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NATURE: FLIGHT (EXPANSION)
Flight is a module that can be added to the Nature board game.
Find freedom by soaring to the skies, where safety and abundance await those gifted with wings. For players who prefer to avoid conflict.
The Flight Module introduces brand new trait cards and mechanics into the Nature ecosystem. Protect yourself from predators by 'Flocking' with other birds, become 'Camouflaged' to hide in your environment, or migrate to a faraway land and grow your population in safety.
Add or combine modules with Nature to enjoy more ecosystems and endless replayability.
Flight adds a separate deck to the base game, 'nest' components, new flight traits, a fifth round to gameplay, and The Faraway Place, where species can now migrate.
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CODENAMES (2025)
A party game of wordplay and deduction, Codenames pits two teams against each other as rival spymasters give clever one-word clues to help teammates identify secret agents hidden among 25 codenames. The challenge? Avoid innocent bystanders, enemy agents, and the deadly assassin. Think creatively, guess boldly, and make contact with all your agents before your rivals do!
This refreshed edition enhances the classic experience with a revised word list, stunning new art, and a streamlined rulebook that makes it easier than ever to teach and learn. A new insert keeps everything neatly organized, whether you’re a seasoned spymaster or decoding your first clue. With its clever mechanics and stylish upgrade, Codenames remains a must-have for game nights with friends and family.
The new edition of Codenames refreshes the classic experience players know and love. From a revised word list for improved gameplay, beautiful art, a brand-new insert that keeps your game neatly organized, to a streamlined rulebook that makes the game easier to teach and learn, this updated version is designed to delight longtime fans of the game and welcome new ones.
Two teams race to identify their agents from a 5×5 grid, guided by a spymaster who knows each card’s identity.Spymasters give one-word clues and a number to link multiple cards, encouraging creative thinking.Teammates guess words matching the clue while avoiding the other team’s agents, bystanders, and the assassin.Revealing the assassin ends the game instantly, adding high-stakes tension.Teams may guess up to the clue number plus one, allowing strategic risks or revisiting old clues.New edition includes revised words, refreshed art, better insert, and a streamlined rulebook.Contents:
200 cards with 400 codenames16 agent tiles in two colors1 double agent tile7 innocent bystander tiles1 assassin tile40 key cards1 rulebook1 card stand (made of RE-Wood®)
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LEGENDARY: MARVEL STUDIOS PHASE 1
Welcome to Legendary, the Marvel Deck-Building Game! Evil Masterminds like Loki and Red Skull lead a horde of powerful Super Villains, planning dark Schemes to destroy the Marvel Cinematic Universe! Only you can stop them, leading awesome Marvel Super Heroes like Captain America, Iron Man, and Thor!
In Legendary: Marvel Studios Phase 1, the Avengers are back in a new setting with images straight from the Phase 1 movies of the Marvel Cinematic Universe (Iron Man, Incredible Hulk, Iron Man 2, Thor, Captain America: The First Avenger, Avengers). Black Widow, Iron Man, Captain America and more face off against the Villains of the first six movies. Three Masterminds including the all new Iron Monger and his Iron Foes try to complete their evil schemes. This nearly 400 card sets comes with a full color rulebook and an updated playmat.
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CAPTAINS OF INDUSTRY
As a captain of industry you will vie for domination in the cut throat arena of the marketplace. To do this, you will: Build facilities to control supply, Develop real estate to manipulate demand, Invest in technology to increase efficiency, Complete hidden agendas to secure your legacy, and Undercut the competition to dominate the marketplace! You will depend on your opponents to fuel your expansion as they exploit your production for theirs. 3-5 players Ages 12 to adult 150 mins playing time
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KNITTING CIRCLE: A CALICO GAME
Knitting Circle is a stand-alone follow up to the puzzle game Calico! In this tile-laying game for the whole family, players are knitters competing to create the coziest, most beautiful assortment of garments.
Rounds are simple - collect yarn from the central basket and knit it into garments while trying to get your color combinations and patterns just right! Earn victory points by completing garments, adding buttons, and fulfilling bonus scoring goals. Along the way, your furry feline friend can help you out by reaching their grabby paws into the bag to secure you the best yarn!
With variable scoring goals, and dozens of unique template cards, each game of Knitting Circle brings a new spatial puzzle to your table!
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TOTALLY RENAMED SPY GAME
Imagine, just once, luring the master spy into your lair and putting a bullet in his head. Imagine resisting the urge to gloat over your prize, to tell him your secret plans, to let him escape certain death and blow up your lair in the process. Imagine winning
Yeah, right.
James Ernest’s Totally Renamed Spy Game is a long-awaited remake of Before I Kill You, Mister Bond. The new edition has glorious full-color artwork, high-quality production values, and the improved game mechanics you’ve come to expect from James Ernest’s color upgrades.
Players take the roles of super-villains, earning points by luring secret agents into their dastardly lairs, taunting them with deadly devices, and then killing them. Sure, you could kill a spy without taunting him, but he’s not worth nearly as many points. It hardly matters that he will destroy everything if he escapes. You’ll still have time to build another mysterious island.
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A FAKE ARTIST GOES TO NEW YORK
エセ芸術家ニューヨーク㝸行㝝 – which is pronounced as "Ese Geijutsuka New York e Iku" and can be translated as Fake Artist Goes to New York – is a party game for 5-10 players. Players take turns being the Question Master, whose role is to set a category, write a word within that category on dry erase cards, and hand those out to other players as artists. At the same time, one player will have only an "X" written on his card. He is the fake artist! Players will then go around the table twice, drawing one contiguous stroke each on a paper to draw the word established by the Question Master, then guess who the fake artist is. If the fake artist is not caught, both the fake artist and the Question Master earn points; if the fake artist is caught and cannot guess what the word is, the artists earn points.
5-10 playersAges 8 to adult20 minutes playing time
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CATS KNOCKING THINGS OFF LEDGES
In Cats Knocking Things Off Ledges, players take turns building a wobbly tower of platforms, placing their cats, and batting toys off the edge to score points based on how far they fall. But watch out - if the tower tumbles, you score zero! Earn extra points by landing on specific platforms, and race to be the first to reach the highest score.
Includes:• 24 wooden pieces• 4 cats• 16 toys• 4 cats paw scoring tokens• 8 rectangular platforms• 8 circular platforms• 12 short wooden pillars• 12 tall wooden pillars• 1 pair of tweezers• 1 knocking stick• 1 scoreboard• Rules
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HOLLY OAK
In the seasonal trick-taking game Holly Oak, 3-5 revelers mark the passing of the seasons, seeking the favor of the Celtic Oak and Holly kings, locked in their endless cycle of growth, decay, and renewal.
You must follow the current season if you can, but if you can't, then you may play any card. If you play a card of the next season, the season changes!
A change in season often alters who wins that trick, as the highest rank card of the season that the trick ends in, wins that trick. These potential mid-trick season changes means that standard trick-taking maneuvers, such as drawing out trump, often won't work.
Players score points either by taking the 6 Holly and Oak kings, worth 1 or 2 points each, or by taking no tricks at all, worth 8, 5, or 3 points in 3, 4, and 5 player games respectively.
Between no-trick scoring and mid-trick trump changes, Holly Oak becomes a game of manipulating both the lead and current season to your advantage. Can you master the changing seasons?
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2 in stock
FATHOM
Fathom is a tile-laying, pattern-building game of deep-sea exploration.
Take on the role of marine biology teams competing to uncover the secrets of an uncharted underwater ecosystem around a fictional island.
Over 6 fast-paced rounds of simultaneous play, guide your team’s boat and submersible across the ocean. Scan the unmapped depths and place tiles from your discovery bag representing signs of marine life. Each round sees players swapping bags, redividing a shared sonar board to claim tiles and creating patterns to score the most points. Discover the depths of Fathom with 4 replayable expeditions included in the box, each featuring unique species and gameplay twists!
Featuring over 120 discovery tiles, characterful team-specific consoles with slide trackers and beautiful artwork throughout.
Dive in today!
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3 in stock