$
was added to your cart!
View Cart


D&D 4e 12

D&D 4E: PLAYER STRATEGY GUIDE

One hundred and sixty pages of D&D hotness!    The D&D Player's Strategy Guide is aimed at D&D players who crave the envy of their gamer peers. If you want a character that's jaw-droppingly cool, this book is for you. It provides tips and tricks for optimizing your D&D characters - to make them more awesome and fun to play at the game table.    In addition to character optimization tips and player advice, this book includes entertaining sidebar essays written by celebrity gamers and a distinctive comic art style unlike other books in the D&D game line. 
$25.00
1 in stock

D&D 4E: OPEN GRAVE

Unearth the Evil.    Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors, unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome.   This supplement for the D&D Roleplaying Game explores the origins, tactics, myths, and lairs of undead creatures. Along with encounters and hooks for your campaign, it presents a host of undead threats, including new varieties of ghouls, skeletons, vampires, wraiths, and zombies. It also introduces new kinds of undead and provides statistics for unique undead villains such as Acererak and Vecna. 
$25.00
1 in stock

D&D 4E: REVENGE OF THE GIANTS

Fee-Fie-Foe-FUN! Evil giants seek to avenge past defeats by ravaging the civilized lands, and the only thing standing in their way is a renowned band of heroes. This D&D super-adventure, designed for paragon-level characters, can be played as a stand-alone adventure or serve as the foundation of an entire D&D campaign. 
$25.00
1 in stock

D&D 4E: MARTIAL POWER

New options for fighters, rangers, rogues, and warlords.    Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.    ROB HEINSOO is the Lead System Designer (or 'team captain,' as he prefers to think of it) for the D&D Roleplaying Game and the Lead Designer of the 4th Edition rules. His other game designs include Three-Dragon Ante and Inn-Fighting: The D&D Tavern Brawl Dice Game.    NICOLAS LOGUE is a freelance writer whose recent credits include Eyes of the Lich Queen, Monster Manual V, and Dragons of Eberron. In real life, Nicolas is an actor, playwright, and fight director.    DAVID NOONAN is a game designer for Wizards of the Coast, Inc. His previous design credits include Complete Warrior and Player's Handbook II.    CHRIS SIMS works as a game designer for Wizards of the Coast, Inc. His recent credits include the 4th Edition Monster Manual and Dungeon Master's Guide. 
$25.00
2 in stock

D&D 4E: MARTIAL POWER

New options for fighters, rangers, rogues, and warlords.    Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.    ROB HEINSOO is the Lead System Designer (or 'team captain,' as he prefers to think of it) for the D&D Roleplaying Game and the Lead Designer of the 4th Edition rules. His other game designs include Three-Dragon Ante and Inn-Fighting: The D&D Tavern Brawl Dice Game.    NICOLAS LOGUE is a freelance writer whose recent credits include Eyes of the Lich Queen, Monster Manual V, and Dragons of Eberron. In real life, Nicolas is an actor, playwright, and fight director.    DAVID NOONAN is a game designer for Wizards of the Coast, Inc. His previous design credits include Complete Warrior and Player's Handbook II.    CHRIS SIMS works as a game designer for Wizards of the Coast, Inc. His recent credits include the 4th Edition Monster Manual and Dungeon Master's Guide. 
$25.00
2 in stock

D&D 4E: MATRIAL POWER 2

New options for fighters, rangers, rogues, and warlords.    Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies. 
$25.00
1 in stock

D&D 4E: DRACONOMICON

Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons.    This sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards. 
$25.00
1 in stock

D&D 4E: PRIMAL POWER

New options for barbarians, druids, shamans, and wardens.   Take a walk on the wild side! This must-have book in the line of player-friendly game supplements offers hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids, shamans, and wardens, including new character powers, feats, paragon paths, and epic destinies. 
$25.00
1 in stock

D&D 4E: DIVINE POWER

This must-have book in the line of player-friendly game supplements offers hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces. It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies. It also includes rules for divine domains. 
$25.00
1 in stock

D&D 4E: HEROES OF THE ELEMENTAL CHAOS

Player's Option D&D Game Supplement   Masters of fire and earth. Lords of air and water. This tome is the definitive sourcebook for creating and playing characters with ties to the Elemental Chaos and the primordial beings that dwell there. It shows how the elements can influence heroes of the natural world and presents elemental-themed character options for players.    In addition to discussing elemental power and presenting new character themes with strong story hooks, this book includes new class builds -- including the elementalist and the sha'ir -- and new feats and paragon paths designed to tie existing characters more closely to the Elemental Chaos. 
$25.00
1 in stock

D&D 4E: HEROES OF THE ELEMENTAL CHAOS

Player's Option D&D Game Supplement   Masters of fire and earth. Lords of air and water. This tome is the definitive sourcebook for creating and playing characters with ties to the Elemental Chaos and the primordial beings that dwell there. It shows how the elements can influence heroes of the natural world and presents elemental-themed character options for players.    In addition to discussing elemental power and presenting new character themes with strong story hooks, this book includes new class builds -- including the elementalist and the sha'ir -- and new feats and paragon paths designed to tie existing characters more closely to the Elemental Chaos. 
$25.00
1 in stock

D&D 4E: PSIONIC POWER

New options for ardents, battleminds, monks, and psions.    Hot on the heels of Player's Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion classes, including new character powers, feats, paragon paths, and epic destinies.
$25.00
1 in stock

Dark Heresy 6

DARK HERESY: INQUISITOR'S HANDBOOK

Ready your bolter and fulfil your destiny!  Packed with new rules and careers, as well as all manner of essential gear, the Inquisitor's Handbook is perfect for players and Game Masters alike.    Advanced character generation, alternative ranks and Calixian careers - from the Black Priests of Maccabeus to Metallican Gunslingers.    The Sisters of Battle - the Adepta Sororitas career path.    A host of weapons and gear from across the forges, hives and warzones of the Calixis Sector.  In-depth commentary on the Calixis Sector - from religion and superstition to the unique tools and resources of the Holy Ordos.  Life as an Acolyte - hints and tips, alter egos and contacts. Detailed advice for agents of the Golden Throne.    This tome covers everything you need to create a completely unique character in the 41st Millenium.  Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$65.00
1 in stock

DARK HERESY: PURGE THE UNCLEAN

A Trilogy of Mystery, Action and Horror! Step straight into the world of the Imperial Inquisition with this adventure anthology.    Rejoice for you are True - the Acolytes go undercover on the Calixis Sector's capital world of Scintilla to investigate a seemingly harmless Imperial cult.    Shades on Twilight - the mysterious appearance of a space hulk broadcasting the call sign of a lost Inquisitor leads to an action-packed search to discover secrets best left forgotten.    Baron Hopes - a brutal group of mutants answering to a name long buried has returned to sow rebellion and heresy in the mines of Sepheris Secundus, the mineral powerhouse of the Calixis Sector.    Three linked, but very different, journeys into the shadows of the Imperium within the Calixis Sector.    Explore the dark secrets of the Warhammer 40,000 universe.    Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$75.00
1 in stock

DARK HERESY: PURGE THE UNCLEAN

A Trilogy of Mystery, Action and Horror! Step straight into the world of the Imperial Inquisition with this adventure anthology.    Rejoice for you are True - the Acolytes go undercover on the Calixis Sector's capital world of Scintilla to investigate a seemingly harmless Imperial cult.    Shades on Twilight - the mysterious appearance of a space hulk broadcasting the call sign of a lost Inquisitor leads to an action-packed search to discover secrets best left forgotten.    Baron Hopes - a brutal group of mutants answering to a name long buried has returned to sow rebellion and heresy in the mines of Sepheris Secundus, the mineral powerhouse of the Calixis Sector.    Three linked, but very different, journeys into the shadows of the Imperium within the Calixis Sector.    Explore the dark secrets of the Warhammer 40,000 universe.    Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$75.00
1 in stock

DARK HERESY: PURGE THE UNCLEAN

A Trilogy of Mystery, Action and Horror! Step straight into the world of the Imperial Inquisition with this adventure anthology.    Rejoice for you are True - the Acolytes go undercover on the Calixis Sector's capital world of Scintilla to investigate a seemingly harmless Imperial cult.    Shades on Twilight - the mysterious appearance of a space hulk broadcasting the call sign of a lost Inquisitor leads to an action-packed search to discover secrets best left forgotten.    Baron Hopes - a brutal group of mutants answering to a name long buried has returned to sow rebellion and heresy in the mines of Sepheris Secundus, the mineral powerhouse of the Calixis Sector.    Three linked, but very different, journeys into the shadows of the Imperium within the Calixis Sector.    Explore the dark secrets of the Warhammer 40,000 universe.    Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$75.00
1 in stock

DARK HERESY: PURGE THE UNCLEAN

A Trilogy of Mystery, Action and Horror! Step straight into the world of the Imperial Inquisition with this adventure anthology.    Rejoice for you are True - the Acolytes go undercover on the Calixis Sector's capital world of Scintilla to investigate a seemingly harmless Imperial cult.    Shades on Twilight - the mysterious appearance of a space hulk broadcasting the call sign of a lost Inquisitor leads to an action-packed search to discover secrets best left forgotten.    Baron Hopes - a brutal group of mutants answering to a name long buried has returned to sow rebellion and heresy in the mines of Sepheris Secundus, the mineral powerhouse of the Calixis Sector.    Three linked, but very different, journeys into the shadows of the Imperium within the Calixis Sector.    Explore the dark secrets of the Warhammer 40,000 universe.    Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$75.00
1 in stock

DARK HERESY: THE BLOOD OF MARTYS

The light of the God-Emperor stands between humanity and destruction. Against myriad enemies, the Ecclesiarchy defends the faith with bolt, chain, and flame.  Blood of Martyrs contains new rules, backgrounds, alternate careers and equipment for playing servants of the Adeptus Ministorum, the church of the God-Emperor of Mankind.  Included within are a detailed history of the Ecclesiarchy and the Sisters of Battle, as well as extensive accounts of the Ministorum within the Calixis Sector from Shrine worlds to the powerful cardinals of the Sector Synod. Take up the mantle of the most faithful of the Emperor's servants, the Adepta Sororitas including the Sisters of Battle and the Orders Dialogous, Famulous and Hospitaller!
$65.00
1 in stock