AIR: GENESTEALER PURPLE

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.  

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SHADE: DRAKENHOF NIGHTSHADE

Shade paints make adding realistic shadows and lowlights to your models easy. They are designed to run into the recesses of your miniatures, providing excellent results with minimal effort.
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ADEPTUS MECHANICUS: BELISARIUS CAWL

Archmagos Dominus Belisarius Cawl was already old at the dawn of the Imperium, over ten thousand years ago. During that span of ages the Tech-Priest has served as a Forge Lord, a Lexico Arcanus and a renowned Magos Biologis. On the battlefield Cawl is a force to be reckoned with, fearlessly scuttling into the thick of the fighting, assessing threats and broadcasting carefully planned orders to his troops. Most enemy fire is thwarted by his force field; however even when parts of his mechanised body are blown off, cables snake out in a whir of activity to effect immediate repairs, or swarm anything that dares comes close… This multi-part plastic kit contains the components necessary to assemble Belisarius Cawl, Prime Conduit of the Omnissiah. Towering over his Adeptus Mechanicus brethren, he stands much taller than even other favoured Tech-Priests of the Omnissiah, with countless augmentations distorting his barely-human frame. He carries an Omnissian axe, which acts as a convenient mounting point for an array of sensors and his voice broadcasting unit, and an arc scourge – this arcane energy weapon is covered in cables, sensors and extra appendages. This theme of augmentation is continued throughout – Cawl’s robes are not-quite covering a massive amount of robotic extensions, with several extra legs, prehensile arms and cables dragging along behind him. A scryerskull hovers above, and there are several symbols of the Machine God dotted about the miniature. Belisarius Cawl comes as 42 components, and is supplied with a Citadel 105mm x 70mm Oval base.
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AIR: AVERLAND SUNSET

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.  
$13.00
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WARHAMMER UNDERWORLDS: THE EXILED DEAD

Key Features A warband expansion for Warhammer Underworlds: Harrowdeep, featuring seven morbid miniatures Includes a complete Rivals deck for out-of-the-box play and customisation Contains over 70 cards, including 20 universal cards and 12 Grand Alliance cards for use by multiple warbands The vampire Deintalos dwells in the darkness of Harrowdeep – a lurking menace eager to snare those who walk its labyrinthine passages. His experiences with the Force Dynamic – the arcano-electric force he believes animates all things – led to his self-imposed exile from Shyish, where his brand of necromancy is taboo. In Harrowdeep, Deintalos found an ideal place to hide his grisly experiments, aided by his mortal apprentice in necromancy, Marcov. Deintalos animates recovered cadavers with arcane machinery and the Force Dynamic. These Arcwalkers, as Deintalos dubs them, act in eerie unison to tear apart their foes. With their mindless assistance, Deintalos means to dissect every secret of the abyssal labyrinth in which he dwells. The Exiled Dead are aggressive, but flexible enough to keep your opponents on their toes and play for objectives. Once you get your shambling fighters into a good position, they’ll be tough to tackle. To this end, Deintalos has an ability that will keep them all moving, activating multiple Arcwalkers at once. This box includes a complete Rivals deck, plus loads of extra cards allowing you to try out a few tricks, as well as universal cards and Grand Alliance cards to use with your other warbands. This set contains:- 7x push-fit Exiled Dead miniatures – no glue required to assemble, cast in a cadaverous grey to stand out even when unpainted- 7x fighter cards, one for each warrior in the warband – Deintalos the Exile, the Prentice Markov, the Deadwalker Regulus, and the Arcwalkers Vlash, Bault, Coyl, and Ione.- 65 cards to enhance your fighters and provide new tactics and challenges for your games of Warhammer Underworlds: Harrowdeep, including:– 12x Exiled Dead objective cards– 10x Exiled Dead upgrade cards– 10x Exiled Dead gambit spell and ploy cards– 6x Universal objective cards, usable by any warband– 7x Universal upgrade cards, usable by any warband– 7x Universal gambit cards, usable by any warband– 12x Grand Alliance cards, usable by any warband belonging to the specified Grand Alliance– 1x Exiled Dead Warband Background / Rivals Deck Card Miniatures in this box are supplied unpainted and require assembly – we recommend using Citadel paints.
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MESBG: WARG RIDERS

Wargs are gigantic, evil wolves - massive and dangerous creatures with a cunning and carnivorous intelligence. Warg Riders scout far ahead of the main armies of Orcs and other evil creatures, spying out the land and picking off stragglers. In battle wargs swarm towards the foe in great packs, tearing the enemy down with bestial fury. This box set contains 6 plastic Warg Riders, including 2 with spear, 2 with bow and 2 with sword. Models supplied with 40mm round bases.
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DAEMONS OF TZEENTCH: FLAMERS OF TZEENTCH

Bounding in a disturbing fashion, Flamers of Tzeentch spring toward the foe spouting wyrdflame, the warpfire of Chaos itself. The supernatural flames writhe and leer, but most of all they burn, scorching the foe’s flesh, bones and soul. Yet the Changer of Ways is fickle, and fires that have burnt out may leap to life again, or even heal the afflicted. This multi-part plastic kit contains components necessary to build 3 Flamers of Tzeentch, multi-headed spellcasters with warpfire billowing from their terrifying toothed arms. One model can be assembled as a Pyrocaster, seemingly more of fire than flesh. This kit comes in 36 components, and is supplied with 3 Citadel 32mm Round bases.
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KILL TEAM: PHOBOS STRIKE TEAM

Key Features A vanguard of covert Troops for Space Marines armies, or a full Kill Team in a box Builds 10 Phobos-clad Space Marines with loads of optional accessories and upgrades Add crack stealth specialists and varied new components to your Chapter's forces Description On the ruined agri world of Moroch, amongst prefab colony habs, archeotech mines, and fronteris compounds, the ambitious Traitor Guard of the Blooded have all but overthrown their shocked Imperial overseers. Yet loyalist reinforcements have arrived in the form of an elite Phobos Strike Team, whose Space Marine operatives have commenced a hit-and-run campaign to take down the traitor forces one bloody gunfight at a time. Now, transhuman warriors battle degenerate, Chaos-worshipping renegades through the ruins of Moroch’s blasted frontier, each seeking nothing less than the wholesale annihilation of their enemies. This is the paperback Kill Team supplement originally found in the Kill Team: Moroch boxed set, now available on its own. Inside these 96 pages, you’ll find full rules and background for both Blooded and Phobos Strike Team kill teams, datacards (including fillable blanks to copy), equipment lists, and Spec Ops rules including Rare Equipment and Battle Honours. Also contained within is a lore guide to the Sangua-Terra System and the frontier world of Moroch, full killzone rules for using the terrain from Killzone: Moroch, and the Shadow Operations: Moroch Mission Pack, which offers nine missions for use in your games of Kill Team, playable with any faction.
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AIR: MORTARION GREEN

Air paints pair seamlessly with the rest of the Citadel Colour range, featuring a thinner formulation that makes them work perfectly with your airbrush.
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WARCRY: HORNS OF HASHUT

Key Features A merciless warband for games of Warcry, with a set of reference cards Builds 10 models with a variety of cruel weapons and infernal devices Add fighters to your Slaves to Darkness army in Warhammer Age of Sigmar The Horns of Hashut are heralds of ruin and desolation, relentless destroyers sent forth by the Father of Darkness. Each region they conquer is pulverised, stripped, and rendered barren for the industrial tyranny of their daemonic god. The Horns of Hashut wage war like a raging taurus, stampeding over their foe to crush them entirely, swinging heavy weapons while unleashing cruel devices of duardin design – choking ash bombs and infernal flamehurlers. This multipart plastic kit builds a full warband of the Horns of Hashut, for use in games of Warcry. Led by Ruinator war-leaders, these zealous slavers don work-leathers, chains, and scaled armour for battle. While the elites wear brazen war-masks and wield a variety of flails, horned bidents, ash bombs, and flame-hurling devices, the warband's lesser Shatterers are armed with tools of labour such as hammers and mattocks. These models can also be used as part of a Slaves to Darkness army in games of Warhammer Age of Sigmar. This set contains 10 plastic miniatures:- 1x Ruinator Alpha (with a War Bident or Heavy Flail)- 1x Ruinator- 3x Demolishers with Crushing Weapons- 1x Demolisher with Crushing Weapon and Shield- 1x Demolisher with Flamehurler- 3x Shatterers This set also includes:- A Horns of Hashut abilities card, to help unleash this warband’s merciless tactics in your games of Warcry (in English, French, Italian, German, Spanish, Chinese, Japanese, and Russian)- 7x Horns of Hashut fighter cards, for viewing your rules at a glance- 2x wound divider cards for tracking your fighters in battle This kit comprises 90 plastic components, and is supplied with 3x Citadel 32mm Round Bases, 4x Citadel 28.5mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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