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DATASHEET CARDS: WORLD EATERS (10TH ED)
This set of 35 cards will help you keep track of your World Eaters in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the World Eaters army rule and special datasheet cards for use in Combat Patrol games.
Contains 35 Cards:
– 1x Army Rule card
– 30x World Eaters Datasheet cards
– 4x Combat Patrol Datasheet cards
All cards measure 161.5mm by 107.1mm and feature a metallic red edge.
You'll need a copy of Codex: World Eaters, which is available separately, to make full use of these cards.
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KILL TEAM DATACARDS: EXACTION SQUAD
This pack contains the rules you'll need to deploy your Exaction Squad in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide.
Contains 39 Cards:– 12x Operative datacards– 3x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card– 10x Universal equipment cards
Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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CODEX: ADEPTUS CUSTODES (10TH ED)
Inside this 112-page hardback book, you'll find:– Background material exploring the role of the Adeptus Custodes and Sisters of Silence, their sub-factions, and how they're recruited and trained– Majestic artwork and photography showcasing the awe-inspiring beauty of the Adeptus Custodes, each a work of art in its own right– 18 datasheets with the profiles, weapons, and potent abilities of every Adeptus Custodes and Sisters of Silence unit– Four themed Detachments, like the Auric Champions and Null Maiden Vigil, each with their rules and specialisations– Crusade rules for sending your force on vital missions all across the galaxy, in the name of the Emperor– Combat Patrol rules and painting guide for Tristraen’s Gilded Blades– An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring plenty of gleaming gold armour and deep, rich reds, along with variant colour schemes
This book also contains a one-use code to unlock Codex: Adeptus Custodes content in Warhammer 40,000: The App.
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WHITE DWARF 505
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in October’s issue:
Planet WarhammerMiniatures, letters, and questions sent in by readers. Plus, see how the Warhammer studio celebrated the launch of White Dwarf Issue 500.
THE WHITE DWARF BUNKER
Access Granted!Editor Lyle talks about Warhammer 40,000 missions, Warhammer Age of Sigmar battleplans, Kill Team mission packs, and more!
ChallengesSpooky season is upon us, and it's time to get magical – what will you paint for the Wizards challenge?
Trouble in ParadyceWe gear up for narrative warfare with the rules for our next Warhammer 40,000 Crusade campaign.
Scenarios of the MonthPrepare your armies for new Warhammer 40,000, Warhammer Age of Sigmar, and Warcry scenarios.
Basic TrainingWe return to the 41st Millennium in this second instalment of the army analysis article series.
Hobby HangoutLyle paints some walls. There are no shady graffiti tags here, though – his work is a glowing example to us all.
Satellite UplinkWe celebrate wizards, sorcerers, and all kinds of supernatural weirdness in this issue's uplink.
WARHAMMER 40,000
War Zone Chalnath: Sacred SilverThe Order of the Argent Shroud takes its holy crusade to the Chalnath Expanse, where it faces the technological might of the T’au Empire.
Crusade of FaithGrab your flamers – there are heretics to burn with this suite of new Crusade rules for the Adepta Sororitas. Singing hymns is not required but is highly recommended.
Battle Report: Squig Rustlin'It’s Orktober, which means da Orks have taken over the Battle Report room for a six-player, all-Ork scrap. Waaagh!
Da Great Waaagh!Tournament gamer, award-winning painter, and Man in the Hat, Jack Masters, shares his colossal Goff Ork horde with us.
WARHAMMER AGE OF SIGMAR
Flashpoint Moulderhunt: Death KnellThe Moulderhunt campaign concludes this month with an epic battleplan to destroy one of the fabled Warpshatter Bells.
Flashpoint Moulderhunt: Battle of the Bell TowerHamilcar leads the Astral Templars in a brash frontal assault (he knows no other way) into the depths of Moulderport.
The Loathsome RatmenA 14-page designers' notes about the insidious Skaven – one of Warhammer's most endearing and enduring factions, and the antagonists of the new edition of Warhammer Age of Sigmar.
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The Fall of Nyrcon CityNew Zone Mortalis rules and missions of fighting Age of Darkness battles in the close confines of a city. Bring the flamers. The heavy flamers!
SPECIAL FEATURE
Blindsight, by Peter FehervariPrepare for a truly sensory experience in this horrifying short story from Peter Fehervari, author of the Dark Coil series. Set in the grimmest, darkest parts of the far future, it certainly paints a vivid picture – and packs plenty of scares for spooky season!
Each copy of White Dwarf 505 also comes with a cardboard insert which includes a double-sided Ork/Orruk-themed photo backdrop, perfect for photographing your greenskins on, as well as a double-sided White Dwarf Bunker scenarios of the month card.
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ORC & GOBLIN TRIBES: BLACK ORC MOB
This multipart plastic kit builds 20 Black Orcs, hulking slabs of tough muscle for crushing the enemies of Orc & Goblin Tribes. You can build this mob carrying a ramshackle variety of weapons and equipment with pairs of hand weapons, double-handed weapons, and shields all provided in the kit as assembly options. This kit also contains components to build a mighty Boss to lead your unit, along with a musician, and a standard bearer with a choice of banners.
This kit contains 184 plastic components, and 20x Citadel 30mm Square Bases. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models.
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CITIES OF SIGMAR: FREEGUILD CAVALIER MARSHAL
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The Cavalier-Marshal comes with a choice of two heads – one helmeted, one left bare – and can also carry a shield attached to their other arm.
This kit comprises 27 plastic components, and comes with a Citadel 75x42mm Oval Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry.
This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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LAYER: RUSS GREY
Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield.
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This multipart plastic kit builds Lord Marshal Dreir, ready to lead your Astra Militarum forces in games of Warhammer 40,000. This legendary commander is ideal to lead your cavalry charges – armed with the Sword of Sacrifice, he's lethal in melee combat, and has continually proved to be tough to kill on the battlefield. The Lord Marshal can be built with his laspistol in either hand and with the Sabre of Sacrifice sheathed, or drawn, ready for action.
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SKAVENTIDE (PAPERBACK)
A Warhammer Age of Sigmar Novel
Beyond the mountain range of the Adamantine Chain, Aqshy lies destroyed. Noxious fires light up the horizon, death skitters in the smoke, and a wasteland of horror threatens the entire realm. Humanity has but a single hope: the Reclusians of the Ruination Chamber. These Stormcast Eternals, though few in number, are the only force capable of enduring the perils of this dark era, for their souls are already broken.
READ IT BECAUSE
Experience a desperate race against time as Stormcast Eternals of the Ruination Chamber find themselves fighting not only the scheming and skittering Skaven, but also the cruel realities of their own shattered souls, and inevitable destinies.
THE STORY
Deep in the heart of the Skaven apocalypse, where survival lies on a knife edge, ratmen and Reclusians alike race towards a prize that will turn the tide of war – a lost Stormcast brother. Should the enemy uncover his forbidden knowledge, Aqshy will surely fall, so, for the chosen of Sigmar, failure is not an option.
The journey is long and full of strife, and for the mortal acolytes who accompany the Reclusians – guardians of their memories and faith – it may be the last steps they take. Yet together, they are hope when hope is dying, a truth they all must seize upon. For without it, they are victims of nightmares and shadow, ushering in this new Hour of Ruin.
Written by Gary Kloster.
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