ZOMBICIDE: WHITE DEATH

Winter is upon us and its dark and cruel night brings forth dreadful menaces, worse than frostbite... Zombicide Medieval Fantasy is back! With new survivors, new zombies, a new setting, and new rules! Scale the great walls to your advantageUse the added height of the fortress walls to escape the Zombies' grasp, dump cauldrons of hot tar onto enemies below, and gain superior line of sight! Arm yourself to the teethCommand a retinue of guards to push back against the Zombie Horde and use unique Survivor skills to bolster their abilities. Melee Attack… From a distanceCut down the Zombie horde with shiny new polearm-type weapons. Melee without ever having to get in close range! Freeze Zombies dead in their tracks!Draw on the surrounding icy elements and channel it towards your foes preventing them from taking any actions. Mind the ruin zonesThe constant zombie siege has wrought devastation onto the lands. Crumbling buildings offer little to search for, yet remain challenging to shoot through. And stop the corruption!Necromancers send waves of corruption close to the beacon to steal its power and spawn zombies each time they activate. If the beacon gets corrupted, all hope is lost! And this is only the tip of the iceberg!
$205.00
3 in stock

ZOMBICIDE: WHITE DEATH – CLIMBERS & TERRORCOTTA WALKERS (EXPANSION)

The Zombicide: Climbers & Terrorcotta Walkers pack comes with two new types of Zombies which you can add to any of your Zombicide fantasy games! It contains: 15 Terrorcotta Walkers15 Climbers18 Zombie Cards1 Rules Leaflet Now, let’s see what dangers they have in store for us! Defeated Terrorcotta Walkers have the special ability to reform themselves from the remnants of smashed clay left behind by the Survivors if there are still other Terrorcotta in their Zone at the end of the round. To get rid of them once and for all, Survivors must not leave a single one standing in the zone. Climbers have evolved long fingers and claws which they use to climb over obstacles. Ramparts, barriers, and ledges will not keep these Climbers at bay. Survivors must be prepared to defeat these fellows when their defense is inevitably breached!
$65.00
1 in stock

ZOMBICIDE: WHITE DEATH – ETERNAL EMPIRE (EXPANSION)

Zombicide White Death: Eternal Empire is a campaign expansion that brings 10 missions, new survivors, new powers, and also introduces Ice and Bridge Zones. The 10 missions form a single ongoing story that the Survivors go through, accumulating experience, skills, and equipment as they go. Their actions and choices on each Quest may have either positive outcomes or dire ramifications down the line. You’ll even be able to carry over equipment from previous Quests! The Eternal Empire campaign expansion comes with: 6 Survivors3 Chi Statues1 Abomination8 Warden Brutes4 double-sided Game Tiles12 Survivor ID Cards (including cards with Chi Skills for core box Survivors)72 Advanced Equipment Cards136 Objective Cards60 Zombie Cards1 Abomination Card36 Chi Tokens1 Campaign Sheet Notepad1 Zombie Spawn Zone Token1 Rulebook
$93.00
1 in stock

ZOMBICIDE: WHITE DEATH – DIVINE BEASTS (EXPANSION)

The Zombicide White Death: Divine Beasts set contains 4 different Abominations based on mythical creatures that bring a new level of challenge to your Zombicide games. Aside from their passive abilities, each Divine Beast has 3 special Action cards. When a Divine Beast activates during the Zombie phase, it draws from its deck of Action cards instead. Then it performs the legendary actions described on the card, heralding in waves of chaos across the board! Once a Divine Beast runs out of action cards in its deck, it vanishes from the board, signaling the spawn of the next Divine Beast. Defeating a Divine beast grants the Survivor the blessing of a Skill card. Contains:- 4 Abominations- 1 Abomination Card- 12 Divine Beast Action Cards- 4 Skill Cards- 1 Rules Leaflet
$56.00
1 in stock

ZOMBICIDE: WHITE DEATH – CROSSFIRE PACK (EXPANSION)

DetailsThe Zombicide White Death: Crossfire pack contains both a new type of Guard and a new type of Zombie which you can add to any of your Zombicide fantasy games! Contains:- 12 Crossbow Guard Miniatures- 15 Deadbolt Walkers- 6 Delayed Ranged Action Cards- 6 Deadbolt Walker Spawn Cards- 2 Reference Cards- 1 Rules Leaflet
$65.00
1 in stock

ZOMBICIDE: WHITE DEATH – TMNT TIME CRASH (EXPANSION)

TMNT Zombicide: Timecrash is a full-fledged expansion for Zombicide: White Death. The world of New York has collided with the world of Zombicide Fantasy through a portal! Necromantic magic is afoot, and Shredder is taking full advantage of it to raise a Zombie horde and invade New York. It’s up to the Turtles to stop him from amassing power and bringing it back to their home city! 10 exclusive new quests in this expansion follow the Turtle Team through the streets of the Zombicide fantasy universe, taking down Zombies, Foot Ninjas, and Shredder himself. This strange new land is also rife with mystical energy that the Turtle Team can channel into their attacks to better defeat the Zombies. And it turns out, there’s still some pizza too!
$112.00
0 in stock
Out of stock - Enquire

OVATION

Become one of the greatest classical composers of all time! You'll use inspiration, seek fortune and hobnob with aristocrats to perform musical masterpieces and achieve your legacy in this engine building game for 1-4 players. Get inspired by your rivals' performances to create your own works of genius as the game builds to a crescendo. Each turn, players choose one of four actions: Seek Inspiration, Seek Fortune, Seek Patronage, or Perform. Inspiration is your primary resource and it comes in three tones - Joy, Passion and Sorrow. Seeking inspiration allows you to gain your resource while all of the other actions will have players spend inspiration to acquire cards. Fortune cards help build your engine, which can allow you to gain bonus actions on your turn. Patron cards can also help build your engine or can give you bonus legacy points for end game scoring. Chamber Music and Concert Music cards give you lots of legacy points, but every time you perform, your opponents can attend your performance and gain inspiration. You will not only have a special ability as your specific composer, but you are also the only person who can compose your very own Magnum Opus. Complete specific goals to gain Maestro cards and end the game. Compose your masterpiece. Secure your legacy.
$75.00
3 in stock

FROMAGE

You are a French cheesemaker in the early 20th century making, aging, and selling your artisanal cheeses. Become the most prestigious cheesemaker in all of France by running a highly successful creamery and crafting exceptional cheese. Fromage is a simultaneous worker-placement game where players place Workers to make cheese and gather resources from the quadrant of the board facing them. Once all players have placed their Workers, the board rotates, aging any cheese that was made, and presenting each player with a new quadrant to place Workers into. Score Prestige Points by selling cheese to the four locations, and by efficiently managing and upgrading your creamery.
$100.00
3 in stock

DOMINION: RISING SUN - 2ND EDITION (EXPANSION)

We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always tying your shoelaces together. And the epic poem they wrote about you is only 17 syllables long. Rice has been adopted as currency, and no-one seems to even be trying to get your face onto the grains. But when you wake up each morning and look out over the land, life doesn’t seem so bad. Now, what’s for breakfast? This is the 16th expansion to Dominion. It has 300 cards, with 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return.
$100.00
3 in stock

DOMINION: CORNUCOPIA & GUILDS - 2ND EDITION (EXPANSION)

DetailsThis is the second edition of Cornucopia & Guilds,replacing 8 kingdom cards and the Prizes from the first edition. CORNUCOPIA: Autumn. It seemed like the summer would never end, but that fortune teller was right. It’s over. Autumn, the time of the harvest. Agriculture has advanced significantly in recent years, ever since the discovery of the maxim, “leaves of three, let it be.” Autumn, a time of celebration. The peasants have spent a hard week scything hay in the fields, but tonight the festivities begin, starting with a sumptuous banquet of roast hay. Then, the annual nose-stealing competition. Then, two jesters, one who always lies, one who always tells the truth, both hilariously. Then, they fight to the death! This celebration will truly have something for everyone. GUILDS: Jobs, everyone’s worried about jobs. Whatever happened to tilling the fields in obscurity? The economy is just a trick, like stealing someone’s nose, but lately people seem to have seen through it, like whenyou realize someone hasn’t really stolen your nose. So now everyone’s joining a guild, learning a craft, and working on a masterpiece – a painting so beautiful it blinds you, or a cheese grater so amazing that you never eat cheese again. The only people left tilling the fields are the ones doing it ironically. The guilds covereverything – ironic tilling, butchering, baking, candlestick making, shoemaking, cheesemaking, cheese destruction. Your advisor is convinced that somehow, control of the stonecutters is key to world domination. Very well. You will have stone handled so expertly that the world trembles before you. This box combines the 5th (Cornucopia) and 8th (Guilds) Dominion expansions. Together they add 26 newKingdom cards to Dominion. Cornucopia’s central theme is variety, while Guilds has coin tokens you can save and spend later, and cards that you get more out of by paying extra for them. Dominion: Cornucopia & Guilds cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion provides both).
$100.00
3 in stock

WANDERING GALAXY: A CROSSROADS GAME

Outer space is impossibly enormous and filled with untold riches and beauty. You wouldn’t know anything about that though, because you and your pals are spacers. You’ve got your hands on a ship so old, the onboard AI is growing artificially senile. You, an oddball crew of different species and talents, get the jobs that no one else wants: the ones that get you shot at, dumped into off-world gladiatorial games, or fleeing the law while your cargo hold is stuffed with contraband. It’s a hectic life, but it’s never boring. Wandering Galaxy is the newest addition to Plaid Hat's "Crossroads Game" universe. It is a narrative science fiction game where players take on the roles of hopeful spacers who dream of getting rich and famous while staying alive doing so. Choose a species for your character, build a background for them, then select a unique station on the ship to control. Play with your personal deck of cards and customize it every play-through, as your character finds gear, makes friends, and learns new skills. COMPONENTS: 1 Location book1 Cloth bag1 Custom die1 Galactic star map6 Ship station boards1 Pad of ship log sheets1 Pad character sheets11 Standees317 Standard cards133 Tokens and counters1 Card catalog with dividers
$160.00
2 in stock

EVERGREEN

In Evergreen, your goal is to build a lush ecosystem by planting seeds, growing trees, and placing other natural elements on your planet, trying to make it the greenest and most fertile of all. You choose biome cards from a common pool to determine which area of your planet you'll develop in a round. The cards not chosen make those regions more fertile, and thus more valuable. To create a huge forest, you want to grow trees, plant bushes, and place lakes, while using the power of nature to gain extra actions. Ideally you can concentrate your trees in the most fertile areas, but without them overshadowing one another as you also want them to collect as much light as possible. Awards & Honors2023 Speelgoed van het Jaar Expert Games Winner2023 Graf Ludo Best Family Game Graphics Winner2023 Graf Ludo Best Family Game Graphics Nominee
$110.00
3 in stock

CHANDIGARH

In 1951, the Indian government commissioned the renowned architect Le Corbusier to design a new capital for Punjab: thus CHANDIGARH was born. The players, in the role of urban planners, will be in charge of building this modern city from scratch. Using an original card mechanic, players will construct buildings, try to take advantage of those constructed by the other players, use the abilities of the different municipal employees, and try to position themselves in the key locations of the city, all with the aim of achieving the patterns of the plans they have chosen. Whoever scores the most prestige points in this way will win the game. Players: 2-4Playing Time: 45-60minAges: 10+
$75.00
2 in stock