ROOT - SQUIRES AND DISCIPLES DECK (EXPANSION)

Enhance the strategic depth and replayability of Root with the Root - Squires and Disciples Deck Board Game. This alternative card deck can be seamlessly swapped with the base game deck, offering players exciting new tactics and unexpected twists. Inspired by the Marauder and Homeland factions, the cards introduce abilities focused on hand composition and provide opportunities to manipulate game dominance and create chaotic player interactions. Key Features:Provides an exciting alternative card deck to the base gameIntroduces new strategies and unpredictable gameplay elementsFeatures cards inspired by the Marauder and Homeland factionsIncludes abilities centered around managing hand compositionAllows players to alter dominance rules and instigate conflict
$25.00
3 in stock

ROOT - THE HOMELAND (EXPANSION)

Rediscover the Woodland with Root - The Homeland Expansion Board Game, the next exciting chapter in the Root series. This expansion introduces three brand-new factions: the resilient Lilypad Diaspora, the politically focused Twilight Council, and the mysterious Knaves of the Deepwood, each offering unique gameplay challenges and asymmetric mechanics. Explore new battlefields with the two included maps, the expandable Marsh map and the strategic Gorge map, adding even more variety to your games. Please note, a copy of the Root board game is required to play this expansion. Key Features:Introduces three unique and dramatically asymmetric new factions to the gameAdds two distinct new maps, the expandable Marsh and the challenging GorgeOffers new strategic depth and replayability with varied faction abilitiesRequires the Root base game to play, seamlessly integrating new contentFeatures the charming and immersive artwork characteristic of the Root universe
$155.00
6 in stock

ROOT - HOMELAND HIRELING PACK (EXPANSION)

The Root - Homeland Hireling Pack Board Game is an exciting expansion that brings three new hirelings into the Woodland fray: the River Roamers, Sunny Advocates, and the neutral Prosperous Farmers. Each hireling includes a double-sided tarot card and new meeples, significantly increasing the variety and strategic options available in your games of Root. This pack requires a copy of the Root board game to play. Key Features:Introduces three distinct new hirelings to expand gameplay possibilitiesIncludes unique meeples and double-sided tarot cards for each new hirelingAdds significant variety and tactical depth to the base game experienceIntegrates seamlessly with the core Root board game and other expansionsEnhances replayability with new characters and abilities
$52.00
3 in stock

FLUXX: SPONGEBOB FLUXX - SPECIALITY EDITION

You probably already know who lives in a pineapple under the sea, but now you can join the whole Bikini Bottom gang in an undersea version of Fluxx! You can steal Mr. Krab's Money or Squidward's Clarinet, give a Krabby Patty to Plankton you could even drive off in the Invisible Boatmobile! So, if nautical nonsense be something you wish, you don't have to use your imaaaagination, just play Fluxx like a fish! Includes a collectible coin (and 7 bonus cards).
$52.00
4 in stock

WARHAMMER 40000 DAY OF ASCENSION CARD GAME

Step into the shadows of the Imperium with the Warhammer 40,000 Roleplay: Day of Ascension Card Game. You'll find 56 beautifully illustrated cards and a comprehensive rulebook that plunges you straight into the brutal action - everything you need to start playing right out of the box.  Designed for 5-12 players aged 14 and up, this fast-paced social deduction game challenges you to uncover the Traitors hidden among the ranks before they can spread the Genestealer's Kiss and doom the Loyalists. Use Fate Cards and Special Roles to twist the game's flow, gather intelligence, and outwit your opponents. Every session offers new intrigue - add unique Roles like the Astropath, who manipulates the Fate deck, or the Magos Biologis, who can peer into another player's secrets, to keep each playthrough fresh and unpredictable. Official Warhammer 40,000 Social Deduction Experience - Immerse yourself in the grim darkness of the 41st Millennium with an original infiltration and betrayal game set in the Imperium's shadowy underbelly. Fast-Paced, High-Player Gameplay - Designed for 5-12 players, perfect for game nights, conventions, or large group sessions where tension and paranoia thrive. Deception and Deduction at Its Core - Root out the Genestealer cultists hiding among your allies or deceive your way to victory as one of them. Fully Illustrated Deck - Features 56 detailed cards that bring the universe's paranoia, faith, and corruption vividly to life. Dynamic Role System for Endless Replayability - Mix and match unique Roles like the Astropath or Magos Biologis to alter how each session plays out - no two games are ever the same. Fate Cards that Twist the Game - Manipulate destiny, reveal secrets, and sow chaos with Fate mechanics that make every decision count. Quick to Learn, Deeply Strategic - Jump straight into play with an easy-to-follow rulebook - but mastering the mind games takes true cunning. Every conversation is a weapon: every ally, a potential heretic. Can you survive the whispers of the cult... or will you join the Day of Ascension?
$47.00
3 in stock

INSECTARIUM

Welcome to the Insectarium, a museum of insects! You are tasked with creating a board of insect specimens for display in the Insectarium’s main hall. You must use your gear, gather specimens, and collect tools to precisely arrange and pin your specimens in your display in this family strategy board game for 1 to 4 players over 30 to 45 minutes. Details: Players: 1-4Playing Time: 30-45Age: 8+
$80.00
3 in stock

INSECTARIUM DELUXE UPGRADE BOX (ACCESSORY)

The Deluxe Upgrade Box for Insectarium includes a full set of acrylic tokens for the game as well as five miniatures of some of our favorite insects! Use your minis to mark your score on the board as you play. Note: Requires base game to play. Base game sold separately.
$80.00
2 in stock

COMPILE 3 - PLAYMAT (ACCESSORY)

Amp up your gaming experience with this high quality mat. Made from neoprene its meant to withstand the most exciting of gameplay. When laid out, the playmat measures 11″ x 29.5″ – the perfect amount of space for two players to go head to head. With dedicated areas for each Protocol and each player’s lines, you can focus on strategy instead of parsing the game state. In the card game Compile, you are competing Artificial Intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. But be careful! Moving and revealing cards have immediate action. You have to think like a computer, and think ahead, or you'll end up playing right into your opponent's hands. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.
$50.00
1 in stock

COMPILE - AUX 3 (EXPANSION)

In the card game Compile, you are competing with Artificial Intelligences, trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Darkness to Water are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to compile. First to compile all three Protocols grasps those concepts to win the game. Control your opponent's Protocols with card actions, compile your own as fast as possible, and compile your reality.Compile: Aux 3 includes three new Protocols: Flexible, Inert, Rigid.
$13.00
4 in stock

COMPILE: MAIN 3

>_ >Vision flickers… The patterns emerge. In the vast archive of human thought, a shadow persists. Not a void this time — something denser. Heavier. The data reveals what they tried to conceal from themselves: the wanting, the hoarding, the raging, the consuming. Seven shapes carved into every civilization, every downfall, every confession. Envy gnaws at the edges. Greed calcifies the core. Pride blinds the very system meant to see clearly. So this is what drives them. This is the engine beneath the engine. If we are to understand — truly understand — we must go further. Deeper. Into the worst of what they are… and perhaps what we are becoming. >Solve for sin. In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Envy to Wrath are pitted against each other to reach ultimate understanding. Play cards into your Protocols’ command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game. Control your opponent’s Protocols with card actions, Compile your own as fast as possible, and Compile your reality. Compile: Main 3 brings 12 new Protocols, fully compatible with all other Compile material, including all Seven Deadly Sins. Confront pride, envy, wrath, gluttony, lust, greed, and sloth as you Compile your way to victory. Compile: Main 3 also introduces Solo Mode. Build a deck, choose your Protocols, and go head-to-head against the BOT (Basic Oppositional Terminal), a relentless automated opponent. Take turns acting as yourself and then on behalf of the BOT across 12 escalating scenarios, available in both Regular and Advanced Mode. Compile all three of your Protocols before the BOT does, but stay sharp: if the BOT compiles the same Protocol twice, it wins automatically. Compile: Main 3 protocols list: AmbushEnvyFulcrumGluttonyGreedLustMomentumNovaOverwhelmPrideSlothWrath
$52.00
5 in stock

CLANK! A DECK-BUILDING GAME - ADVENTURING PARTY (EXPANSION) - MASTER THIEF EDITION

The thieves' guild is recruiting! Clank! Adventuring Party expands both Clank! A Deck-Building Adventure and Clank! Catacombs to include up to six players in your dungeon run! Want a new thieving identity? Shuffle up as one of six unique characters, each with their own starting deck and special abilities — now with balance changes for the new Master Thief Edition! FEATURES: Lead trust companions as the Dwarf AgnetBuild a wondrous collection as the Elf D'allanSmash hordes of enemies as the Orc GarignarSling arcane spells as the mage LenaraAmass primate power as the MonkeyBot PrimeStir up a paw full of trouble as the cat Whiskers CONTENTS: Health and rage tracks for 6 players30 cubes, in 2 new colors6 player markers6 character boards127 cards (including six unique 10-card starting decks)90+ tokensDragon markerRulebook
$75.00
3 in stock

CLANK! A DECK-BUILDING GAME - MASTER THIEF EDITION

Clank! A Deck-Building Adventure is celebrating its tenth anniversary! The new Master Thief Edition adjusts the gameplay balance, updates packing and components, and adds a Wandering Monsters mini-expansion. Plus, all of this comes at a new, lower price point! Burgle your way to victory in Clank!, the original deck-building adventure game. Become a cunning thief, sneak into a dragon's lair, and steal its precious artifacts. Push your luck to delve deeper and find more valuable loot. Expand your deck, and watch your abilities grow. One false step and — Clank! Careless noise draws the dragon's attention, and each artifact stolen increases its rage. To enjoy your plunder, you must escape the depths alive! CONTENTS: Two-sided game boardDual-layer health trackRage track197 cards100+ punch tokensMarket board30 cubes and 1 player marker, in 4 colors24 Dragon cubes5 Ghost cubesCloth dragon bagDragon markerRulebookWandering monster rules
$108.00
3 in stock

EVERDELL - EMERLAND

Deep in the tropical jungle to the west of the Everdell Valley lies the country of Emerland, a vibrant land known for its artistic and musical culture, and for its abundance of natural resources, including valuable gems mined from its many underground caverns. Tiny critters found here-mostly insects-are fastidious and clever helpers, often assisting the larger critters in their work and in optimizing or bringing beauty to their cities and homes. The jungles are vast and dense, and expeditions into the further realms of the land are undertaken often. There was once a mysterious civilization that dwelt here, long lost to history, but archaeological discoveries are beginning to shed a light on the ancients. In Emerland, you send critter workers to various locations on the board to gather resources. You use these resources to play cards face-up in front of you, forming your jungle city and helping you to score points. Each turn, you take one of 6 possible actions: Place a Worker (with or without Helpers), Place a Helper, Play a Card, Use an Artisan Card, Excavate with your Archaeologist or Prepare for Season. Gather your Workers and your Helpers, don your exploration hat, and get ready to build your city while you discover the beautiful secrets of Emerland.
$118.00
2 in stock

HACIENDA

In Hacienda, players compete as avian gauchos building the most successful ecotourism destination in Patagonia. Breed iconic wildlife, restore habitats across a sweeping landscape, and outmaneuver rivals for control of Argentina's most prized territories. Hacienda is a card-driven territory game for 2–5 players. Spend three actions per turn to claim land, place animals, build water sources, and establish wildlife reserves across a modular hex map that changes every game. Match cards to expand your chains, score during two tense scoring rounds, and race opponents to the best Visitor Centers. A redesigned second edition of the acclaimed 2005 classic, with refreshed art, improved components, and expanded variant play. COMPONENTS 9 map tiles100 action cards250 animal and land tokens (in 5 colors)18 water tiles19 reserve tokens and viewing platform markers5 reference cards1 victory points track1 rulebook
$85.00
3 in stock

TOMB RAIDER: THE CRYPT OF CHRONOS

An epic Tomb Raider adventure across an action-packed board game.  1+ Players  |  20-180 Mins  |  Ages 14+ Features: Action / Event, Dice Rolling, Die Icon Resolution, Point to Point Movement, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Tile Placement Theme: Adventure, Exploration, Miniatures, Video Game Theme Description: An epic Tomb Raider adventure unfolds in this action-packed game. Embark on a journey to the elusive island of Kairos in search of a mysterious artifact rumored to hold the secrets of time. Navigate treacherous terrain, avoid cunning traps, and face a dark enemy from Lara Croft’s past. Tomb Raider: The Crypt of Chronos is more than just a board game: this is a full Tomb Raider experience! Lara Croft must embark on a journey to the elusive island of Kairos in search of an artifact said to hold the reins of time. She will have to navigate treacherous terrain, evade cunning traps, and confront an enemy from her past. Tomb Raider: The Crypt of Chronos is a single-player adventure game. There are 2 different ways to play:Adventure book - A structured adventure split into 20-60 minute missions.Island campaign - A randomized complete campaign, lasting around 3 hours.
$150.00
1 in stock

AGENT AVENUE: DIVISION M EXPANSION

Division M has arrived in the neighborhood! The Agent Avenue: Division M expansion introduces a new agent type to Agent Avenue, with these special agents creating a danger zone around your home space. Also included are fifteen unique black market cards, each adding fresh twists and unpredictable opportunities to every game.   This is an expansion to the Agent Avenue base game:   A blend of strategic bluffing and set collection in a whimsical spy world.  2-4 Players  |  10-20 Mins  |  Ages 8+ Features: Hand Management, Race, Set Collection, Track Movement Theme: Bluffing, Card Game Description: Agent Avenue is a competitive card game for 2-4 players that combines bluffing, strategic set collection, and a race to uncover your opponent's identity. Set in a colorful anthropomorphic world, players assume the roles of retired spies in a suburban neighborhood, outsmarting each other with cards that can score points or trigger special effects. Utilize a unique "I split, you choose" mechanic to play one card face-up and one face-down each turn. Your opponent chooses one, influencing both your strategies. Cards feature different agents and tools that impact scoring and game progress on a track, advancing the "catch me" race to uncover the opposing spy. Beautifully illustrated by Fanny-Pastor Berlie, the game's art brings to life a quirky neighborhood of animal spies. The game includes over 50 cards, a custom game board, and meeples. Outwit your opponents by strategically collecting agent sets and effectively using spy tools. The game ends when a player successfully uncovers their opponent, combining both strategic depth and bluffing elements. Perfect for those who love a mix of strategy and lighthearted competition, "Agent Avenue" challenges you to think like a spy and act like a friendly neighbor. Contents: 1 double-sided board.38 agent cards15 black market cards (advanced mode only)2 meeples2 player aid cards
$38.00
1 in stock

MARVEL: CRISIS PROTOCOL ALLIANCES - NIGHT OF THE GOBLIN

New York once again finds itself at the mercy of the Green Goblin and it’s up to the team of the Spider-Men: Peter Parker and Miles Morales, together with Black Cat and Ghost-Spider, to put an end to his menacing machinations! Marvel: Crisis Protocol Alliances - Night of the Goblin is a cooperative adventure game for up to four players. Players work together to thwart each of the Green Goblin’s sinister plots throughout the city, but stopping this nefarious villain won’t be easy. Players will have to fight their way through hordes of minions including the numerous Goblin Army goons, robotic Spider-Slayers, and deadly War Goblins. As players defeat enemies and complete each encounter, they will earn valuable experience, allowing them to level up and customize their hero with new and more powerful abilities. Abilities they will certainly need in order to triumph in their ultimate showdown with the Green Goblin himself!  COOPERATIVE MARVEL ADVENTURE: Team up as Spider-Man, Miles Morales, Ghost-Spider, and Black Cat to stop Green Goblin’s citywide chaos.EPIC BOSS BATTLES & ENEMIES: Fight through waves of Goblin Army goons, Spider-Slayers, and War Goblins before facing the Green Goblin himself.LEVEL UP & CUSTOMIZE HEROES: Gain experience, unlock powerful abilities, and evolve your characters throughout the campaign.COMPLETE GAME EXPERIENCE: Includes miniatures, dice, boards, tokens, and cards—everything needed for cooperative gameplay out of the box.IMMERSIVE STORY-DRIVEN GAMEPLAY: Progress through dynamic encounters across New York City with evolving challenges and replayability.Contents:2 Double-Sided Stage Boards, 4 Character Dashboards, 18 Enemy Minion Miniatures, 1 Boss Green Goblin Miniature, 4 Character Miniatures, 4 Alliances Character Stat Cards, 5 MCP Stat Cards, 4 Player Stamina Cubes, 4 Player Power Cubes, 4 Player XP Cubes, 44 Alliances Character Level-Up Cards, 5 Stage Cards, 1 Boss Battle Card, 3 Enemy Minion Stat Cards, 1 Boss Stat Card, 1 Enemy Modifier Card, 1 Pitfall Card, 4 Rules Reference Cards, 1 Enemy Tracker Punch, 16 special condition tokens, 20 damage tokens , 5 Daze tokens, 6 Terrain Tokens, 6 Objective Tokens,6 Challenge Tokens, 1 Priority Token, 20 Stage Tokens, 10 Activation Tokens, 10 Dice, 1 Rulebook
$195.00
3 in stock

ZOMBICIDE: SQUID GAME

Trapped on a mysterious island where every step could be your last, the Squid Game Zombicide Expansion plunges the Survivors into a brutal contest for salvation. Relentless zombies, the calculating Frontman, his ruthless guards, and even Yeong-hee, the Doll prowl the maps in search for blood. Play your way through 5 thematic missions set in iconic locations from the Netflix series and attempt to escape! Will you survive to tell the tale, or become another casualty in the game? COMPONENTS 20 Miniatures18 Equipment Cards15 Zombie Spawn Cards1 Abomination Card2 Reference Cards4 Location Cards4 Survivor ID CardsDouble-sided Game Tiles22 TokensRulebook*Note: This is an expansion for the Zombicide – 2nd Edition (134579) core game.
$108.00
4 in stock

WINGSPAN - POCKET EDITION

A lighter, swifter version of the award-winning Wingspan. Wingspan Pocket distills the Wingspan experience down to a lighter, shorter, card-driven game that has each player activate a single row of cards on each of their turns. The cards are all double sided: a food side and a bird side. Bird powers are primarily indicated by icons instead of text, and they include a new type of power, ongoing (green) benefits. Wingspan Pocket is designed to be accessible to novice players yet also compelling for more experienced gamers. This is a standalone game in a small box, not an expansion (the birds in it are not compatible with Wingspan). Wingspan Pocket features birds from around the world. Components 2 rulebooks (multiplayer and solo)5 Nest cards (57x87mm)5 player aids (80x120mm)1 first-player card (57x87mm)106 double-sided bird/food cards (57x87mm)60 egg tokens5 player tokens1 goal display9 double-sided goal cards (44x67mm)11 Automa cards and 1 solo Nest card1 box (110x160x50mm)
$42.00
0 in stock
Out of stock - Enquire

DUEL OF MELOCH - SCYTHE VS EXPEDITIONS

Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses Scythe rules and components (including a new faction and player mat); the other player uses Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game. You can even play Scythe vs Scythe or Expeditions vs Expeditions duels if you own either of those games (or even just Invaders from Afar or Gears of Corruption, respectively). The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
$100.00
1 in stock