BONE WARS

In Bone Wars, players take on the role of a palaeontologist in the late 1800s. During this time, a bitter rivalry was waged between Othniel Marsh and Edward Cope, two world-renowned palaeontologists. They both tried to outdo the other in discovering new species of dinosaurs, going so far as to bribe workers, steal or even destroy bones. The players are palaeontologists working for one of these legendary men or are perhaps working on their own behalf – trying to outdo all competition. During the game, players have to make clever use of their action cards, which they play in the slots under their player board. These action cards can either activate their team - digging up fossils and discovering new species in the field - or their paleontologist - who spend their time publishing species, debunking other players' papers and getting awards. Published species cards are added to bonus slots at the top of your player board. Each added species card gives a bonus depending on how many species cards are already in that specific slot. When your paleontologist publishes a paper, it is added to either Marsh's or Cope's side, depending on which side the player is working for. Specific actions will also reward loyalty points with your current patron. At the end of the game, players multiply the number of loyalty they have (both with Marsh and Cope) with the published papers to gain VP. Published papers, therefore, count for all players. It is up to you to make them count the most for yourself.
$140.00
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CASCADIA: LANDMARKS (EXPANSION)

In Cascadia: Landmarks expansion, players create sprawling habitats and place beautiful natural landmarks within them. Landmarks give each environment its own look and feel, while also providing dynamic endgame scoring bonuses! In addition to the Landmarks module, this expansion includes more unique wildlife scoring cards and habitat tiles to add variety and enough components to play Cascadia with 5-6 players.
$85.00
1 in stock

CASCADIA

Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item. Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. At the same time, you want to place wildlife tokens so that you can maximize the number of points scored by them, with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks, while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?
$100.00
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DARWIN'S JOURNEY: FIRELAND EXPANSION

Darwin's Journey: Fireland Expansion is an expansion for the Darwin's Journey base game. It includes a new island map to explore, more than 20 adventures, and an alternative board layout with the introduction of a new mechanism: time. Going on adventures will reward the player immediately, but adventures take time which will give ongoing penalties to the player.
$70.00
2 in stock

RACCOON ROBBERS

The raccoons have organized into gangs, and each raccoon gang boss in Raccoon Robbers wants to be the first to reach the famous golden rubbish bin that's filled with endless amounts of thrown-away food. The playing area is set up by individual pieces that represent the fields to which the raccoons can move — but only one raccoon can stay on a field, and it will throw other player's figures down to lower places. With hand cards that allow their own raccoons to climb up or down, each player can try to throw down other raccoons, move their own up, or climb down by free will before they get thrown by others. Thanks to the flexible set-up, each game can played differently with various difficulty.
$75.00
2 in stock

FIT TO PRINT

Fit to Print is a puzzly tile-laying game about breaking news, designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole! Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on, from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch. As an editor at one of the local newspapers, your job is to tell their stories! The front page is due in just a few hours and you have no time for perfection. Grab the big stories before the other papers get a chance, and make sure you get the right photos too. A newspaper is a business, so the money has to come from somewhere — don’t forget the ads! After you’ve picked out a combination of stories, photos, and ads, it’s time to lay out the front page. Did you take enough tiles to fill the paper, but not so many that things have to be cut? Over the course of three hectic days, your skills will be tested as you compete to be the most newsworthy editor! Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles, stacking them on their desks until they think they have what they need to make the perfect front page. Then, they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces, articles, photographs, and advertisements. When everything is just right, they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles, 6 characters with their own special abilities, as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle! If real-time games aren’t your style, Fit to Print has a number of alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode, take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own, or frenetic action for up to 6 players, you will have a blast helping the critters of Thistleville tell their stories!CONTENTS 6 Unique Folding Newspaper Boards6 Unique Deluxe 3D Desks120 Unique Newspaper Tiles12 Unique Double-sided Centerpiece Tiles6 Unique Double-sided Starting Centerpiece Tiles36 Unique Breaking News Cards6 Unique Character Cards6 Unique Finishing Tokens1 Full Color Scorepad1 RulebookSPECIFICATIONS1 to 6 Players5 Minute Setup Time15-30 Minute PlaytimeAges 10+Recommended Age 10+ Years
$90.00
2 in stock

ARK NOVA: MARINE WORLDS EXPANSION

Ark Nova: Marine Worlds, an expansion for Ark Nova, introduces multiple new elements to the game, such as sea animals that each have to be played in new special enclosures that must be built adjacent to water. Roughly half the sea animals are reef dwellers, and whenever you add a reef dweller to your zoo, you trigger the ability of all reef dwellers in your zoo. To deal with the dilution of the deck, naturally caused by adding more cards, all sea cards feature a wave icon, and whenever it is revealed in the display, you discard the first card in the row, then replenish. A new fourth university is available on the association board, and if you take it, you claim one of six special universities from the reserve that feature one research icon and one of six animal icons. When you take this registry, you reveal cards from the top of the deck and keep the first revealed card with an animal icon that matches your chosen university. For each of the five action cards, four alternate versions with a little twist will be available. Players draft action cards at the start of play, replacing two of their standard action cards with these new ones, increasing the asymmetry in the game. New bonus tiles and final scoring cards will also be included. Also the expansion will include alternate wooden markers for the 3 tracks and cute animals to mark the conservation projects you support instead of using your regular player markers.
$70.00
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READY SET BET

In Ready Set Bet, you and your friends head to the races for a day of cheering, jeering, and betting on your favorite horses, whose fates hang on every roll of the dice.  Ready Set Bet is played over 4 rounds. Each round consists of a race followed by bet resolution. During each race, players freely place their Bet Tokens on the board while the race is going on. After each race, players win or lose money for each of their placed Bet Tokens and then receive a VIP Club Card to help them win more money in the following races. After 4 rounds, the player with the most money wins!   CONTENTS Rulebook32 VIP Cards (standard)28 Prop Bet cards (mini)5 Exotic Finish Cards (standard)Race Track BoardBet Board143 Money Chip tokens52 Bet tokens6 House Bet Tokens2 6 Sided Dice9 Wooden Horse Meeples8 Win, Place, Show TokensSPECIFICATIONS 2-9 Players10 Minute Setup Time45-60 minutes PlaytimeAges 14+
$90.00
2 in stock

CAT LADY

The Purrfect Game For Cat Lovers and Gamers Alike! Players are cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins the game! Bullet Points - Short play time of 30 minutes for a boardgame means the game will be played frequently and likely be a fan favorite for gaming night. - Easy to teach and easy to play. - Charming art and graphics makes the game appealing and accessible to players of all ages. - Low price point. Contents - 102 Game cards - 13 Stray cat cards - 6 Victory point tokens - 1 Cat token - 60 Food cubes - 1 Rulebook Players: 24 Ages: 14+ Playing Time: 30 min
$65.00
1 in stock

BOOP

A deceptively cute, deceivingly challenging abstract strategy game for two players. Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win. But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!Can you “boop” your cats into position to win?Or will you just get “booped” right off the bed? Approachable but challenging abstract game. Plays in 20 to 30 minutes.Features a quilted, fabric board that lays over the back of the box, completing the miniature bed playing surface. 8 wood kittens and cats per player - 32 adorable cat pieces in all!AWARDS & HONORS2023 Mensa Select Winner2023 American Tabletop Early Gamers Winner2022 Golden Geek Best 2-Player Board Game Nominee2022 Board Game Quest Awards Best Two Player Game Nominee
$72.00
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REDWOOD

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min. During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them). Collecting animals and decorative elements earn victory points. During the game, new conditions for earning points will appear. The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.
$145.00
2 in stock

EVOLUTION ANOTHER WORLD

We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It's an exciting story of various creatures acquiring defensive & offensive traits to adapt to the ever-changing environment. What we don’t know is if there might be other worlds where completely different creatures dwell. Will the same laws of evolution apply there too? It's time to find out! Evolution: Another World is a card game in a beloved Evolution: the Origin of Species series. In the game, you create animals and give them traits, so they survive and thrive in the chaotic world of wondrous creatures. The goal of the game is to give your creatures enough energy to transmute and transcend their state of existence. The first player to transmute three creatures wins the game. This is a fast-paced, easy-to-learn game with a solo mode included in the core game. Mechanically, it is inspired by Evolution: New World, but trades some complexity for more dynamic and light gameplay. This game is Family-friendly because animals can’t die or be eaten by predators. Competition is peaceful, but you can attack other players' creatures to gain energy. This game has a straightforward win condition: you don't need to count VP at the end of the game. Transmute 3 of your creatures and you win the game!
$100.00
2 in stock

PARKS

PARKS is a celebration of National Parks featuring illustrious art from Fifty-Nine Parks. In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike. Each trail represents one season of the year, and each season, the trails will change and grow steadily longer. The trails, represented by tiles, get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks, but we bet you’re up to the challenge. Welcome to PARKS!
$100.00
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THE FOX IN THE FOREST

Once upon a time, a woodcutter and his daughter lived in a small village bordering the forest. She had traveled with him and had seen him speak with the forest animals. The Fox in the Forest is a trick-taking game for 2 players. Utilize the special abilities on the Fairy Tale characters to change the trump suit, lead even after you lose a trick, and more. The beautiful illustrations of the unique characters will help you quickly analyze your options. Score points by winning more tricks than your opponent, but don't get greedy! Win too many tricks, and you will fall like the villain in so many fairy tales.Features:• Familiar trick-taking mechanics with unique character powers• Beautifully illustrated cards• Compact size is perfect for travelContents Summary:• 33 Cards• 17 Tokens• 2 Reference Cards• 1 RulebookAt a Glance• Number of Players: 2• For Ages: 10+• Playing Time: 30 min• Game Type: Trick-taking
$35.00
1 in stock

THE ISLE OF CATS

The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions). In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you: Explore the island (by drafting cards)Rescue catsFind treasuresBefriend OshaxStudy ancient lessonsEach lesson you collect gives you another personal way of scoring points, and 38 unique lessons are available. Complete lessons, fill your boat, and keep cat families together to score points, and the player with the most points after five rounds wins. Note: The Isle of Cats: Kickstarter Edition is a compilation item consisting of The Isle of Cats base game and The Isle of Cats: Kickstarter Pack, each of which are available as separate items and listed individually in the BGG database. AWARDS & HONORS2021 5 Seasons Best International Strategy Nominee2020 Board Game Quest Awards Best Family Game Nominee2019 Golden Geek Board Game of the Year Nominee2019 Golden Geek Best Family Board Game Nominee2019 Golden Geek Best Board Game Artwork & Presentation Nominee2019 Board Game Quest Awards Best Game from a Small Publisher Nominee
$100.00
1 in stock

DARWINS JOURNEY

When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
$130.00
1 in stock

ON THE ORIGIN OF SPECIES

"I am very anxious to see the Galapagos Islands, -- I think both the Geology & Zoology cannot fail to be very interesting." -- Charles Darwin, Letter to his sister, Catherine in August 1835. Assist Charles Darwin during the Beagle journey across the Galapagos Islands, discovering new species and researching them in order to improve your knowledge. During their turn, the active player must choose between two actions: Research: Put 2 research pieces on 2 different species tiles on the board, gaining the knowledge of air, land, or water habitat.Discover: use the acquired habitat knowledge to place new species tiles on the board, obtaining victory points and evolution, characters and object cards. Additionally, advance the Beagle on its trackThe game finishes when the Beagle reaches the last space of its trip, leaving the archipelago through New Zealand. The players score the evolution points according to the final goal card, adding them to the points obtained during the game. The player with more points in the scoring track wins.
$80.00
3 in stock

DOG PARK

Welcome to Dog Park, a competitive set collection and point-to-point movement game about walking all your favourite dogs.  In Dog Park, you and your friends will take on the role of dog walkers recruiting, walking, and caring for your dogs over four rounds. In each round, you will journey through the Dog Park with your pups to collect resources, earn reputation, and interact with your fellow walkers. Choose your routes and dogs carefully to earn the best reputation and prove you are the most accomplished walker of them all. 
$120.00
2 in stock

DOG LOVER

Like so many people, from royalty to your next-door neighbor, players are dog lovers sharing the joy of adorable dogs. During the game, you will be fetching cards, collecting bones, and gathering food for your loveable dogs. You will rescue them from the shelter, train them on new tricks, and cherish their unique traits. The player who takes care of their beloved dogs best will score the most victory points and win the game! CONTENTS   122 Game cards60 Food cubes16 Dog Trick cards15 Rescue Shelter cards1 Watch Dog token1 Score Pad1 RulebookSPECIFICATIONS  2-4 Players5-minute setup30-minute PlaytimeAges 10+
$50.00
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EVERDELL FARSHORE

The Forever Sea is calling... The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean. Welcome to Everdell Farshore, a standalone game set in the country of Farshore. Through each season, you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail, for only by adapting to the winds of change will you succeed. The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!
$190.00
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