ADEPTUS MECHANICUS: KATAPHRON BATTLE SERVITORS

 Completely severed from concepts such as ethics, morality, or even thought, the Kataphron Destroyer is nothing more than a living weapon, wielded by Tech-Priests to further the data-hungry march of the Machine God’s chosen emissaries. Absolutely covered in incredibly powerful weaponry, the Kataphron Destroyers are the Adeptus Mechanicus’ scorched earth policy - nothing will be left of their targets but molten sludge.


 


Almost entirely cybernetic, the Kataphron Destroyers feature three interchangeable heads, three servitor assemblies, three interchangeable exhausts and a HUGE array of weapons: arc rifles, torsion cannons, arc claws, hydraulic claws, plasma culverin assemblies, heavy grav cannon assemblies, phosphor blaster assemblies and three cognis flamer assemblies. Twenty-four weapon options in total!


 


This multi-part plastic kit contains an impressive 157 components, with which you can make three Adeptus Mechanicus Battle Servitors, either Kataphron Destroyers or Kataphron Breachers. Supplied are three Citadel 60mm Round Bases.

$105.00
1 in stock

Related Products

TYRANIDS: PSYCHOPHAGE

A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
$105.00
3 in stock

SPACE MARINES: ROBOUTE GUILLIMAN PRIMARCH OF THE ULTRAMARINES

Key Features Primarch of the Ultramarines A stunning model, and the perfect centrepiece for an Imperial army Dominates the battlefield with impressive close combat and shooting Strategist. Hero. Avenging Son. Roboute Guilliman is the Primarch of the Ultramarines, Lord of Ultramar, and a peerless leader of men. Resurrected by the Adeptus Mechanicus and the Ynnari, he seeks to muster the strength of the Imperium and drive back the minions of the Dark Gods. Towering over even the heroic battle-brothers of his Chapter, Guilliman storms to war with a thunderous scowl. He clutches the burning sword of the Emperor, and wears the Hand of Dominion, with which he can tear apart tanks and crush his foes with ease. Yet it is the Primarch’s strategic brilliance that is his greatest weapon, dooming enemies to defeat before the battle has even begun. This multi-part plastic kit contains the components necessary to assemble Roboute Guilliman, Primarch of the Ultramarines. An impressively-sized model, standing head and shoulders above the Primaris Space Marines, he is a riot of detail – the Armour of Fate that encases his body is covered in beautiful, ornate filigree patterns on every part of the armour, with sculpted aquilæ, purity seals, skulls and Ultramarine Chapter icons on every surface. His winged backpack features an Adeptus Mechanicus maker’s plate and glorious iron halo, with many cables and hoses attaching it to the weaponry it feeds. The Emperor’s Sword, held in his right hand, is a huge blade that burns with righteous fury (and fire), while the Hand of Dominion, the enormous gauntlet on his left, is also capable of unleashing hails of armour piercing gunfire. You have the choice to model Guilliman with his head bare, or with an especially aggressive-looking helmet – both options feature a wreath. This model comes as 44 components, and is supplied with a 60mm Round sculpted base depicting Guilliman standing astride a broken Imperial eagle, flanked by 2 burning torches.
$120.00
1 in stock

GENESTEALER CULT: NEOPHYTE HYBRIDS

By the time a Genestealer Cult launches its insurrection, its Neophyte Hybrids make up a horde of thousands. Weathered and toughened by a life of hard labour, each cultist features the inhuman reactions and strength their alien genes gift them. These third and fourth generation hybrids can pass as human – sinisterly, some can even infiltrate the Astra Militarum, such are their blessings. When the cult signals their attack, Neophytes swarm from sewers, catacombs and shadowy barracks, overwhelming their enemies and seizing control of entire planets within hours. This multi-part plastic box set contains all the components necessary to assemble 10 Genestealer Cult Neophyte Hybrids, armed with autoguns, autopistols and blasting charges. Any model can replace their autogun with a shotgun – 10 are included – and 2 models can take special weapons chosen from a seismic cannon, heavy stubber or mining laser. One model can be upgraded to a Neophyte Leader, armed with either a web pistol, autopistol or bolt pistol and a chainsword, power pick or close combat weapon. One model can take a Cult icon.   Supplied with 10 Citadel 25mm Round bases and 2 Citadel 32mm Round bases.
$89.00
1 in stock

THE BEAST ARISES: THE HUNT FOR VULKAN

The Hunt for Vulkan Book 7 of the Beast Arises The Imperium is on the verge of destruction. It needs a miracle to reunite the feuding High Lords and lead the armies of mankind to victory. It needs a primarch.READ IT BECAUSEA legend returns to the Imperium in its hour of need… if Koorland and his warriors can fight their way through an army of orks to reach him, that is.
$25.00
1 in stock

STORMCAST ETERNALS: THE BLACKTALONS

Key Features An elite unit of monster hunters, led by the legendary Neave Blacktalon Includes four Stormcast Eternals, each with their own specialty, as well as their companion, a Soulscryer of the Idoneth Deepkin Contains five plastic miniatures, mounted on scenic bases From scions of the Dark Gods to marauding orruk warlords, threats to Sigmar’s people lurk in every corner of the realms. Neave Blacktalon, the God-King’s foremost assassin, is tasked with puting down these fell champions. In battle, Neave travels upon winds of magic to unleash storms of never-ending axe blows. Fighting alongside her are the Blacktalons, a band of tightly knit companions, each a warrior of deadly renown. This multipart plastic kit builds the Blacktalons, Sigmar’s premier hunters, consisting of Neave Blacktalon, Hendrick, the Silver Wolf, Rostus Oxenhammer, Shakana Goldenblade, and the Idoneth Deepkin Soulscryer Lorai. Together, they make a unit capable of taking down even the mightiest foe. Each of the Stormcast Eternals includes two head options – one bare and the other either helmeted or cloaked, allowing you to personalise your unit. This set includes the following:- 1x Neave Blacktalon- 1x Hendrick, the Silver Wolf- 1x Rostus Oxenhammer- 1x Shakana Goldenblade- 1x Lorai, Child of the Abyss This kit comprises 45 plastic components, including scenic bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$136.00
1 in stock

WARHAMMER 40,000: CORE BOOK (10TH EDITION)

Key Features The definitive guide to games of Warhammer 40,000, including Core Rules and Combat Patrol missions Everything you need to know to collect, build, paint, and play with Citadel miniatures Explore the grim darkness of the far future through immersive lore, stunning illustrations and photography In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
$120.00
1 in stock

GAMERS GRASS: TINY TUFTS ALIEN PURPLE

Very small and low tufts with blue and pink colors mixed together, suggesting an odd glow. Perfect to create alien, fantasy or magic scenarios. Used together with Alien Neon tufts they provide a diversity of shapes and sizes giving a fantastic detail to your bases and models. Also recommended for very small scales. This sheet contains around 500 Tiny Grass Tufts for your scale models, hobby figures and scenic dioramas.
$20.00
6 in stock

DARK ANGELS: AZRAEL, SUPREME GRAND MASTER

Key Features A masterful commander to lead your Dark Angels army in battle Wields the Sword of Secrets alongside his combi-plasma rifle, Lion's Wrath Can wear the Lion Helm, or have it carried by his Watcher companion Azrael is Supreme Grand Master of the Dark Angels, defender of his Chapter's honour, and a beacon of inspiration to his battle-brothers. The Keeper of the Truth is renowned for his tactical abilities, a masterful commander who quickly grasps changing battlefield realities and orchestrates his forces to maximum advantage. Even in the fray, Azrael fights with decisive precision, decapitating enemies of the Unforgiven with every strike from the Sword of Secrets. This multipart plastic kit builds Azrael, Chapter Master of the Dark Angels. This respected leader has crossed the Rubicon Primaris and now wears Mk X Tacticus armour, draped in robes and adorned with the symbols of his Chapter. Azrael raises the Sword of Secrets in one hand, while the other holds the Lion's Wrath – an ancient combi-plasma weapon of fabled power. Beside him walks a Watcher in the Dark, one of the mysterious robed guardians of The Rock, which can be assembled carrying either an ornate scabbard or the Lion Helm – a sacred relic worn by Lion El'Jonson himself. Azrael himself can be built wearing the Lion Helm, or with a bare head. This kit comprises 24 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$82.00
1 in stock

DAUGHTERS OF KHAINE WARSCROLL CARDS

Key Features An easy way to reference your rules Contains 24 warscroll cards - one for each of the Daughters of Khaine units Also includes 33 tokens to keep track of all your spells and effects Stay focused on the battle at hand with this essential set of reference cards, covering every unit and Endless Spell found in Battletome: Daughters of Khaine. You'll also get 33 tokens that will help you keep track of your artefacts, spells, unique battle tactics and grand strategies, command points, and myriad powerful abilities such as Blood Rites. In this pack, you'll find: - 24x warscroll cards, one for each Daughters of Khaine unit and Endless Spell- 2x double-sided token sheets tailored to the spells, abilities, and tactics of the Daughters of Khaine
$57.00
1 in stock