REDWOOD

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min. During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them). Collecting animals and decorative elements earn victory points. During the game, new conditions for earning points will appear. The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.
$145.00
3 in stock

TWILIGHT IMPERIUM: PROPHECY OF KINGS EXPANSION

The massive Prophecy of Kings expansion is packed to bursting with new content that you can add to your games of Twilight Imperium. The galaxy has grown far larger, as seven never-before-seen factions enter the game, each boasting their own unique strengths and weaknesses, from the gene-altering powers of the Mahact, to the watchful guard of the Argent Flight, to the mysterious and ancient Empyrean. And new factions aren’t the only way the galaxy grows bigger! Forty new system and hyperlane tiles add new planets and obstacles to the map, and with two new colors of player components included in the box, you can play Twilight Imperium with up to eight players. But that’s only a fraction of what you’ll find in this expansion! Adding even more flavor to your chosen species, a wealth of unique leader cards arrive to support every faction in the game, giving you powers to unlock during the game. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics. With new action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more, Prophecy of Kings is a must-have expansion for any fan of Twilight Imperium!
$170.00
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SCHOLARS OF THE SOUTH TIGRIS

Scholars of the South Tigris is set during the height of the Abbasid Caliphate, circa 830 AD. The Caliph has called upon the keenest minds to acquire scientific manuscripts from all over the known world. Players will need to increase their influence in the House of Wisdom, and hire skilled linguists to translate the foreign scrolls into Arabic. In this Golden Age of wisdom and knowledge, be mindful not to neglect one in pursuit of the other. The aim of Scholars of the South Tigris is to be the player with the most victory points (VP) at the game’s end. Points are gained by translating scrolls, increasing knowledge in various areas of science and mathematics, influencing the 3 guilds, and by retiring translators after their years of faithful service. The game end is triggered once all 4 caliph cards have been revealed.
$130.00
1 in stock

RESIDENT EVIL - THE BOARD GAME - INTO THE DARKNESS (EXPANSION)

Expansion Box contents include: - Yawn Boss Monster Miniature (80mm base)- Black Tiger Boss Monster Miniature (80mm base)- 11 Double-Sided Third Floor & Cave Game Tiles- Into the Darkness Rulebook- Over 100 Cards
$130.00
2 in stock

BETRAYAL AT HOUSE ON THE HILL (SECOND EDITION)

New spooky nights await you and your friends!  The creak of footsteps on the stairs, the smell of something foul and dead, the feel of something crawling down your back - this and more can be found in the exciting refresh of the Avalon Hill favorite Betrayal at House on the Hill. This fun and suspenseful game is a new experience almost every time you play - you and your friends explore 'that creepy old place on the hill' until enough mystic misadventures happen that one of the players turns on all of the others! Hours of fun for all your friends and family.  Designed for 3-6 players aged 12 and up, this boardgame features multiple scenarios, a different lay-out with every game, and enough chills to freeze the heart of any horror fan.
$110.00
2 in stock

ONIRIM

Onirim is a solo/cooperative card game: you must work against the game, and find the oneiric doors before you run out of cards. Will you wander in each room, hoping to find the door that will take further, or will you let chance sort things out and trust in your luck? In both cases, you will have to deal with the slithering nightmares that haunt the hallways of the labyrinth. This new version of Onirim includes a total of seven expansions and one appendix. 1-2 playersAges 10 to adult15 minutes playing time
$55.00
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RESIDENT EVIL - THE BOARD GAME

Enter the home of survival horror in this cooperative campaign board game for 1-4 players. Step into the boots of Jill Valentine, Chris Redfield, Rebecca Chambers, or Barry Burton to search for secrets and survivors in an open world crawling with enemies. Navigate 19 spine-tingling scenarios filled with horrifying surprises and fiendish puzzles, making choices that matter and could even change the course of your campaign. Or, play each scenario as a terrifying standalone experience. Every resource must be managed; every bullet counted. And all the while, the danger level is rising around you... Inspired by the 2002 remake of Capcom’s genre-defining survival horror video game, this board game takes you back to where it all began.
$205.00
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STAR WARS: OUTER RIM - UNFINISHED BUSINESS

You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
$85.00
2 in stock

TERRAFORMING MARS ARES EXPEDITION FOUNDATIONS (EXPANSION)

Ares Expedition: Foundations contains additional player boards, cubes, and phase cards so that Ares Expedition can be played with up to six players. This expansion also includes two additional game boards. One is a larger score track. The other adds a fourth terraforming metric: infrastructure. Additionally, there are new project cards that involve the new terraforming metric and a new phase card.
$55.00
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TERRAFORMING MARS: ARES EXPEDITION - CRISIS (EXPANSION)

In Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a Crisis card is not completely dealt with, it will lower one or more of the terraforming metrics that keep Mars habitable. Handle all the crises as they arise. Eventually, a Crisis card will be drawn that allows the players to win the game once they have completed re-terraforming Mars.
$55.00
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TERRAFORMING MARS: ARES EXPEDITION - DISCOVERY (EXPANSION)

Terraforming Mars Ares Expedition: Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags. Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP. Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game. Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase. Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.
$55.00
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GOONIES NEVER SAY DIE

The Goonies: Never Say Die GameIt's our time, down here.Embark on a perilous adventure full of dangerous booby traps and treacherous treasure-filled caverns! One player is the Goondocks Master, controlling fearsome foes, from the outlaw family, the Fratellis, to the legendary pirate, One-Eyed Willie. The other players take on the role of the Goonies - Mikey, Mouth, Chunk, Data, and Sloth overcoming cryptic puzzles and deadly challenges with teamwork, strategy, and Data's clever contraptions! Will the Goonies discover the legendary riches that will save their homes, or will they follow the fate of Chester Copperpot... and never see the light of day? Interesting Gameplay FeaturesIncludes eight beautifully sculpted miniatures of Mikey, Mouth,Chunk, Data, Sloth, the Giant Octopus, the Fratellis, and evenOne-Eyed Willie himselfUnique, modern gameplay inspired by the classic adventure gamesof the 80sNine adventures that immerse players in the movie as well asbrand new storiesBeautifully illustrated gameboard that changes from adventureto adventureCustom dice inspired by the pirate gems found in the movie Game Contents1 Game Board8 Miniatures1 GM Screen9 Dice4 Adventure Tiles1 Hourglass Tile8 Character Placards22 Foe Movers with Bases116 Cards10 Reference Cards120 TokensAdventure GuideInstructions Game DetailsGame by Prospero HallStrategy gameAges 12+For 2-5 players50-minute gameplay
$70.00
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WAYFARERS OF THE SOUTH TIGRIS

Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness? The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
$120.00
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BETRAYAL AT HOUSE ON THE HILL - THIRD EDITION

The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you'll work together, but beware…one explorer will betray the others and then the haunt begins. This edition of the popular haunted house traitor game features content and gaming elements that help new players jump right in. So gather friends for a game night of monsters, miniatures, and modular board pieces in this immersive, story-driven hidden traitor game for 3-6 players, ages 12 and up. Features: Exciting 3rd Edition - This edition of the Betrayal at the House on the Hill game is rich with horror-based content, gaming elements, and characters not seen in previous versionsHaunted House Traitor Game - Players must work together to survive the nightmare…but beware! The house turns one player against the others in this cooperative strategy gameGreat for New Players - This 3rd Edition of the game features artwork, rule books, trackers, and cards that will help new players navigate the game and jump right inModular Board Pieces - The Betrayal at House on the Hill tabletop game features 50 blood-curdling scenarios. Each trip to the house promises fresh horrors and a new story is created every time you playMiniatures Board Game - The game includes 6 finely detailed character figures, each with a removable colored disc, and features 12 diverse characters not seen in previous editionsIncludes: Traitor's TomeSecrets of Survival Haunt Books6 double-sided character boards6 finely detailed character figures6 character figure bases30 clips8 dice74 game cards5 scenario cardsMonster reference cardTraitor reference card6 Player reference cards3 starting tiles42 single room tilesNumber track and pointer114 cardboard tokensRulebook
$105.00
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THE NIGHT CAGE

You awaken in the dark, your skin cold, your mind blank. You have nothing but your fear, a flickering candle, and a question: How long will your light last? Trapped and crawling your way through a pitch-black labyrinth, equipped with nothing but dim candles, you must work together to explore the maze and escape. Unfortunately, your weak candlelight illuminates only your immediate surroundings. Worse still, horrifying Wax Eaters — monsters who despise the light — lurk in the suffocating darkness for their opportunity to strike. The Night Cage is a fully co-operative, horror-themed tile-placement game that traps 1-5 lost souls within an unnatural labyrinth of eternal darkness. To win, players must each collect a key, find a gate, and escape as a group. Escape won't be easy as each player's visibility is limited by the weak light of their candle. They illuminate only tiles directly connected to their own, and when players move, tiles that fall into darkness are removed from the game. Doubling back the way you came only opens new paths, the old ones being lost forever with critical keys and gates vanishing if your light move away from them... AWARDS & HONORS2019 Ion Award Best Light Game Winner
$90.00
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STAR WARS: OUTER RIM

Take to the stars and become a living legend in Star Wars™: Outer Rim, a game of bounty hunters, mercenaries, and smugglers for 1-4 players! In Outer Rim, you take on the role of an underworld denizen, setting out to make your mark on the galaxy. You’ll travel the outer rim in your personal ship, hire legendary Star Wars characters to join your crew, and try to become the most famous (or infamous) outlaw in the galaxy! But it won’t be easy, the warring factions of the galaxy roam the outer rim, hunting down the scum that have proven to be a thorn in their side, and other scoundrels looking to make their mark see you as the perfect target to bring down to bolster their own reputation. Do you have what it takes to survive in the outer rim and become a living legend? 
$125.00
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PALEO A NEW BEGINNING

In the A New Beginning expansion, thousands of years have passed since your ancestors struggled to survive in a harsh environment and your tribe thrives in a settlement. However, not everything is as peaceful as it seems: new dangers threaten to destroy everything you have achieved. Master new tools, build huts, and develop agriculture and animal taming to thrive at the dawn of civilization and write a new chapter in human history. You will need a copy of the original Paleo game to be able to play this expansion. 
$75.00
2 in stock

CATAN: EXPLORERS & PIRATES

Take your Catan game over the horizon and discover a life of island adventure with Catan: Explorers and Pirates! The five scenarios in this set require you to master not one island but three, and the sea as well! With a wealth of new pieces, rules and options, Klaus Teuber's masterpiece is more compelling than ever!  Explore and trade with ships designed to carry settlers, cargo or adventurers. Settle new lands, battle pirates, acquire spices and locate the grand banks of Catanian fish!  The Catan: Explorers and Pirates expansion features five scenarios and three missions. Some of the scenarios make use of the missions while others do not, allowing you to mix and match for maximum variety and replayability.  Land Ho!  Explore the seas of Catan and discover two new islands to expand your settlements. Once you,ve discovered an island, you must use ships to ferry settlers from one island to another and colonize distant lands. (Introductory Scenario)  Pirate Lairs!  In this scenario pirates prowl the seas along with your trading vessels. Pay tribute to the pirates or drive them off. Then find and capture their lairs to earn gold and Victory Points! (One Mission Scenario)  Fish For Catan!  The people of Catan are short of food! These are deep water fish though, so first you must find their shoals before you can catch them! The Council of Catan will reward players with Victory Points for returning fish to the island, as well as for capturing pirate lairs. Just watch out for roaming pirates, not only will they demand gold for tribute, they might also get to the fish before you do! (Two Mission Scenario)  Spices For Catan!  In this scenario the Council of Catan wants you to find fish and spices for the people of Catan! As before, they reward the most industrious merchant captains with victory points. Obtaining spice will require you to become friends with the mysterious inhabitants of the Spice Islands but in return they will not only trade you spices but teach you their knowledge of sailing or even pirate fighting techniques! (Two Mission Scenario)  Explorers and Pirates!  This lengthy and challenging scenario brings everything from the previous scenarios together! Explore new lands, capture pirate lairs, find fish and befriend the inhabitants of the spice isles! (Three Mission Scenario)
$100.00
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TERRAFORMING MARS: TURMOIL

The biggest & most strategic expansion to Terraforming Mars, Turmoil introduces the political struggle for control of Martian society. Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet. The expansion includes new corporations, new projects, and a new type of cards — Global Events, from dust storms to riots to rising alloy demand — that give you something to plan for. Please note that Terraforming Mars: Turmoil should be considered an EXPERT expansion. This expansion adds a distinct, new level of play as players vie for control of the Terraforming Council, as well as plan for the Global Events. This expansion will appeal to those who want to play a more expansive game of Terraforming Mars. Game Contents: Global Even Board Terraforming Committee Board 5 Corporation Cards 16 Project cards 31 Global Event Cards 2 Reference Cards 6 Policy Card Game Rules 35 Delegate Tokens 14 Neutral Delegate Tokens 1 Dominance Marker
$70.00
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PALEO

Paleo is a co-operative adventure game set in the stone age, a game in which players try to keep the human beings in their care alive while completing missions. Sometimes you need a fur, sometimes a tent, but these are all minor quests compared to your long-term goal: Painting a woolly mammoth on the wall so that humans thousands of years later will know that you once existed. (Okay, you just think the mammoth painting looks cool. Preserving a record of your past existence is gravy.)What might keep you from painting that mammoth? Death, in all its many forms.Each player starts the game with a couple of humans, who each have a skill and a number of life points. On a turn, each player chooses to go to one location — possibly of the same type as other players, although not the same location — and while you have some idea of what you might find there, you won't know for sure until you arrive, at which point you might acquire food or resources, or find what you need to craft a useful object, or discover that you can aide someone else in their project, or suffer a snakebite that brings you close to death. Life is full of both wonders and terrors...At the day's end, you need food for all the people in your party as well as various crafts or skills that allow you to complete quests. Failure to do so adds another skull on the tote board, and once you collect enough of those, you decide that living is for fools and give up the ghost, declaring that future humans can just admire someone else, for all you care.Paleo includes multiple modules that allow for a variety of people, locations, quests, and much more during your time in 10,000 BCE.
$110.00
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