CARDS AGAINST HUMANITY: HIDDEN GEMS BUNDLE (EXPANSION)

The Hidden Gems Bundle is an expansion pack to Cards Against Humanity.


Contains six different themed packs and 10 all-new cards.


Contents: 190 cards total (150 White cards + 40 Black Cards).

$55.00
1 in stock

Related Products

COVID – THE BOARDGAME

COVID The Boardgame is a light-hearted, historical record of Aotearoa/NZ’s events during the Covid pandemic. Play this game with your family, your mates, even if they have opposing views of how the pandemic should be handled – it will promote discussion in a fun, safe and relaxed environment. Playing together builds connection – we all went through this pandemic together, whatever your viewpoint. Games can offer “a rich field for risk-free, active exploration of serious and intellectual problems.” (Clark C. Abt, in his book Serious Games 1970) Most of all, it can be FUN to be FRUSTRATED!! A ‘Snakes and Ladders’ style game - described as a ‘chaotic and fun race to the end’. Die mechanic takes players on a rollicking ride through the pandemic events in Aotearoa/NZ. Cards guide players through bubbles with silly tasks kids love. Players risk spending valuable time in the isolation house, with 3 chances to get out. Aimed at kids and families or groups of friends - COVID The Board Game is for everyone! 5% of the profits from sales of this game are to go to ANZMES (Associated New Zealand ME Society) - an organisation that serves New Zealanders with Myalgic Encephalomyelitis/Chronic Fatigue Syndrome/Post Covid Conditions  ANZMES.org.nz. ANZMES also helps support Professor Warren Tate’s research into ME/CFS/Long Covid. Doing good never felt so fun!
$40.00
1 in stock

ORIGIN STORY

Your inner superhero is ready to emerge, one chapter at a time. Reveal your backstory, gather gadgets and allies, develop a grudge against your archenemy, and unleash an ultimate ability as you transform. Use a combination of brains, love, speed, and strength to craft your origin story. Origin Story is a 1-5 player competitive tableau-building, trick-taking game played over 5 rounds. Each round represents a chapter in your development and grants a new card to add to your player mat. Charge your cards and use their abilities to score more points than your opponents. Origin Story requires minimal tabletop space and is colorblind friendly. It is language dependent. COMPONENTS 2 Rulebooks (multiplayer and solo)5 Player mats5 Alignment/VP dials64 Story cards (57x87mm)52 Playing cards (63x88mm)18 Event cards (57x87mm)10 Superhero/reference cards (70x100mm)36 Stamina tokens1 Dealer token22 Automa solo mode cards (57x87mm)1 Box (195x150x60mm)
$60.00
2 in stock

UNMATCHED: HOUDINI VS. THE GENIE

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups. Unmatched: Houdini vs. The Genie adds two new heroes: Harry Houdini and The Genie of the Lamp.
$58.00
2 in stock

PARFUM

Who will be the most successful perfumer? Parfum takes the players to the wonderful world of fragrances. Using ingredients like vanilla, lavender or violets, the players distill precious essences in order to create unique perfumes. Only the player catering to their clientele's preferences will be able to sell their perfume. Each customer favors a specific fragrance which must be contained in a flask to induce them to buy it.
$95.00
2 in stock

WALKING DEAD: NO SANCTUARY

Hope is fading as the dead drive out the living. There’s nowhere left to run, and all that’s left is survival. There is no rescue party waiting, no help from kind strangers...in the world of The Walking Dead, there is no sanctuary… The Walking Dead: No Sanctuary is a cooperative board game of desperate survival set in the world of the popular AMC television series. Designed by Adam and Brady Sadler (Warhammer Quest: The Adventure Card Game), No Sanctuary puts players in the roles of iconic survivors from The Walking Dead, working together against desperate odds as they navigate a variety of scenarios. Whether the survivors are scavenging for supplies, fighting off waves of the dead, or even standing toe-to-toe with the living, the group must find a way to work together even when its members’ interests may be at odds. No Sanctuary features a unique leadership mechanic in which players take turns assuming the role of the group’s leader. Each turn, the leader must choose the group’s approach by drawing two event cards and choosing one. Since players cannot discuss this decision, the pressure is on the leader, and the leader alone will pay the price if the group is unable to follow the approach for the turn. Make enough bad decisions, and the leader may have to relinquish his role and let the next survivor take charge of the group. Each survivor in No Sanctuary comes with a unique deck of cards to represent their special actions and abilities, as well as their flaws. This deck not only drives each survivor’s playstyle, but it also serves their health, so hand management is crucial to surviving each scenario. Equally important as staying alive, group morale is an essential part of the game. Many game effects will cause morale to drop, and if it reaches zero, the players lose the game. Maintaining the group’s tenuous psychological stability is just as important as staying alive! With its unique gameplay and innovative leadership mechanic, No Sanctuary offers players a deep and engaging way to experience their favorite episodes of The Walking Dead, and even explore beyond the show’s storylines! 1-4 playersAges 14 to adult45-120 minutes playing time
$150.00
1 in stock

MASTERS OF THE UNIVERSE THE BOARD GAME: ASSAULT ON CASTLE GRAYSKULL

Assault on Castle Grayskull’s new game mode puts players into one of two teams: the aggressors, who are attempting to take down the castle walls to gain control of Castle Grayskull, and the defenders, who must attempt to withstand the siege and protect its magical secrets. This expansion brings powerful tools for both defenders and aggressors alike. As the game progresses, you will choose powerful Upgrades that aid you in your attack or defense of Grayskull: Should you play as the defender, you will have the castle’s full array of tools at your disposal. Build a mighty Laser Turret to rain down firepower on your foes! Raise your Banners high to grant boosts to your troops! As the aggressor, cunning strategies and tools are available to you as you plan your assault: Force Shields, Battle Ladders, and more are at your disposal.Expansion comes with 2d castle overlay. Plastic Castle Greyskull must be purchased separately.
$110.00
1 in stock

THESEUS: THE DARK ORBIT

Theseus: The Dark Orbit puts players in the heart of a conflict between five factions trapped on a space station in deep space. Only one can survive... Command the marine forces! Use deadly weaponry, setting traps and mines in corridors to defend the human race. Command the alien race! Use secret passages and ventilation ducts to launch surprise attacks and grow small aliens to take control of the station. Command the scientists! Use computers and technological devices to gather data and record information about other inhabitants of the station. Command the Greys race! Use their mind powers to control the enemy and use them for your own purposes. The fifth faction? It's a mystery. It's precisely why you made the trek to Theseus, and it's precisely why you will die... In Theseus: The Dark Orbit, players move their pawns around the space station and activate the abilities of different rooms. Every move you take changes the movement possibilities of your opponent. On your turn, you need to think about which room you want to reach and (in addition) how to mess your opponent's movement, which leads to great choices and meaningful decisions. Rooms abilities change during the game as players install trait cards that give rooms new abilities and skills. Players create Theseus during gameplay by placing traps, smart guns, secret passages and many other features. In every game Theseus looks different; in every game it's deadly for you in a new way... Rules for team play allow players to engage in incredibly emotional 2-vs-2 battles. With perfectly balanced factions, players will be able to fight engaging and deadly battles as a teams. Each faction has a unique deck of cards, and before the game starts, you discard ten cards from the deck. In basic mode you discard at random, while in tournament (master) mode you choose cards and build your deck. With five factions and 110 cards, the game can provide years of unique experiences.
$90.00
1 in stock

PETIQUETTE

What is proper?In Petiquette, players are presented with a random lineup of animals wearing hats and asked a simple, yet peculiar question: which card belongs in the blank spot? The answer? Well, that's completely up to you! This is a game about pattern recognition, perception, and predicting what other players might feel is “just right.” During a round, create the card you think fits best. As you examine the sequence of animal, hat, and number combinations, you'll find yourself searching for any kind of pattern and symmetry to justify your proper pairings. If someone else had the same idea, you both score. There are no right  answers... just what you think is the most "proper"! Whether your mind is magnificently synced with the other players' or you're astounded at their surprising choices, Petiquette creates a sophisticated connection between players, through simple cards and a shared intuition. Petiquette can be played competitively or cooperatively, with close friends or total strangers. Designed by Thomas Sellner, Petiquette is a new kind of thought-provoking experience from Oink Games. Huzzah!
$65.00
2 in stock

COMPILE - AUX 1 (EXPANSION)

In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Aux 1 includes three new Protocols: Love, Hate, and Apathy.
$12.00
2 in stock