STAR WARS LEGION: GENERAL VEERS

General Veers, the first new commander for the Imperial forces, is coming soon to Star Wars: Legion. Within the General Veers Commander Expansion, you’ll find all the materials that you need to add General Veers to your army as a commander—leading an army on his own or standing side-by-side with another Imperial commander, such as Darth Vader. This expansion pack offers an unpainted General Veers miniature and his three personal command cards, as well as a unit card for General Veers and an assortment of upgrade cards that you can use to equip your units for battle in even the most hostile environments.


Key Selling Points


- A Commander Expansion for Star Wars: Legion


- Introduce General Veers as a commander for your Imperial armies


- Includes three of Veers’s personal command cards to shape your strategies throughout the battle


- An assortment of upgrade cards gives players room to shape their armies however they choose


- Contains one unpainted, easily assembled General Veers

$38.00
4 in stock

Related Products

STAR WARS LEGION: BLACK SUN ENFORCERS

Reinforcements arrive to help the notorious Black Sun syndicate spread its influence across the galaxy in this expansion for Star Wars: Legion! Operating out of its fortress on Mustafar, the Black Sun makes ample use of criminal elements willing to take on any task for the right price. This expansion invites players to hire an additional six Black Sun Enforcers that they can add to their Imperial, Separatist or Shadow Collective forces as a corps unit. Additionally, they will also find a Black Sun Vigo miniature that can lead this unit or act as a commander for the entire force. Finally, three command cards give these mercenaries their own playstyle while eight upgrade cards give players the chance to customize their units with additional weapons, gear, and more!
$70.00
4 in stock

AIR: KHORNE RED

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.  
$13.00
8+ in stock

WORLD EATERS: JAKHALS

Key Features Savage stimm-charged human Troops for your World Eaters army Builds 10 Jakhals with a vicious variety of chainblades, including a hulking Dishonoured warrior Flood enemy lines with dangerous but disposable cultists of the Blood God Jakhals are chosen from the strongest, most savage, and bloodthirstiest followers of the World Eaters. Though merely human, these elite cultists seek to emulate the frenzied purity of their gore-crazed masters in any way they can, and dive into combat with wild abandon. Each Jakhal goes to battle strapped with a tank of chemical stimms and tainted blood, which drives them into an unstoppable fury of hacking and slashing with their chain weapons as they strive to earn the favour of their bloody lords. This multipart plastic kit builds 10 Jakhals – human cultists sworn to the service of the World Eaters. Each model is equipped with paired chainblades and a holstered autopistol, and carries a container of sinister chemicals on their back. One of these warriors is a hulking Dishonoured, bigger and more powerful than their comrades, who can instead be armed with a spiked skullsmasher mace. The kit includes components to arm one Jakhal with a two-handed mauler chainblade, equip another with a skull-strung Jakhal icon, and build a Jakhal Pack Leader with a grisly trophy rack. You'll also find loads of cosmetic build options for both Jakhals and Dishonoured, including a variety of interchangeable heads, weapons, and arms to mix things up across your whole army. This kit comprises 96 plastic components, and is supplied with a Citadel 40mm Round Base and 10x Citadel 28.5mm Round Bases. Also included is a World Eaters Transfer Sheet, with 200 transfers featuring Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$96.00
1 in stock

ORKS: KILL RIG / HUNTA RIG

Key Features A combination weapon platform and transport pulled by a giant squig A Heavy Support choice for Ork armies Can alternatively be built as a Hunta Rig Few sounds are as terrifying as the cacophony of hollering, clattering, and stomping that heralds the arrival of an Ork Kill Rig. Packed with savage Orks and pulled by a colossal tramplasquig, these ramshackle constructions are mobile death platforms, outfitted with all manner of weapons. From atop the wurrtower at the back of the rig, a Wurrboy can survey the battlefield, firing out powerful bolts of psychic energy at Ork and enemy alike. Alongside this psychic amplifier, the Kill Rig also carries a crew, including a driver, gunners, and Butcha Boyz, and is outfitted with a 'eavy lobba and stikka kannon for maximum destruction. This rickety war platform is the perfect centrepiece for any Ork Waaagh! thanks to the many powerful melee and ranged weapons it lets you bring to bear. It also makes an ideal transport for units of Beast Snagga Boyz and an excellent mobile command post for a Wurrboy. _____ When the Beast Snagga Orks go to war, their hordes rarely arrive without the support of at least a few Hunta Rigs. These amalgamations of scrap are covered with brutish weapons such as a stikka kannon and an ’eavy lobba. They are dragged into battle by a gigantic tramplasquig, while whole mobs of Beast Snagga Boyz hang on for dear life, hollering and chanting as their thunderous steed pulls them into the midst of battle. This combination of transport and weapons platform is the perfect addition to an Ork Waaagh! Able to carry a mob of Beast Snagga Boyz and equipped with an ’eavy lobba, stikka kannon, and saw blades, the Hunta Rig is a powerful war machine even before consider its troop capacity. _____ This multipart plastic kit comprises of 111 pieces, allowing you to build one Hunta Rig and one Wurrboy. The rig's multiple weapon emplacements can be modelled in a variety of locations, while the butcha boyz on the rig, designed to be situated over the wheels, can be placed in various locations of your choosing. The kit also comes with a 170mm Citadel Oval base and a 32mm Citadel Round base. Alternatively, this kit can be built as a Killa Rig with a Wurrtower. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$240.00
1 in stock

VOID KING (PB)

Key Features A Rogue Traders novel A trio of powerful dynasties are tasked with finding a safe route through the Great Rift Written by Marc Collins A Rogue Traders Novel As the Indomitus Crusade begins, Roboute Guilliman tasks the Davamir Compact to find a route across the Great Rift. READ IT BECAUSE Witness the deadly politics and incredible wealth of the Imperium's privateers, as three powerful rogue trader dynasties put their considerable assets to work for the greatest crusade in millennia. THE STORY Proud Lamertine. Fierce Helvintr. Cunning Radrexxus. Since the halcyon days of the Great Crusade, these noble rogue trader dynasties have plied the void in the Emperor’s name, answering to whomsoever sits as the king of the Davamir Compact. There has been profit and adventure and abundance in these times… Yet now the galaxy is changed, divided by the birth of the Great Rift. As plans are drawn up for the most immense crusade imaginable, the Emperor’s reborn son demands that the Compact seek a way across the Rift. When tragedy and betrayal threaten all their endeavours, it is the Lamertine heir, Erastus, who must rise to the fore – to guide the disparate forces of the Davamir Compact in service to their sacred mission, to avenge the wounds done to them by hidden hands, and to reveal the darkest secrets threatening the Imperium’s dreams of unity… Written by Marc Collins.
$25.00
1 in stock

CITIES OF SIGMAR: IRONWELD GREAT CANNON

Key Features A fiery, acid-spitting artillery beast for your Seraphon army Builds one Spawn of Chotec, with a trio of Sun Acolyte handlers Plenty of cosmetic options for both salamanders and skinks The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable of belching flammable acid in viscous globs or deadly streams of liquid flame – victims who survive this fiery burst soon find themselves horrifically digested alive by the caustic juices that remain. This multipart plastic kit builds a Spawn of Chotec accompanied by three Sun Acolytes – an acid-spitting beast and its skink tamers. Coated in scales and fins with Old One technology visibly implanted in its skull, the Spawn of Chotec is a striking creature – and the kit includes cosmetic options to make each one into a unique beast. You'll find two different necks, two different head-fins, and two heads with open or closed jaws. Each of the Sun Acolytes has a distinctive crest resembling the sunburst of Chotec – two carry pronged celestite goads and pouches of aqthracite crystal, with interchangeable heads and crests, while the third carries a sacred staff with a choice of two holy icons. This kit comprises 43 plastic components, and comes with a Citadel 90x52mm Oval Base and three Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$96.00
1 in stock

NECROMUNDA: ORLOCK OUTRIDER QUADS

Key Features Add speed to your Orlock gang with two Outrider Quads Outrace opponents with serious firepower on all-terrain chassis Customise your ride with a choice of heavy weapons, heads, and stowage Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serious firepower into a swift (and impressively loud) frame, offering support to the House of Iron whenever and wherever it’s needed. They also act as workhorses for the gang, toting the heavy equipment required for long treks across Necromunda's deadly trade routes. This multipart plastic kit allows you to add Outrider Quads to your Orlock gang. This set of two miniatures offers equipment options and cosmetic components to help you build distinctive bike-riding gangers, and includes: - 8x Orlock heads in four designs, wearing goggles and respirators suited to the ash wastes - 4x heavy weapons, allowing you to choose between harpoon launchers and heavy bolters - Driver arm options, including one holding a bolt pistol - A variety of stowage for the quad’s frame This set comprises 94 plastic components and is supplied with 2x 90x52.5mm Oval Bases (not pictured). These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Basic rules and a basic weapon list for the Outrider Quads is included in the Necromunda: Ash Wastes construction booklet.
$80.00
2 in stock

CITIES OF SIGMAR: FREEGUILD CAVALIER MARSHAL

Key Features A mounted hero to lead the charge in your Cities of Sigmar army Equipped for the front lines, with a sword, shield, and dragoon pistol Rides alongside Freeguild Cavaliers or offers mobile leadership to foot troops Freeguild Cavalier-Marshals command their Free City's forces from horseback, and are nigh-unstoppable on the charge. They galloping hard into the enemy, seeking the perfect moment to collapse their battleline in a single decisive attack. Though they often carry the weight of a Dawnbringer Crusade upon their shoulders, these Marshals are inspiring champions who are well used to leading by example. This multipart plastic kit builds a Freeguild Cavalier-Marshal, a knightly leader mounted on a sturdy warhorse. The Cavalier-Marshal cuts a dramatic figure in finely detailed plate armour, wielding a master-forged longsword with cape and pennant billowing in the wind. Their powerful warhorse is similarly armoured, and carries packs of supplies and spare weapons for a long campaign – including a holstered dragoon pistol. The Cavalier-Marshal comes with a choice of two heads – one helmeted, one left bare – and can also carry a shield attached to their other arm. This kit comprises 27 plastic components, and comes with a Citadel 75x42mm Oval Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$105.00
2 in stock

AELDARI: ELDRAD ULTHRAN

Eldrad Ulthran was once chief amongst the Farseers of Ulthwé. Eldrad has lived for over ten thousand years, and has successfully guided his people along the twisting paths of fate since the Fall, and throughout the rise of the Imperium. Time and time again, Eldrad has averted disaster for not only his former craftworld, but the entire Aeldari race, committing acts of heroism hidden within severed strands of fate, regularly offering sage wisdom and tactical aid to those who fight against the overwhelming forces of Chaos that beset the galaxy. This multi-part plastic kit contains the components necessary to assemble Eldrad Ulthran. Standing tall, wielding a beautifully-jeweled witchblade and the Staff of Ulthamar, he wears impressively elaborate armour reflecting his status as high Farseer. Patterns of psycho-receptive wraithbone runes are secreted about the model – Eldrad is said to have devised over a dozen distinct runes. Even his billowing cloak is inscribed with runes, demonstrating his psychic might – as a backup, should his psychic abilities fail, he carries a shuriken pistol also. This kit comes as 13 components, and is supplied with a Citadel 32mm Round base.
$56.00
1 in stock