TERRAFORMING MARS AMAZONIS & VASTITAS (EXPANSION)

Explore the ancient sea of Vastitas Borealis, or play the larger Amazonis map with longer global parameters! Each map depicts a new region of Mars, with new placement bonuses, ocean areas, and new sets of milestones and awards. - AMAZONIS PLANITIA - This map takes it’s name from the lava plains west of the mighty Olympus Mons. This area is highlighted by energy bonuses and is extremely flat and smooth compared to the mountains and craters covering much of Mars. This larger map features longer global parameters for a better 4-5 player experience. Or maybe you just want more space to settle and more terraforming for yourself. Here you also find wild resource bonuses that give you any standard resource. The delegate bonuses let you place delegates for free from the Reserve (ignore if not playing with Turmoil). Noctis City may be placed without its restriction, and volcanic areas are highlighted: Olympus Mons, Ascreaus Mons, Pavonis Mons, Arsia Mons and Hecates Tholus.NOTE: Includes 2 additional ocean tiles, 13 cities/greeneries, 1 Standard Project tile, and 1 optional Venus board with a longer Venus track. Milestones: TERRAN – 5 Earth tags.LANDSHAPER – 1 greenery tile, 1 special tile, and 1 city tile (do not need to be adjacent to each other).MERCHANT – 3 of each standard resource.SPONSOR – 3 cards in play costing 20 M€ or more.LOBBYIST – all 7 delegates in play (no delegate in the Lobby or Reserve).Awards: Collector – most types of resources, both on player board and cards (e.g. different kinds of microbes only count as 1 type of resource).Innovator – most played cards (event cards also count!).Constructor – most colonies and city tiles.Manufacturer – most steel and heat production combined.Physicist – most science and space tags.- VASTITAS BOREALIS - Vastitas Borealis is a lowland covering a large part of Mars’ northern hemisphere. This was once a large ocean! The map centers around the North Pole, mostly consisting of water ice. On top of that, there is a layer of frozen carbon dioxide which is released when you place a tile there. This increases the temperature one step, but costs you 4 M€. The earliest landing sites on Mars, Viking 1 and Viking 2, let you place a delegate for free from the Reserve (ignore if not playing with Turmoil). The Vastitas map does not have the Noctis region, so Noctis City may be placed without its restriction. It does, however, have four volcanic areas where tiles like Lava Flows may be placed: Hecates Tholus, Elysium Mons, Alba Mons, and Uranius Tholus. Milestones: AGRONOMIST – 4 plant tags.ENGINEER – 10 production of energy and heat combined.SPACEFARER – 4 space tags.GEOLOGIST – 3 tiles on, or adjacent to, volcanic areas (any tile covering a volcanic area could be marked with a gold cube until this milestone is claimed).FARMER – 5 animal and microbe resources combined.Awards: Traveller – most Jovian and Earth tags.Landscaper – most connected tiles (each player counts his/her largest group of tiles).Highlander – most tiles not adjacent to ocean.Promoter – most event cards played.Blacksmith – highest production of steel and titanium combined.
$60.00
4 in stock

TERRAFORMING MARS AUTOMA (EXPANSION)

Terraforming Mars: Automa provides a new solo experience when playing Terraforming Mars. Instead of racing against the clock, the Automa lets you compete against corporations run by algorithms and special cards, and makes it possible for you to add any expansions to create the challenge you are looking for. Contents: 46 MarsBot Corps31 MarsBot Bonus Cards6 Board Reference Cards1 Player Aid20 Plastic Cubes6 Automa Boards1 Triple Layered Tracker1 Neural Instance Tile1 Colonies Board1 Venus Next Track1 Rulebook1 Final Scoring Reference Card
$80.00
3 in stock

TERRAFORMING MARS UTOPIA & CIMMERIA (EXPANSION)

Take your adventure to the lava plains of the North or the highlands of the South! Each map depicts a new region of Mars, with new placement bonuses, ocean areas, and new sets of milestones and awards. - UTOPIA PLANITIA - Utopia is a lava plain located northwest of Elysium and belongs to the northern lowlands – it’s also the largest recognized impact crater in the entire Solar System! Mineral-rich lava can be made into fertile soil, motivating the plentiful plant bonuses away from the equator. To the south it borders on the Great Escarpment along the edge of the southern highlands. The thin crust closer to the North Pole could be a suitable spot for geothermal energy plants. Gain 2 extra cards for settling the prestigeous Viking 2 or Beagle 2 landing sites! The Utopia map lacks volcanos and the Noctis region, so the tiles from the cards Noctis City and cards that place tiles on volcanic areas (for example Lava Flows) lose their placement restrictions and may be placed on any nonreserved area. Milestones: MANAGER – 3 special tiles in play.PIONEER – 3 colonies in play.TRADER – 3 different types of resources on cards (e.g. different kinds of microbes only count as 1 type of resource).METALLURGIST – 6 steel production and titanium production combined.RESEARCHER – 4 science tags.Awards: Suburbian – most tiles along the border of the map.Investor – most Earth tags.Botanist – highest plant production.Incorporator – most cards played with a cost of 10 M€ or less.Metropolist – most city tiles.- TERRA CIMMERIA - Terra Cimmeria is a densly cratered highland region on Mars’ southern hemisphere, half way to the south pole, east of the Hellas basin. This is the best place on the planet for finding steel and titanium! The whole region shows signs of shorelines and water erosion from liquid water formerly flowing abundantly through the southern highlands. However, the lowlands suitable for oceans in the present day are located along the edges of this region. Placing a tile where the Curiosity rover explored the area around the Gale crater places a colony for 5 M€ (ignore if not playing with Colonies). The Cimmeria map does not have the Noctis region, so Noctis City may be placed without its restriction. It does, however, have four volcanic areas where tiles like Lava Flows may be placed: Albor Tholus, Tyrrhenus Mons, Hadriacus Mons, and Apollinaris Mons. Milestones: PLANETOLOGIST – 2 Earth tags, 2 Venus tags, 2 Jovian tags.ARCHITECT – 3 city tags.COASTGUARD – 3 tiles adjacent to ocean.FORESTER – 3 plant production.FUNDRAISER – 12 M€ production.Awards: Electrician – most power tags.Founder – most tiles adjacent to special tiles.Mogul – highest total production of all resources except M€.Zoologist – most animal and microbe resources.Forecaster – most played cards with requirements.
$60.00
4 in stock

WANDERING GALAXY: A CROSSROADS GAME

Outer space is impossibly enormous and filled with untold riches and beauty. You wouldn’t know anything about that though, because you and your pals are spacers. You’ve got your hands on a ship so old, the onboard AI is growing artificially senile. You, an oddball crew of different species and talents, get the jobs that no one else wants: the ones that get you shot at, dumped into off-world gladiatorial games, or fleeing the law while your cargo hold is stuffed with contraband. It’s a hectic life, but it’s never boring. Wandering Galaxy is the newest addition to Plaid Hat's "Crossroads Game" universe. It is a narrative science fiction game where players take on the roles of hopeful spacers who dream of getting rich and famous while staying alive doing so. Choose a species for your character, build a background for them, then select a unique station on the ship to control. Play with your personal deck of cards and customize it every play-through, as your character finds gear, makes friends, and learns new skills. COMPONENTS: 1 Location book1 Cloth bag1 Custom die1 Galactic star map6 Ship station boards1 Pad of ship log sheets1 Pad character sheets11 Standees317 Standard cards133 Tokens and counters1 Card catalog with dividers
$160.00
2 in stock

TALISMAN - ALLIANCES - FATE BECKONS (EXPANSION)

Welcome, champions, to the magical land of Talisman! When the fate of the world is threatened, your enemies become allies. In this Talisman Alliances: Fate Beckons cooperative game, join forces with fellow players and set forth on an epic adventure to complete 5 daunting Trials! In each Trial, players will need to place 2 Talisman on Places of Power, unseal the Portal of Power, and defeat that Trial’s adversary. With a vast world of possible scenarios, this expansion to the Talisman strategy board game for teens and adults offers limitless games! Features:FIRST-EVER EXPANSION OF TALISMAN, 5th EDITION: The magical adventure continues with the Talisman Alliances: Fate Beckons game, with fresh characters, spells, Adventure cards—and cooperative play! (Requires Talisman 5th edition to play. Sold separately.)  COOPERATIVE PLAY: For the first time, contenders for the Crown of Command must form an alliance against evil forces—or the world shall fall! Band together with fellow heroes: share resources, plan, and battle as one  CONQUER 5 THRILLING TRIALS TO WIN: Take on 5 Trials, unique challenges requiring strategy and luck! In each one, players must place 2 Talismans on the Places of Power, unseal the Portal of Power, and defeat that Trial’s adversary UNLOCK 5 UNIQUE MYSTERY FIGURES: As each Trial is completed, open envelopes and boxes to reveal 5 mystery figures, mystery cards, and the objective of the next Trial 50 ILLUSTRATED GAME CARDS AND MORE: The Talisman Alliances game includes 50 game cards that bring peril and aid in the form of enemies and strangers, magical objects, and places to visit, plus a doom tracker, tokens, and more ENDLESS REPLAYABILITY: With different Trials, adversaries, and so many possibilities, go on a new journey every time! The accessible gameplay lets both beginners and fans jump into a game. Ages 12+ FUN GIFT FOR ROLEPLAYING GAME FANS: Looking for exciting games for game nights with friends or Family Game Night? This fantasy game is a great choice, and strategy games make cool gifts for teens and adults Includes:30 Starting Game CardsDoom TrackerDoom Tracker TokenRulebook24 Double-Sided Strength/Craft Tokens5 Boxes with 5 Figures4 Envelopes with 20 Game Cards
$70.00
1 in stock

TALISMAN: THE MAGICAL QUEST GAME - 5TH EDITION

Welcome, champions, to the magical land of Talisman! The otherworldly artefacts known as Talismans have once more descended onto the mortal plane, signaling the dawn of a new era—and the need for a new ruler! In the Talisman: The Magical Quest Game, 5th Edition, set forth on an epic adventure, racing to be the first to obtain a Talisman, reach the Crown of Command in the center of the board, and defeat the elder dragon to win. With a diverse range of characters to choose from and a vast world of possible scenarios, this strategy game for teens and adults offers limitless adventures! Includes a large gameboard, 12 Character figures, 12 Character cards, 100 Adventure cards, 24 Spell cards, 18 Purchase cards, 4 Talisman cards, 1 Toad card, 6 Toad tokens, 114 counters, 38 Fate tokens, 12 Alignment tokens, 30 coins, 3 six-sided dice, and an easy-to-follow rulebook. Don’t want to read the rulebook? Parents: Scan its QR code for the how-to-play video! For 2-6 players, ages 12+. Talisman © Copyright Games Workshop Limited. Talisman, the Talisman logo, GW, Games Workshop, and all associated logos, illustrations, images, names, creatures, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited. Avalon Hill and Hasbro and all related terms are trademarks of Hasbro, Inc.
$115.00
1 in stock

DEEP ROCK GALACTIC: THE BOARD GAME – DELUXE 2ND EDITION

In Deep Rock Galactic: The Board Game - an authorised tabletop game adaption of the popular computer game - players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators, the Glyphids, await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids? Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission. The Deluxe Edition replaces glyphids and stalagmites with miniatures, leading to a total of 49 miniatures: 4 dwarf miniatures38 glyphid miniatures7 stalagmite miniatures
$270.00
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THE STIFLING DARK

You awaken in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? Trapped and crawling your way through a pitch-black labyrinth, equipped with nothing but dim candles, you must work together to explore the maze and escape. Unfortunately, your weak candlelight illuminates only your immediate surroundings. Worse still, horrifying Wax Eaters — monsters who despise the light — lurk in the suffocating darkness for their opportunity to strike. The Night Cage is a fully co-operative, horror-themed tile-placement game that traps 1-5 lost souls within an unnatural labyrinth of eternal darkness. To win, players must each collect a key, find a gate, and escape as a group. Escape won't be easy as each player's visibility is limited by the weak light of their candle. They illuminate only tiles directly connected to their own, and when players move, tiles that fall into darkness are removed from the game. Doubling back the way you came only opens new paths, the old ones being lost forever with critical keys and gates vanishing if your light move away from them... AWARDS & HONORS2019 Ion Award Best Light Game Winner
$130.00
1 in stock

REDWOOD

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min. During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them). Collecting animals and decorative elements earn victory points. During the game, new conditions for earning points will appear. The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.
$145.00
2 in stock

TWILIGHT IMPERIUM: PROPHECY OF KINGS EXPANSION

The massive Prophecy of Kings expansion is packed to bursting with new content that you can add to your games of Twilight Imperium. The galaxy has grown far larger, as seven never-before-seen factions enter the game, each boasting their own unique strengths and weaknesses, from the gene-altering powers of the Mahact, to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren’t the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players. But that’s only a fraction of what you’ll find in this expansion! Adding even more flavor to your chosen species, a wealth of unique leader cards arrive to support every faction in the game, giving you powers to unlock during the game. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics. With new action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more, Prophecy of Kings is a must-have expansion for any fan of Twilight Imperium!
$170.00
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SCHOLARS OF THE SOUTH TIGRIS

Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other. The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed.
$130.00
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RESIDENT EVIL - THE BOARD GAME - INTO THE DARKNESS (EXPANSION)

Expansion Box contents include: - Yawn Boss Monster Miniature (80mm base)- Black Tiger Boss Monster Miniature (80mm base)- 11 Double-Sided Third Floor & Cave Game Tiles- Into the Darkness Rulebook- Over 100 Cards
$130.00
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BETRAYAL AT HOUSE ON THE HILL (SECOND EDITION)

New spooky nights await you and your friends!  The creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back - this and more can be found in the exciting refresh of the Avalon Hill favorite Betrayal at House on the Hill. This fun and suspenseful game is a new experience almost every time you play - you and your friends explore 'that creepy old place on the hill' until enough mystic misadventures happen that one of the players turns on all of the others! Hours of fun for all your friends and family.  Designed for 3-6 players aged 12 and up, this boardgame features multiple scenarios, a different lay-out with every game, and enough chills to freeze the heart of any horror fan.
$110.00
1 in stock

ONIRIM

Onirim is a solo/cooperative card game: you must work against the game, and find the oneiric doors before you run out of cards. Will you wander in each room, hoping to find the door that will take further, or will you let chance sort things out and trust in your luck? In both cases, you will have to deal with the slithering nightmares that haunt the hallways of the labyrinth. This new version of Onirim includes a total of seven expansions and one appendix. 1-2 playersAges 10 to adult15 minutes playing time
$55.00
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RESIDENT EVIL - THE BOARD GAME

Enter the home of survival horror in this cooperative campaign board game for 1-4 players. Step into the boots of Jill Valentine, Chris Redfield, Rebecca Chambers, or Barry Burton to search for secrets and survivors in an open world crawling with enemies. Navigate 19 spine-tingling scenarios filled with horrifying surprises and fiendish puzzles, making choices that matter and could even change the course of your campaign. Or, play each scenario as a terrifying standalone experience. Every resource must be managed; every bullet counted. And all the while, the danger level is rising around you... Inspired by the 2002 remake of Capcom’s genre-defining survival horror video game, this board game takes you back to where it all began.
$205.00
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STAR WARS: OUTER RIM - UNFINISHED BUSINESS

You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
$85.00
2 in stock

TERRAFORMING MARS: ARES EXPEDITION - CRISIS (EXPANSION)

In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable. Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.
$55.00
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TERRAFORMING MARS: ARES EXPEDITION - DISCOVERY (EXPANSION)

Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags. Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP. Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game. Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase. Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.
$55.00
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TERRAFORMING MARS ARES EXPEDITION FOUNDATIONS (EXPANSION)

Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure. Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
$55.00
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GOONIES NEVER SAY DIE

The Goonies: Never Say Die GameIt's our time, down here.Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies - Mikey, Mouth, Chunk, Data, and Sloth overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data's clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot... and never see the light of day? Interesting Gameplay FeaturesIncludes eight beautifully sculpted miniatures of Mikey, Mouth,Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and evenOne-Eyed Willie himselfUnique, modern gameplay inspired by the classic adventure gamesof the 80sNine adventures that immerse players in the movie as well asbrand new storiesBeautifully illustrated gameboard that changes from adventureto adventureCustom dice inspired by the pirate gems found in the movie Game Contents1 Game Board8 Miniatures1 GM Screen9 Dice4 Adventure Tiles1 Hourglass Tile8 Character Placards22 Foe Movers with Bases116 Cards10 Reference Cards120 TokensAdventure GuideInstructions Game DetailsGame by Prospero HallStrategy gameAges 12+For 2-5 players50-minute gameplay
$70.00
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