CONTRAST: FYRESLAYER FLESH

Contrast is a revolutionary paint that makes beautiful painting simple and fast. Each Contrast paint, when applied over a light Contrast undercoat, gives you a vivid base and realistic shading all in a single application.

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AIR: PHALANX YELLOW

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.
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DRY: LONGBEARD GREY

Citadel Dry Compounds are of a thicker consistency than other Citadel paints, which makes them perfect for drybrushing - a handy way to pick out the details on a model, or apply highlights swiftly and easily.   All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of dry paint.
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LAYER: STORMHOST SILVER

Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of layer paint.
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ADEPTA SORORITAS: SISTER DOGMATA

Key Features Efficient support Character and HQ choice for your Battle Sisters Directs the attacks of her Adepta Sororitas comrades An excellent commander for a smaller force or a lieutenant in a larger army As experienced commanders and skilled combatants both, Palatines act as lieutenants to their respective Canoness, helping to direct the firepower of their Battle Sisters and leading them in the charge when duty calls for retribution to be delivered up close. Unshakeable of faith and filled with divine purpose, they inspire all around them in pursuit of victory. Bolster your Battle Sister firing line with the Palatine, who casts a watchful eye over the rank and file of the Adepta Sororitas when the Canoness' attention is needed elsewhere. As a powerful force multiplier, she is an excellent lynchpin to firing lines looking to fell profane war engines or large hordes of enemy warriors. The kit is comprised of 10 plastic components, with which you can assemble one Palatine, and is supplied with 1x Citadel 32mm Round Base.
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ORKS: PAINBOY

Painboys are at home amongst the blood and horror of the battlefield, eagerly patching up lost limbs, doing a spot of welding on a broken face or furnishing the Warboss with a brand new flame-throwing arm. They learn their craft through a mixture of instinct, trial and error, and the time-honoured principles of ‘Orky know-wotz’. This single frame plastic Painboy is accompanied by a grot orderly and he’s equipped with Dok’s tools and a ‘urty syringe. 
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LAYER: SLAANESH GREY

Citadel Layer paints are high quality acrylic paints that provide you with a huge range of colours and tones to choose from when you paint your miniatures. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a rich, natural finish on your models that looks fantastic on the battlefield. All of our paints are non-toxic, water-based acrylic that are designed for use on plastic, metal, and resin Citadel miniatures. One pot contains 12ml of layer paint.
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KILL TEAM: CORE BOOK

Key Features The definitive guide to playing Kill Team, packed with essential rules and lore Supports open and competitive matched play styles, with a wide range of missions types available Contains 10 Spec Ops missions designed specially for narrative play, with an in-depth campaign system taking your operatives from raw recruits to hardened veterans Description While armies numbering millions clash on battlefields spread across a thousand worlds, specialised teams of elite operatives are dispatched on dangerous missions to accomplish vital objectives from the shadows. These kill teams, as they are known, are picked from the most capable and independent of their kind, using strange and esoteric skills to achieve what a mighty army could not. The new edition of Warhammer 40,000: Kill Team has been redesigned from the ground up as the greatest tabletop skirmish experience yet, seeing teams of experienced operatives engage in vicious close-quarters combat as they race to complete their missions. In this book you'll find the complete rules for playing Kill Team as well as a host of missions to embark on, lore covering the grim darkness of the 41st Millennium, and insight on the factions vying for dominance among the shadows.   The Book This 144-page book is the ultimate companion for kill team commanders, containing all the knowledge you need to collect, build, paint, and play in the world of Warhammer 40,000: Kill Team. Ten Thousand Years of War The book opens with a summary of the 41st Millennium’s history, including details on the Imperium’s massive military might and the forces they encounter in their ceaseless wars across the galaxy. It also introduces kill teams, the squads players command in the course of the game, and details their continued deployment across myriad war zones throughout the galaxy.   Core Rules The first rules section contains the core concepts you need to start fighting battles in Kill Team, including the tools required, phases of play, and operative datasheets.   Killzones Here you'll find rules and guidance on how terrain interacts with your games, including example board arrangements, as well as rules governing movement around, over, and through your scenery.   Ways to Play Once you've got the basics squared away, find out all about the three core ways to play the game and the missions you can undertake.   Open Play A free-form style of play suitable for those new to Kill Team, and a perfect place to practice in a relaxed mission environment. It’s not just for newer players, though, as experienced commanders can use the included mission creation rules to craft thematic and expansive games fit for the most hardened veterans.   Matched Play As the most mechanically balanced style of play, matched play games are a chance for commanders to pit themselves against their opponents in battles of tactical skill and turn-by-turn decisions. With each kill team using only the core weapons and equipment on their datasheet, players will need to plan ahead to outsmart their foe and claim victory.   Spec Ops Narrative Play The narrative campaigns detailed in the brand new Spec Ops rules allow you to take your kill team from a band of raw recruits to experienced veterans, earning accolades and special skills along the way. As teams complete objectives and earn rewards – even against opponents not participating in a Spec Ops campaign – decisions made will impact the future of your operatives and turn regular games into a rich narrative experience full of cinematic moments.   Critical Operations Mission Pack A selection of 9 exciting missions designed to be balanced for matched play games, but equally playable in open play and Spec Ops narrative play games.   Tac Ops A suite of selectable secondary objectives used across a number of mission types. Tac Ops are hidden from your opponent, so commanders can decide on their strategy ahead of time while watching out for their foe’s actions on the battlefield.   Appendix The book closes out with a handy reference section packed with special rules and abilities, as well as an overview of the different tokens, counters, and accessories used in games of Kill Team.
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SPACE MARINE: PRIMARIS REIVERS

All Space Marines are experts of the rapid strike, but Reivers take these skills to the next level. They are specially trained and equipped to launch brutally effective and unexpected assaults. They do this with a sudden fury and shocking violence, for the Reivers fulfil the role of terror troops that sow fear and confusion amongst their foes. This multi-part plastic kit contains the components necessary to assemble a 10-man Primaris Reiver Squad. Clad in sleek yet brutally functional Mk X power armour, they feature a great deal of practical details – they each carry a great deal of extra ammunition and equipment pouches, as well as grenade harnesses and blade sheaths. The models can be assembled as either a 10-man squad, a squad of 9 Reivers with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. Each has an impressive selection of weapon options; 10 heavy bolt pistols, 12 bolt carbines and 14 combat knives are included, with the loadout options being carbine, pistol and carbine or pistol and combat knife. 2 of the sets of arms for combat knives feature a communications array on the vambrace, designed for the Sergeants. The bolt carbines each feature foregrips and curved mags for that tactical look, and 2 of them are modelled in the middle of reloading. Each model can also take a grapnel launcher – 10 are included in holsters, with a further 4 to be held in the right hand. Each model can also feature grav-chutes – 20 fins are included, 10 for each side of the Reivers’ backpacks. They have plenty of helmet options, too – 10 helmets featuring their unique skull design, 10 with the top removed and the lower half remaining and 4 Sergeant-specific bare heads. Each chest plate is decorated with a skull and crossed dagger motif. The Primaris Reivers come as 228 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
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MIDDLE-EARTH SBG: GONDOR MANSION

Key Features Create your very own Gondor Mansion with a removable roof Plastic modular scenery for your heroes and warriors to fight over Combine with other kits to create a Gondor themed battlefield Gondor was the most prominent kingdom of Men in Middle-earth. This battle-hardened realm was bordered by Mordor to the east, and stood as a bulwark against the shadow for thousands of years. While Minas Tirith was Gondor's capital in the Third Age, Osgiliath stood as its original capital, although the city would soon fall into ruin. As the War of the Ring raged throughout Gondor itself, many townships and outposts would follow in its wake.This multipart plastic kit builds a Gondor Mansion – a grand construction that showcases the kingdom's masonry skills, with wooden doors reinforced by iron and small details such as stunning filigree adorning the balcony’s bannister. Its archways have been designed with miniatures in mind, allowing infantry models to move through them and fight easily, while those with larger bases, such as monsters or cavalry, cannot pass through. The mansion's roof is designed to be assembled without glue, allowing you to remove it and battle in its interior during gameplay.The Gondor Mansion is modular, allowing you to assemble the kit in a variety of ways to create your own scenery, or combine multiple kits to create an even larger building or estate. This kit comprises 188 plastic components. This scenery is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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