CODENAMES: THE SIMPSONS

Codenames: The Simpsons combines the hit social word game Codenames, while featuring characters and locations from thirty years of The Simpsons. In Codenames, two teams — Team Homer and Team Bart — compete to see who can guess all of their "field agents" (identified by either a word or picture) correctly first — but those field agents are hiding in plain sight in a 5x5 grid that includes the agents of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which agents belong to each team. Spymasters take turns giving one-word clues that can help their teammates identify multiple agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
$45.00
4 in stock

CODENAMES: DUET XXL

Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents.  To set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side! Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!
$70.00
1 in stock

CODENAMES: PICTURES XXL

Codenames: Pictures, the multiple award-winning social picture game, is becoming an even "bigger" hit! This double-sized version is ready to be enjoyed by larger groups, it provides easier visibility with all the fun of the original.
$70.00
2 in stock

Codenames Deep Undercover V2.0

Codenames: Deep Undercover is an adults-only, mature version of Codenames using the same popular game mechanics, but introduces all-new words, packaging, “by-standers” and art. A new twist is added with the inclusion of blank cards, allowing players to introduce their own words to the game.The two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. The teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those of the opposing team. And everyone wants to avoid the assassin!
$45.00
8+ in stock

Codenames XXL

Codenames, the multiple-award-winning social word game is becoming an even bigger hit! Czech Games Edition introduces Codenames XXL. The double-sized version of this winner of the 2016 Spiel des Jahres is ready to be enjoyed by larger groups. It provides easier visibility with all the fun of the original. While the original card size in Codenames was 2.6″ × 1.7″, Codenames XXL contains cards sized 4.7″ × 2.8″.
$70.00
2 in stock

CODENAMES: MARVEL

Codenames: Marvel combines the hit social word game Codenames, while featuring characters and locations from the Marvel Universe including, Spider Man, Guardians of the Galaxy, The Avengers and Doctor Strange. Opposing teams, S.H.I.E.L.D. and Hydra, compete to be the first to identify all of their team’s ‘field agents’ from 25 Code cards displayed in a 5x5 grid. Code cards contain pictures on one side and words on the other. In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team. Spymasters take turns giving one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
$50.00
8+ in stock

CODENAMES: DISNEY

The Disney Family Edition of Codenames combines the hit social word game with some of Disney’s most beloved properties from the past 90 years. Including both pictures and words, it’s family fun for Disney fans of all ages. Codenames: Disney Family Edition keeps the Codenames gameplay, while featuring characters and locations from over 90 years of Disney and Pixar films. In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral words, and an assassin that will cause you to lose the game immediately if you guess it. One person on each team is a spymaster and only these two know which words belong to each team. Spymasters take turns giving one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team — and everyone wants to avoid the assassin.
$50.00
5 in stock

CODENAMES: DUET

Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find all of your agents.  To set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the squares colored green (representing your agents) and one square colored black (representing an assassin). The assassin is in different places on each side of the card, and three of the nine squares on each side are also green on the other side! Collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one-word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue-giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose!
$40.00
0 in stock
Out of stock - Enquire

CODENAMES: PICTURES

Two rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODENAMES. In Codenames: Pictures, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that ideally relate to several agents on the board. Their teammates try to guess agents of the right color while avoiding those that belong to the opposing team - and everyone wants to avoid the assassin. Codenames: Pictures differs from the original Codenames in that the agents are no longer represented by a single word, but by an image that contains multiple elements. 2-20 playersAges 8 to adult20 minutes playing time
$40.00
5 in stock

CODENAMES

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.  In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin.    Codenames: Win or lose, it's fun to figure out the clues. 2-8 players Ages 10 to adult 15 minutes playing time To find out more, head into Doug's Dungeon.
$40.00
1 in stock