SPIRIT ISLAND

Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with a healthy dose of fear and reverence. However, now, the island has been “discovered” by invaders from a far-off land. These would-be colonists are taking over the land and upsetting the natural balance, destroying the presence of Spirits as they go. As Spirits, you must grow in power and work together to drive the invaders from your island… before it’s too late!


1-4 players
2 hours playing time
Ages 12 to adult

$185.00
2 in stock

Related Products

FINAL GIRL: TERROR FROM THE GRAVE VIGNETTE EXPANSION

PLEASE NOTE: THIS IS NOT A STANDALONE GAME. YOU MUST HAVE THE FINAL GIRL CORE BOX AND A FEATURE FILM EXPANSION BOX TO PLAY!Final Girl Vignette Some of you've dealt with the birds, now what will you do with the Zombies. Find out in this all-new Vignette Film box that can be played in combination with ANY location! Zombies in Space anyone? Zombies in the Arctic? No, not the poor people of Maple Lane, haven't they been through enough?!?!?! The Vignette requires both the Core Box and one of the Feature Film Boxes to play the game. The Vignette provides the unique Killer and one Final Girl, and the Feature Film Box provides the Location.
$28.00
2 in stock

APOLLO XIII

Can you save the mission and return home safely? NASA's 1970 Apollo XIII mission has captured imaginations for decades due to its unbelievable dangers... and even more unbelievable triumphs. Against incredible odds, engineers at NASA overcame disasters of every kind to bring the entire Apollo XIII crew back to Earth safely. Apollo XIII tells the whole story of the mission through a "card driven" system, which traces the story and features all of the disasters that plagued the mission. The players will need to manage these events if they hope to ensure the survival of the crew and return them to Earth safely. Apollo XIII is a cooperative game. Your group must coordinate their actions, or you will not finish the mission. But, there is also an optional "Competitive Mode" game at the end of these rules, if you want an extra challenge! 2-5 players Ages 10 to adult 60 minutes playing time
$80.00
1 in stock

DICE THRONE: MARVEL X-MEN BOX 2 (CYCLOPS, JEAN GREY, ROGUE, GAMBIT)

In Marvel Dice Throne: X-Men Box 2, you become one of Marvel's iconic X-Men, including Cyclops, Gambit, Rogue, and Jean Grey. Every Marvel Dice Throne hero is painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are some of our most innovative and exciting heroes yet! Marvel Dice Throne: X-Men is a heart-pumping, fast-playing game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all. Attack your opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards with an extensive range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). All heroes are compatible with the entire Dice Throne ecosystem, and features a deluxe, highly functional, Battle Chest storage system, with a beautiful set of custom swirl dice for each hero!
$110.00
1 in stock

UNMATCHED MARVEL REDEMPTION ROW

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.Unmatched: Redemption Row features three characters from the Marvel comics universe: Luke Cage, Ghost Rider, and Moon Knight.
$105.00
1 in stock

CODENAMES: MARVEL

Codenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange. Opposing teams, S.H.I.E.L.D. and Hydra, compete to be the first to identify all of their team’s ‘field agents’ from 25 Code cards displayed in a 5x5 grid. Code cards contain pictures on one side and words on the other. In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team. Spymasters take turns giving one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
$45.00
5 in stock

DICE THRONE: SEASON 1 REROLLED: MONK V PALADIN BOX 2

A heart-pumping, fast-playing game of skilled card play and dice manipulation. The game is played over a series of rounds where you will be rolling your hero's dice up to 3 times. You will use the combination of dice symbols or numbers to activate your hero's abilities to attack your opponent(s). Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities. It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's). All heroes are compatible with any heroes from any other season of Dice Throne Each hero has their own beautiful set of custom dice Use upgrade cards to improve your hero's abilities as the game progresses Play action cards strategically to manipulate dice and surprise your foe
$65.00
1 in stock

COURT OF THE DEAD: MOURNER'S CALL

Everyone is already dead in the Underworld. It's time to join the factions of Bone, Flesh and Spirit as they work to achieve the goal of the Underworld: to gather enough forces to take on the celestials of Heaven and Hell to end their ceaseless war. If the players work diplomatically in Court of the Dead: Mourners Call to maintain a balance, they can ensure the Underworld survives long enough for them to also complete their collective and hidden individual objectives. The player who best contributes to these goals will earn Death's favor and a place among the elite of the Underworld. You are a Mourner — an allegiant of Death — dedicated to realizing his noble ambition to end the celestial war and restore balance to the universe. However, Death's purpose includes your own ulterior motives. You and your fellow Mourners must unite and rise, or fall together. But only one Mourner will achieve their particular vision of the Underworld united. Your task will not be easy. While the Underworld is united in its purpose, it is divided in its strategy to achieve that aim. There are three factions in the Land of the Dead: Bone, Flesh, Spirit. Each is a unique path to rise up against Heaven and Hell. You will need to strategically manipulate your influence within these factions, their strongholds and guilds, and within the Court of the Dead if you wish to achieve your ends. But beware: The power within mortal souls — known as Etherea — is a perilous substance. Use it carelessly, and you risk invoking the Dreadsgrip - a destructive force within every Mourner that consumes all it touches, including its former master. Failing to satiate the celestials’ war need, or triggering the Dreadsgrip, has dire consequences for all Mourners. Are you strong enough to achieve your own ambitions and be the champion for the uniting force for which all Mourners Call?
$185.00
1 in stock

MINERVA

The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policies. The players are one of these managers, in charge of one of the Roman cities, all aiming to become a prosperous and important city, like Rome, the glorious capital. Only the player who develops his city best, will earn the favour of the goddess Minerva and win the game. The player who has the most Victory Points (VP) at the end of the game wins. In order to gain VPs, the players will build military facilities to earn military fame, develop cultural facilities to assist cultural activities, and construct temples and layout the city so that it is worthy of its temples. But all of this requires resources and gold. And only building impressive buildings won't get anyone far without any inhabitants. The players will have to build living quarters so that the other buildings can have an effect. 1-4 playersAges 10 to adult60-90 minutes
$95.00
1 in stock

BETRAYAL AT HOUSE ON THE HILL - THIRD EDITION

The House on the Hill still sits abandoned, and fearless group of explorers has been drawn to the house to discover its dark secrets. Immerse yourself in the narrative gameplay as you take on the role of one of those explorers. The Betrayal at House on the Hill 3rd Edition cooperative board game includes 50 chilling haunts and dozens of danger-filled rooms that will terrify even the strongest among you. At first you'll work together, but beware…one explorer will betray the others and then the haunt begins. This edition of the popular haunted house traitor game features content and gaming elements that help new players jump right in. So gather friends for a game night of monsters, miniatures, and modular board pieces in this immersive, story-driven hidden traitor game for 3-6 players, ages 12 and up. Features: Exciting 3rd Edition - This edition of the Betrayal at the House on the Hill game is rich with horror-based content, gaming elements, and characters not seen in previous versionsHaunted House Traitor Game - Players must work together to survive the nightmare…but beware! The house turns one player against the others in this cooperative strategy gameGreat for New Players - This 3rd Edition of the game features artwork, rule books, trackers, and cards that will help new players navigate the game and jump right inModular Board Pieces - The Betrayal at House on the Hill tabletop game features 50 blood-curdling scenarios. Each trip to the house promises fresh horrors and a new story is created every time you playMiniatures Board Game - The game includes 6 finely detailed character figures, each with a removable colored disc, and features 12 diverse characters not seen in previous editionsIncludes: Traitor's TomeSecrets of Survival Haunt Books6 double-sided character boards6 finely detailed character figures6 character figure bases30 clips8 dice74 game cards5 scenario cardsMonster reference cardTraitor reference card6 Player reference cards3 starting tiles42 single room tilesNumber track and pointer114 cardboard tokensRulebook
$115.00
2 in stock