SPLENDOR: THE SUN NEVER SETS (EXPANSION)

Splendor: The Sun Never Sets is an expansion for the elegant and strategic board game, Splendor, where players compete to build the most prosperous and influential Renaissance trading empire. By collecting gem tokens and developing a portfolio of cards representing mines, trade routes, and artisans, players work to impress influential nobles and earn prestige points. With its simple yet deep mechanics, beautiful artwork, and thoughtful gameplay, Splendor offers a rich, immersive experience where careful planning and resource management are key to success. Perfect for gamers who enjoy a blend of strategy and quick decision-making. Note: This is an expansion and requires the base game Splendor (152984) to play. 
$37.00
4 in stock

ONE CARD DUNGEON - M'GUF-YN RETURNS (EXPANSION)

M'Guf-yn Returns is an expansion for One Card Dungeon. M'Guf-yn is back, awakened from his sleep, he is ready to take back what has been stolen from him: the entire world. After regaining his mighty scepter, he is determined to spread chaos, destruction and despair.You are the only brave hero who can stop his diabolic plan to conquer the world.Are you ready to descend into the dungeon again? This time, other than his armies, you will need to defeat his terrible commanders, before reaching the final battle against the lord of the underworld himself. One Card Dungeon’s main rules remain unchanged. In addition, in this expansion, you will find: New Classes you can choose at the beginning of the game instead of the basic ones, Treasure Chests and a new Boss Dungeon Card.These supplements can be used all together or individually with the base game.
$25.00
3 in stock

AUZTRALIA: TAZMANIA (EXPANSION)

Expansion to AuZtralia Base Game In AuZtralia, humanity came to build a new world after a long war against the Old Ones. They failed. The old terrors were waiting for them and pushed them back to the coast. Now their only hope lies in a nearby small island, TaZmania. Will this be the promised land? AuZtralia: TaZmania is a dual-map expansion for AuZtralia designed specifically for 1-2 players, or (if playing with the Revenge of the Old Ones expansion) three players. One side has a fixed map that is surveyed for resources and Old Ones, while the other side is randomized through a set of 66 terrain tiles. This expansion also includes a solo campaign mode that can be played on the new TaZmanian maps or on the original maps.
$65.00
3 in stock

MICROMACRO: CRIME CITY – BONUS BOX EXPANSION

Welcome back to Crime City. You have already solved numerous crimes and sent many criminals to prison. However, there are still cases left unsolved. Once more, you will take to the streets of this crime-ridden metropolis to get to the bottom of its final mysteries. The Bonus Box contains 14 cases with 136 cards in total. The 3 "Epic Cases" are spread across several chapters and all four game maps of Crime City. Also included are 11 bonus cases. Some of these were previously unpublished or only available on a limited basis at events and in retail stores. The Bonus Box completes the Crime City series.* One or all of the four base games are required to play the "Epic Cases". These do not come with the Bonus Box.
$50.00
1 in stock

EVERDELL - NEWLEAF (EXPANSION)

Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$130.00
1 in stock

ZOMBICIDE: WHITE DEATH – CROSSFIRE PACK (EXPANSION)

The Zombicide White Death: Crossfire pack contains both a new type of Guard and a new type of Zombie which you can add to any of your Zombicide fantasy games! Contains:- 12 Crossbow Guard Miniatures- 15 Deadbolt Walkers- 6 Delayed Ranged Action Cards- 6 Deadbolt Walker Spawn Cards- 2 Reference Cards- 1 Rules Leaflet
$65.00
1 in stock

HERE TO SLAY: WARRIORS AND DRUIDS (EXPANSION)

Here to Slay Warriors & Druids Expansion Pack is designed to be added to your Here to Slay Card Game.This pack introduces Warrior and Druid classes into the game and adds new party leaders, heroes, and dangerous monsters! Here to Slay is a fast-paced, easy to learn game that is perfect for all skill levels, whether you’re just entering the world of role-playing games or honing your masterful skills. Here to Slay was one of Kickstarter’s top 50 most backed projects of all time! From the creators of Unstable Unicorns, this expansion contains 31 standard-sized cards, 2 oversized Party Leader cards, and 2 oversized Monster cards.
$30.00
1 in stock

CATAN: SOCCER FEVER

Soccer fever has gripped the island of Catan. You and your fellow Catanians are swept up in supporting your hometown teams. Will they win the most matches and finish the season with the championship cup? CATAN: Soccer Fever is a lighthearted and simple scenario for the CATAN base game that's perfect for soccer and football fans everywhere. Every time you build a settlement or city, it's match day on the island of Catan. Winning soccer matches provides you with benefits, and the team that leads the league standings gets extra victory points. Holding a soccer match in CATAN: Soccer Fever is ridiculously fun yet simple! Assemble the packaging folio into a soccer pitch and flick your soccer ball at the goalie! If it lands color side up, it's a GOOOOAAAAL! Score the most goals to win the match.
$35.00
1 in stock

HERE TO SLAY: BERSERKERS & NECROMANCERS (EXPANSION)

Unleash your fury and harness dark magic with this Berserkers & Necromancers 'Here to Slay' expansion! This expansion features new party leaders, heroes, and dangerous monsters! The Berserker class is lead by The Raging Manticore, a wild cat granting a draw 2 bonus each time you Slay a Monster card. Alongside the furious felines are the Berserker class headed by The Gnawing Dread, a dog Party Leader allowing players to spend 2 action points to search the discard pile for a card to add to their hand. Contents:31 standard-sized cards2 oversized Party Leader cards2 oversized Monster cards
$30.00
2 in stock

ARCS - LEADERS & LORE PACK (EXPANSION)

Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
$33.00
0 in stock
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ARCS - THE BLIGHTED REACH CAMPAIGN (EXPANSION)

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games.
$235.00
0 in stock
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SPLENDOR: THE SILK ROAD (EXPANSION)

Embark on a Trade and Prestige Adventure along the Silk Road! Get ready to explore new territories, forge lucrative trade routes and win the support of cities! Whether you’re a novice trader or a seasoned merchant, Silk Road offers new strategic possibilities! COMPONENTS 7 Cities tiles (both sides)20 Trading post tiles (5 different in 4 copies)1 Noble tile1 Rulebook*Note: Silk Road is an expansion. It requires Splendor (152984), the base game to be played.
$37.00
1 in stock

ARK NOVA: MARINE WORLDS EXPANSION

Ark Nova: Marine Worlds, an expansion for Ark Nova, introduces multiple new elements to the game, such as sea animals that each have to be played in new special enclosures that must be built adjacent to water. Roughly half the sea animals are reef dwellers, and whenever you add a reef dweller to your zoo, you trigger the ability of all reef dwellers in your zoo. To deal with the dilution of the deck, naturally caused by adding more cards, all sea cards feature a wave icon, and whenever it is revealed in the display, you discard the first card in the row, then replenish. A new fourth university is available on the association board, and if you take it, you claim one of six special universities from the reserve that feature one research icon and one of six animal icons. When you take this registry, you reveal cards from the top of the deck and keep the first revealed card with an animal icon that matches your chosen university. For each of the five action cards, four alternate versions with a little twist will be available. Players draft action cards at the start of play, replacing two of their standard action cards with these new ones, increasing the asymmetry in the game. New bonus tiles and final scoring cards will also be included. Also the expansion will include alternate wooden markers for the 3 tracks and cute animals to mark the conservation projects you support instead of using your regular player markers.
$70.00
0 in stock
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FINAL GIRL: TERROR AT STATION 2891 – SERIES 2

PLEASE NOTE: THIS IS NOT A STANDALONE GAME. YOU MUST HAVE THE FINAL GIRL CORE BOX TO PLAY! You won’t know who you can trust when playing against The Organism. How can you fight what you can’t see? You’ll have to test the victims in the lab or with test kits you find to determine if they’ve been assimilated. Of course, your real job is to kill mutated victims to stop the spread once identified! Featuring three different types of organisms, you’ll never know what you are going to face.  The arctic Station 2891 features new unique challenges. Anyone who stays outside too long risks succumbing to frostbite, but the only escape is via the helicopter traveling to and from the station from the Arctic airport. Will you try to save your comrades against all odds, or look out for numero uno and use them to buy yourself time? These Feature Film Boxes - when combined with the Core Box - have everything you need to play the game. Each Feature Film Box features a unique Killer and and iconic Location, and the more Feature Films you have, the more killer/location combinations you can experience! Each Feature Film Box is double-sided, with amazingly illustrated covers on the front AND back. Not only that, but the magnetically attached box covers are removable, with the reverse of each functioning as the Killer and Location boards respectively.
$45.00
0 in stock
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COUP: REFORMATION

Driven by their successes, the resistance has gained popular support and entire regions are in open rebellion. In a desperate attempt to stay in control, some government leaders are publically supporting the reforms demanded by the resistance. But allegiances are constantly shifting, and can be bought for the right price.  The opportunity for intrigue and bluff has never been greater. The cost of failure couldn't be higher. Even with talk of reformation, only one can survive. Reformation is an expansion to Coup, a copy of Coup is required to play.Reformation adds Allegiances - players are either in support of the government (Loyalists) or the resistance (Reformists). Reformation also includes the Inquisitor variant, and additional role cards to expand play up to 10 players.
$30.00
0 in stock
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GLOOM - UNQUIET DEAD (EXPANSION)

The Game of Inauspicious Incidents and Grave Consequences! In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths. Unquiet Dead also introduces Stories, Undead, and Timing Symbols. The families of Gloom have many skeletons in their closets. In Unquiet Dead, the spooks come out to play. Mad scientists can Reanimate Relatives or Invent Invisibility. Vampires and shape shifters can Terrorize the Townsfolk and Go Mad in the Moonlight. Will you Give Up the Ghost, or will you hold onto it? STORIES: These cards give your families even more to fight over. Whoever claims a story gains a special benefit ... but how long can you keep it? UNDEAD: There are seven special Modifiers that allow a Character to become a supernatural creature -- a vampire, mummy, ghost, ghoul, wereduck, invisible person, or haunted portrait. These Undead Characters are both living and dead; you can still play Modifiers and Events on them, but they also count toward your Family Value and toward ending the game. TIMING SYMBOLS: Card effects in Unquiet Dead have symbols to let you know whether a card has an Instant effect that occurs when the card is played from your hand; an Ongoing effect that lasts until it is covered by another card; or a Persistent effect that can last as long as the Character is still alive ... or Undead.
$33.00
0 in stock
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TICKET TO RIDE: EUROPA 1912

Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots!    The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets.    This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy!
$40.00
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STAR WARS: OUTER RIM - UNFINISHED BUSINESS

You’ve made a name for yourself in the Outer Rim, but there is still Unfinished Business. Hyperlanes through the Core Worlds hold the promise of untapped opportunities. The market is flush with new merchandise, from valuable cargo to tools of the trade. Just watch your step; the latest crop of bounties is even deadlier, and your rivals are looking to take you down! Unfinished Business, an expansion for Star Wars: Outer Rim, is packed with more of everything the game has to offer: characters, ships, gear, bounties, jobs, encounters, dice, and more! Two new tiles allow players to cross the galaxy by passing through the Core Worlds, and the new “favors” and “ambitions” change up how the game is played. Fire up your engines—it’s time to get down to business.
$85.00
1 in stock

DUNE IMPERIUM IMMORTALITY (EXPANSION)

The Bene Tleilax advance their own agenda by trading in genetic innovations. Will you hire Face Dancer spies of unmatched skill? Regrow damaged tissue and organs? Or dare to employ people restored to life as gholas? Make shadowy deals with the Tleilaxu to harvest genetic specimens. Unlock the potential of scientific research. Graft cards together to empower your Agents. Explore a universe of possibilities with Dune: Imperium – Immortality.
$65.00
1 in stock

DUNE: IMPERIUM – DELUXE UPGRADE PACK (EXPANSION)

Enhance your Dune: Imperium experience with the Deluxe Upgrade Pack! This cosmetic expansion upgrades the components of the base game for a more immersive experience. The contents come in an oversized box with plastic storage trays that store the whole game (including sleeved cards). Dispatch cunning agents to further your plans. Send loyal troops into battle on Arrakis. Employ the Mentat to outsmart your rivals. Claim the Alliances of the most powerful factions in the Imperium. With 65 beautifully sculpted miniatures figures and a hefty coin to bestow upon the first player, your game will be fit for an Emperor.       Contents   4 Alliance Token miniatures 12 Agent miniatures (with base rings) 1 Mentat miniature 48 Troop miniatures 1 First Player coin Card and component trays
$150.00
1 in stock