EVERDELL: PEARLBROOK EXPANSION (2ND EDITION)

Explore a new underwater society in Pearlbrook, the first expansion for Everdell! Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions! Collect enough pearls and you can construct fabulous wonders and adornments, to make your city the pride of Everdell! Everdell Pearlbrook Expansion Board Game requires Everdell Core Game to play Expansion Contents: Game Board 2 Board Overlays 4 City Wonders New Main Deck Cards New River Cards New Special Mini Cards New wooden Meeples 25 plastic Pearl pieces Rulebook
$125.00
1 in stock

TOKAIDO: 10TH ANNIVERSARY EDITION

In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things. The potential action spaces in Tokaido are laid out on a linear track, with players advancing down this track to take actions. The player who is currently last on the track takes a turn by advancing forward on the track to their desired action and taking that action, so players must choose whether to advance slowly in order to get more turns, or to travel more rapidly to beat other players to their desired action spaces. The action spaces allow a variety of actions that will score in different, but roughly equal, ways. Some action spaces allow players to collect money, while others offer players a way to spend that money to acquire points. Other action spaces allow players to engage in various set collections that score points for assembling those sets. Some action spaces simply award players points for stopping on them, or give the player a randomly determined action from all of the other types. All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play. 2-5 playersAges 8 to adult45 minutes playing time
$70.00
3 in stock

PAGAN: FATE OF ROANOKE

Pagan: Fate of Roanoke is an expandable deduction card game set in the colonial America of 1587. The essence of this asymmetrical game is a witch's struggle against a witch hunter. As the witch strives to complete a ritual of renaturation, the hunter tries to discover her true identity among nine villagers. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Each player has their own variable card deck of fifty cards; with these cards, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers. As the witch, your objective is to collect enough secrets to perform a ritual so potent that the entire region will fall under your spell and Mother Nature will reclaim the island. As the hunter, you gather all the allies and support you can muster to bring the witch to justice before her fatal ritual comes to fruition. The prototype won the Danish design award Otto at the Fastaval for best game of show in 2018.
$110.00
3 in stock

CASTELLION

The castle at the center of the Oniverse is under attack. The dream denizens of the oniverse rush to build their castle defense against three monster attacks. Towers allow you to see what is coming. Keeps can help minimize damage. Ranks can reduce the effects of the traitors found inside your walls. Of course, the denizens have special powers of their own to aid in the defense. Will you be able to survive these attacks? Castellion is a tile-laying game in which you form parts of the castle for defense against monsters. Each turn you flip over a tile and either use its special ability or place it as part of your castle. The more towers and keeps you form, the better your defense against attacks. Ranks prevent traitorous tiles from affecting you fully. When all three monsters have attacked and you still have a base of six tiles, you win. AWARDS & HONORS2015 Golden Geek Best Solo Board Game Nominee
$50.00
1 in stock

MASS EFFECT: THE BOARD GAME – PRIORITY: HAGALAZ

The crew of the Normandy has one more mission. It is the year 2186, and the Reapers have invaded the galaxy. Because the Council ignored Commander Shepard's warnings, the Citadel Races are overwhelmed and on the verge of losing the war. Aboard the Normandy, Shepard carries out missions to prepare the Crucible, an ancient alien superweapon, for a last-chance attempt to defeat the Reapers. It's a race against time, and Shepard must seize every possible advantage. On the remote world Hagalaz, a research cruiser from the terrorist organization Cerberus has crashed directly in the path of a deadly storm. With little time before the storm hits, Shepard must lead a squad through the cruiser to uncover its sinister secrets and keep them out of the hands of the enemy. However, the ship holds more dangers than just its former crew. Deep within the shattered cruiser stir creatures and enemies far worse than the Cerberus forces that guard them... Mass Effect: The Board Game – Priority: Hagalaz is a co-operative, story-driven game set during the events of the video game Mass Effect 3. A branching, narrative campaign allows for multiple playthroughs with a different experience every time. Card-driven AI and evolving stories respond to your actions, with your early choices influencing later missions. Gather Shepard's squad from a selection of teammates from the Mass Effect trilogy: Liara, Tali, Wrex, and Garrus. Customize and upgrade your squad's abilities, equipment, and powers as they gain experience. Enhance them further by unlocking unique powers with optional loyalty missions. COMPONENTS: Laminated erasable map bookRulebook and campaign sheet2 Decks of hazard cards6 Iconic miniatures in hardened PVC16 Bespoke dice3mm Enemy cardboard tokens
$115.00
0 in stock
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ARK NOVA: ZOO MAP PACK 2 (EXPANSION)

Ark Nova: Zoo Map Pack 2 features five new zoo designs, with the same design on all four game boards so that players can compete in the same layout and with four different zoo boards with new and interesting abilities on the opposite side of these game boards.
$29.00
2 in stock

EVERDELL - NEWLEAF (EXPANSION)

Everdell’s bustling city Newleaf has just opened its first train station, and many new critters and big ideas are rolling in. Newleaf introduces brand new critters, constructions, and exciting events to draw Visitor cards to your blossoming city! It also features the Train Station Board, resource-delivering Train Cars, travel-worthy Tickets, and Reservation Tokens!
$130.00
1 in stock

BLACK FOREST

In Black Forest, you start out with a small domain in need of new buildings and livestock. You’ll travel from village to village to enlist the aid of the best specialists. Exploiting the abilities of these specialists lets you collect resources, lay out new landscape tiles (e.g., ponds and fields), and build a variety of buildings, which come in four types: "Immediate" buildings with a one-time effectProcessing buildings and buildings with an ongoing effectBuildings that provide bonus points at the end of the game for various accomplishments Choose the right buildings, place landscapes, fire up your glass production, and expand your domain.Two resource wheels on your tableau help you keep track of your resources and production.A wide selection of buildings and their different effects offer many different paths to victory. Uwe Rosenberg’s legendary resource wheels are making once again making their presence, made famous in Glass Road (2013). Black Forest continues the story - as the name suggests — in the Black Forest. Among others, the main difference between the two games is the the action selection (Worker Placement/Black Forest vs. Simultaneous Action Selection/Glass Road).
$155.00
2 in stock

SKY TEAM

Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world. To land your plane, you need to silently assign your dice to the correct spaces in your cockpit to balance the axis of your plane, control its speed, deploy the flaps, extend the landing gear, contact the control tower to clear your path, and even have a little coffee to improve your concentration enough to change the value of your dice. If the aircraft tilts too much and stalls, overshoots the airport, or collides with another aircraft, you lose the game...and your pilot's license...and probably your life. From Montreal to Tokyo, each airport offers its own set of challenges. Watch out for the turbulence as this could end up being bumpy ride!
$70.00
4 in stock

WADDINGTONS NO. 1 OF LONDON: PLAYING CARDS: BLUE OR RED

Waddingtons playing cards have been the choice of card players for generations. These superior quality playing cards have a linen finish and are a must-have for lovers of all card games! Play with the traditional Waddingtons Number 1 playing cards.Play your favourite card games in the classic red or blue coloured deck.Great for games at home or as the perfect travel companion.Hours of entertainment as you master much-loved card games from snap to black jack.Every certified pack of Waddington's Number playing cards comes with a Winning Moves seal of approval.
$7.00
8+ in stock

ZOMBICIDE: WHITE DEATH

Winter is upon us and its dark and cruel night brings forth dreadful menaces, worse than frostbite... Zombicide Medieval Fantasy is back! With new survivors, new zombies, a new setting, and new rules! Scale the great walls to your advantageUse the added height of the fortress walls to escape the Zombies' grasp, dump cauldrons of hot tar onto enemies below, and gain superior line of sight! Arm yourself to the teethCommand a retinue of guards to push back against the Zombie Horde and use unique Survivor skills to bolster their abilities. Melee Attack… From a distanceCut down the Zombie horde with shiny new polearm-type weapons. Melee without ever having to get in close range! Freeze Zombies dead in their tracks!Draw on the surrounding icy elements and channel it towards your foes preventing them from taking any actions. Mind the ruin zonesThe constant zombie siege has wrought devastation onto the lands. Crumbling buildings offer little to search for, yet remain challenging to shoot through. And stop the corruption!Necromancers send waves of corruption close to the beacon to steal its power and spawn zombies each time they activate. If the beacon gets corrupted, all hope is lost! And this is only the tip of the iceberg!
$205.00
3 in stock

ZOMBICIDE: WHITE DEATH – CLIMBERS & TERRORCOTTA WALKERS (EXPANSION)

The Zombicide: Climbers & Terrorcotta Walkers pack comes with two new types of Zombies which you can add to any of your Zombicide fantasy games! It contains: 15 Terrorcotta Walkers15 Climbers18 Zombie Cards1 Rules Leaflet Now, let’s see what dangers they have in store for us! Defeated Terrorcotta Walkers have the special ability to reform themselves from the remnants of smashed clay left behind by the Survivors if there are still other Terrorcotta in their Zone at the end of the round. To get rid of them once and for all, Survivors must not leave a single one standing in the zone. Climbers have evolved long fingers and claws which they use to climb over obstacles. Ramparts, barriers, and ledges will not keep these Climbers at bay. Survivors must be prepared to defeat these fellows when their defense is inevitably breached!
$65.00
0 in stock
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ZOMBICIDE: WHITE DEATH – CROSSFIRE PACK (EXPANSION)

DetailsThe Zombicide White Death: Crossfire pack contains both a new type of Guard and a new type of Zombie which you can add to any of your Zombicide fantasy games! Contains:- 12 Crossbow Guard Miniatures- 15 Deadbolt Walkers- 6 Delayed Ranged Action Cards- 6 Deadbolt Walker Spawn Cards- 2 Reference Cards- 1 Rules Leaflet
$65.00
1 in stock

ZOMBICIDE: WHITE DEATH – DIVINE BEASTS (EXPANSION)

The Zombicide White Death: Divine Beasts set contains 4 different Abominations based on mythical creatures that bring a new level of challenge to your Zombicide games. Aside from their passive abilities, each Divine Beast has 3 special Action cards. When a Divine Beast activates during the Zombie phase, it draws from its deck of Action cards instead. Then it performs the legendary actions described on the card, heralding in waves of chaos across the board! Once a Divine Beast runs out of action cards in its deck, it vanishes from the board, signaling the spawn of the next Divine Beast. Defeating a Divine beast grants the Survivor the blessing of a Skill card. Contains:- 4 Abominations- 1 Abomination Card- 12 Divine Beast Action Cards- 4 Skill Cards- 1 Rules Leaflet
$56.00
0 in stock
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ZOMBICIDE: WHITE DEATH – ETERNAL EMPIRE (EXPANSION)

Zombicide White Death: Eternal Empire is a campaign expansion that brings 10 missions, new survivors, new powers, and also introduces Ice and Bridge Zones. The 10 missions form a single ongoing story that the Survivors go through, accumulating experience, skills, and equipment as they go. Their actions and choices on each Quest may have either positive outcomes or dire ramifications down the line. You’ll even be able to carry over equipment from previous Quests! The Eternal Empire campaign expansion comes with: 6 Survivors3 Chi Statues1 Abomination8 Warden Brutes4 double-sided Game Tiles12 Survivor ID Cards (including cards with Chi Skills for core box Survivors)72 Advanced Equipment Cards136 Objective Cards60 Zombie Cards1 Abomination Card36 Chi Tokens1 Campaign Sheet Notepad1 Zombie Spawn Zone Token1 Rulebook
$93.00
0 in stock
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ZOMBICIDE: WHITE DEATH – TMNT TIME CRASH (EXPANSION)

TMNT Zombicide: Timecrash is a full-fledged expansion for Zombicide: White Death. The world of New York has collided with the world of Zombicide Fantasy through a portal! Necromantic magic is afoot, and Shredder is taking full advantage of it to raise a Zombie horde and invade New York. It’s up to the Turtles to stop him from amassing power and bringing it back to their home city! 10 exclusive new quests in this expansion follow the Turtle Team through the streets of the Zombicide fantasy universe, taking down Zombies, Foot Ninjas, and Shredder himself. This strange new land is also rife with mystical energy that the Turtle Team can channel into their attacks to better defeat the Zombies. And it turns out, there’s still some pizza too!
$112.00
0 in stock
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OVATION

Become one of the greatest classical composers of all time! You'll use inspiration, seek fortune and hobnob with aristocrats to perform musical masterpieces and achieve your legacy in this engine building game for 1-4 players. Get inspired by your rivals' performances to create your own works of genius as the game builds to a crescendo. Each turn, players choose one of four actions: Seek Inspiration, Seek Fortune, Seek Patronage, or Perform. Inspiration is your primary resource and it comes in three tones - Joy, Passion and Sorrow. Seeking inspiration allows you to gain your resource while all of the other actions will have players spend inspiration to acquire cards. Fortune cards help build your engine, which can allow you to gain bonus actions on your turn. Patron cards can also help build your engine or can give you bonus legacy points for end game scoring. Chamber Music and Concert Music cards give you lots of legacy points, but every time you perform, your opponents can attend your performance and gain inspiration. You will not only have a special ability as your specific composer, but you are also the only person who can compose your very own Magnum Opus. Complete specific goals to gain Maestro cards and end the game. Compose your masterpiece. Secure your legacy.
$75.00
3 in stock

WANDERING GALAXY: A CROSSROADS GAME

Outer space is impossibly enormous and filled with untold riches and beauty. You wouldn’t know anything about that though, because you and your pals are spacers. You’ve got your hands on a ship so old, the onboard AI is growing artificially senile. You, an oddball crew of different species and talents, get the jobs that no one else wants: the ones that get you shot at, dumped into off-world gladiatorial games, or fleeing the law while your cargo hold is stuffed with contraband. It’s a hectic life, but it’s never boring. Wandering Galaxy is the newest addition to Plaid Hat's "Crossroads Game" universe. It is a narrative science fiction game where players take on the roles of hopeful spacers who dream of getting rich and famous while staying alive doing so. Choose a species for your character, build a background for them, then select a unique station on the ship to control. Play with your personal deck of cards and customize it every play-through, as your character finds gear, makes friends, and learns new skills. COMPONENTS: 1 Location book1 Cloth bag1 Custom die1 Galactic star map6 Ship station boards1 Pad of ship log sheets1 Pad character sheets11 Standees317 Standard cards133 Tokens and counters1 Card catalog with dividers
$160.00
2 in stock

DOMINION: CORNUCOPIA & GUILDS - 2ND EDITION (EXPANSION)

DetailsThis is the second edition of Cornucopia & Guilds,replacing 8 kingdom cards and the Prizes from the first edition. CORNUCOPIA: Autumn. It seemed like the summer would never end, but that fortune teller was right. It’s over. Autumn, the time of the harvest. Agriculture has advanced significantly in recent years, ever since the discovery of the maxim, “leaves of three, let it be.” Autumn, a time of celebration. The peasants have spent a hard week scything hay in the fields, but tonight the festivities begin, starting with a sumptuous banquet of roast hay. Then, the annual nose-stealing competition. Then, two jesters, one who always lies, one who always tells the truth, both hilariously. Then, they fight to the death! This celebration will truly have something for everyone. GUILDS: Jobs, everyone’s worried about jobs. Whatever happened to tilling the fields in obscurity? The economy is just a trick, like stealing someone’s nose, but lately people seem to have seen through it, like whenyou realize someone hasn’t really stolen your nose. So now everyone’s joining a guild, learning a craft, and working on a masterpiece – a painting so beautiful it blinds you, or a cheese grater so amazing that you never eat cheese again. The only people left tilling the fields are the ones doing it ironically. The guilds covereverything – ironic tilling, butchering, baking, candlestick making, shoemaking, cheesemaking, cheese destruction. Your advisor is convinced that somehow, control of the stonecutters is key to world domination. Very well. You will have stone handled so expertly that the world trembles before you. This box combines the 5th (Cornucopia) and 8th (Guilds) Dominion expansions. Together they add 26 newKingdom cards to Dominion. Cornucopia’s central theme is variety, while Guilds has coin tokens you can save and spend later, and cards that you get more out of by paying extra for them. Dominion: Cornucopia & Guilds cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion provides both).
$100.00
2 in stock

DOMINION: RISING SUN - 2ND EDITION (EXPANSION)

We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always tying your shoelaces together. And the epic poem they wrote about you is only 17 syllables long. Rice has been adopted as currency, and no-one seems to even be trying to get your face onto the grains. But when you wake up each morning and look out over the land, life doesn’t seem so bad. Now, what’s for breakfast? This is the 16th expansion to Dominion. It has 300 cards, with 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return.
$100.00
0 in stock
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