BLOOD BOWL: KHORNE TEAM PITCH & DUGOUTS

The Khorne team's home pitch doubles as both a place to play Blood Bowl and a place to worship Khorne – some say the two go hand in hand so well that there is no practical difference. Over time the horror of this skull-strewn gridiron becomes blessed by Khorne and blood rains from the sky.


 


Both sides of this board depict a Khorne team home pitch, giant brass symbols of Khorne surrounded by thousands of skulls. As violence breaks out during games of Blood Bowl, Khorne calls blood to rain from the sky, transforming the pitch into a slippery, blood-slick mess, which is represented on the reverse of the board.


 


The dugouts feature skull-packed and bloody sides, and they have the usual Reserves, Knocked Out and Casualty boxes, plus Score, Turn, and Re-roll trackers. Rules for representing the particular features of both sides of the pitch are also included in this set.

$83.00
0 in stock
Out of stock Enquire

Related Products

STAR WARS: SHATTERPOINT - WE ARE BRAVE: SQUAD PACK

An iconic Queen of Naboo and her entourage enter Star Wars: Shatterpoint in this pack! Committed to public service from a young age, Padme Amidala fights for her people on the floor of the Galactic Senate to the streets of Theed and beyond. She is joined by her courageous handmaidens, including her decoy Sabe who often protects Amidala by impersonating her. In addition to a full squad of four miniatures–Queen Padme Amidala as a Primary Unit, Sabe as a Secondary Unit, and two Naboo Royal Handmaidens as a Supporting Unit–that can be fielded together or alongside other Star Wars: Shatterpoint miniatures, this pack also includes the unit, stance, and order cards to get these characters into the fight.Hover to zoom | Click to enlargeSTAR WARS: SHATTERPOINT - WE ARE BRAVE: SQUAD PACK
$95.00
6 in stock

STAR WARS LEGION: INFERNO SQUAD

Tasked with protecting the secrets of the Empire by silencing any who would reveal them, Inferno Squad is a special forces unit led by the brilliant command Iden Versio. Among the elite ranks of the Imperial special forces, Inferno Squad is particularly notorious for its unconventional tactics, but its efficacy is undeniable.  This expansion adds seven finely detailed, unpainted Imperial Special Forces miniatures to your collection—enough for two distinct units—along with seven upgrade cards that invite you to kit them out for battle. In addition to the standard Special Forces troopers, you can also assembe Inferno Squad members Gideon Hask and Del Meeko miniatures with or without their signature helmets.
$75.00
2 in stock

SHATTERED DOMINION 40 & 65MM ROUND BASES

Designed to match and complement the Realm of Battle: Shattered Dominion gameboard, these awesome, highly detailed plastic bases are ideal for the smaller monsters in your Warhammer Age of Sigmar collection. You’ll receive 20 40mm Round bases and 6 65mm Round bases, with 8 pieces of rubble to add as you please – these moulded bases will help you achieve a stunning look for your miniatures!
$60.00
1 in stock

SYLVANETH: BELTHANOS, FIRST THORN OF KURNOTH

Belthanos leads the eternal hunt that keeps his master Kurnoth’s spirit in bloom. Cloaked in leaves and riding atop a Carnelian Greatspite made of pure life magic, he chases down those who would harm Ghyran so that his howling followers might rip them apart. This multipart plastic kit builds one Belthanos, First Thorn of Kurnoth, for use in Sylvaneth armies in games of Warhammer Age of Sigmar. Belthanos is posed wielding his fearsome Kurnoth Glaive, riding his monstrous Carnelian Greatspite mount, and blowing on his Kurnothi War-horn, summoning the hosts of the Sylvaneth to war. Calling the Unending hunt, Belthanos's song reverberates around the battlefield as he leads his allies in reclaiming and cleansing the Mortal Realms. This kit contains 50 plastic components, and comes with a Citadel 150mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$196.00
1 in stock

WARHAMMER 40,000: CORE BOOK (10TH EDITION)

Key Features The definitive guide to games of Warhammer 40,000, including Core Rules and Combat Patrol missions Everything you need to know to collect, build, paint, and play with Citadel miniatures Explore the grim darkness of the far future through immersive lore, stunning illustrations and photography In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
$120.00
1 in stock

AIR: BANEBLADE BROWN

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.  
$13.00
8+ in stock

MALIFAUX: TEN THUNDERS: DEVOTED STUDENTS

Malifaux models are  32mm 'heroic' scale miniature made of high-quality plastic. Will require some preparation and assembly.   Faction: Ten Thunders   Keyword: Monk   Contents:   Low River Monks x3 Wondering River Monks x3
$65.00
3 in stock

COMBAT PATROL: CHAOS SPACE MARINES

Key Features A cruel warband of Chaos Space Marines, ideal for starting or expanding an army A Combat Patrol-sized force in a box Contains 19 multipart plastic miniatures For ten thousand years, the Chaos Space Marines have waged near-constant war on the galaxy that cast them out. Once the defenders of humanity, the Heretic Astartes have pledged themselves to the Dark Gods. Led by maniacal leaders such as the fanatical Dark Apostle, bitter warbands of Chaos Space Marines roam the battlefield, armed with an array of vicious weapons. Barricades and defenders alike are torn asunder by the devastating heavy armaments wielded by Havocs – and the frenzied swipes of a lumbering Helbrute. Reap a bloody harvest for the Ruinous Powers with Combat Patrol: Chaos Space Marines! This boxed set provides you with all the units you need to start your collection or reinforce an existing army. The contents of this set have been specifically chosen to provide you with a Chaos Space Marines force ideal for Combat Patrol-sized games – approximately 25 Power Level's worth of models, which can be built in a variety of ways – and you will also save you money compared to buying the contents individually. This set includes the following multipart plastic models:– 1x Dark Apostle– 2x Dark Disciples– 1x Helbrute– 5x Havocs– 10x Chaos Space Marines All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$270.00
1 in stock

LAYER: PINK HORROR

Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of layer paint.
$7.00
7 in stock