BOOP

A deceptively cute, deceivingly challenging abstract strategy game for two players. Every time you place a kitten on the bed, it goes “boop.” Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win. But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats!Can you “boop” your cats into position to win?Or will you just get “booped” right off the bed? Approachable but challenging abstract game. Plays in 20 to 30 minutes.Features a quilted, fabric board that lays over the back of the box, completing the miniature bed playing surface. 8 wood kittens and cats per player - 32 adorable cat pieces in all!AWARDS & HONORS2023 Mensa Select Winner2023 American Tabletop Early Gamers Winner2022 Golden Geek Best 2-Player Board Game Nominee2022 Board Game Quest Awards Best Two Player Game Nominee
$72.00
3 in stock

WYRMSPAN

You are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves. During a game of Wyrmspan, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Over the course of the game, you will excavate additional spaces in your sanctuary and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild. Wyrmspan is inspired by the mechanisms of Wingspan, though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan). It plays up to 5 players, and it is flexible in size for various tables due to 3 smaller central boards (instead of a single big game board). Each player mat is 475x290mm.
$125.00
3 in stock

REDWOOD

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players, ages 10+ and the games last about 45-60 min. During their turn, each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them). Collecting animals and decorative elements earn victory points. During the game, new conditions for earning points will appear. The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.
$145.00
3 in stock

EVOLUTION ANOTHER WORLD

We know a great deal about the evolution on Earth (and we hope that Evolution: New World helped you with that too). It's an exciting story of various creatures acquiring defensive & offensive traits to adapt to the ever-changing environment. What we don’t know is if there might be other worlds where completely different creatures dwell. Will the same laws of evolution apply there too? It's time to find out! Evolution: Another World is a card game in a beloved Evolution: the Origin of Species series. In the game, you create animals and give them traits, so they survive and thrive in the chaotic world of wondrous creatures. The goal of the game is to give your creatures enough energy to transmute and transcend their state of existence. The first player to transmute three creatures wins the game. This is a fast-paced, easy-to-learn game with a solo mode included in the core game. Mechanically, it is inspired by Evolution: New World, but trades some complexity for more dynamic and light gameplay. This game is Family-friendly because animals can’t die or be eaten by predators. Competition is peaceful, but you can attack other players' creatures to gain energy. This game has a straightforward win condition: you don't need to count VP at the end of the game. Transmute 3 of your creatures and you win the game!
$100.00
3 in stock

GRASSHOPPER AND THE ANT

The Grasshopper, who experienced a bummer after the summer, was made to feel foolish by this wee Ant oh so mulish. Craving vengeance as an attacker, a plan sprouted in this insect slacker: Follow the Ant to some remote field, in order to steal his precious yield.  Pass the winter without unpleasant side effects: Alternate playing as the Grasshopper or the Ant, and gather the provisions that will lead you to victory! 2-4 players Ages 8 to adult 30 minutes playing time
$50.00
1 in stock

RAID THE PANTRY

In the cooking-themed card game Raid the Pantry, for 2-4 individuals or two teams of two, players are dealt ingredient and dish cards at the start of play; over the course of the game, players need to collect the ingredients needed to make the dishes in hand. Each completed dish scores you 1-3 points, locks in its ingredients for reuse in other dishes, and allows you to take a new dish card. Action cards, drawn at the beginning of a turn, provide ways to add, lose, trade and retrieve ingredient cards. The eight "Instant Dishes" among the action cards allow players to lock in a common ingredient and score 1 point.   Players can score a "cuisine bonus" for making multiple dishes from one of the five primary cuisines featured on dish cards (American, Continental, French, Italian and Mexican). The first player to reach a point threshold, which depends on the number of players, wins.   In the team version, players end the round and total their points when the Action card deck has been exhausted.   Raid the Pantry is the winner of the New Zealand New Game of the Year 2013 award from the New Zealand Games Association. It also won a Game of the Year 2013 award from Creative Child Magazine and one of first ever "Recommended by American Mensa" commendations.   Originally published by SchilMil Games in May 2012, Cheeky Parrot Games acquired the title in 2014 and released a second edition, with some graphical and gameplay tweaks, in June 2015.   AWARDS & HONORS 2013 NZGA Awards New Game of the Year Winner 2013 NGZA Awards Nominee
$25.00
2 in stock

PARKS

PARKS is a celebration of National Parks featuring illustrious art from Fifty-Nine Parks. In PARKS, players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail, these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike. Each trail represents one season of the year, and each season, the trails will change and grow steadily longer. The trails, represented by tiles, get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks, but we bet you’re up to the challenge. Welcome to PARKS!
$100.00
0 in stock
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THE ISLE OF CATS

The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions). In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you: Explore the island (by drafting cards)Rescue catsFind treasuresBefriend OshaxStudy ancient lessonsEach lesson you collect gives you another personal way of scoring points, and 38 unique lessons are available. Complete lessons, fill your boat, and keep cat families together to score points, and the player with the most points after five rounds wins. Note: The Isle of Cats: Kickstarter Edition is a compilation item consisting of The Isle of Cats base game and The Isle of Cats: Kickstarter Pack, each of which are available as separate items and listed individually in the BGG database. AWARDS & HONORS2021 5 Seasons Best International Strategy Nominee2020 Board Game Quest Awards Best Family Game Nominee2019 Golden Geek Board Game of the Year Nominee2019 Golden Geek Best Family Board Game Nominee2019 Golden Geek Best Board Game Artwork & Presentation Nominee2019 Board Game Quest Awards Best Game from a Small Publisher Nominee
$100.00
0 in stock
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DOG PARK

Welcome to Dog Park, a competitive set collection and point-to-point movement game about walking all your favourite dogs.  In Dog Park, you and your friends will take on the role of dog walkers recruiting, walking, and caring for your dogs over four rounds. In each round, you will journey through the Dog Park with your pups to collect resources, earn reputation, and interact with your fellow walkers. Choose your routes and dogs carefully to earn the best reputation and prove you are the most accomplished walker of them all. 
$120.00
2 in stock

TICKET TO RIDE: EUROPA 1912

Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots!    The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets.    This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy!
$40.00
1 in stock

TICKET TO RIDE: NEW YORK

Welcome to New York City in the 1960s! In this brand-new version of Ticket to Ride, players race one another through the busy streets of NewYork City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. This elegantly simple Ticket to Ride game play appeals to both beginners and seasoned players alike. Learn the game in 3 minutes, play it for hours! Enjoy the New York Ticket to Ride state of mind!
$45.00
1 in stock

TICKET TO RIDE: RAILS AND SAILS

The world is changing fast. All over the world, railroad tracks bridge countries and continents, and journeys that would take weeks can now be completed in a matter of days. Seas are no longer obstacles: huge steamers carrying hundreds of passengers sail across the oceans. From Los Angeles to Sydney, from Murmansk to Dar Es Salaam, Ticket to Ride: Rails & Sails takes you on a railroad adventure across the entire globe. All aboard, and get ready for an unforgettable journey! Ticket to Ride Rails & Sails is the new installment in this best-selling train adventure series. Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes on a nicely illustrated double-sided board, featuring the world map on one side and the great lakes of North America on the other. Elegantly simple and fast to learn, it takes the Ticket to Ride series to the next level! Veteran railroaders as well as family and friends will be delighted to set sail to the new horizons of Ticket to Ride... 2-5 playersAges 10 to adult90 minutes playing time
$155.00
0 in stock
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TICKET TO RIDE: USA 1910

All aboard for a new adventure across the North American continent. If you're ready to travel, this exciting new expansion is ready to give you a new Ticket to Ride!  Ticket to Ride - USA 1910 is a new card expansion for the original Ticket to Ride board game. It consists of 181 new large format cards (the same size as Ticket to Ride Europe and Marklin), that include: 35 new Destination Tickets, a new GlobeTrotter bonus card for completing the most tickets, plus a complete replacement deck of all the cards from the original game deck.  Also included is a new rulebook that gives Ticket to Ride players three new ways to play the game including 1910 rules - games using only the new Destination Tickets; the Mega Game, featuring all the tickets; and Big Cities, which uses only tickets to certain large cities.  The USA 1910 cards and rules variants will really change your strategies and tactics when you play Ticket to Ride. They will surprise even long-time veteran railroaders and bring hundreds of hours of new fun to your family and friends. So hop on board and discover... a whole new ride with Ticket to Ride - USA 1910!  This product is an expansion for the Ticket to Ride boardgame, not a stand-alone game. An original copy of Ticket to Ride is required to play.  
$40.00
1 in stock

DOG LOVER

Like so many people, from royalty to your next-door neighbor, players are dog lovers sharing the joy of adorable dogs. During the game, you will be fetching cards, collecting bones, and gathering food for your loveable dogs. You will rescue them from the shelter, train them on new tricks, and cherish their unique traits. The player who takes care of their beloved dogs best will score the most victory points and win the game! CONTENTS   122 Game cards60 Food cubes16 Dog Trick cards15 Rescue Shelter cards1 Watch Dog token1 Score Pad1 RulebookSPECIFICATIONS  2-4 Players5-minute setup30-minute PlaytimeAges 10+
$50.00
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LINDYHOP

Inspired by the 1920s swing dance, Lindyhop is a cooperative, trick taking game for two people. Players work together to dance their meeple down a track of music, trying collectively to hit the beat in the best places to score the most points. There are 5 suits, with 8 cards in a suit, and each suit includes 4 cards with special powers that will only activate at certain times in the music. Players will try to end their dance in time with the music and ideally throw in a big finish to score the bonus points. •    2 Players•    20 minutes•    Age 1O+ (box says 14+ tor international safety requirements)•    Designed in New ZealandComponents 51 cards card points tokens and lead token printed wooden playing piece instruction sheet 
$35.00
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LIARS DICE

The classic dice game of deception and bluffing! Players roll and conceal their dice, trying to one up each players bid while trying to detect their opponents deceptions! Comes with a handy travel bag so you can play on the go!   Contents 6 CupsDiceCarry BagRuleset
$25.00
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CAT CAPERS

What would you do if you were a cat for a day?Catching a rat, summoning the fire department, and sneaking into someone’s house may not be your idea of a good time-–and in the latter case may even constitute a felony…. unless you are playing Cat Capers! In this family-friendly board game you are a cat, your owner is away at work and the world (well, your block anyway) is your oyster. Unfortunately, a big dog named Rex and the other cats keep trying to prevent you from experiencing all the feline fun your neighbourhood has on offer.   Still, with careful allocation of your four paws and crafty use of special cards, you can be the one who emerges from this cat fight with the lion’s share of the points. 2-4 Players Ages: 8+ Average Game Time: 30mins
$25.00
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FLIPOLOGY

How many animals can you flip and find? Enter the magical Flipp Forest, where animals gather from all over the world. Most of them reward you with points when discovered but a few would rather be left alone! Your loyal dog is always keen to help you find new animals and your cat might come along for the adventure too, but only as an observer. There are two ways to explore the forst, but your adventure won't last long, so how many points can you score in the time you have? 2-8 players Age 8+ Average Game time: 10 or 30 minutes
$25.00
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ULTERIOR DESIGN

All's fair in love and decorJudges from Decor Rate magazine are headed to your area to find the most on-trend homes to feature in their publication. You always try to keep up with the latest home decorating trends so you are anticipating glory. It's time to throw yourself into decorating your home, influencing what is trending, and sneakily sabotaging your neighbours' homes. You'll have to keep your own combination of indoor plants, paintings, and lamps just right to impress the editor-judges, who can drop in any time. ​ Do this by adding one card, in an overlapping fashion, to your home, the trend area, or an opponent's home. Then top up your hand and draw an event card to see if there's a judge at your door! ​ The first player to earn the approval of three judges by collecting three awards will win this clever card game. ​ 2-6 players Age 8+ Average Game Time: 15 minutes
$25.00
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LPG WOODEN SKITTLE TOSS

The classic garden game! A popular pastime, play skittle toss on almost any surface, including grass and sand! The game features lightweight wooden pieces that players of all ages and strengths can easily pick up and play. Contents: 12x Pins1x Throwing Skittle
$50.00
1 in stock