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LORD OF THE RINGS - JOURNEYS IN MIDDLE EARTH

“It’s a dangerous business, Frodo, going out of your door,” he used to say. “You step into the Road, and if you don’t keep your feet, there is no knowing where you might be swept off to.” Form your Fellowship and set out on your own adventures in The Lord of the Rings: Journeys in Middle-earth, a fully-cooperative, app-supported board game set in J.R.R. Tolkien’s iconic land of Middle-earth! As the dark forces gather, players band together to unravel mysteries, make courageous choices, and fight against the evil that threatens the land. No matter if you choose to set out on your own or venture forth with four other players, a free companion app takes control of the evil forces arrayed against you, freeing you and your companions to stand together in a single Fellowship and battle against the darkness. What’s more, the app guides you through entire campaigns, filling each adventure with content from a host of possibilities and allowing you to leave your own mark on Middle-earth. Features: A fully-cooperative, app-supported board game set in J.R.R. Tolkien’s iconic Middle-earth for one to five players Form your own Fellowship as you become heroes of the Free Peoples of Middle-earth, preparing your skills and testing your might and wisdom in combat against the dark forces threatening the land The immersive companion app guides you through each scenario and tracks your progress through entire campaigns Choose from six iconic heroes, increasing your power and customising your skills over the course of your adventures Journey across 22 map tiles and do battle against 25 beautifully sculpted enemy miniatures
$160.00
0 in stock
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ISLEBOUND: METROPOLIS

An expansion pack of 40 new building cards, and 2 new Reputation cards. Metropolis cards have an orange sunset background. When you play with this expansion, you set up an extra row of cards above the normal building cards. Only three cards are available to purchase, and they require you to have one, two, or three books (depending on where they are in the row). You also must have one normal building for every Metropolis building you own. Because they're a little harder to get, each Metropolis card is worth +1 renown. Specifics: Players: 2 – 4Play Time: 60 – 120 Minutes Suitable for ages 13 & up This is an expansion for Islebound. The core game is required for play.
$25.00
2 in stock

WEREWORDS

In Werewords, players guess a secret word by asking “yes” or “no” questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf. To help you out, one player is the Seer, who knows the word but has to be careful not to be too obvious when helping you figure it out; if the word is guessed, the Werewolf can pull out a win by identifying the Seer! A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels, so everyone can play. Game Contains: 12 role cards 36 yes/no tokens 12 maybe/so close/ correct tokens Concise rulebook
$30.00
1 in stock

BANANAGRAMS

The anagram game that will drive you bananas! Bananagrams is a fast and fun word game that requires no pencil, paper or board. All you need is a table. One hand can be played in as little as five minutes. It's a great game for family fun as well as being educational. Great for travel & recommended for 7 years and up.WARNING: CHOKING HAZARD - Small parts. Not for children under 3 years.
$30.00
1 in stock

MAGIC MAZE KIDS

The king was accidentally turned into a frog! Gather your friends, stride across the forest, and find the correct ingredients to prepare a potion that will cure him. Magic Maze Kids is a cooperative game that makes the original mechanisms of Magic Maze accessible to young players. Everyone controls all of the heroes, but only in one direction! Tutorials gradually teach you the rules, and several levels make the game evolve with the children.
$60.00
2 in stock

CEREBRIA - THE INSIDE WORLD

Cerebria is a dynamic, team-based, objective-driven area control game, where players play as Spirits, powerful entities representing Bliss or Gloom. These opposing forces - the two sides of human nature - struggle to control and shape the Inside World, the metaphorical representation of an evolving personality. Cerebria introduces a unique theme and numerous innovative mechanisms. The game is centered around the player-controlled Spirits, and the Emotion cards controlling Cerebria’s areas, each with their own stats and abilities.
$140.00
1 in stock

AGRICOLA - REVISED EDITION

Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. The 17th Century Was Not an Easy Time to be a Farmer. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. Amazing replay value. The Agricola base game is a revised edition of Uwe Rosenberg’s celebrated classic. The game is designed for 1-4 players, features improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. Players begin the game with two family members and can grow their families over the course of the game. This allows them more actions but remember you have to grow more food to feed your family as it grows! Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep, wild boar and cattle. Guide your family to wealth, health and prosperity and you will win the game.
$110.00
2 in stock

SNOW WHITE AND THE SEVEN DWARFS: A GEMSTONE MINING GAME

Play Snow White and the Seven Dwarfs: A Gemstone Mining Game and press your luck as you collect valuable gems from the mine and earn bonus points by discovering gem combinations from Snow White objectives. Features: In the game, which is based on Quartz, you and your fellow dwarfs do what you do best — mine for gemstones. It's off to work you go, collecting as many as you can to trade in for Snow White pie points. Beware of your friends as well as the dangers that lurk in the mine that could force you to return home empty-handed. Have the most pie points after five days in the mine, and you win!
$62.00
1 in stock

FIREBALL ISLAND - THE LAST ADVENTURER

The last adventurer has been stranded on Fireball Island a long time. He knows every cave, every path, every snake hole, fire pit, and bug. He has a thing or two to teach the rookies.The Last Adventurer figure to increase player count to 5! **The Last Adventurer expansion pack includes:* Player powers so that all players can survive more easily on the island! Snakes (small marbles) that sleep on the rocks and attack the unaware! A giant boulder that will crash down the island, knocking over all in its path! New souvenirs! Expansion Contents: 1 Last Adventurer player figure 8 Snake marbles 1 Boulder 1 Golden Idol 10 Player Power cards 5 Poison tokens 10 Action cards 4 Souvenir cards 3 Snapshot Cards 2 Reference Cards
$45.00
2 in stock

ZOMBIE KIDZ

The game that evolves play after play Zombies have overrun your school! Gather all your friends around this cooperative game and work together to develop the best strategy to drive off these horrible creatures!Zombie Kidz Evolution is an evolving game, the more you play and complete special missions, "achievements", the more the game evolves.Zombie Kidz Eolution is part of the Little Monsters game collection.Selling Points: • First game for children inspired by the 'Legacy' game concept; the simple, base rules become more complex every time you pay. Ideal for bringing parents and children together on a regular basis. • 13 mysterious envelopes to discover with supplementary game material. • The original game rules can still be used to play the game, even at the end of the campaign. • Excellent ratio between cost, and materials and replayability.Contents: • 1 double-sided board • 1 zombie die • 4 hero markers • 8 zombie markers • 4 lock tokens • 8 plastic supports • 13 sealed Evolution envelopes • 1 rules booklet (including 1 sheet of stickers and 1 Zombie Hunter passport)
$45.00
6 in stock

CAVERNA: FORGOTTEN FOLK

Caverna: The Forgotten Folk originated as a fan project on BoardGameGeek, and Caverna publisher Lookout Games has decided to work with the designer to develop this material and release it as an official expansion. Forgotten Folk consists of eight different species or race packs such as elves, dark elves, and trolls, and now each player in Caverna can be one of these species instead of only the dwarves in the base game. Each species has special advantages and disadvantages, and some species introduce new resources into the game. Each species has four unique rooms, and they replace rooms in the base game, which allows other players to gain the powers of these species
$90.00
1 in stock

REYKHOLT

Growing tomatoes, lettuce, or carrots on Iceland? What an absurd idea!But still, whoever had that idea was a genius! Geothermal energy on the island allows you to cultivate the most unexpected fruits and vegetables — an oddity that no tourist would want to miss. You are not the only farmer in Reykholt who is looking to make a fortune out of this, however, so you better be quick! The tourist season in Reykholt is short, and there are more people coming every year. Making use of the right people and having the right vegetables at the right time in Reykholt will give you the advantage you need to win the race!1-4 playersAges 12+30-60 minute play timeContents:Double-Sided gameboardCovering Board4 Managers12 WorkersSticker Sheet8 Round Tiles160 Wooden Goods23 Greenhouse Cards5 Cardboard Boxes40 Goods Tiles4 Player Cards34 Scenarios, event and service cards36 Story Mode cardsRulebook
$120.00
0 in stock
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HOKKAIDO

After establishing themselves in Honshu, the Lords and Ladies head north to Hokkaido. Beholding Hokkaido’s mountainous landscape, they see that expansion on this land will prove to be a greater challenge than before. Hokkaido is the second map-building card game in the Nippon series, bringing new ideas and drafting mechanisms to the first design, Honshu. A game of Hokkaido consists of 12 rounds, each divided into two separate phases. Each player must expand their personal map to maximize their scoring possibilities. Contents: 60 Map Cards 6 Starting Province Cards 5 Scoring Summary Cards 9 Goal Cards (optional variant) 15 Terraforming Tiles 56 Wooden Pieces 1 Scoring Pad 1 Rulebook
$45.00
2 in stock

ROOT

Find adventure in a marvelous asymmetric game. Root provides limitless replay value as you and your friends explore the unique factions all wanting to rule a fantastic forest kingdom.Play as the:Marquise de Cat: Dominate the woods, extracting its riches and policing its inhabitants.Woodland Alliance: Gather supporters and coordinate revolts against the ruling regime. Eyrie Dynasties: Regain control of the woods while keeping your squabbling court at bay.Vagabond: Seek fame and fortune as you forge alliances and rivalries with the other players. Each faction has its own play style and paths to victory, providing an immersive game experience you will want to play again and again.
$120.00
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JOKING HAZARD: DECK ENHANCEMENT #2

You wanted more cards, and we made them! Our second deck enhancement adds 100 BRAND NEW CARDS to Joking Hazard, the offensive card game from Cyanide & Happiness. Simply mix them into your Joking Hazard deck, and enjoy. These comic panels are dirtier and weirder than ever. Mix them in and take your game to new heights.This is an expansion pack! It requires Joking Hazard to play.High quality cards written by low quality people.A lot of the cards have butts on them. Perhaps too manyThis expansion created entirely without help from the Russians
$30.00
2 in stock

NG HAZARD: DECK ENHANCEMENT #3

You wanted more cards, and we made them! Our thirds deck enhancement adds 100 BRAND NEW CARDS to Joking Hazard, the offensive card game from Cyanide & Happiness. Simply mix them into your Joking Hazard deck, and enjoy. Features: These comic panels are dirtier and weirder than ever. Mix them in and take your game to new heights. This is an expansion pack! It requires Joking Hazard to play. High quality cards written by low quality people. A lot of the cards have butts on them. Perhaps too many This expansion created entirely without help from the Russians
$30.00
2 in stock

EXIT: THE SINISTER MANSION

You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the puzzles. Can you escape the mansion before its too late? Difficulty Level: 3 of 5.
$30.00
2 in stock

EXIT: THE MYSTERIOUS MUSEUM

You are on a trip to the Florence Natural History Museum, intent on visiting the sunken treasure of the Santa Maria. Your relaxing day at the museum is quickly derailed by an incredible adventure! Can you solve the mysteries of the museum and find a way out? Difficulty Level: 2 of 5.
$30.00
3 in stock