MARVEL CHAMPIONS: AGE OF APOCALYPSE EXPANSION

The end of the world has come. After defeating the likes of Magneto, Mister Sinister, and Stryfe, the X-Men and X-Force have returned home expecting some well-deserved rest. Instead, what they found is worse than anything they could have imagined: Professor X is dead, the world is in ruins, and a ruthless tyrant rules over what remains of humanity with an iron fist. Brace yourselves, heroes, for the Age of Apocalypse has arrived!


Welcome to the conclusion of the “mutant trilogy” of expansions for Marvel Champions: The Card Game! As the game’s seventh campaign expansion, Age of Apocalypse brings a number of classic X-Men characters to the table, including two new playable heroes, Bishop and Magik, each of whom comes with a pre-built deck ready to play from the get-go. Face off against the forces of Apocalypse, the X-Men’s greatest and most powerful foe. This expansion includes five brand-new scenarios, each of which can be played individually or as part of a larger campaign.

$85.00
0 in stock
Out of stock Enquire

Related Products

MARVEL CHAMPIONS: PHOENIX HERO PACK

One of the five original X-Men and a powerful psychic, Jean Grey was chosen as host for the cosmic Phoenix Force. As Phoenix, she uses her telepathy and telekinesis to protect mutants and humans alike, but she must always take care to not let the power of the Phoenix Force overcome her. Now, Phoenix blasts her way into players’ games of Marvel Champions: The Card Game! Phoenix is a psionic powerhouse that can draw on the unfathomable power of the Phoenix Force to face down any foe. With this Hero Pack, players will find Phoenix, her sixteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain’s schemes. Phoenix is a psionic powerhouse that can draw on the unfathomable power of the Phoenix Force to face down any foe. With this Hero Pack, players will find Phoenix, her sixteen signature cards, and a full assortment of Justice cards inviting them to thwart the villain's schemes. For players eager to challenge Magneto and his Brotherhood of Mutants, they can get started with the Phoenix Hero Pack! This expansion comes with a 40-card pre-built deck, giving players the chance to start playing right out of the box.
$35.00
2 in stock

VAMPIRE THE ETERNAL STRUGGLE:5TH EDITION - SALUBRI

The Salubri are warriors and healers who tread the path of Golconda – ultimate redemption from the Kindred curse. But with this path comes suspicion and persecution, as the power to heal brings with it the power to harm. They are both hunters and hunted in their pursuit of enlightenment. This deck relies on vigilance and protection. Your vampires use their powers of Auspex to foresee enemy moves and Fortitude to make their bodies nigh-indestructible in combat. When the time is right, you launch upon your prey, using mind-swaying Dominate powers to damage your foes. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Contents are detailed below. The number before each card is the number of copies of that card in the deck. 2 Abaddon (NEW)1 Aniel (NEW)1 Castellan (NEW)1 Dominica (NEW)1 Ilonka (NEW)2 Malachi (NEW)1 Opikun (NEW)1 Sakhar (NEW)1 Seraphina (NEW)1 Yael (NEW) 1 Anarch Troublemaker2 Blood Doll1 Guardian Angel1 KRCG News Radio1 Meditative Grove (NEW)1 Powerbase: Montreal1 Saulot’s Avenging Fist (NEW)1 Saulot’s Guiding Wisdom (NEW)1 Saulot’s Healing Touch (NEW)2 Vessel 4 Govern the Unaligned4 Feast of the Soul’s Secrets (NEW) 1 Bowl of Convergence1 Ivory Bow1 Sword of the Archangel (NEW) 4 Bonding4 Forced Confessional (NEW)4 Freak Drive2 Seduction4 Unleashing the Bestial Soul (NEW) 3 Hidden Strength3 Indomitability2 Rolling with the Punches3 Touch of Valeren (NEW)4 Weighted Walking Stick 3 Deflection2 Delaying Tactics2 Eagle’s Sight2 Enhanced Senses4 Eyes of Argus2 My Enemy’s Enemy2 On the Qui Vive4 Telepathic Misdirection
$40.00
1 in stock

ARKHAM HORROR: WHERE THE GODS DWELL (PART 5 OF THE DREAM-EATERS)

Come face to face with madness in Where the Gods Dwell, the fifth Mythos Pack in The Dream- Eaters cycle for Arkham Horror: The Card Game! After your seemingly endless journey across the Dreamlands, you have made your way to the land of Leng, an icy wasteland where you believe the peak of unknown Kadath resides. All the while, a presence taunts you, gnawing at your insides— a wordless voice you cannot hear, but feel within the confines of your mind. A presence that is waiting for you. Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand? This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set and The Dream-Eaters deluxe expansion are required to play.
$25.00
1 in stock

ARKHAM HORROR: THE CARD GAME - THE CIRCLE UNDONE CAMPAIGN EXPANSION

Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have disappeared without a trace from an estate in French Hill, you begin to wonder if the cruel fate told in the tarot is meant only for you, or for the entirety of Arkham. In The Circle Undone Campaign Expansion, one to four investigators delve into the mysteries of Arkham’s past, uncovering its macabre history and the motives of those who dwell in its shadows through eight scenarios, along with a unique prologue scenario. Will these chosen few embrace the fate they have been dealt? Or will they forge their own destiny? This expansion combines all of the campaign and scenario content from the original The Circle Undone cycle, which was the fourth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story.
$140.00
4 in stock

MARVEL CHAMPIONS: VENOM HERO PACK

A wartime veteran and an old classmate of Peter Parker, Flash Thompson was fused with the Venom symbiote during Project Rebirth 2.0, the U.S. government’s second super-soldier program. Now, Venom travels the galaxy, using his exceptional abilities to take down the forces of evil wherever they may be. As another member of the Guardians of the Galaxy, Venom swings into action in this expansion pack, which introduces Venom as a brand-new playable hero along with his fifteen signature cards. With a pre-built Justice deck ready to go from the moment you open the box, you’ll be able to try out Venom’s impressive arsenal right away. Rush in guns blazing and tear your way through the villain’s schemes with this high-powered hero!
$30.00
2 in stock

VAMPIRE THE ETERNAL STRUGGLE:5TH EDITION - VENTRUE

Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made… 89 Card V5 Ventrue Deck This deck applies constant pressure with both nefarious politics and heavy bleeding using Presence and Dominate. Your vampires are tireless, fueled with Fortitude powers, and can hail multiple actions towards your enemy each turn. Your defenses are sturdy, with resilient minions and abilities to redirect attacks. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards):1 Alexa Draper2 Alice Chen1 Brock Sterling1 Chelsea Blake2 Horst von Brühl1 Madison1 Naomi Stewart1 Oshri Dahan2 Sybren van Oosten Library (77 cards):1 Anarch Troublemaker3 Blood Doll1 Information Highway1 Misdirection1 Uptown Hunting Ground1 Ventrue Headquarters1 Visit From the Capuchin2 Wider View 8 Enchant Kindred4 Intimidation 1 Ancilla Empowerment7 Kine Resources Contested5 Parity Shift 4 Bewitching Oration4 Conditioning1 Daring the Dawn6 Freak Drive2 Voter Captivation 4 Hidden Strength6 Majesty 6 Deflection4 The Second Tradition: Domain4 Wake with Evening’s Freshness
$40.00
1 in stock

VAMPIRE THE ETERNAL STRUGGLE:5TH EDITION - RAVNOS

The Ravnos are nomadic vampires, always staying one step ahead of the doom that lurks in their blood to preserve their lineage. These daredevils and tricksters seek risks in unlife and are often hired for espionage and sabotage, fitting well with their mastery of disguise and distraction. This deck is about charm and misdirection. Your vampires use their powers of Obfuscate and Presence to distract and manipulate foes, undermining their power. For protection you rely on animal spies and guards, and yet more illusions to turn even the mightiest threat completely harmless. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12)1 Doc Martina (NEW)1 Gathii (NEW)1 Roberto Rivamonte (NEW)1 Jean-François (NEW)1 Luciano Carvalho (NEW)1 Oleg Kaprizov (NEW)1 Phaibun (NEW)1 Roy (NEW)2 Sreelekha (NEW)1 Trung Chau Pham (NEW)1 Zafira (NEW) Library (77)1 Archon Investigation3 Blood Doll1 Club Illusion1 Fortune Teller Shop1 Garibaldi-Meucci Museum1 Park Hunting Ground1 Powerbase: Los Angeles1 Week of Nightmares 8 Break the Bonds (NEW)1 Entrancement 1 Shilmulo Tarot1 Treasured Samadji 1 City Star Taxi4 Feral Hound (NEW) 4 Cloak the Gathering4 Lost in Crowds4 Swallowed By the Night3 Veil the Legions4 Visions of Gehenna (NEW) 2 Pack Alpha4 Majesty2 Voracious Vermin (NEW) 4 Guard Dogs4 Cats’ Guidance4 On the Qui Vive4 Protection Racket4 Night Terrors (NEW)4 Visions of Zapathasura (NEW)
$40.00
2 in stock

VAMPIRE THE ETERNAL STRUGGLE: 5TH EDITION - FIRST BLOOD TREMERE

First Blood is a collection of five 55-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. They are fully functional cards, ready to mix with cards from other sets. Clan Tremere are vampiric warlocks, masters of rituals of Blood Sorcery. Their powers make them arrogant and deadly, and they always lust for more occult lore. This deck hits with a “bruise and bleed” tactic, trying to scare off blocking attempts with superior combat skills. It has a strong defensive module based on the Auspex discipline. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt: (6 cards)1 Aidan Lyle1 Claus Wegener1 Muhsin Samir1 Rutor1 Troius1 ZaneLibrary: (49 cards)1 Academic Hunting Ground1 Arcane Library2 Blood Doll1 Chantry1 Vast Wealth2 .44 Magnum1 Charnas the Imp6 Govern the Unaligned1 Ivory Bow1 Sport Bike1 Thadius Zho4 Bonding (NEW ART)4 Apportation6 Theft of Vitae1 Walk of Flame2 Enhanced Senses3 Forced Awakening3 On the Qui Vive2 Precognition2 Spirit’s Touch4 Telepathic Misdirection1 rules reference card Note: Cellophane wrapped only – no tuckbox.
$20.00
1 in stock

ARKHAM HORROR: THE UNSPEAKABLE OATH

It was always going to come to this… You're finally headed to the asylum. The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets. And while its scenario continues and deepens the game’s exploration of the mystical realms between the traditional roleplaying and card game experiences, its twenty-four player cards (two copies each of twelve different cards) provide you access to a number of wealthy Patrons and allow you to “learn” from your mistakes. This is not a standalone product. It requires the Arkham Horror: The Card Game Core Set and The Path to Carcosa deluxe expansion to play.
$25.00
7 in stock