VAMPIRE: THE MASQUERADE 5TH EDITION - LIVE FROM THE SUCCUBUS CLUB SOURCEBOOK
As Kindred society crumbles, many young licks turn to the mortal world for comfort and succor. Among the kine, the powers of the Blood grant them advantages in obtaining fame and fortune, if they can dodge the Second Inquisition, Sabbat, and Kindred aiming to quash every threat to the Masquerade. How far will you go to make a name for yourself? Seek out the limelight, get on stage, and make music that'll touch the souls of the living and the dead!
Live from the Succubus club helps you portray Kindred entertainers or nomads: aspiring rockstars or any other type of vampire chasing Fame or belonging among the kine. Travel between mortal cities and Kindred domains. Open your own Succubus Club or imitate it. Play with mortals, or use them to slake your Hunger. Make a name for yourself among the living and the dead!
Live from the Succubus Club also lets you go on the road with the Sound and Fury chronicle, with advice for creating aspiring stars, going on a European music tour with six major stops, and adding more gigs to the tour or moving stops or the entire tour to a new location.
Live from the Succubs Club is a sourcebook for Vampire: The Masquerade, a Storytelling Game of Personal and Political Horror.
Features:
• Create your own band, musician, nomad, or entertainer character as you balance stardom with the rules of the Masquerade. • A music-focused chronicle (6 scenarios). Tour in Berlin, Vienna, and Paris, and navigate through the challenges of the locals, rival domains, and more.• New celebrity vampires, Pale Sunrise, are the opposing band that’s your built-in rival. Will you come out on top? • 11 new merits, 9 new flaws, and 7 new Discipline Powers.• Advice for using the Succubus Club, or an imitation, in any chronicle.• Details on Kindred power players in the Entertainment Industry, including the Voerman Sisters and Victor Temple.
$120.00
1 in stock
VAMPIRE THE MASQUARADE: 5TH EDITION - GAME PLAYERS GUIDE
CHILDREN OF CAINE
The children of the night – what games they play! And what games can we play with them?
Vampires have lurked among us since the first cities rose nameless by the Euphrates. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it.
This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook!
Features:
Consolidates 7 clans of Kindred not included in the core Vampire: The Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce with their iconic Discipline powers including Oblivion and its Ceremonies!Collects previously published Discipline Powers, Blood Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new additions.New systems and advantages for coteries, including clan coterie merits for each of the 13 great clans plus Caitiff, Duskborn, and Salubri.Revisits all aspects of character and coterie creations, including streamlined guidance for new or experienced players.Guidelines and advice for non-traditional chronicles, including: all Thin-blood, troupe-style, virtual play, and play without a Storyteller.
$110.00
2 in stock
VAMPIRE: THE MASQUARADE 5TH EDITION - TATTERED FACADE
The Kindred present a blank screen to the outside world: the Masquerade. But behind it, horrors accumulate - on the streets of their cities, in the halls of their Courts, and in the Blood in their veins.
That horror overflows in predatory killings, in twisted uses for vampiric power and position, and in a million spatters and shards. They slowly shred the façade of the Masquerade, and what we see behind it is a panoply of horror.
Behind the Tattered Façade lie many shadows, and all of them conceal darker secrets still, from the Masquerade Machine itself to the worse things waiting for it to fail. This book details the ecology and deepens the horror of Vampire: The Masquerade by working with the game systems to choose a shade of darkness: body horror, Gothic horror, folk horror, or even cosmic horror.
Tattered Façade is the 17th hardcover release for Vampire: The Masquerade, the genre-defining Storytelling Game of Personal and Political Horror.
Features:
Who’s out on the streets after sundown: victims, rivals, innocents, and monsters.Collaboratively build your city with Night Maps and find new ways to hunt for 16 existing Predator types.Cruel new Archetypes for each Clan, including Mother's Boy, Crash Test Dummy, Scapegoat, and more.More than 25 tempting new Discipline Powers, Rituals, Ceremonies, and Formulae, new Loresheets, and a bargain with your Beast to master even more Discipline Powers.Intensify the terror in your game using existing rules for Touchstones, Stains, Humanity, Convictions, along with Ambitions & Desires and Compulsions.New threats to the Masquerade, and to the Kindred, including the shapeshifting Ghūl and the soulless Baali.At a Glance:
For Ages: 18+Game Type: Roleplaying Game Sourcebook
$120.00
0 in stock
VAMPIRE: THE MASQUERADE 5TH EDITION - IN MEMORIAM SOURCEBOOK
No Escape from the Past…
You’ve been dead longer than you were alive. You've witnessed the passing of every mortal from your first life—through violence, disease, or the relentless march of time—while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era.
Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, who’ve now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade.
Features
Dive into and take part in Kindred history through flashback with expanded Memoriam rules.Craft Ancilla Characters with enriched rules designed for advanced play.Consolidated and Streamlined Memoriam Rules featuring new variations and advanced rules for deeper character development.New Lore, Resources & Plotlines surrounding 11 mortal eras and 8 pivotal Kindred events.Six New Loresheets that link characters to significant historical moments.Learn more about integrating Memoriam rules into your existing stories and how to tie your characters to older events
For Ages: 18+Game Type: Roleplaying Game Sourcebook
$105.00
1 in stock
VAMPIRE: THE MASQUARADE 5TH EDITION - LAWS OF THE NIGHT DELUXE
Can you thrive in the night?
The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us.
The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game - Vampire the Masquerade.
Features:
All of the clans, disciplines, and abilities you have come to enjoy as part of the newest version of Vampire: the Masquerade.A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade.A streamlined character creation system that is both a comprehensive and efficient translation to live action.Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting.Support, guidance, and materials for both Storytellers and playersA detailed guide to character progression through a live-action chronicle to assist both players and storytellersIncredible artwork in full color and high definition
$155.00
1 in stock
VAMPIRE: THE MASQUARADE 5TH EDITION - DISCIPLINE AND BLOOD MAGIC CARDS
Enhance your game of Vampire: The Masquerade, the roleplaying game of personal and political horror, with these newly designed Discipline and Blood Magic cards for easy reference during play. The 146 symbol coded Discipline cards include all 89 Discipline powers in Vampire: The Masquerade plus the 57 new powers from the Players Guide. Additionally, this deck includes 64 cards that include all the Blood Sorcery rituals, Oblivion ceremonies, and Thin-Blood Alchemy formulae found in Vampire: The Masquerade and the Vampire Players Guide.
Each set contains:
146 Discipline Cards38 Blood Sorcery Ritual Cards9 Oblivion Ceremony Cards17 Thin-Blood Alchemy Formula Cards2 Reference cardsFeatures:
212 Tarot-sized cards for easy-to-read reference!Provides players and Storytellers with a quick reference and a way to keep track of Disciplines, rituals, ceremonies, and formulae and the rules associated with them.Contains all Discipline powers from both Vampire: The Masquerade and the Vampire Players Guide!Contains all Oblivion powers and Oblivion Ceremonies!
$55.00
0 in stock
VAMPIRE: THE MASQUERADE 5TH EDITION - LAWS OF THE NIGHT
Can you thrive in the night?
The V5 setting of Vampire: The Masquerade evolves the storyline into the modern nights. A world where the Anarchs have wrestled for domination of the cities from the Camarilla, where mortal and other hunters have gained a technological edge, where Gehenna is no longer coming but is upon us.
The Laws of the Night include all of the core mechanics necessary to play the Live Action Roleplaying game - Vampire the Masquerade.
Features
All of the clans, disciplines, and abilities you have come to enjoy as part of the newest version of Vampire: the Masquerade.A new, cinematic, and mathematically-balanced rules system was developed specifically to support the story and style of a live-action environment for Vampire: The Masquerade.A streamlined character creation system that is both a comprehensive and efficient translation to live action.Detailed settings for Camarilla and Anarch games, with updated rules and material designed to enhance the story of each setting.Support, guidance, and materials for both Storytellers and playersA detailed guide to character progression through a live-action chronicle to assist both players and storytellersIncredible artwork in full color and high definitionThe Laws of the Night standard edition book is a softcover, 5.5” x 8” rulebook.
$105.00
1 in stock
VAMPIRE: THE MASQUERADE 5TH EDITION - GEHENNA WAR SOURCEBOOK
The Eternal Struggle at Your Doorstep
From incessant intrigue to blazing action! Gehenna War brings the machinations of the elders and secret societies to your chronicle. Hunt the elders who were supposedly Beckoned away. Do you fight for the will of an ancient, a chance at the forbidden sin of Diablerie, or to protect what truly matters to you?
Gehenna War provides material both for players and Storytellers to make the game sing, focusing on fast-paced action and how to weave it into stories and chronicles.
Gehenna War is a sourcebook for Vampire: The Masquerade, a Storytelling Game of Personal and Political Horror
Features
An overview of the Gehenna War and its impact on the major Kindred sectsRules for creating action-focused characters for action chronicles along with pre-written stories to drop into any chronicleNew combat options and equipment and distinct factions fighting in the Gehenna WarAdvice for using Bestial Failures and Messy Criticals in any chronicleEmphasizes action conflict including chases, gunfights, dueling, infiltrationProvides information on new factionsAt a Glance:
For Ages: 18+Game Type: Roleplaying Game Sourcebook
$115.00
3 in stock
VAMPIRE THE MASQUERADE: 5TH EDITION – THE CRIMSON GUTTER CHRONICLE BOOK
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what?
The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.
The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters.
Features
21 stories suitable for both new and experiences StorytellersPresents Church of Caine as major faction alongside Camarilla and AnarchThree appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories.A city setting adaptable to any fictional or real cityincluding eight recurring locations and more than 20 recurring Storyteller characters
$95.00
0 in stock
VAMPIRE THE MASQUERADE: 5TH EDITION - BLOOD-STAINED LOVE SOURCEBOOK
an the Kindred ever truly love?
Expand your game of personal and political horror to include wide-eyed lovers and manipulative monsters. The book is for Storytellers and players alike, giving you tools, techniques and advice on how to bring romance to the undead. This book includes 6 six fleshed out storytelling characters and six detailed story concepts, all designed to maximize romance potential.
Features
How to play your character in stories of romance.How to build your chronicle from the ground up so that the options for romance are maximized or minimized.Six fully fleshed out Storyteller characters specifically designed for romance.Six detailed story concepts created to maximize romantic potential.Advice and tools for safety and calibration, expanding on the corebook’s Advice for Considerate Play appendix.Tools for defining and maintaining everyone’s boundaries at the table.Sections on alternate methods for playing romance.Merits, Flaws and Discipline powers related to romance.At a Glance
Full-Color Hardcover BookSourcebook for the Vampire: The Masquerade 5th Edition RPGMinimum Age 18+
$90.00
2 in stock
VAMPIRE THE MASQUERADE: 5TH EDITION - BLOOD SIGILS
Mature Content Warning: Contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
THE CRAFT OF BLOOD
Blood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery – to ward, and guide, and perform dark miracles impossible even to vampires.
And the Blood can change. Thin-bloods transmute it in kettles, meld it in their own veins, boil it in the bodies of unfortunate mortals. This thin-blood alchemy flares up and burns new paths through vampire society as new-fledged vampires seek any leverage on the Kindred who would destroy them, and on the Blood itself.
Orphaned Judges, desperate Warlocks, and Mercurians with nothing to lose rewrite the rules of blood craft in these 21st century nights, spelling out new names and laws in their Blood Sigils.
This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade.
Features:
A look into the underground blood magic scene in the World of Darkness!How to add a blood craft scene to your existing chronicle, including a sample chronicle structure focused on Thin-Blood Alchemy.Dozens more Thin-Blood Alchemy formulae and Blood Sorcery rituals, plus systems to build formulae and rituals for your chronicle.The redworking scene in 21st-century chronicles: who’s buying, who’s selling, who’s hunting, what’s waiting.Tools, monstrosities, tomes, and the veins of the earth to be tapped by vampire sorcerers!New Loresheets to weave into your chronicle!At a Glance
Full-Color Hardcover BookSourcebook for the Vampire: The Masquerade 5th Edition RPGAges: 18+
$90.00
2 in stock
VAMPIRE: THE MASQUERADE 5TH ED - CHICAGO BY NIGHT
Originally released in 1991, the first Chicago by Night was an iconic release for Vampire: The Masquerade, establishing format and style for many supplements to follow. In addition to a revised Second Edition version, the book had many supplements that introduced important characters and stories to the lore of Vampire: The Masquerade. This new edition is a supplement for Vampire: The Masquerade 5th Edition. Chicago by Night is a 8 ½-inch by 11– inch hardcover book, approximately 240+ pages, with full-color interiors.
Contents include:
IntroductionThe World of Chicago (Local Metaplot)Welcome to the NightThe City (History, Politics, Geography)Chicago's Kindred CoteriesClan LasombraThe Disciplines of Clan LasombraLoresheetsThe Chicago ChroniclesChicago By Night includes all the information you need to build ongoing chronicles. From courtly intrigue within the Masquerade to confrontations at the Succubus Club, this setting sourcebook will help Storytellers develop rich and rewarding tales of excess set in the Windy City.
It also includes information and game rules for the Lasombra, introducing the clan into Vampire: The Masquerade 5th Edition. Chicago by Night is published by Onyx Path Publishing as a supplement for Vampire: The Masquerade 5th Edition.
$110.00
1 in stock
VAMPIRE: THE MASQUERADE 5TH ED - DICE SET
Enhance your game of Vampire: The Masquerade, the roleplaying game of personal and political horror, with these custom dice designed for clarity and style.
Each set of official Vampire: The Masquerade Fifth Edition Dice contains:13x Custom Black d105x Red Hunger d10
$40.00
0 in stock
VAMPIRE: THE MASQUERADE 5TH EDITION (HARDBACK)
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
A Storytelling game of personal and political horror.
You are a vampire, struggling for survival, supremacy, and your own fading humanity—afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire, you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. This is the original and ultimate roleplaying game of personal and political horror.
Fifth Edition is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight.
Mature Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised.
Features:
As a vampire, struggle for survival, supremacy, and your own fading humanitySuffer the pangs of Hunger, while navigating undead politics and avoiding deadly hunters.Honors the history of Vampire: The Masquerade while advancing the story with streamlined 5th Edition rules.This 428 page full-color hardcover book now includes a satin ribbon bookmark.Contains all previous Core Rulebook errata, as well as the errata from the V5 Companion. At a Glance
428 Page Full-Color Hardcover BookRole Playing Game set in the World of Darkness
$115.00
2 in stock
VAMPIRE: THE MASQUERADE 5TH EDITION - THE FALL OF LONDON
London 2012. Mithras, god among vampires, returns from diablerie at the fangs of Montgomery Coven. The Heralds of the Sun awaken from torpor unable to remember who they are, but driven to seek five artifacts to restore their master to his full glory. The Second Inquisition rises to burn London’s Kindred to ashes. The characters find themselves embroiled in history as it unfolds. Their actions might see a god return, or cast him down to the darkness from whence he came. London burns under Operation Antigen, one of the earliest and most devastating attacks of the Second Inquisition. All the while they slowly uncover the shards of their own identities. What legacy do they leave? The Fall of London includes:
A sprawling chronicle covering 6 large chapters
6 different endings tailored to the coterie’s choices
5 pregenerated characters as the Heralds of the Sun
6 new Loresheets, including one for secret diablerists
Statistics for 7 venerable elders, including Mithras and Queen Anne
A detailed description of London, to facilitate additional chronicles before the Fall
An epilogue to use for chronicles set after the Fall
$100.00
2 in stock