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PROJECT L
Build pieces, develop an engine, perfect your strategy, and win the game!
Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression!
The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?
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PANDEMIC: RISING TIDE
It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough.
In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work.
Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board.
To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.
2-5 playersAges 8 to adult45 minutes playing time
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THE FOX IN THE FOREST - DUET
In the two-player, co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!
To set up the game, place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round, shuffle the deck of thirty cards — which contains three suits, each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the "decree" card to determine the trump suit. For each trick, one player leads a card, and the other must follow suit, if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem, the players collect one gem. If the tracker would move off the end of the path, return the tracker to the center of the path, then add a forest token to one end of the path, reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).
The odd-numbered character cards have special abilities when played, allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other, while another allows a player to change the decree card.
At the end of a round, you add five gems to designated spaces, add a forest space to shorten the path, then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens, and you win. Run out of time or head off the end of the path with no forest spaces in reserve, then you can just keep running in defeat or shuffle the cards and start the game anew.
$35.00
2 in stock
WINGSPAN: FAN DESIGNED PACK – BRITAIN (EXPANSION)
Wingspan Fan-Designed Bird Promo Pack Britain: A pack of 25 brand-new bird cards designed for Wingspan, featuring British species and styled to match the original game’s artwork and mechanics.
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DICE THRONE: SEASON 2 BATTLE BOX 1 GUNSLINGER VS SAMURAI
A heart-pumping, fast-playing game of skilled card play & dice manipulation that will have your game nights cheering!
Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.
It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).
Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups.
A stand alone game supporting 2 players. Additional heroes required to play with more than 2 players.
$65.00
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FINAL GIRL: MINIATURES BOX – INTO THE VOID (ACCESSORY)
Includes miniatures for Into the voidDeep space. You and the rest of the crew of the USCSS KONRAD find yourself in deep sh. . . er . . .space when you notice something scurries across the floor and into the ventilation shaft. Can you destroy it before it morphs into something much bigger and much deadlier? Or will the Evomorph harvest the bodies of the entire crew?
Enhance your games of Into the Void with 6 high quality miniatures.
Includes:
3 Killer Miniatures (Variations)2 Final Girl Miniatures1 Vehicle Miniature
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VICIOUS GARDENS - CRUEL SUMMERS & NOXIOUS WEEDS (EXPANSION)
Add a new category of plants to your gardens with Noxious Weeds and be careful of when the drought hits in Cruel Summers!Two brand new expansions to broaden your Vicious Gardens gameplay in one box!Enhance your game with a new expansion board and group event — when the Cruel Summer drought hits, all players risk losing their plants.Introduce Noxious Weeds to your garden — a devious new plant category worth negative pointsCruel Summers
This expansion adds a mini board to Vicious Gardens and introduces a group event. When drought hits in the Cruel Summer, all players have the potential to lose some (or all) of their plants. Time the Cruel Summer right and you can take advantage of your neighbor's misfortune.
Noxious Weeds
Add a new category of plants to your gardens with Noxious Weeds. These cruel plants are worth negative points. However, if your Plot is large enough you can harvest them and steal a Victory Card!
$32.00
1 in stock
FINAL GIRL: MINIATURES BOX – THE KILLER FROM TOMORROW (ACCESSORY)
Includes miniatures for The Killer from TomorrowFace the unstoppable Mark V Hunter and the deadlier Mark X in a high-stakes battle for survival. Set in the iconic Sunny Daze Mall, this expansion from the Final Girl Series 3 challenges you to outwit cyborg assassins, harness the environment, and make critical decisions.
Enhance your games of The Killer from Tomorrow with 6 high quality miniatures.
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2 Killer Miniatures2 Final Girl Miniatures1 Savior Miniature1 Vehicle Miniature
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RACE FOR THE GALAXY: BRINK OF WAR
As conflicts spread, galactic prestige becomes all-important, both to extract concessions and to fend off attackers. Meanwhile, the Alien departure point is located and the Uplift Overseers arise. Can you build the most prosperous and powerful space empire in a galaxy on the brink of total war?
This expansion adds new start worlds, goals, game cards, and rules for galactic prestige to Race for the Galaxy and its first two expansions, The Gathering Storm and Rebel vs Imperium. New solitaire game counters and drafting rules for six players are also provided.
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1 in stock
CVLT
CVLT is a competitive trick-taking game with a unique drafting mechanism.
After each trick, each player starting from the winner chooses a card from that trick. This card can be placed face-up in the player's offerings tableau or face-down in their dreams pile.
At the end of the round, cards from the offering tableau are added to the temple, and score points if every card of lower value in that suit has already been added to the temple.
Players also gain points by meeting the conditions of vision cards.
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