CATAN (6TH EDITION) - TRADERS AND BARBARIANS 5-6 PLAYER (EXPANSION)

Expansion for CATAN.


Add one or two more opponents without sacrificing ease of play.


5-6 Players  |  60-120 Mins  |  Ages 10+


Now five to six players play together with the harbormaster, the friendly robber, or special events from CATAN: Traders & Barbarians.


Includes 5 new scenarios and 4 variants. Adds depth and complexity to your games of CATAN.


The previous and current editions of CATAN can be used together. Certain product combinations have distinct card backs, which can be resolved by purchasing CATAN-sized card sleeves or replacement cards. Some accessories may not be compatible across editions due to changes in component size or design.


This is an expansion. A copy of the following is required to play: CATAN, CATAN Traders & Barbarians expansion.

$70.00
1 in stock

Related Products

DICE THRONE: MARVEL 2-HERO BOX: BLACK WIDOW, DOCTOR STRANGE

Marvel Dice Throne is a fast-playing, dice-rolling combat game that lets players battle as their favorite Marvel heroes in one-on-one duels, team battles, and free-for-alls! Based on the smash success Dice Throne, Marvel Dice Throne 2 Hero Pack puts players in the roles of Captain Marvel and Black Panther, each with their own set of dice, player board, and unique deck of cards. Attack your opponents and activate abilities such as with dice rolls, accumulate combat points, and spend them on action cards that allow for ability upgrades such as Black Panther’s Vibranium Suit and Captain Marvel’s Cosmic Rays. Both heroes are compatible with the entire Dice Throne ecosystem.
$60.00
2 in stock

WINGSPAN: FAN DESIGNED PACK – USA (EXPANSION)

Wingspan Fan-Designed Bird Promo Pack USA: A pack of 25 brand-new bird cards designed for Wingspan, featuring USA species and styled to match the original game’s artwork and mechanics.
$25.00
2 in stock

ULTIMATE WEREWOLF LEGACY

In Ultimate Werewolf, players are given secret roles and asked to find whom among them are werewolves. Meanwhile the players who are werewolves are trying to get rid of everyone else in the village before they are discovered. With a variety of special-powered roles thrown in, games require players to be alert and to deduce the actions of all of the other players in order to survive and win. Ultimate Werewolf Legacy raises the tension and increases the impact of decisions made by the players, as everything that happens will impact future games. Players are each given a public Family Card in addition to their secret role card, and will team up with the other members of their family to work together…unless one or more of their family members is secretly working against them. Players can earn special abilities that carry over between games as well. The Legacy aspect of the game isn’t limited to player evolution, however, as the village itself will change over time base on both the decisions of the players and the outcomes of each game session. There are multiple paths that the game may take, and as a result the experience you have playing through the entire game will be different than someone else who is playing with another set of people. This also allows players to play through the campaign multiple times, with a different set of roles, rules, and environments each time. At the center of Ultimate Werewolf Legacyis the oversized, 80+ page Diary, which walks the game moderator through every session. The Diary has been designed so that players with no previous werewolf playing experience can both play and moderate. The Diary is structured into 5 distinct chapters with 3 game sessions in each chapter, as well as an introductory Preface game session. Players can jump in and out for individual sessions, but they’ll have the most fun if they player all the sessions in a chapter. Each chapter can be played in a single evening. At the end of the 16 game session campaign, the Diary will be a record of exactly what happened in your village, and who was ultimately responsible for what it became over time. For players who have already played through the campaign, they can purchase a Replay pack, which includes a fresh diary and an additional set of Family cards, allowing them to play through the entire campaign again. Ultimate Werewolf Legacy was co-designed by Ted Alspach, (Ultimate Werewolf, Werewords, and One Night Ultimate Werewolf) and Rob Daviau (Pandemic Legacy, Seafall, Betrayal Legacy, and Mountains of Madness).
$110.00
2 in stock

FINAL GIRL: MINIATURES BOX - MADNESS IN THE DARK (ACCESSORY)

Includes miniatures for Madness in the DarkNo matter where you go in Wolfe Asylum, noises and voices always seem to echo. It is particularly frightening when one of the residents cackles or a group of them cheer during a game of them cheer during a game of bingo in the common room. Those noises are nothing, however, compared to the blood-curdling shrieks of terror generated by the evil brand of medical "care" the Rachet Lady is giving the asylum's residents and staff. What do you do when the maniacs come? Enhance your games of Madness in the Dark with 4 high quality miniatures. Includes: 1 Killer Miniature2 Final Girl Miniatures1 Vehicle Miniature
$20.00
1 in stock

FINSPAN: UPGRADE PACK (EXPANSION)

These 40 wooden young tokens, 20 wooden school tokens, and 50 squishy egg tokens (TPR plastic) were designed specifically for Finspan (the base game comes with cardboard tokens). One upgrade pack covers the quantities needed for a full 5-player game. Contains: 40 Wooden young tokens20 Wooden school tokens50 Squishy egg *Note: This is an upgrade pack, and requires the base game Finspan (249699) to use. 
$55.00
1 in stock

ARCS - THE BLIGHTED REACH CAMPAIGN (EXPANSION)

By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games.
$235.00
1 in stock

DREAM HOME: 156 SUNNY STREET

Spice up your next Dream Home game with more helpers, tools, décor, rooms, and two new ways to play! In addition to adding new room and resource cards, with this expansion set for Dream Home you can invite up to six people to play - or even try a solo player variant! The set also has two additional rules expansions: With “Family and Friends,” you get more points by matching your dream home construction to what’s listed on one of the new friend cards. With “Construction Plans,” you gain points by fulfilling the requirements from plans you draw at the start of the game. Whether you add some or all of these new options, 156 Sunny Street is sure to bring even more enjoyment to your Dream Home games.
$75.00
4 in stock

EVERDELL FARSHORE

The Forever Sea is calling... The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums, meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean. Welcome to Everdell Farshore, a standalone game set in the country of Farshore. Through each season, you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail, for only by adapting to the winds of change will you succeed. The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!
$195.00
1 in stock

EARTH

Earth is a tableau builder for 1 to 5 players with simple rules and countless strategic possibilities. With its encyclopedic nature and a near-infinite number of tableau combinations, every single game will allow you to discover new synergies and connections, just as our vast and fascinating world allows us to do! Over thousands of years of evolution and adaptation the flora and fauna of this unique planet have grown and developed into amazing life forms, creating symbiotic ecosystems and habitats. It’s time to jump into these rich environments and create some amazing natural synergies that replicate and extrapolate on Earth’s amazing versatility and plethora of natural resources. Create a self-supporting engine of growth, expansion and supply where even your unused plants become compost for future growth. —description from the publisher AWARDS & HONORS 2023 Dice Tower Game of the Year Winner2023 Dice Tower Strategy Game of the Year Winner2023 BoardGameOfTheYear.org Game of the Year Winner2023 People’s Choice at Dice Tower #1 Game of the Year, EoY voting)2023 Dice Tower Seal of Excellence2023 Board Game Arena Best Forest game Winner2023 Deutsher Spiele Preis 4th Place2023 Best of Gen Con Gaming Trends2023 C’ludik expert Game of the Year Winner2023 Poulie d’Or Expert Game of the Year Winner2023 Coup de coeur Ludovox2023 Dod d’Or Winner2024 Board game Hangover #1 Nature Game2024 Coup de Coeur Expert Festival Alchimie du jeu de Toulouse2024 BIG Awards Game of the Year Winner2024 BIG Awards Best artwork Winner
$110.00
2 in stock