TALISMAN: THE MAGICAL QUEST GAME - 5TH EDITION

Welcome, champions, to the magical land of Talisman! The otherworldly artefacts known as Talismans have once more descended onto the mortal plane, signaling the dawn of a new era—and the need for a new ruler! In the Talisman: The Magical Quest Game, 5th Edition, set forth on an epic adventure, racing to be the first to obtain a Talisman, reach the Crown of Command in the center of the board, and defeat the elder dragon to win. With a diverse range of characters to choose from and a vast world of possible scenarios, this strategy game for teens and adults offers limitless adventures! Includes a large gameboard, 12 Character figures, 12 Character cards, 100 Adventure cards, 24 Spell cards, 18 Purchase cards, 4 Talisman cards, 1 Toad card, 6 Toad tokens, 114 counters, 38 Fate tokens, 12 Alignment tokens, 30 coins, 3 six-sided dice, and an easy-to-follow rulebook. Don’t want to read the rulebook? Parents: Scan its QR code for the how-to-play video! For 2-6 players, ages 12+.


Talisman © Copyright Games Workshop Limited. Talisman, the Talisman logo, GW, Games Workshop, and all associated logos, illustrations, images, names, creatures, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited.


Avalon Hill and Hasbro and all related terms are trademarks of Hasbro, Inc.

$120.00
1 in stock

Related Products

MUNCHKIN: SUPER MUNCHKIN 2 THE NARROW S CAPE

There comes a time in every munchkin's career when he's taken on more than he can handle, bitten off more than he can chew, gotten in over his head. So run away! And laugh! It's time for - the Narrow S Cape.  With 112 cards to enhance your Super Munchkin game, The Narrow S Cape teems with new villains like the contemptible Cheese Wiz, Gothzilla (with earthquake-causing platform boot action!), and the Ratwoman. And lest you feel overwhelmed by villainy, this expansion also features new items, new Powers and a new Class: the Brain!  Wield the Slide Rule and Power Ring against Sister Blister! Tackle Tackyman with the Trampoline! Survive the Two-Hour Monolog because you were Raised By Armadillos! And flee from Shaenon K. Garrity's fearsome Foot and the unfortunate, mind-controlled Too Much Coffee Man!  Super Munchkin 2 - The Narrow S Cape . . . the newest super-expansion for the bestselling Munchkin series.
$35.00
1 in stock

FLAMECRAFT: DRAGONS AND DRAGONS (EXPANSION)

New dragons are coming to town in this Flamecraft expansion! The gates have opened and MORE dragons have arrived! This expansion brings a variety of modules that you can add to Flamecraft to mix up gameplay. Introduce hybrid dragons with fiery powers, new artisans, shops, companions and more! Requires base game to play Components: 6 Artisan Dragon cards15 Hydragon cards1 Fancy card18 Upscale cards2 Jumbo Expansion cards6 Companion Dragon cards1 Solo Companion Dragon card5 Hydragon reference cards1 Rulebook1 Neoprene Park Mat
$57.00
2 in stock

LEAGUE OF THE LEXICON - SLANG EDITION (EXPANSION)

Discover the Slang Expansion Pack, written by Jonathon Green, a world authority on the subject and editor of Green's Dictionary of Slang. Featuring 500 questions about slang, argot, cant and all matters relating to the vulgar tongue, this is a must-have expansion. NB: the Slang Expansion Pack contains mature content not suitable for children or the easily offended. Revel in the vulgar and coarse with the League of the Lexicon Slang Edition Board Game Expansion Pack by Two Brothers Games. Enhance your gameplay with this expansion pack, filled with fascinating linguistic trivia on slang, cant, swearing, and everything related to the vulgar tongue. This Slang Edition is an extension of the bestselling game about words and language, introducing 500 questions across five new categories, all curated by the world-renowned slang expert Jonathon Green. Explore the diverse world of language, from ancient to modern, Aramaic to Zulu, with 100 question cards featuring a total of 500 questions in five distinct question categories. Each expansion features color-coded question cards, seamlessly integrating into the main game for an immersive and dynamic experience.
$35.00
1 in stock

ONE CARD DUNGEON - HARBOUR CLASH

From unfathomable depths, an ancient power stirs. The dark abyss, home to forgotten creatures, opens wide, releasing a threat that rises with the tide. The waves carry a chilling omen of destruction.Only those brave enough to face the unknown can push back the darkness and save the harbor from impending ruin. One Card Dungeon: Harbour Clash is a standalone adventure that follows the same setup and rules as the base game and the M’Guf-yn Returns expansion, with some unique new features.A new Dungeon card, a new class, and the new Item module!
$18.00
1 in stock

CARDS AGAINST HUMANITY: FAMILY EDITION

Cards Against Humanity Family Edition is a fill-in-the blank party game for kids and adults to play together! This is a brand new game written in consultation with child development experts and play tested with thousands of families. Kids get to engage in absurd wordplay with adults, and adults get to laugh at cards like "Filling my butt with spaghetti." The game is simple. One player asks a question from a black card, and everyone answers with their funniest white card. "Very funny." - Polygon "My 11-year-old was crying laughing the whole time." - Nicole in Arizona "Absolute joy." - Claire in the UK "One of my kids laughed so hard they literally pooped their pants and it fell through the pant leg onto the kitchen floor." Jess in Maryland Contents: 600 cardsInstruction sheet
$75.00
1 in stock

THIS GAME IS KILLER: ALIEN ON BOARD

THIS GAME IS KILLER: ALIEN ON BOARD is a hilariously deadly party game about being hunted by an alien lifeform aboard a cramped cargo vessel in deep space! The object is simple: Try to survive at any cost – and remove the alien threat before it kills you all. Each round you will play just two cards, both a Position on the ship and an Action you will take. Will your attempts to contain the alien put others at risk? The alien’s Location is then revealed and players die. If you’re lucky, the alien is cornered & killed, with the surviving crew members winning the game. Semi Coop game where many can win, but killing the alien may endanger crew members as well.Death comes quickly in this game – and ten minutes later, you are all jumping back in to play again.Simple rules make for a perfect party game. Play two cards and see who’s dead.Contents: 8 Location cards10 Crew Status cards24 Crew cardsShip HUD neoprene mat
$34.00
2 in stock

FINAL GIRL: THE GREEN TERROR (EXPANSION)

PLEASE NOTE: THIS IS NOT A STANDALONE GAME. YOU MUST HAVE THE FINAL GIRL CORE BOX TO PLAY! The Volk'ar, the Alien killer, is hiding within Pesadilla Verde to hunt its prey. The Final Girl must find its path and defeat it before it kills all the victims! The soldiers aren't your average victims - they are your allies that the Final Girl can order to move, attack, and complete other actions - maybe the Final Girl can even train them to be better! Details: Age: 14+ yearsPlaying Time: 20-45 minutesPlayer count: 1 Player
$48.00
5 in stock

PARKS (2ND EDITION)

Roam every landscape, capture every moment, and experience the splendor of the U.S. National Parks in Parks – 2nd Edition!  Keymaster's 2nd edition now features all 63 national parks, right out of the box! This 2nd edition features all-new art and artists; all artwork and components have been rebuilt from the ground up with the gameplay in mind. The gameplay has also been expanded – the best ideas from Keymaster's highly-rated expansions have been integrated into the core experience, along with some new surprises. PARKS is as easy as ever to learn, while still retaining all its depth.  From daybreak to sunset, from trailhead to land’s end, from season to season, you’ll guide your hikers to experience every site along the way. Hit the trail with your family and friends or take it all in with a new solo mode. Welcome to Parks.
$110.00
3 in stock

SEA SALT & PAPER

Assemble your hand of cards, play their effects, and take the initiative to stop the round. Will you dare to give your opponents one last turn to try to maximize your own points? HOW TO PLAY: In Sea Salt & Paper players are trying to manage their hands and collect sets of cards. On your turn, you may either draw 2 cards from the deck, keep 1, and discard the other face up, or take the topmost card of 1 discard pile. You may then play matching pairs from your hand to take special effects like stealing a card from your opponent or taking another turn. Once a player reaches 7 points in their hand, they may announce either a Stop or a Last Chance. If they say Stop, all players score the points on their cards. If they say Last Chance, they're betting that after one last round they will have the most points. If their bet is won they get bonus points! The game is played in rounds until one player reaches the required number of points for victory. CONTENTS: 58 Cards6 Game aids1 Rulebook
$34.00
3 in stock