AELDARI: MAUGAN RA

Key Features



  • A legendary Phoenix Lord and HQ choice for your Aeldari forces

  • A supernaturally skilled combatant, deadly at all ranges

  • Cause your foes to cower in fear


Maugan Ra, also known as the Harvester of Souls, is the Phoenix Lord of the Dark Reapers – among the most grim and foreboding Aspects of the Asuryani. A master at killing from a distance, Maugan Ra wields the Maugetar. This scythe-like weapon fires mind-linked shuriken discs large enough to decapitate a swathe of foes before vanishing into nothingness. Should the enemy survive this barrage, they will meet a swift end on the curved edge of the Maugetar's built-in reaping blade.


This kit builds Maugan Ra, the Harvester of Souls, armed with the deadly shuriken cannon Maugetar. Able to deliver the kiss of death from leagues away or cut down hordes of enemies like so much tall grass, Maugan Ra is a silent whirlwind of violence, the physical embodiment of the inevitability of death, and a powerful addition to any Aeldari army.


This set comprises 14 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.

$82.00
1 in stock

Related Products

BLOOD BOWL: ELF AND DWARF BIASED REFEREES

Blood Bowl referees carry the weighty responsibility of interpreting and enforcing the sacred writings of Nuffle. They're entrusted with the vital duty of upholding the values of the beautiful game and ensuring both teams strictly follow the rules and compete fairly. Good job so many of them are open to Bribes then, because that sounds a bit boring. Purchase a Biased Referee for your games and use these awesome models to remind you of any remaining Bribe attempts while making your games more immersive. These plastic models are supplied in 8 components, allowing you to assemble one Dwarf and one Elf referee. The models are supplied with 2x 32mm Round Blood Bowl bases.
$36.00
1 in stock

NECROMUNDA: ORLOCK OUTRIDER QUADS

Key Features Add speed to your Orlock gang with two Outrider Quads Outrace opponents with serious firepower on all-terrain chassis Customise your ride with a choice of heavy weapons, heads, and stowage Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serious firepower into a swift (and impressively loud) frame, offering support to the House of Iron whenever and wherever it’s needed. They also act as workhorses for the gang, toting the heavy equipment required for long treks across Necromunda's deadly trade routes. This multipart plastic kit allows you to add Outrider Quads to your Orlock gang. This set of two miniatures offers equipment options and cosmetic components to help you build distinctive bike-riding gangers, and includes: - 8x Orlock heads in four designs, wearing goggles and respirators suited to the ash wastes - 4x heavy weapons, allowing you to choose between harpoon launchers and heavy bolters - Driver arm options, including one holding a bolt pistol - A variety of stowage for the quad’s frame This set comprises 94 plastic components and is supplied with 2x 90x52.5mm Oval Bases (not pictured). These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Basic rules and a basic weapon list for the Outrider Quads is included in the Necromunda: Ash Wastes construction booklet.
$80.00
2 in stock

BATTLETOME: OSSIARCH BONEREAPERS (AOS3)

Key Features An essential guide to the Ossiarch Bonereapers All the rules you need to claim the bone-tithe in narrative and matched play A morbid complement of art, background lore, photos and hobby guides to inspire The Ossiarch Bonereapers are masters of war, disciplined legions of bone-constructs who slaughter the living with clinical efficiency. Created to serve as the foremost warriors of Nagash, tyrannical god of the dead, they are creatures of magically sculpted bone and cruelly spliced souls, constructed from the harvested remains of the mortals they kill. Their empire has spread far, all in service to the Mortarch and military genius Orpheon Katakros. Detached and merciless, the Ossiarch Bonereapers grind down their enemies with tactical supremacy before seizing their bones to craft new legions of conquest. This essential guide contains rich background and artwork to inspire you, plus full rules for fielding the Ossiarch Bonereapers in games of Warhammer Age of Sigmar. You’ll learn about the various Bonereaper Legions, explore the dread heartlands of the Ossiarch Empire, and discover the history of this all-conquering necrotopian host. This 112-page hardback book contains:– Morbidly meticulous background information on the Ossiarch Bonereapers, including their origins, their bizarre undead stratocracy, and the terrible Tithe of Bones– Macabre artwork that breathes life into the lifeless soldiers of Nagash– 24 warscrolls with pitched battle profiles for Ossiarch Bonereapers armies, from the masterful Mortisan Ossifector to the lowliest Mortek Guard constructs– Rules themed around the six mightiest Bonereaper Legions, plus command traits, artefacts of power, spells, and battle traits like Relentless Discipline– Path to Glory campaign rules representing your own ongoing bone-tithe, plus a new battleplan and three warscroll battalions for use in narrative play– Matched play rules, with four grand strategies, six battle tactics, and a core battalion unique to the Ossiarch Bonereapers– A jawbone-dropping gallery of individual miniatures, plus epic scenes of battle and guides to painting your own This battletome contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App.
$89.00
1 in stock

WARCRY: KHARADRON OVERLORDS CARDS

The Kharadron are a cautious people who dislike embarking on any venture unless assured of its profitability. However, their hunger for aether-gold, a mysterious lighter-than-air metal that powers much of their society, is such that daring privateers will chase it to reality’s edge and beyond. Some Kharadron will even enter the Eightpoints in search of rich seams of aether-gold; these prospector bands are armed with all manner of deadly technology, and though such expeditions are always perilous, the potential rewards are great indeed.       Who needs the favour of the gods when you have aethermatics? Plunder the Eightpoints in your games of Warcry with this Kharadron Overlords card pack! Inside, you’ll find rules for using a variety of heavily armed Kharadron Overlords fighters. If you're looking for a warband capable of devastating enemies at long range while holding its own in close combat, this is the one for you.       This set contains:   - A faction ability card, allowing you to harness tactics, tricks and abilities unique to this warband, including the runemarks you need to use them. The reverse allows you to identify the fighters in your warband. The set contains a faction abilities card in each of the following languages: English, French, German, Italian, Spanish, Chinese, Japanese, and Russian.   - Fighter cards for 23 types of fighter, including Endrinriggers, Skywardens, Arkanauts and Grundstok Thunderers, armed with a variety of weapon options   - 2x divider cards, used to keep track of any tokens that apply to fighters in games
$18.00
1 in stock

WARHAMMER: THE HORUS HERESY – AGE OF DARKNESS RULEBOOK (HARDBACK)

Key Features The definitive guide for playing games set in the Age of Darkness Everything you need to know to collect, paint, and play through the epic war that changed the course of galactic history Supports narrative, competitive, and open play, with games for every type of hobbyist The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father – and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict humanity has ever known, civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The BookThis 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist. AGE OF DARKNESSThe book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought – from its dark past to its shining peak – and the technologies, factions, armies, and ideals that came to dominate it. – The Age of the Emperor: An overview of humanity's fall and the Imperium's rise. You’ll learn about the Age of Strife from which the Emperor arose, the Great Crusade he began to unite the galaxy under his banner, and some of the most important groups he founded or aligned himself with to support this epic undertaking. – The Imperium of Mankind: A closer look at the structure of the Imperium at the advent of the Horus Heresy. You’ll learn about some of the most important events, people, and groups that dominated humanity's destiny. This section also explains the significance of the Warp, psykers, and the Imperial Truth – the strict, rationalist philosophy the Emperor imposed on his conquests. – The Legiones Astartes: The Space Marines are far more than just an army. They’re genetically modified, equipped with the finest wargear, and psycho-indoctrinated in a rigorous and brutal process that creates ideal weapons of war. This massive, in-depth section explains just what goes into creating a Space Marine, illustrates the various types of weapons and power armour employed by the Legions, and provides a dedicated look at each of the 18 Space Marine Legions, including information on their distinctive history, tactics, organisation, and the mighty Primarchs that lead them – as well as a visual guide to their heraldry and colour schemes. – Additional Factions: Despite being primarily a war between the Legiones Astartes, many other armies are involved in the Horus Heresy, including the Talons of the Emperor, the Solar Auxilia, and Mechanicum. This section explains the roles these groups played in the Imperium – and its downfall – including their histories, favoured tactics, and military structures. – An Age of Darkness: At the dawn of the 31st Millennium, the Emperor's favoured son plunged the galaxy into darkness. This section delves into the opening acts of the Horus Heresy, setting the stage for the most devastating war in human history. It includes a summary of the brutal events of the Isstvan Drop Site Massacre, the advances made by the Traitor war machine, and the emergence of the cosmic Ruinstorm, from which daemonic entities spill into reality. – Pivotal Events of the Horus Heresy: An in-depth timeline of major conflicts and engagements within the Horus Heresy itself, leading up to the final Siege of Terra. This section offers crucial insight into where the Legions are, who they're fighting, and what terrible grudges are being formed at various stages of the war. PLAYING THE GAMEYou'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements. – Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn. – Unit Types: The Age of Darkness is dominated by mighty heroes and terrifying war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the unnatural Psychic Powers that can be wielded in battle. – Terrain: The galaxy is littered with exotic and dangerous battlefields. This section provides rules for using different kinds of terrain on your tabletop, including Barricades, Jungles, and Ruins, as well as how to claim Fortifications and use a variety of Buildings. – Special Rules: The battles of the Horus Heresy encompass a huge variety of soldiers and equipment, each with their own unique qualities. This section offers a centralised roster of all the universal special rules that govern different units and weapons, from cunning Scouts to explosive Blast weapons. GAMING IN THE AGE OF DARKNESSThis final section provides an overview of the Warhammer: The Horus Heresy hobby, whether setting up games or building an army of your own. – Showcase: The book includes a photographic showcase of seven stunning Legiones Astartes armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction. It also offers four battlefield showcases, demonstrating the cinematic ways you can recreate the settings of the Age of Darkness. – Modes of Play: Different hobbyists enjoy different kinds of gameplay. This section breaks down the various ways to play your games, including the broad categories of Narrative Play, Matched Play, and Open Play, as well as Campaigns and even team games. – Preparing for Battle: This section explains how to start (and finish) a game, including Force Organisation Charts for assembling your army list, a guide to setting up your table and deploying your armies, a variety of victory conditions, and six missions and six deployment maps to combine for standard games. – Reference & Index: The book closes out with a reference section, with quick-and-simple rules summaries to help your games run smoothly, and a lengthy index to make looking up specific rules much easier.
$125.00
1 in stock

WARHAMMER UNDERWORLDS: HARROWDEEP – BLACKPOWDER'S BUCCANEERS

Key Features The first expansion for Warhammer Underworlds: Harrowdeep, featuring five characterful miniatures Contains 70 cards for your deck, including 20 universal cards Also contains 12 Grand Alliance cards that can be used by multiple warbands The Ogor Maneater Gorlok Blackpowder and his motley crew found themselves washed up in Harrowdeep after being sucked down from the Penumbral Sea by a whirlpool. They soon realised the ancient labyrinth offered a chance to seize a great wealth of treasure. While the Maneater sought out worthy adversaries to add to his boasting-tally, his crew proceeded to loot everything they could get their hands, claws, or beak on. Blackpowder’s Buccaneers are as aggressive as you'd expect of a warband led by an ogor. As Blackpowder delivers devastating blows against his enemies, his followers work together to hamper the foe whilst securing the treasure they desire. This set also features universal cards useable by any warband in Warhammer Underworlds. This set contains: - 5x push-fit Blackpowder’s Buccaneers miniatures – no glue required to assemble - 5x fighter cards, one for each warrior in the warband – Gorlok Blackpowder, Kagey, Peggz, Shreek, and Mange - A further 65 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Harrowdeep, including: - 12x Blackpowder's Buccaneers objective cards - 10x Blackpowder's Buccaneers upgrade cards - 10x Blackpowder's Buccaneers gambit ploy cards - 6x Universal objective cards, usable by any warband - 7x Universal upgrade cards, usable by any warband - 7x Universal gambit cards, usable by any warband - 12x Grand Alliance cards, usable by any warband belonging to the specified Grand Alliance - 1x Blackpowder's Buccaneers Warband Background / Rivals Deck Card Miniatures in this box are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$68.00
1 in stock

AIR: BALOR BROWN

Air paints pair seamlessly with the rest of the Citadel Colour range,featuring a thinner formulation that makes them work perfectly withyour airbrush.  
$13.00
5 in stock

DRY: TERMINATUS STONE

Citadel Dry Compounds are of a thicker consistency than other Citadel paints, which makes them perfect for drybrushing - a handy way to pick out the details on a model, or apply highlights swiftly and easily. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of dry paint.
$7.00
4 in stock

MALIFAUX: GUILD: INTERNAL INVESTIGATION

Malifaux models are  32mm 'heroic' scale miniature made of high-quality plastic. Will require some preparation and assembly.   Faction: Guild Keyword: Elite   Contents: Alain Reid Guild Investigator x2 False Witnesses x3
$85.00
1 in stock