FLICK'EM UP

A gunslinger of your talent never misses his mark. A good thing, too. You've only got one bullet left, but that's all you need to end Ol' Cooper's reign of terror once and for all.


Welcome to the exciting world of Flick 'em Up! - a game whose immersive scenarios and exceptional components will transform your kitchen table into a rugged, ruthless town of the wild west. Load your Colt, take cover, and return fire. You're a darn fool if you think your enemies are about to show you any mercy.


Whether you choose to terrorize the countryside with the likes of the Cooper Clan or stand by the Sheriff as he enforces the law and defends the innocent, Flick 'em Up! offers an exciting journey through the wild west that you won't soon forget!


2-10 players
Ages 7 to adult
30 minutes playing time

$125.00
0 in stock
Out of stock Enquire

Related Products

SMALL WORLD: SKY ISLANDS

  In Small World – Sky Islands , the newest expansion for Small World , new lands are floating closer, but the world remains too small—and that’s not going away with the new board featuring the floating Sky Islands. Each island completely conquered by a single race will earn additional coinsfor that race, but accessing the Sky Islands is not easy. To help the players in their conquests, this expansion also features an assortment of new and zany races and special powers, such as the Scavengers or the impressive Storm Giants.
$65.00
1 in stock

BEFORE THERE WERE STARS

Since ancient times, the twinkling of the heavens inspired people across the globe to create stories that answered the most important of questions: "Who are we… and how did it all begin?" Open this box, and join the storytellers of old. Before There Were Stars... is a storytelling game in which each player tells the mythic creation story of "their people". Inspired by constellation cards, players craft tales about the creation of the world, the origins of civilization, the rise of a great hero, and the end of days. This "feel-good" game lets you appreciate the boundless imagination in all of us and awards points for the best story moments — allowing everyone to shine regardless of their skill as a storyteller. Playing this game is a breath of fresh air that never repeats itself, except in the fun and warmth of emotion it brings to your table.
$75.00
1 in stock

SMASH UP: MARVEL

The "shufflebuilding" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more bases than your opponents! Each faction involves a different gaming mechanism, and each combination of factions brings a different gaming experience.   In Smash Up: Marvel, players smash up two groups of Marvel characters, such as the vigilant members of The Ultimates or the criminal masterminds HYDRA, to take over bases and score the most victory points. Mix and match the different decks of heroes and villains to see which combinations can best defeat the others! This game allows for fans to create stories that have never existed in the Marvel universe. What combo will you choose?
$65.00
1 in stock

CASTLES OF MAD KING LUDWIG: SECRETS EXPANSION

What secrets are lurking in the shadows of King Ludwig's castle? Dozens of hidden swans are scattered throughout thirty new rooms in Castles of Mad King Ludwig: Secrets. Ludwig is particularly fond of these swans, which provide both much-needed cash at any time or can be collected for big bonuses at the end of the game. Surrounding and protecting your castle are new moats, making every room inside it even more valuable. The King has come up with more favors, including one for creating courtyards. Finally, secret passages enhance connections and muffle sound from activity rooms.    Castles of Mad King Ludwig: Secrets is an expansion for Castles of Mad King Ludwig that will help you build even more amazing, crazy castles than ever before!
$50.00
1 in stock

TICKET TO RIDE: GERMANY

Turn of the century Germany... Through a fine autumn rain, a plume of smoke announces the arrival of the 4:15 train from Nuremberg in the Munich Central Station. The din of the massive engine grows more intense, culminating with a prolonged hiss as the locomotive halts at the platform, steam erupting in every direction. Already, porters in livery are rushing to unload baggage as passengers step from their cars. On the opposite platform, an operator pulls the cord for a three-chime whistle and another train begins chugging toward its next destination: Berlin, capital of the German empire. Build your empire across 19th century Germany in Ticket to Ride: Germany!
$95.00
1 in stock

DARWINS JOURNEY

When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
$130.00
3 in stock

AZUL

As A Tile Laying Artist, Azul Invites You To Embellish The Walls Of The Royal Palace Of Evora. Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was overwhelmed by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. 2-4 playersAges 8 to adult30-45 miutes playing time
$85.00
2 in stock

KEY FLOW

The great river Key Flow passes through the new Key Lands, carrying ships laden with resources for building and trade. Along the riverside, buildings are built, boats are moored in docks, and animals graze in the fields. Players build communities alongside this river, and send workers (known as "keyples") to work in both their own and their neighbors' businesses, enabling their economy to develop and flourish. Key Flow is a card-driven game based on many of the ideas contained in the award-winning game Keyflower. The game flows quickly over four game rounds (seasons), allowing players to develop their own unique village, with many ways to score points for their buildings, animals, keyples, resources and other items. Key Flow is played over four seasons (rounds). Each season, players are dealt a number of cards. They then choose one of their cards and pass the remaining cards to the player on their left or right — depending on the season — until all the cards have been chosen. All scoring takes place at the end of winter. Points are scored from the village cards in various ways, through upgrading buildings, and from gathering gold. The player who scores the most points wins.
$100.00
1 in stock

PANDEMIC: RISING TIDE

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory. 2-5 playersAges 8 to adult45 minutes playing time
$95.00
1 in stock