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PATHFINDER BATTLES DEEP CUTS: ORC BRUTE
Pathfinder Battles Deep Cuts come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
Features characters, monsters, and scenery
Minor assembly required
Primed and ready to paint
May include translucent parts
Includes one (1) swappable universal terrain pad
This is a 1-count miniature pack.
*Please note: Clear Bases (233269) and Black Bases (233276) sold separately.
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STAR TREK ADVENTURES: CORE RULEBOOK
Starfleet needs a new crew. Welcome to your new assignment, captain. your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before…Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena.
Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever. A new threat looms from across the Gamma Quadrant, as it is confirmed by Commander Sisko and his crew that the Dominion, led by the Founders, represent a significant threat to the Alpha Quadrant. Tension is already high in the region of Bajor and Deep Space 9, as the Maquis continue to act against the Cardassian-Federation peace treaty, with Captain Janeway and the crew of the U.S.S. Voyager preparing for their mission in the Badlands. It is a volatile time for the Federation and new crews have never been in higher demand. Create your own Star Trek stories of discovery and adventure on the final frontier.
Complete 2d20 game system from Modiphius Entertainment adapted for Star Trek Adventures, used in Mutant Chronicles, Conan: Adventures in an Age Undreamed Of, John Carter of Mars and the Infinity RPG. An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants. Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship. A full catalogue of aliens and antagonists including Klingons, Romulans, Cardassians, the Borg and the Dominion. Brought to you by a team of expert Star Trek writers including writers from previous editions of Star Trek roleplaying games and other gaming talent. Personal logs and intercepted communications by Starfleet Intelligence provide a new perspective on Star Trek and its events.
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Choose a setting amid the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra.Create your heroes from 10 playbooks—archetypes that help you play compelling protagonists.Master an element, weaponry, or technology to rise and meet your destiny.Pursue balance by learning from great mentors and getting into trouble across the Four Nations.This Dice Pack contains six pairs of six-sided dice customized for Avatar Legends RPG. The custom dice feature a pair for each training: earth, air, fire, water, weapons, and technology.
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D&D: JOURNEYS THROUGH THE RADIANT CITADEL
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads of wonders and adventures, the Radiant Citadel is the first step on the path to legend. Where will your journeys take you?
Journeys through the Radiant Citadel is a collection of thirteen short, stand-alone D&D adventures featuring challenges for character levels 1–14. Each adventure has ties to the Radiant Citadel, a magical city with connections to lands rich with excitement and danger, and each can be run by itself or as part of an ongoing campaign. Explore this rich and varied collection of adventures in magical lands.
Thirteen new stand-alone adventures spanning levels 1 to 14, each with its own set of maps
Introduces the Radiant Citadel, a new location on the Ethereal Plane that connects adventurers to richly detailed and distinct corners of the D&D multiverse
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Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
Features characters, monsters, and scenery from the Dungeons & Dragons universeLittle to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsThis is a 2-count miniature pack
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Including a fully-statted encounter with story hooks and tips, a double-sided battle map, and 17 colourful, highly detailed miniatures, you can be ready to run in minutes.
Run this set as a standalone adventure, as part of an existing roleplaying campaign, or combined with the companion boss set, Circle of the Demon Prince, for a hellish extended adventure.
What’s in the box?17 Highly-detailed enemy miniatures, pre-colouredEncounter booklet with stats, story hooks, tips, and tricks (5e-compatible)Double-sided encounter map, for thematic battles
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NOLZUR'S : CLASSIC TROGLODYTE
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.
Key Features:
Highly accessible for any hobbyistLittle to no assembly requiredPrimed and ready to paintThis is a 1-count miniature pack.
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NOLZUR'S: CLASSIC BASILISK
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. These figures feature classic designs harkening back to the days of early D&D.
Key Features:
Features characters, monsters, and scenery from the Dungeons & Dragons universeMinor assembly requiredPrimed and ready to paintSome miniatures include translucent partsIncludes one (1) swappable universal terrain pad
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Unleash your imagination, creating worlds and stories beyond measure with the new Pathfinder GM Core for Pathfinder Second Edition! This comprehensive 336-page hardcover rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s dungeon delve to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and monsters, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Pathfinder GM Core also contains a dragon’s hoard of magic items and treasure to entice and reward your players, from simple healing potions to magic weapons and armor and legendary artifacts, including dozens of brand-new items!
Pathfinder GM Core is the second core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!
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