MARVEL: CRISIS PROTOCOL ALLIANCES - NIGHT OF THE GOBLIN

New York once again finds itself at the mercy of the Green Goblin and it’s up to the team of the Spider-Men: Peter Parker and Miles Morales, together with Black Cat and Ghost-Spider, to put an end to his menacing machinations!


Marvel: Crisis Protocol Alliances - Night of the Goblin is a cooperative adventure game for up to four players. Players work together to thwart each of the Green Goblin’s sinister plots throughout the city, but stopping this nefarious villain won’t be easy. Players will have to fight their way through hordes of minions including the numerous Goblin Army goons, robotic Spider-Slayers, and deadly War Goblins. As players defeat enemies and complete each encounter, they will earn valuable experience, allowing them to level up and customize their hero with new and more powerful abilities. Abilities they will certainly need in order to triumph in their ultimate showdown with the Green Goblin himself! 


COOPERATIVE MARVEL ADVENTURE: Team up as Spider-Man, Miles Morales, Ghost-Spider, and Black Cat to stop Green Goblin’s citywide chaos.
EPIC BOSS BATTLES & ENEMIES: Fight through waves of Goblin Army goons, Spider-Slayers, and War Goblins before facing the Green Goblin himself.
LEVEL UP & CUSTOMIZE HEROES: Gain experience, unlock powerful abilities, and evolve your characters throughout the campaign.
COMPLETE GAME EXPERIENCE: Includes miniatures, dice, boards, tokens, and cards—everything needed for cooperative gameplay out of the box.
IMMERSIVE STORY-DRIVEN GAMEPLAY: Progress through dynamic encounters across New York City with evolving challenges and replayability.

Contents:
2 Double-Sided Stage Boards, 4 Character Dashboards, 18 Enemy Minion Miniatures, 1 Boss Green Goblin Miniature, 4 Character Miniatures, 4 Alliances Character Stat Cards, 5 MCP Stat Cards, 4 Player Stamina Cubes, 4 Player Power Cubes, 4 Player XP Cubes, 44 Alliances Character Level-Up Cards, 5 Stage Cards, 1 Boss Battle Card, 3 Enemy Minion Stat Cards, 1 Boss Stat Card, 1 Enemy Modifier Card, 1 Pitfall Card, 4 Rules Reference Cards, 1 Enemy Tracker Punch, 16 special condition tokens, 20 damage tokens , 5 Daze tokens, 6 Terrain Tokens, 6 Objective Tokens,6 Challenge Tokens, 1 Priority Token, 20 Stage Tokens, 10 Activation Tokens, 10 Dice, 1 Rulebook

$195.00
3 in stock

Related Products

GALILEO GALILEI

"And yet it moves", he said. Galileo Galilei is a Euro-style game in which you take on the role of an astronomer who will discover new planets, find unknown star systems, develop their telescope, and make a scientific breakthrough in the difficult ages of obscurantism. Use your telescope to select one of the five actions available, with you being able to evolve these actions into better ones. Collect cards of different planets and star systems. Collect lenses of the three main colors to make a discovery. Be wary of inquisitors as they might arrive unwelcomed and ruin your fame in no time. Better find a way to profit from their visit instead.
$130.00
1 in stock

HERE TO SLAY: BERSERKERS & NECROMANCERS (EXPANSION)

Unleash your fury and harness dark magic with this Berserkers & Necromancers 'Here to Slay' expansion! This expansion features new party leaders, heroes, and dangerous monsters! The Berserker class is lead by The Raging Manticore, a wild cat granting a draw 2 bonus each time you Slay a Monster card. Alongside the furious felines are the Berserker class headed by The Gnawing Dread, a dog Party Leader allowing players to spend 2 action points to search the discard pile for a card to add to their hand. Contents:31 standard-sized cards2 oversized Party Leader cards2 oversized Monster cards
$32.00
3 in stock

SHIFTING REALMS

Shifting Realms is a game of colliding realms. Five are included — Elf realm, Dwarf realm, Orc realm, Goblin Pirate realm and Priest realm — each unique in board layout, structures, story cards, tasks, and end conditions. To set up the game, three realms are selected at random, then players take turns until two out of the three realms' end conditions are met, at which point the game ends. During the game, players send out scouts to collect resources, recruit soldiers to protect their scouts, build structures to gain powers, and earn victory points. Story cards and individual tasks add intrigue and complexity to game play. 2-4 playersAges 10 to adult60 minutes playing time
$140.00
1 in stock

THESEUS: THE DARK ORBIT

Theseus: The Dark Orbit puts players in the heart of a conflict between five factions trapped on a space station in deep space. Only one can survive... Command the marine forces! Use deadly weaponry, setting traps and mines in corridors to defend the human race. Command the alien race! Use secret passages and ventilation ducts to launch surprise attacks and grow small aliens to take control of the station. Command the scientists! Use computers and technological devices to gather data and record information about other inhabitants of the station. Command the Greys race! Use their mind powers to control the enemy and use them for your own purposes. The fifth faction? It's a mystery. It's precisely why you made the trek to Theseus, and it's precisely why you will die... In Theseus: The Dark Orbit, players move their pawns around the space station and activate the abilities of different rooms. Every move you take changes the movement possibilities of your opponent. On your turn, you need to think about which room you want to reach and (in addition) how to mess your opponent's movement, which leads to great choices and meaningful decisions. Rooms abilities change during the game as players install trait cards that give rooms new abilities and skills. Players create Theseus during gameplay by placing traps, smart guns, secret passages and many other features. In every game Theseus looks different; in every game it's deadly for you in a new way... Rules for team play allow players to engage in incredibly emotional 2-vs-2 battles. With perfectly balanced factions, players will be able to fight engaging and deadly battles as a teams. Each faction has a unique deck of cards, and before the game starts, you discard ten cards from the deck. In basic mode you discard at random, while in tournament (master) mode you choose cards and build your deck. With five factions and 110 cards, the game can provide years of unique experiences.
$90.00
1 in stock

DOMINION: RISING SUN - 2ND EDITION (EXPANSION)

We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always tying your shoelaces together. And the epic poem they wrote about you is only 17 syllables long. Rice has been adopted as currency, and no-one seems to even be trying to get your face onto the grains. But when you wake up each morning and look out over the land, life doesn’t seem so bad. Now, what’s for breakfast? This is the 16th expansion to Dominion. It has 300 cards, with 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return.
$100.00
1 in stock

RARRR!!

In RARRR!!, players first draft monster power cards in order to build their perfect monster, then draft power bid cards to fuel their monsters' rampages through cities. Cities are destroyed using a bidding system, and players are limited in their bids by the amount of each type of power that their monster possesses.  Will you build a super fire-spewing dragon monster, or a more balanced monster that can flatten cities time and time again for the long haul? Either way, it's not a good day to live in the metropolis. 3-6 playersAges 8 to adult60 minutes playing time
$85.00
1 in stock

GUARDIANS

The Guardians once fought for justice, but these legendary heroes stepped aside after InterGov, the first world government, united the planet in peace. Nearly three decades have passed, but law and order are once more threatened. Renegade factions have emerged to challenge InterGov, and a new generation of heroes must rise up to defend it! Assemble a team and send them against your enemy, in this tactical, super-powered card game. Seize key locations while combining each hero's unique abilities to unleash ultimate attacks! 2-4 players30-45 miutes playing timeAges 10 to adult
$65.00
1 in stock

CARCASSONNE BIG BOX

This Carcassonne Big Box includes the base game of Carcassonne, the 2001 Spiel des Jahres (Game of the Year), along with 11 expansions. This is the perfect starter set for Carcassonne fans and anyone looking to jump into this best-selling game. The expansions can be combined for an incredible variety of gameplay options and hours of unique games! Key Components & Expansions Included: Carcassonne Base Game: The main tile-laying game. The River: 12 starting tiles that extend the starting road. The Abbot: Adds specialized scoring for gardens. Inns & Cathedrals (Expansion 1): Features larger meeples (counting as 2) and tiles that increase road/city scoring. Traders & Builders (Expansion 2): Adds goods tokens (wine, wheat, cloth) for bonus points, plus builder meeples. 6 Mini-Expansions (2012 Series): The Flying Machines (with die) The Ferries The Gold Mines Mage & Witch The Robbers The Messengers (or Dispatches) The Crop Circles: Mini-expansion for expanding meeples on the board.  Physical Contents:Over 180 cardboard landscape tiles (Base + Expansions).86+ wooden meeples/pieces (Standard followers, Large meeples, Pigs, Builders, Abbots, Ferries).Scoreboard and Goods tokens.Instruction manual covering all expansions.Organizing dividers for the box. 
$190.00
1 in stock

FINAL GIRL: HELL TO PAY (EXPANSION) - SERIES 3

PLEASE NOTE: THIS IS NOT A STANDALONE GAME. YOU MUST HAVE THE FINAL GIRL CORE BOX TO PLAY You're not perfect. You've made your share of mistakes. In fact, maybe you deserve to be in this shifting Hellscape... but then again, maybe you don't. Razorface is a killer that will force you to reckon with yourself and deal with your "afflictions." He draws power from them and horrible mutilation and suffering await you if you find yourself unable to do so. The Hellscape is a maze that is ever-changing. The sights you'll see may draw you in with ecstasy one moment and then horrify you completely the next. Will you stay in hell for eternity? Or will you be able to escape alive and get back to your normal life? Each Feature Film introduces a new killer, iconic location, and two Final Girls. The Core Box, paired with any Feature Film Box, provides everything needed to immerse yourself in the terror, allowing you to mix and match for endless combinations. COMPONENTS Killer & Location Board2 Final Girl Cards8 Hellscape Tiles2 Custom Hellscape Dice8 Affliction Cards1 Action Card6 Dark Power & Finale Cards1 Epic Dark Power Cards24 Terror CardsVarious Tokens10 Event Cards18 Item Cards5 Setup Cards2 Secret Envelopes*Note: This is a Feature Film Box and requires the Final Girl: Core Box (223435) to play.
$54.00
2 in stock