TINY TERRA: CRYSTAL XENOS - 40MM x5

All highly quality detailed Printed resin Bases fully compatible with our Magnetised Movement trays 


Size Options;


40mm (5 pack)


Tiny Terra Scenery obtains Commercial rights to sell Physical copies of Thematic Bases designed by Txarli Factory

$20.00
0 in stock
Out of stock Enquire

Related Products

TYRANIDS: PSYCHOPHAGE

A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
$105.00
3 in stock

WARHAMMER AGE OF SIGMAR - REALMSCAPE OBJECTIVE SET

Key Features Six beautifully detailed objectives for your battlefields Represent a settlement of the Dawnbringer Crusades in various states of disrepair Can be used in any games of Warhammer Age of Sigmar Many of the Dawnbringer Crusades survived to establish new outposts for the forces of Order, with some eventually growing into settlements in their own right. Others, however, were soon overrun by the rampaging forces of Destruction, and so the realm of Ghur is littered with the ruined, forgotten remnants of a once-hopeful expedition. Future crusades sometimes come across these ruins and skirmish over the remains, seeking answers to the demise of their forebears or perhaps just hoping to recover their lost possessions. Add thematic and highly detailed objectives to your games of Warhammer Age of Sigmar with the Realmscape Objective Set. Each of the six objective markers is beautifully sculpted to represent elements of a settlement set up by the Dawnbringer Crusades, with some looking pristine while others lie in a state of disrepair. The objectives can be used across any type of terrain you might have to hand, but are especially suited to battles set upon the Ghurish Expanse gaming boards. The kit is comprised of 28 plastic components, with which you can assemble six objective markers, and is supplied with 3x Citadel 50mm Round Bases, 1x Citadel 75mm Oval Base, 1x Citadel 90mm Oval Base, and 1x Citadel 80mm Round Base.
$90.00
1 in stock

ORRUK WARCLANS: SWAMPBOSS SKUMDREKK / SNATCHABOSS ON SLUDGERAKER BEAST

Key Features A kunnin' and brutal celebrity among the Kruleboyz of Ghur A mobile toxin source who whips his allies into a frenzy with his capricious gambling Kit builds either Swampboss Skumdrekk or a Snatchaboss on Sludgeraker Beast, both powerful Leaders for your Orruk Warclans army Of all the Snatchabosses, Skumdrekk is the vilest and most kunnin'. As such, he has become a sort of celebrity to the Kruleboyz of Ghur. Owner of the Murkvast Menagerie – a huge, drained mangrove swamp that acts as prison for scores of vicious and unusual beasts – Swampboss Skumdrekk is a living legend. He rides into battle on his most prized conquest, Sloppklaw, the unusually fierce sludgeraker beast he turned to his will as a younger orruk. Skumdrekk and Sloppklaw are embodiments of kunnin' in battle. They spring out of concealment in skirmishes, abducting poor souls left and right and slaughtering those who resist with a combined flurry of attacks from snatcha-stikk, venom-encrusted claws, and swamp-rotted jaws. A potent force on the battlefield and a consummate Kruleboyz commander, Skumdrekk also has a reputation for gambling, and is frequently accompanied into combat by his Kountin' Krew – a gang of Hobgrotz who gleefully take bets on which of their allies will be the first to fall. ____ Only the wiliest of Snatchabosses have the know-how to capture a sludgeraker beast. Despite their size, these formidable carnivores employ stealth to stalk the swamps for prey, lurking in the mire and carefully staying upwind of their mark to hide their unimaginable stench. In battle, they are deceptively swift, loping forward as the cages and chains of the Snatchaboss rattle and clank above the din of combat, a grim chiming that strikes fear into the hearts of those who hear it. Working in unison, a Snatchaboss and Sludgeraker Beast sow chaos on the battlefield, catching foes unawares and snatching them out of combat and into cages, or tearing them in two with savage claws. Kruleboyz who follow this beast around also benefit from the horrid toxins that pour from its underside, coating their weapons with these pungent poisons in order to inflict grievous wounds on their foes. _____ This kit is comprised of 66 plastic components, with which you can assemble one Swampboss Skumdrekk, and is supplied with a Large Oval Base. This model can alternatively be assembled as a Snatchaboss on Sludgeraker Beast. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$103.00
1 in stock

STAR WARS: SHATTERPOINT - PLANS AND PREPARATION SQUAD PACK

A wise protector and her apprentice step forward! Known for her great patience, Jedi Master Luminara Unduli’s discipline and ability to stay calm under pressure make her a formidable duelist with a lightsaber. A master of the Soresu form of combat, she has passed her skills on to her padawan, the Mirialan Barriss Offee, who accompanies her on missions throughout the galaxy.This pack adds a new squad of Jedi Master Luminara Unduli, Padawan Barriss Offee, and two Republic Clone Commandos to Star Wars: Shatterpoint that players can play right away or use alongside other characters to create their own custom squad. In addition to the beautifully sculpted miniatures of all four characters, players will also find all the stat, order, and stance cards they need to bring these characters to life on the tabletop.
$95.00
3 in stock

DAWNBRINGERS BOOK 3: THE LONG HUNT

Key Features The third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar Follow the further expeditions and lethal challenges facing the Twin-Tailed Crusade Contains new Path to Glory rules, new warscrolls, and four armies of renown The Twin-Tailed Crusade continues to wind its way across the realms, but there are many who wish to see it fall. As the Aqshian expedition flees the ruins of Trucebreak, its soldiers find themselves hemmed in on all sides. The Goretide, legendary warriors of Khorne, have returned to the Great Parch – straight into the Dawnbringers’ only path of escape. Meanwhile, in the forests of Ghyran, ogors are on the rampage, and the ground splits open into horrifying pits that seek to set themselves on Marshal Thorian’s soldiers. Worst of all, this may only be the beginning of their woes – a furious tattoo echoes from the west, and an even greater threat may be afoot. The Long Hunt is the third chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions and lethal challenges facing the Twin-Tailed Crusade and its mortal champions, as well as rules and background for new heroes and allies, including Neave Blacktalon and her warband, Belthanos, First Thorn of Kurnoth, and Ionus Cryptborn, Warden of Lost Souls. The book also includes a Path to Glory Battlepack, warscrolls for Gorger Mawpacks and Mawpit faction terrain pieces, and rules for using four armies of renown in your games of Warhammer Age of Sigmar. Inside this 96-page hardback book you'll find: – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with battleplans that allow you to play out key moments in the story on the tabletop– Rules for Ionus Cryptborn, Warden of Lost Souls, Belthanos, First Thorn of Kurnoth, and the Blacktalons– Warscrolls for using Gorger Mawpacks and Mawpit faction terrain pieces with Ogor Mawtribes armies, and for using Vulkyn Flameseekers with Fyreslayers armies– A Path to Glory battlepack in which you command either the Aqshian or the Ghyranite half of the Twin-Tailed Crusade– Rules for four different armies of renown: Draconith Skywing, the Evergreen Hunt, Lofnir Drothkeepers and the Roving Maw This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
$91.00
1 in stock

DRY: THUNDERHAWK BLUE

LAST CHANCE TO BUY - DISCONTINUED STOCKCitadel Dry Compounds are of a thicker consistency than other Citadel paints, which makes them perfect for drybrushing - a handy way to pick out the details on a model, or apply highlights swiftly and easily. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of dry paint.
$7.00
6 in stock

MARVEL - CRISIS PROTOCOL: WOLVERINE AND SABRETOOTH

Wolverine is a man whose past is shrouded in mystery. His mutant power of enhanced regeneration not only protects him from harm but has dramatically increased his life span. It also made him the ideal subject for the Weapon X project, which bonded indestructible metal to his skeleton and claws while robbing him of his memory. As a member of the X-Men, Wolverine is a gruff and vicious member of the team who often clashes with the team’s leader, Cyclops. The mutant Victor Creed, called Sabretooth by many, is a feral assassin and mercenary. His mutant abilities grant him an enhanced healing rate, keen senses, and razor-sharp claws he uses to savage his foes. He is a long-time enemy of Wolverine. Their pasts intertwine through decades of conflict, and Sabretooth acts as a dark mirror of Wolverine’s suppressed savage instincts.
$75.00
2 in stock

KILL TEAM: APPROVED OPS – TAC OPS & MISSION CARD PACK

Kill Team is a fast-paced game of skirmish battles, and this deck helps set up your matched play missions just as quickly – while offering plenty of variety for pick-up-and-play games. The cards in this deck allow you to combine three mission types with nine standard killzone maps, or 10 Close Quarters maps – plus 27 Tac Ops cards, covering every archetype, and two alternate Tac Ops cards for Close Quarters games. The included leaflet provides a range of ways to generate each aspect of your game, from random draws to bidding on missions, then keep the action flowing with handy game reference tools. You’ll be lurking, shooting, smashing and grabbing before you know it. This 57-card deck includes: - 27x Tac Ops cards- 2x Close Quarters Tac Ops cards- 3x Mission cards- 9x Map cards- 1x Map Key card- 10x Close Quarters Map cards- 1x Close Quarters Map Key card- 1x Game Sequence prompt card- 3x Scouting Step reference cards Plus:- 1x foldout Game Sequence reference leaflet You'll need a copy of the Kill Team: Core Book, which is available separately, to use the contents of this set.
$55.00
1 in stock

LAYER: LIBERATOR GOLD

Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of layer paint.
$10.00
8+ in stock