ONE CARD DUNGEON - M'GUF-YN RETURNS (EXPANSION)

M'Guf-yn Returns is an expansion for One Card Dungeon.


M'Guf-yn is back, awakened from his sleep, he is ready to take back what has been stolen from him: the entire world. After regaining his mighty scepter, he is determined to spread chaos, destruction and despair.
You are the only brave hero who can stop his diabolic plan to conquer the world.
Are you ready to descend into the dungeon again? This time, other than his armies, you will need to defeat his terrible commanders, before reaching the final battle against the lord of the underworld himself.


One Card Dungeon’s main rules remain unchanged. In addition, in this expansion, you will find: New Classes you can choose at the beginning of the game instead of the basic ones, Treasure Chests and a new Boss Dungeon Card.
These supplements can be used all together or individually with the base game.

$25.00
3 in stock

Related Products

DOG PARK: NEW TRICKS (EXPANSION)

Your business as a local dog walker is booming! In Dog Park: New Tricks there are more dogs to walk - including rescues! - more places in the park to explore, and you’ve even hired a specialist trainer to help you expand your enterprise. With your trainer’s help, all the pups in your kennel have the potential to learn exciting skills, and even old dogs can learn new tricks! With locations opening up in the park too, there is much to explore… Dog Park: New Tricks adds three major elements to the Dog Park board game: Multi-breed dogs, Trick training, and Super Locations. You are still trying to become the most accomplished walker by earning the most Reputation, but now you have more layers of strategy to explore and use to your advantage. This expansion also adds a fifth player, which can be played with or without New Tricks.
$75.00
2 in stock

THE TEA DRAGON SOCIETY

Discover the ancient art form of Tea Dragon care-taking within The Tea Dragon Society Card Game, based on the graphic novel The Tea Dragon Society. Create a bond between yourself and your Tea Dragon that grows as you progress through the seasons, creating memories to share forever. Each player's deck represents their own Tea Dragon. From turn to turn, players choose to draw a card — triggering effects and strengthening their position — or buy a card, improving their deck or scoring points. The game takes place over four seasons, starting in spring and ending in winter. At the end of winter, the player who has the most points wins.
$50.00
1 in stock

DARWIN'S JOURNEY

When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.
$130.00
1 in stock

MICROMACRO CRIME CITY

Crimes happen in the city!With the view for details you'll be searching for facts: Look for the scenes that provide you with the correct facts to solve the crime cases.The giant city map (75 x 110 cm) is home to a myriad of hidden information. Different difficulty levels lead the players step by step into the game.Players must work closely together to find out what happened.The case cards contain questions for which the group must find the right answers. Every criminal case is unique and hides amazing information!
$80.00
1 in stock

FINAL GIRL: DON'T MAKE A SOUND (EXPANSION) - SERIES 3

PLEASE NOTE: THIS IS NOT A STANDALONE GAME. YOU MUST HAVE THE FINAL GIRL CORE BOX TO PLAY It was a quiet day in a barren one horse town when gravity pod landed near a sheep farm on the outskirts of town. Gravity pod is just my name for what it was, since it was entirely alien. The pod contained a ravenous being born and bred by a higher intelligence for one purpose: to clear a planet of current life so that it could be terraformed. Devoid of eyes, The Eyeless uses heightened sensory faculties to seek and destroy anything and everything that makes noise. Welcome to Utopia! Jokingly called "nowhere" by the rest of the state's residents, Utopia is a desert town where the people are outnumbered by... well just about anything else you can think of. Little do the residents know, but they are about to be set upon by a brood of giant sand snakes, each as large as a tractor trailer, that were nested just below the town almost a million years before. The million year molting period. Each Feature Film introduces a new killer, iconic location, and two Final Girls. The Core Box, paired with any Feature Film Box, provides everything needed to immerse yourself in the terror, allowing you to mix and match for endless combinations. COMPONENTS Killer & Location Board2 Final Girl Cards12 Sandsnake Cards1 Noise Marker6 Dark Power & Finale Cards1 Epic Dark Power Cards24 Terror CardsVarious Tokens10 Event Cards18 Item Cards5 Setup Cards*Note: This is a Feature Film Box and requires the Final Girl: Core Box (223435) to play.
$45.00
2 in stock

PANDEMIC: RAPID RESPONSE

Disaster has struck, and humanity needs your help! Cities around the world are in desperate need of food, water, vaccines, and other supplies. Pooling their resources, nations of the world have assembled a diverse crew of elite doctors and specialists. As the Crisis Response Unit, you and your team are uniquely capable of providing life-saving aid— anytime, anywhere. Pandemic: Rapid Response is an exciting real-time dice game. Take turns as quickly as possible, using your role’s unique ability and strategically allocating your dice to be as efficient as possible. If you and your team manage to deliver supplies in time, your mission is a success!
$80.00
2 in stock

NIGHT OF THE LIVING DEAD – A ZOMBICIDE GAME

Night of the Living Dead: A Zombicide Game is a standalone game in the Zombicide franchise based on the George A. Romero movie of the same name. In Night of the Living Dead: A Zombicide Game, players take on the role of the movie's main characters, holed up in an isolated house while the dead come to life all around them. The original movie sees the few survivors hunkering for safety in the house as the ghouls (as they're called in the film) pose a continuous threat from outside. It's a tense psychological thriller full of gritty moods and dark themes, but the game lets the survivors take the fight to the hordes of the undead. The game uses standard Zombicide mechanics. There are two variants included in the game: Romero - where the characters have the attributes from the original movie and Zombicide: where the movie characters have had their attributes amped up to meet the Zombicide world - but always have the chance of regressing to their original Romero character.
$160.00
1 in stock

LEGENDARY CREATURES

There is a great buzz of excitement throughout the halls of Kajan, the School of Life, as the High Council has announced a Trial of Nature’s Grace! When a group of apprentices show sufficient promise, a Trial is called. Over a period of three days the apprentices racing through the realms attempting to earn renown in the minds of their teachers, but most importantly in the eyes of the fantastic creatures. Each student is given an Amulet, allowed the same three spells, and start their travels with an identical group of creatures who aid them with magical energy and fantastic abilities. The objective of Legendary Creatures is to win the trial and advance to the rank of Druid. Players do this with the aid of fantastic creatures who assist them in their quest for renown, whatever form it may take. An apprentice’s final rank in each elemental realm, renown earned through great feats, and expeditions to distant landmarks determines who becomes the next Druid! Legendary Creatures is played over three days, each of which consists of AM, Afternoon, and PM turns. Players draw 4 creatures from their individual decks, then play 3 into their stable and send one on a solo expedition. Order and types of creatures determine initiative and resource generation for the round. Players then take turns selecting the realm they'd like to travel in, the resources they generate, and the spells they cast. This is repeated each portion of the day with a final expedition at the end of the PM portion. Ultimate leadership in each realm and via their expeditions reward victory points to determine the winner.
$95.00
1 in stock

SPELLCASTER

Legend speaks of the enchanted Sapphire Island. Shrouded in mist and magic, the island summons mages to battle in the ultimate test of magical combat — but only those who survive the supernatural duels are granted great prestige and riches. Spellcaster is a card game pitting two to four mages in a duel of supremacy. You win by exhausting your opponent's energies or by collecting enough sorcery sapphires to overpower them. Sixty different spells are included from four fields of study: Combat, Conjuring, Healing and Sorcery. Cast one or more spells each turn to overcome your opponent and become the Grand Master Mage!
$65.00
1 in stock