AELDARI: FARSEER / WARLOCK SKYRUNNER

Psykers of unparalleled ability and renown, the Aeldari Farseers meticulously plan and execute strategies covering thousands of years and unimaginable distance. Even their smallest actions are capable of effecting enormous change; they are the butterfly's wings and the hurricane in one.
_____


Battle-psykers, bearing Khaine's mark upon their soul, the Aeldari Warlocks are never more at home than in the heat of battle. While the power of the Farseers is subtle and patient, the Warlocks are sudden and brutal, using their formidable psychic abilities to spur their allies on and confound their enemies with a shocking, immediate violence.
_____


This multi-part plastic kit contains everything required to make one Aeldari Farseer Skyrunner or Aeldari Warlock Skyrunner. Sleekly designed for speed and manoeuvrability with elegant fins and a beautifully-embossed carapace, the Skyrunner includes two different HUD units. Armament-wise, the Skyrunner features a twin-linked shuriken catapult, while the Farseer has two weapon options available - a witchblade or singing spear. Inside the box, you'll find twenty-five parts to assemble, and the kit is supplied with one small flying base.

$71.00
1 in stock

Related Products

TYRANIDS: HIVE GUARD / TYRANT GUARD

Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worlds, until such time as intruders come within range of their deadly weapons. The Hive Guard can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. _____ Tyrant Guard are the ultimate bodyguards, it is the entire purpose of their creation to protect their Hive Tyrant. They take the form of colossal living shields, all but impervious to even the heaviest weapons. The Tyrant Guard can be armed with a pair of crushing claws; bone sword and lash whip; or a pair of scything talons. There are 3 sets of each weapon option, allowing the entire unit to armed identically. As well as this, each Tyrant Guard can be modelled with battle damaged shoulder armour. _____ This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
$100.00
1 in stock

ORRUK WARCLANS: SWAMPBOSS SKUMDREKK / SNATCHABOSS ON SLUDGERAKER BEAST

Key Features A kunnin' and brutal celebrity among the Kruleboyz of Ghur A mobile toxin source who whips his allies into a frenzy with his capricious gambling Kit builds either Swampboss Skumdrekk or a Snatchaboss on Sludgeraker Beast, both powerful Leaders for your Orruk Warclans army Of all the Snatchabosses, Skumdrekk is the vilest and most kunnin'. As such, he has become a sort of celebrity to the Kruleboyz of Ghur. Owner of the Murkvast Menagerie – a huge, drained mangrove swamp that acts as prison for scores of vicious and unusual beasts – Swampboss Skumdrekk is a living legend. He rides into battle on his most prized conquest, Sloppklaw, the unusually fierce sludgeraker beast he turned to his will as a younger orruk. Skumdrekk and Sloppklaw are embodiments of kunnin' in battle. They spring out of concealment in skirmishes, abducting poor souls left and right and slaughtering those who resist with a combined flurry of attacks from snatcha-stikk, venom-encrusted claws, and swamp-rotted jaws. A potent force on the battlefield and a consummate Kruleboyz commander, Skumdrekk also has a reputation for gambling, and is frequently accompanied into combat by his Kountin' Krew – a gang of Hobgrotz who gleefully take bets on which of their allies will be the first to fall. ____ Only the wiliest of Snatchabosses have the know-how to capture a sludgeraker beast. Despite their size, these formidable carnivores employ stealth to stalk the swamps for prey, lurking in the mire and carefully staying upwind of their mark to hide their unimaginable stench. In battle, they are deceptively swift, loping forward as the cages and chains of the Snatchaboss rattle and clank above the din of combat, a grim chiming that strikes fear into the hearts of those who hear it. Working in unison, a Snatchaboss and Sludgeraker Beast sow chaos on the battlefield, catching foes unawares and snatching them out of combat and into cages, or tearing them in two with savage claws. Kruleboyz who follow this beast around also benefit from the horrid toxins that pour from its underside, coating their weapons with these pungent poisons in order to inflict grievous wounds on their foes. _____ This kit is comprised of 66 plastic components, with which you can assemble one Swampboss Skumdrekk, and is supplied with a Large Oval Base. This model can alternatively be assembled as a Snatchaboss on Sludgeraker Beast. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
$103.00
1 in stock

STAR WARS: SHATTERPOINT - FISTFUL OF CREDITS: CAD BANE SQUAD PACK

The galaxy's most ruthless bounty hunters enter Star Wars: Shatterpoint in this pack! The clever and fearsome Cad Bane has built his reputation working for the Hutts and even Darth Sidious himself and this pack adds him to the game as a Primary Unit. Joining him are the deadly Aurra Sing as a Secondary Unit and a Bounty Hunter unit consisting of a Chadran-Fan, Todo 360, and a Devaronian as new Supporting Unit. In addition to beautifully sculpted miniatures of these characters, this pack also includes all the Unit, Stance, and Order cards for players to make full use of them in Star Wars: Shatterpoint!
$95.00
3 in stock

MARVEL - CRISIS PROTOCOL: VENOM

When disgraced reporter Eddie Brock bonded with an unearthly symbiote, the pair came together to form the terrifying antihero Venom. Possessing incredible strength and agility, Venom can also alter his shape at will-a power he uses to create all manner of brutal close-combat weaponry. Just as often a foe of the famous wall crawler Spider-Man as an uneasy ally, Venom remains committed to his role as the “Lethal Protector,” using his fearsome powers to deal swift punishment to any who attempt to bring harm to the innocent.
$55.00
1 in stock

TAU EMPIRE: KV128 STORMSURGE

An absolute colossus of a machine, piloted by graduates of the Ves'oni'Vash, the KV128 Stormsurge is designed as an extreme heavy-weapons platform. Not as manoeuvrable as a Riptide, instead relying on thick armour and devastating loadouts, these hulking, squat ballistic suits are capable of changing the course of a battle in seconds with a decisive volley of astonishing firepower. Fitted with thrusters to counter recoil, bristling with pulse weaponry and missile pods, the Stormsurge is the T'au Empire's Titan-killer. The Stormsurge comes with a truly amazing amount of offensive firepower - two missile pod assemblies, a pulse driver cannon, a pulse ARC cannon, two ballistic burst cannons, two airbust frag projectors and twin-linked flamers! This multi-part plastic kit contains all the components necessary to build one KV128 Stormsurge, ballistic suit of the T'au Empire. It includes an astonishing 171 components - four head options, two pilot assemblies, a reactor suite, two leg assemblies and two sets of stabilising thrusters! Various vents and assemblies can be modelled optionally closed or open, and the whole miniature has incredible posability. Includes one Citadel 170mm Oval base.
$280.00
1 in stock

MALIFAUX: ARCANISTS: LIVING SOUL STONES

Malifaux models are  32mm 'heroic' scale miniature made of high-quality plastic. Will require some preparation and assembly. Faction: Arcanists Keyword: Witness Contents: Lohith Soulstone Gamin x3
$105.00
1 in stock

LAYER: XEREUS PURPLE

Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of layer paint.
$7.00
6 in stock

MARVEL CRISIS PROTOCOL: EARTH'S MIGHTIEST CORE SET

The battle continues with the Earth's Mightiest Core Set for Marvel: Crisis Protocol! Featuring 13 all-new miniatures of iconic heroes and villains, this set invites players to assemble their own team from across the Marvel Universe and leap back into battles of cataclysmic proportions. Beyond choosing their teams, this set also empowers players to customize every aspect of their Marvel: Crisis Protocol experience with 26 terrain miniatures to build their battlefields, 6 new Crisis Cards featuring new scenarios, and 20 Team Tactic cards that fine-tune their teams' abilities.  WHAT’S INCLUDED 13 Plastic Character Miniatures 13 Bases 26 Terrain Miniatures 13 Character Stat Card 20 Team Tactic Cards 6 Crisis Cards 2 Punch Sheets 1 Mission Tracker 3 Tracking Cubes 1 Rulebook
$295.00
8+ in stock

THE HORUS HERESY: SIEGE OF TERRA BOOK 3: THE FIRST WALL (PB)

Key Features Siege of Terra Book 3 Written by Gav Thorpe The Iron Warriors seek to break the Imperial Fists' defences around the Palace! Siege of Terra Book 3 The outer defences have fallen, and the walls of the Imperial Palace await the Traitors. Perturabo is determined to tear down the mighty edifices his brother and bitter rival Rogal Dorn has built – but first he must take the Lion's Gate Spaceport, so that his heaviest weapons can land… READ IT BECAUSEIt's time for Rogal Dorn's defences get their real test – the attention of Perturabo and the Iron Warriors. The irresistible force meets the immovable object – and carnage ensues. THE STORYThe war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus' vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail? Written by Gav Thorpe
$21.00
1 in stock