FLUXX: SPONGEBOB FLUXX - SPECIALITY EDITION
You probably already know who lives in a pineapple under the sea, but now you can join the whole Bikini Bottom gang in an undersea version of Fluxx! You can steal Mr. Krab's Money or Squidward's Clarinet, give a Krabby Patty to Plankton you could even drive off in the Invisible Boatmobile!
So, if nautical nonsense be something you wish, you don't have to use your imaaaagination, just play Fluxx like a fish! Includes a collectible coin (and 7 bonus cards).
$52.00
4 in stock
YOU CAN'T SAY "UMM..." AFTER DARK (EXPANSION) (ADULTS ONLY)
Expansion for You Can't Say "Umm".
Adult content expansion pack for those with a rude sense of humour.
4-10 Players | 15 Mins | Ages 17+
Features: Team-Based Game
Theme: Expansion for Base-game, Party Game
Description:
Describe filthy things without…err…ah…hesitating.
Spice up your next game of "Umm" with 100 Word Cards that are not safe for whippersnappers.
Contents:
100 Word CardsCards only. You need the full game to play.
$25.00
0 in stock
EXPLODING KITTENS: RAGE MODE
A card game for people who are into kittens and explosions and hamster balls and sometimes clowns.
2-5 Players | 20 Mins | Ages 7+
Classic Exploding Kittens rules with a fresh mix of cards that encourage more aggressive and cut-throat gameplay. Everything you love about Exploding Kittens with new art and jokes by the Oatmeal and a horribly cute collectible toy. This new toy isn’t just a gimmick. It actually adds a “go-fish” mechanic that allows players to steal in new and exciting ways.
Perfect for people who love playing Exploding Kittens, Horrible Therapist and being inappropriate.
Contents:
1 Character56 Cards
$50.00
0 in stock
TRIAL BY TROLLEY
In Trial by Trolley, one player acts as the Trolley Operator and must choose where to send a murderous, out of control, trolley. Every other player at the table plays cards and argues in order to convince the operator to spare their lives and condemn everyone on the other track to a gruesome death-by-trolley.
Each round, one player will act as the trolley conductor. This person will be the judge, and will choose which track the trolley will murder.
Each other player is divided evenly among teams, and each player(s) will have a role for the round.
To begin, one player will draw 3 angelic tracks, choose one to play to the table, and then randomly reveal a 2nd angelic track from the deck to add to the track. Another player will draw 3 demonic tracks, and choose to add one to the opposing teams track, attempting to sabotage them, and spare their own tracks. Finally, player(s) will draw track modifiers to place on any track card on the table. They can play on their own tracks, to sway the judge, or they may play on their opponents, to further sway the judge into murdering their opponent's track.
The judge will ponder this conundrum, and eventually decide to murder one track. The track that was spared is the winner for the round!
Play continues for a number of rounds pre-determined by the number of players at the table.
Trial by Trolley is a game for 3-13 players, and plays in about 30-90 minutes.
$63.00
1 in stock
FLUXX: DOG FLUXX
Who's a good dog? Is it you? Yes? Well, we've got eleven of the very best doggos in Dog Fluxx! So, who's ready for Walkies? Your Human better bring a plastic bag, because Poop happens. Hey, check out this Really Nice Stick we found Outside! Ooh, a Ball! But watch out: those Scary Noises could be a Stranger at the Front Door!
Bark at it until it Goes Away! Oh, it's a Friend? Whatever you say, Bringer of Yums, you're the Best Person Ever!
$47.00
5 in stock
FLUXX: CAT FLUXX
Calling all cat lovers! You're sure to get the Zoomies over Cat Fluxx! We've herded nine Cats and their Human into this hilarious card game. In this version of Fluxx, your Cats will enjoy napping in a Sunbeam, playing with a Ball of Yarn, and squeezing into a Cardboard Box. But they may have to endure a Totally Empty Food Bowl or the dreaded Vacuum Cleaner! Meow is the time to get in on the feline fun!
It all begins with one basic rule: Draw one card, play one card. You start with a hand of three cards, add the card you drew to your hand, and then choose one card to play, following the directions written on your chosen card. As cards are drawn and played from the deck, the rules of the game change from how many cards are drawn, played, or even how many cards you can hold at the end of your turn.
$47.00
4 in stock
STREAKING KITTENS (EXPLODING KITTENS EXPANSION)
Must be played with an Exploding Kittens core game
The second expansion to the record-breaking game, Exploding Kittens
Family-friendly and easy to learn
Includes 15 cards (63.5 x 88.9 mm) and instructions that refresh the core game, adding a new level of strategy and hilarity
Each card features an illustration by Matt Inman of theoatmeal.com
Features the "Streaking Kitten" card which allows players to secretly hold an Exploding Kitten in their hand without exploding
$16.00
2 in stock
BARKING KITTENS (EXPLODING KITTENS EXPANSION)
This is the THIRD expansion of exploding kittens
This is not a standalone game—it requires a copy of Exploding Kittens to play.
Family-friendly and easy to learn.
Includes 20 cards and instructions that refresh the core game, adding a new level of strategy and hilarity.
Each card features illustrations by Matthew Inman of The Oatmeal.
Includes a pair of Barking Kittens cards that allow players to combine their hands to one's advantage and the other's disadvantage.
$38.00
1 in stock
FLUXX: HUNDRED ACRE WOOD FLUXX
Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game.
Hundred Acre Wood Fluxx brings Winnie-the-Pooh, Tigger, and the other friends of Christopher Robin to your table in the game of ever-changing rules. Will the Bees get suspicious when Winnie floats up on a Balloon? (Yes, of course!) Will Winnie get stuck in Rabbit's doorway again? (Yes, of course!) Will Eeyore find his tail? (Yes, of course!) Will Piglet catch a Heffalump or a Woozle? (No, you silly old bear, those don't exist!)
In keeping with the setting, this version of Fluxx includes special new rules designed to allow stuffed animal friends to join in the game!
$45.00
1 in stock
DONUT COP
As a donut loving cop in the Sprinkletown PD, you have two objectives: Stash Donuts & Catch Baddies from the streets.
Explore locations around Sprinkletown in search of Donuts & Baddies. Along the way, gather the equipment Cards needed to catch Baddies, use Action Cards to steal, attack & advance your game. Find Stash Cards to secure your donues. First player to reach the Total Donut Score, wins!PRODUCT INFOA fun strategic card game deliciously designed to be devoured by both adults & kids.
x1 Boxx1 Set of 126 Playing Cardsx5 Quickstart Cardsx1 Instructions Bookletx1 Card Index Booklet
$50.00
4 in stock
POETRY FOR NEANDERTHALS
Poetry for Neanderthals is a family-friendly party game similar to Taboo where players earn points by getting their teammates to guess words and phrases. The catch is that the "Neanderthal Poets" are only allowed to use single syllable words. If they use any words with more than one syllable, the other team gets to bop them with a 2-foot inflatable club. The team with the most points wins!
Family-friendly
5 minutes to learn, 15 minutes to play
Players 2+
Includes instruction manual, 200 cards, 1 sand timer, 2 game boards, Grok's poetry journal cards, and 1 inflatable club
Hilarious illustrations by Matthew Inman of The Oatmeal
Cards are double-sided totaling 400 clues for maximum re-playability
$55.00
1 in stock
MAGICAL ATHLETE
Pit a cast of crazy characters against each other in a madcap race to the finish.
2-6 Players | 30 Mins | Ages 6+
Features: Open Drafting, Race, Roll / Spin and Move, Variable Player Powers
Theme: Fantasy, Racing, Sports
Description:
Magical Athlete is a chaotic racing game where anything can happen.
Recruit a team of absurd racers—Centaur, Egg, Rocket Scientist—then just roll your die and move that many spaces. Except each racer has a deeply unfair, game breaking power.
It’s fast, dumb, and without a doubt, the only game where you can race a baby versus a banana.
Contents:
1 Double-sided Racetrack36 Racers36 Racer Cards6 Dice4 Gold 1st Place Trophies4 Silver 2nd Place Rosettes9 Bronze 3 Point Stars16 Bronze 1 Point Stars1 Rulebook
$63.00
0 in stock
BAD INTERVIEWS BY FUNEMPLOYED
Players will fake it 'til they make it with the Bad Interviews by Funemployed adult party game. Each round, the Manager presents the job to earn. The rest of the players are Applicants that build a resume using Qualification Cards. They take turns making their pitch, hilariously explaining each ridiculous card. Then, the Manager hits them with a trick question. The Manager's favorite gets the job. Earn the most jobs and win the game!
Bad Interviews by Funemployed is a hysterical card game for adults where lying and BSing will definitely get players the job.
Each round, there is a Manager and the rest are Applicants. The Applicants have a hand of Qualification Cards that they must explain in their interview.
The Manager then picks a card to use as a trick question. 'So, how would having a Cold Black Heart help a News Anchor in their job?' Applicants must quickly think on their feet to answer!
Laugh-out-loud funny, it includes surprising (and ridiculous!) Job and Qualification cards, making it a great adult game for game night.
Fail up the corporate ladder with this adult card game that is definitely not safe for work, perfect for college dorms and adult birthday parties.
$35.00
2 in stock
AROUND THE WORLD FLUXX
Fluxx is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
At the start of the game, each player holds three cards and on a turn a player draws one card, then plays one card. By playing cards, you can put new rules into play that change numerous aspects of the game: how many cards to draw or play, how many cards you can hold in hand or keep on the table in front of you, and (most importantly) how to win the game.
Around the World Fluxx uses the basic gameplay of Fluxx, but now you're on visiting famous landmarks around the globe. Discover man-made wonders across all seven continents, from Stonehenge to the Taj Mahal, including the Galápagos Islands, Panama Canal, Angkor Wat, and the Statue of Liberty.
Around the World Fluxx offers a bonus mini-timeline game and can be combined with Across America Fluxx for double the bucket list fun!
$45.00
2 in stock
CARDS AGAINST HUMANITY: HIDDEN GEMS BUNDLE (EXPANSION)
The Hidden Gems Bundle is an expansion pack to Cards Against Humanity.
Contains six different themed packs and 10 all-new cards.
Contents: 190 cards total (150 White cards + 40 Black Cards).
$55.00
0 in stock
CARDS AGAINST HUMANITY: ABSURD BOX (EXPANSION)
The all-new Absurd Box contains 300 mind-bending cards that came to us after taking peyote and wandering the desert.
This one's pretty weird.This is an expansion. Requires the main game.You have nothing to lose but your chains!
Features
A great new expansion to the base game. Refreshes it for more plays!An expansion unlike the others. This one is not for the faint of heart.300 brand-new cards to mix into your game.Benefits
$55.00
0 in stock
CARDS AGAINST HUMANITY: RED BOX (EXPANSION)
The Red Box contains 300 cards you can add to your deck of Cards Against Humanity, making it a better bludgeoning weapon against home invaders.
Contains exactly the same cards that used to be in the First, Second, and Third Expansions.
300 more cards: 230 white and 70 black.
This is an expansion. Requires Cards Against Humanity.
Don’t you guys miss Barack Obama?
$55.00
0 in stock
CARDS AGAINST HUMANITY: BLUE BOX (EXPANSION)
The Blue Box contains 300 cards you can add to your deck of Cards Against Humanity, allowing you to eat whatever you want without gaining any weight.
Contains exactly the same cards that used to be in the Fourth, Fifth, and Sixth Expansions.
300 more cards: 220 white and 80 black.
This is an expansion. Requires Cards Against Humanity.
Voted against the war in Iraq.
$55.00
0 in stock
LET'S HIT EACH OTHER WITH FAKE SWORDS
The hook of the party game Let's Hit Each Other with Fake Swords is that...you get to hit each other with fake swords. Why you're doing that is to claim action cards. Collect three cards of a color, and you have a set; collect three sets before anyone else, and you win.
Each round, the fight boss divides cards into piles, then after a countdown of 3-2-1, everyone points to the pile they want. If no one else has pointed at your pile, take that pile and place those cards (or card) in front of you. If no one points at a pile, discard that pile. If multiple people point at a pile (or multiple piles have multiple people pointing at them), the fight boss chooses which two people pointing at the same pile will fight, and those players then try to hit one another with fake swords — but they must follow all of the rules on the cards over which they are fighting. Maybe you have to stand on one leg or wield the sword without bending your elbow or keep a running count of the things the fighters hit...or maybe you have to do all three of those things!
If the fight boss sees a fighter violate a rule — such as disobeying a card or hitting an opponent on the head or arm — the other fighter wins. If a fighter hits their opponent on the chest or back (or meets the victory condition on a card), they claim all of the cards in that pile. Everyone else who was pointing at the same pile as someone else gets nothing.
$60.00
1 in stock
YOU CAN'T SAY "UMM..."
Card game for families, adults, and friends that folds loads of challenges. Discover strange and hilarious word cards in this party games like "Wobbly Hamster."
Compete with the other team in "That Rings a Bell," where every mistake leads to a ding of the board game bell. Perfect for game night, this ultimate party game offers crazy card combos and entertaining challenges, keeping everyone on their toes.
Don't Say "Umm" is easy to learn and offers endless fun with twists, turns, and unexpected surprises.
$49.00
2 in stock