 minutes later, you are all jumping back in to play again. With a bit of skill and luck, however, you may be able to figure out who the Horror is and kill it with fire or by shooting it... unless it was one of your actual teammates you just killed in a paranoid frenzy!
This is horror survival...if horror survival were funny. And it very often goes down to the last two players.
$40.00
5 in stock
THE NIGHT CAGE: THE SHRIEKING HOLLOW (EXPANSION)
You awake in the dark with nothing but a candle and…have you done this before? The déjà vu is less troubling than the change it implies. Was the ground always this unstable around you? When the tunnels crumbled into pits, did they always scream? And why does it feel like those screams are getting closer?
The Shrieking Hollow is an expansion that adds a new threat and a new space to explore within The Night Cage. Pits now connect prisoners to the Hollow, where The Other lies in wait. Over the course of play, The Other will rise up out of the Hollow and attack the prisoners, destroying any part of the maze it encounters. If the prisoners are brave, they can leap into a pit and fall to the bottom of the Hollow where the dim light of their candles will stop its advance, temporarily. However, they can’t hold it back forever, and prisoners that stay too close to The Other will be attacked when it lurches toward the flickering light it despises.
If you are looking to increase the dread and horror of the original game, The Shrieking Hollow is for you.
$65.00
2 in stock
FLOW
Flow is a cooperative game where players work together to connect four animal spaces to the boat tile in the center of the board by drawing and playing tiles. Do you have what it takes to save the animals?
If players run out of tiles they and the animals have not been connected to the boat, they all lose.
The game uses a timer, and each time it runs out, players roll two dice that tell them where the giant wave strikes and washes away tiles already placed.
$90.00
2 in stock
CODENAMES DUET (2025)
Team up with other covert operatives in the hit cooperative version of Codenames. Two cooperating players or groups exchange clever clues to collectively reveal their agents while sneaking past enemy assassins. With shared goals and limited information, every clue counts in this thrilling test of teamwork and deduction.
This refreshed edition brings new life to the fan-favorite with a revised word list, beautiful new art, a streamlined rulebook for easier learning, and a new insert to keep your game organized. Whether you're playing as a duo or with a larger group, Codenames Duet delivers a satisfying, collaborative challenge!
In Codenames Duet, you're no longer competing — you're teaming up with a fellow operative (or operatives in a group game) for an exciting cooperative experience. The mission? Work together to find all your secret agents hidden among a grid of mysterious codenames. The twist? You each see part of the key — and neither of you has the full picture. Codenames: Duet is perfect to enjoy with only two players, but you can also play it with more friends, if you'd like a less competitive experience than in the basic Codenames.
Here’s how the game works: Lay out 25 word cards in a 5×5 grid. Between you is a shared key card — each half of the team sees one side. On your side, nine words mark your agents, three mark deadly assassins, and the rest are innocent bystanders.
You’ll take turns giving one-word clues paired with a number, pointing the operative(s) across from you to specific words on the grid. Guess right? Keep going. Guess a bystander? Your turn ends. Guess an assassin? Mission failed — game over. But as long as your guesses are correct, you can keep going, even revisiting past clues.
The game is played over a series of 9 turns, but can be increased to 11 turns for operatives who may need a little more time as they improve their skills. Since everyone is working together, there's no downtime between turns — keeping all players fully engaged throughout!
Your goal: Find all 15 agents — without triggering an assassin — before you run out of time!
The game includes 400 new words that can be combined with those from standard Codenames.
$40.00
2 in stock
PETIQUETTE
What is proper?In Petiquette, players are presented with a random lineup of animals wearing hats and asked a simple, yet peculiar question: which card belongs in the blank spot? The answer? Well, that's completely up to you!
This is a game about pattern recognition, perception, and predicting what other players might feel is “just right.” During a round, create the card you think fits best. As you examine the sequence of animal, hat, and number combinations, you'll find yourself searching for any kind of pattern and symmetry to justify your proper pairings. If someone else had the same idea, you both score. There are no right answers... just what you think is the most "proper"!
Whether your mind is magnificently synced with the other players' or you're astounded at their surprising choices, Petiquette creates a sophisticated connection between players, through simple cards and a shared intuition.
Petiquette can be played competitively or cooperatively, with close friends or total strangers. Designed by Thomas Sellner, Petiquette is a new kind of thought-provoking experience from Oink Games. Huzzah!
$65.00
3 in stock
VANTAGE
Vantage is an open-world, cooperative, roguelike adventure game for 1-6 players designed by Jamey Stegmaier. Vantage features an entire planet to explore, with players communicating while scattered across the world. With nearly 800 interconnected locations on cards and over 900 other discoverable cards, the world is your sandbox.
You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective — you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.
COMPONENTS
415 Large cards (double-sided; 80x120mm)916 Standard cards (57x87mm)1 Spoiler pack of cards8 Storybooks 1 Book of Vantages 1 Game board 20 Challenge dice 12 Skill dice 60 Boost tokens (cubes) 60 Skill tokens 45 Coins 6 Time trackers (1 per player) 6 Morale trackers (1 per player) 6 Health trackers (1 per player) 6 Location card holders (1 per player)
$180.00
0 in stock
TALES OF THE ARTHURIAN KNIGHTS
In Tales of the Arthurian Knights, you are a hero or heroine in a story of adventure and awe! You and your fellows will travel the land at the behest of the renowned King Arthur. Through a series of quests, you will make impactful choices that will steer the course of your journey. Secure your place in history by achieving glorious feats, lest your efforts be doomed to obscurity. Gather your band of Knights around the table to enjoy your own epic tale as it unfolds!
Building on the mechanisms from the classic storytelling game Tales of the Arabian Nights, you now find yourself in the age of chivalry alongside Lancelot, Merlin, and many other characters from Arthurian lore. Quests will lead to glorious battles, daring rescues, and the discovery of such marvels as the Holy Grail.
As you navigate through this paragraph-driven experience, an updated victory point system will track your success. Tales of the Arthurian Knights eliminates matrixes and charts in favor of a streamlined method of dictating the paragraphs that will shape your adventure. After making your choices, a single roll plus skill bonuses will determine success or failure.
Choose your actions carefully, and you will be rewarded with skills, renown, and nobility. Choose poorly, and be scorned, cursed, or made a pariah. Bring the age of King Arthur to life in this incredibly replayable board game with a plethora of tales that are sure to challenge, amuse, surprise, and entertain!
$170.00
0 in stock
SPIRIT ISLAND: FEATHER AND FLAME
With the onset of the dangerous invaders, blighting the lands with their harmful practices and aggression, we spirits have had to grow and change in ways unanticipated. Whether we are water, fire, beneath, or beyond, we answer — these white-sailed ships must turn and go, or be broken on the rocks of our discontent. Fire and flood, flame and feather; ancient powers waken to free their home from a unique adversary’s influence. Can the island survive such turmoil? Feather and Flame is an expansion to Spirit Island. You must have the core game to play.
$80.00
3 in stock
HEROES OF MIGHT AND MAGIC III: THE BOARD GAME: CORE GAME (HOMM III)
Heroes of Might & Magic III®: The Board Game is an adventure-driven strategy game for 1-3 players set in a cult fantasy universe. The game includes competitive, cooperative, and solo scenarios to battle and explore your way through. The adventure maps are represented by tiles, with each tile being divided into seven hexagonal fields.
Play a range of varied scenarios with unique conditions for glorious victories, explore the adventure map to visit the classic locations, and vanquish your enemies in epic battles using double-sided cards representing the original game’s iconic units.
ages: 14+1–3 players120 minutesGame modes: PvP, solo, CO-OP
$210.00
0 in stock
HEROQUEST: JOE MANGANIELLO'S THE CRYPT OF PERPETUAL DARKNESS (EXPANSION)
The adventure continues with the premium HeroQuest Joe Manganiello’s The Crypt of Perpetual Darkness Quest Pack! Zargon’s minions are at your doorstep, threatening the place you call home. Armed only with your effects and an ancient map of elvish origin, you must journey deep underground in search of a long-lost crypt rumoured to contain a powerful artifact. Keep this treasure from Zargon—you’re the only hope of your people!
This edition includes 10 epic quests designed by Joe Manganiello, 1 metallic black dragon miniature, 8 black dice, 1 pad of character sheets, 20 foil-embellished game cards, and 2 cardboard tile sheets.
With this thrilling strategy game, enjoy limitless replayability and create your quests and stories.
Gather friends together for an exciting night of tabletop gameplay in a battle of good and evil. For 2-5 players, ages 14+. (
Please note: Requires HeroQuest Game System to play. Sold separately.
$56.00
0 in stock
NEKOJIMA
In Nekojima, “The Island of Cats” in Japan, an electricity network is developing to supply the various lively districts of the island. The installation of electric poles becomes more complex due to the narrowness of the territory and its curious population of cats strolling on the cables.
Nekojima is a wooden game of skill and dexterity in which you have to keep an entire installation in balance. Players take turns placing or stacking denchuu — 電柱, or electrical poles — respecting the locations without any hanging cables touching. Be careful not to be the one to bring down the structure. This game requires reflection, concentration and skill.
In competition, the player who knocks down the structure loses.In co-operation, the goal is to go as far as possible.
$85.00
0 in stock
THIS GAME IS KILLER: ALIEN ON BOARD
THIS GAME IS KILLER: ALIEN ON BOARD is a hilariously deadly party game about being hunted by an alien lifeform aboard a cramped cargo vessel in deep space!
The object is simple: Try to survive at any cost – and remove the alien threat before it kills you all. Each round you will play just two cards, both a Position on the ship and an Action you will take. Will your attempts to contain the alien put others at risk? The alien’s Location is then revealed and players die. If you’re lucky, the alien is cornered & killed, with the surviving crew members winning the game.
Semi Coop game where many can win, but killing the alien may endanger crew members as well.Death comes quickly in this game – and ten minutes later, you are all jumping back in to play again.Simple rules make for a perfect party game. Play two cards and see who’s dead.Contents:
8 Location cards10 Crew Status cards24 Crew cardsShip HUD neoprene mat
$34.00
0 in stock
THE LORD OF THE RINGS FATE OF THE FELLOWSHIP - A PANDEMIC SYSTEM GAME
As members of The Fellowship, embark on a journey to save—or doom—Middle-earth.
1-5 Players | 90 Mins | Ages 14+
Features: Action Points, Cooperative Game, Dice Rolling, Hand Management, Solo / Solitaire Game, Variable Player Powers
Theme: Fantasy, Novel-based
Description:
The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring.
EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness.HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens.DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies.PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics.PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games.Contents:
72 Player Cards50 Shadow Cards24 Objective Cards10 Reference Cards13 Character Cards13 Character Figures9 Nazgul Miniatures3 Battle Dice7 Search Dice48 Shadow Troops10 Gondor Troops9 Elven Troops8 Rohirrim Troops8 Dwarven Troops1 Eye of Sauron1 Solo Token1 Threat Rate Marker1 Hope Marker6 Haven and Shadow Stronghold Tokens36 Symbol Tokens1 Game Board1 Dice Tower
$130.00
0 in stock
UNMATCHED ADVENTURES TALES TO AMAZE
Unmatched Adventures: Tales to Amaze, which is themed around the pulp adventures, tall tales, and local legends of the mid-20th century, gives you a whole new way to play Unmatched.
In the game, players work together to defeat one of two villains: Mothman or the Martian Invader. Each villain has a unique battlefield with unique objectives. If the villain completes their objective (or defeats the heroes), the players lose. The villains are aided by a number of possible minions: Jersey Devil, Ant Queen, Loveland Frog, The Blob, Tarantula, and Skunk Ape. The enemies use special action cards and a simple targeting scheme to control their movement and attacks.
The set comes with four new heroes: Nikola Tesla discharges his electrified coils to power up his effects; Annie Christmas gets stronger when she's fighting from behind; The Golden Bat, the world's first superhero, has a variety of powerful effects; and Dr. Jill Trent, Science Sleuth, calls on a collection of gizmos.
Keeping to the Unmatched brand, you may use heroes from other Unmatched sets in Unmatched Adventures, and you can use the included heroes and battlefields to play competitive Unmatched.
$115.00
2 in stock
THE LAST OF US: ESCAPE THE DARK
The Last of Us: Escape the Dark is a new board game of atmospheric adventure set in the world of the critically acclaimed Naughty Dog franchise.
Powered by the latest evolution of the Escape the Dark system, The Last of Us: Escape the Dark offers solo and co-op multiplayer modes, allowing up to 5 players to experience this iconic setting in a brand-new way.
Playing as a group of survivors, you will weave your own unique story of survival and companionship as you explore an open-world map. Beginning your journey in a forsaken quarantine zone, your goal is to travel to the reputed safe haven of Jackson while keeping everyone in the group alive.
Carefully plot your route through the troubled landscape, resolving immersive Chapter Cards at each location to gain vital information, weapons, and equipment. Survival will depend on making difficult choices and tactical use of item cards and custom character dice to overcome a variety of threats including Hunters, FEDRA agents, and the dreaded Infected.
Endure and survive!
$160.00
0 in stock
MARVEL ZOMBIES – A ZOMBICIDE GAME
There’s a zombie plague spreading throughout the populace. Mighty super heroes are doing what they can to halt its spread. But as powerful as they may be, they are not immune to the ravages of the virus. Now, heroes that have been turned by the plague are actively trying to spread it as far as they can. They’ve even retained much of their previous personalities, but now twisted in service of the Hunger.
Marvel Zombies – A Zombicide Game puts players into the rotting bodies of these tainted heroes. Unlike previous Zombicide iterations, they’re not trying to stop the zombies, but instead spread the plague far and wide. Each hero still retains some of what made them powerful before they became infected, but other heroes that have not yet been turned, plus the members of S.H.I.E.L.D. are trying to stop them. In the end, will all be made to service the Hunger?
$270.00
1 in stock