BASE: KHORNE RED

Citadel Base paints are high quality acrylic paints specially formulated for basecoating your Citadel miniatures quickly and easily. They are designed to give a smooth matte finish over black or white undercoats with a single layer.


 


All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of base paint.

$7.00
2 in stock

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LUMINETH REALM-LORDS: ENDLESS SPELLS

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LAYER: WORD BEARERS RED

Citadel Layer paints are high-quality acrylic paints, and with so many of them in the Citadel Paint range, you have a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. This pot contains 12ml and is one of many Layer paints in the Citadel Paint range. As with all of their paints, it is a non-toxic, water-based acrylic paint designed for use on plastic, metal, and resin Citadel miniatures.
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WARHAMMER: THE HORUS HERESY – AGE OF DARKNESS RULEBOOK (HARDBACK)

Key Features The definitive guide for playing games set in the Age of Darkness Everything you need to know to collect, paint, and play through the epic war that changed the course of galactic history Supports narrative, competitive, and open play, with games for every type of hobbyist The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father – and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict humanity has ever known, civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The BookThis 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist. AGE OF DARKNESSThe book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought – from its dark past to its shining peak – and the technologies, factions, armies, and ideals that came to dominate it. – The Age of the Emperor: An overview of humanity's fall and the Imperium's rise. You’ll learn about the Age of Strife from which the Emperor arose, the Great Crusade he began to unite the galaxy under his banner, and some of the most important groups he founded or aligned himself with to support this epic undertaking. – The Imperium of Mankind: A closer look at the structure of the Imperium at the advent of the Horus Heresy. You’ll learn about some of the most important events, people, and groups that dominated humanity's destiny. This section also explains the significance of the Warp, psykers, and the Imperial Truth – the strict, rationalist philosophy the Emperor imposed on his conquests. – The Legiones Astartes: The Space Marines are far more than just an army. They’re genetically modified, equipped with the finest wargear, and psycho-indoctrinated in a rigorous and brutal process that creates ideal weapons of war. This massive, in-depth section explains just what goes into creating a Space Marine, illustrates the various types of weapons and power armour employed by the Legions, and provides a dedicated look at each of the 18 Space Marine Legions, including information on their distinctive history, tactics, organisation, and the mighty Primarchs that lead them – as well as a visual guide to their heraldry and colour schemes. – Additional Factions: Despite being primarily a war between the Legiones Astartes, many other armies are involved in the Horus Heresy, including the Talons of the Emperor, the Solar Auxilia, and Mechanicum. This section explains the roles these groups played in the Imperium – and its downfall – including their histories, favoured tactics, and military structures. – An Age of Darkness: At the dawn of the 31st Millennium, the Emperor's favoured son plunged the galaxy into darkness. This section delves into the opening acts of the Horus Heresy, setting the stage for the most devastating war in human history. It includes a summary of the brutal events of the Isstvan Drop Site Massacre, the advances made by the Traitor war machine, and the emergence of the cosmic Ruinstorm, from which daemonic entities spill into reality. – Pivotal Events of the Horus Heresy: An in-depth timeline of major conflicts and engagements within the Horus Heresy itself, leading up to the final Siege of Terra. This section offers crucial insight into where the Legions are, who they're fighting, and what terrible grudges are being formed at various stages of the war. PLAYING THE GAMEYou'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements. – Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn. – Unit Types: The Age of Darkness is dominated by mighty heroes and terrifying war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the unnatural Psychic Powers that can be wielded in battle. – Terrain: The galaxy is littered with exotic and dangerous battlefields. 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BLOOD BOWL: HALFLING TEAM – GREENFIELD GRASSHUGGERS

Key Features Plucky and determined underdogs of the Blood Bowl pitch Includes two new positions for Halfling teams - the Hefty and the Catcher, plus the classic Hopefuls Jammed full of amiable personality, rustic character, and ham The Greenfield Grasshuggers are one of the most esteemed teams in the game. After all, who doesn't love an underdog? Formed back in 2418, these eager and earnest Halflings have had to fight twice as hard to make a name for themselves. They're full of heart, determination, and enough sausage and ale to choke a troll. They’re a joy to face off against on the pitch, not least of which because you might be able to nick one of the best mince pies you've ever had when they're not looking. If you catch yourself thinking Blood Bowl is too easy, or you want to impress your friends with your impeccable coaching skills, there are few challenges greater than running a Halfling team. They might not be the most competitive in the game, but they're certainly one of the most fun. If you have a defiant streak, or just enjoy a fun and chaotic game, pick up a box for yourself and get ready for the good times. This multipart plastic kit contains all the components you need to assemble the Greenfield Grasshuggers, a Halfling team for use in games of Blood Bowl. You'll receive 2 Catchers, 2 Hefties and 8 Hopefuls, plus a roster sheet. Supplied with a transfer sheet, 2 sausage-wielding turn markers, 3 extra “balls”, and 12 Citadel 32mm Round bases featuring holes in which to place the ball. Rules for using Halfling teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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BLOOD BOWL: SNOTLING TEAM CARD PACK

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AIR: ANGRON RED CLEAR

Citadel Air Paint Range has been formutlated to preceisely match in the exsisting Citadel available paints and has now been even further extended to include the addition of the Forge World's Air range. In an even larger pot than the previous reiteration, we're sure you're gonna want to check these out! This pot contains 24ml and is one of many paints in the Citadel Air range. As with all of Citadel paints, it is a non-toxic, water-based acrylic paint designed for use on plastic, metal, and resin Citadel miniatures.
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CONTRAST: KROXIGOR SCALES

Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.
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