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GAME OF THRONES LCG: THE MARCH ON WINTERFELL

The March on Winterfell is the second Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty new cards, this pack draws you into the world of George R. R. Martin's A Song of Ice and Fire series where the key players in the game of thrones find themselves surrounded by enemies. In the North, Jon Snow faces impossible choices that tear him between his duty to the Night's Watch and the bonds that still tie him to the family he left behind. In King's Landing, Cersei Lannister attempts to maintain a hold on the seven kingdoms as the Tyrells and the Faith of the seven split the peoples' loyalties. And in Meereen, Daenerys Targaryen must learn which sacrifices she must make to win the hearts of her people as assassins and a deadly plague tear the city apart. With the reintroduction of the shadows mechanic from A Game of Thrones: The Card Game First Edition, your games become further steeped in mystery as the tension and uncertainty threatens to unhinge your mind. With dangers lurking around every corner, you must either give in to the darkness within your heart or fall before those who do. How much of yourself are you willing to lose in order to win the Iron Throne?
$25.00
2 in stock

L5R: THE FIRES WITHIN

Let your passions burn with The Fires Within Dynasty Pack for Legend of the Five Rings: The Card Game. Explore the raging element of Fire with three copies of twenty new cards in the third Dynasty Pack of the Elemental Cycle. New Shugenja and Spells expand the power of the most explosive element, while the Mantis Clan continues to grow its ranks.
$25.00
5 in stock

L5R: TAINTED LANDS

Become immovable with the Tainted Lands Dynasty Pack for Legend of the Five Rings: The Card Game.Harness the power of the unshakeable earth with three copies of twenty new cards in the second Dynasty Pack of the Elemental Cycle. Tainted Lands introduces new cards for all seven clans focusing on their relationship with the earth. The pack also introduces a powerful, frightening new Shadowlands card.
$25.00
5 in stock

SOMEONE ALWAYS TELLS

As A Feast for Crows draw to a close, countless conspiracies are revealed. Victarion Greyjoy has been dispatched to Essos to fetch back Daenerys Targaryen, but secretly, he plans to win her for himself. Arianne Martell plots to crown Myrcella Baratheon and lead a new rebellion in Dorne. House Lannister, House Tyrell, and the church of the Seven bicker for power in King’s Landing, and Ser Jaime Lannister turns his back on his sister’s plea for aid. Now, you have the chance to bring these conspiracies to your own intrigues in A Game of Thrones: The Card Game. Someone Always Tells is the sixth Chapter Pack of the Flight of Crows cycle, and it brings a fitting conclusion to the major themes explored in this cycle. As with the other expansions, you’ll find new cards with the bestow keyword, an attachment and a location devoted to the faith of The Seven, and cards that reward players for forging alliances between the factions. You’ll also discover plenty of recognizable characters and locations from the saga that you can add to your decks, such as Mace Tyrell, Qyburn, and the Great Sept of Baelor.
$25.00
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L5R: BREATH OF THE KAMI

Harness the power of the Air with the Breath of the Kami Dynasty Pack for Legend of the Five Rings: The Card Game! Enter the Elemental Cycle with three copies of twenty-new cards focusing on the most ephemeral element. Explore new Shugenja and Spells revolving around the Air element, a new stronghold, and the first Mantis character to enter the game with Breath of the Kami.
$25.00
5 in stock

NETRUNNER: KAMPALA ASCENDENT

Fantasy Flight Games is proud to present Kampala Ascendent, the final Data Pack in the Kitara Cycle for Android: Netrunner! Kampala Ascendent finishes the Kitara Cycle, introducing a piece of hardware that allows you to spend a click to receive a credit and two cards, an operation that can eliminate three of a runner’s clicks on a turn, a new Jinteki identity that invites the runners into their servers, and so much more.  Complete your journey into the SSL with Kampala Ascendent!
$25.00
3 in stock

GAME OF THRONES LCG: THE FAITH MILITANT

Throughout the fourth cycle of A Game of Thrones: The Card Game, the separate factions of Westeros have continued to increase their strength. But not all power in the Seven Kingdoms is held by political entities like the Great Houses. Religions hold enormous power in A Song of Ice and Fire, and whether it’s the Old Gods, the Drowned God, R’hllor, or the Seven, they each gain new cards and support in this cycle. The Faith Militant has a special focus on the religions of Westeros, even when viewed alongside the other Chapter Packs of the Flight of Crows cycle. Here, you’ll find characters who’ve sworn fealty to The Seven, the Drowned God, and R’hllor, each serving their gods with the utmost fervor. With iconic characters like Arya Stark, Daenerys Targaryen, and Coldhands appearing in this expansion alongside a new agenda focused on The Seven, it’s plain to see that the Seven Kingdoms will never be the same again.
$25.00
2 in stock

GAME OF THRONES LCG: THE SHADOW CITY

Darkness falls across the world of A Song of Ice and Fire. While Daenerys Targaryen struggles to rule Meereen, conspirators plot her downfall. Jon Snow serves the Night’s Watch as their new Lord Commander, but there are dissidents hidden within his ranks. In the darkling alleys of King’s Landing itself, House Lannister, House Tyrell, and the faith of the Seven clash for control of Westeros. There are shadows everywhere. The Shadow City marks the beginning of the fifth cycle of Chapter Packs—the Dance of Shadows cycle. Here, you’ll find the story advancing into the pages of A Dance with Dragons and the return of a beloved mechanic from the game’s first edition: shadows. Throughout this expansion and the rest of the cycle, you’ll find characters, locations, attachments, and events emblazoned with the shadow keyword. Assassins, spies, conspirators, and secrets hide in the twilight, ready to spring into view. Every faction must embrace the darkness and the path of shadows—or fade into obscurity.
$25.00
2 in stock

ARKHAM HORROR: THE LABYRINTHS OF LUNACY

In The Labyrinths of Lunacy, you and your fellow investigators wake to find yourselves gathered in a strange place, with no memory of how you arrived. Your muscles are weak and uncooperative. Your vision is blurred. Simply rising to your feet takes a tremendous effort. Your legs are wobbly and can barely support your weight. With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together. You'll need to piece together the clues to solve your captor's twisted riddles. And you'll need to hurry—you aren't alone in this prison…
$40.00
3 in stock

ARKHAM HORROR: THREADS OF FATE

Threads of Fate is the first Mythos Pack in The Forgotten Age cycle. In The Forgotten Age, you journeyed deep into the rainforests of southern Mexico and made the discovery of a lifetime. Now, returning home, a peaceful respite is in order. But your relaxation is cut short when an uninvited guest arrives and tells you that the artifact you uncovered is not what is seems and now the entire Earth is in danger. Her wild claims suddenly become more believable as your world erupts into chaos. Three tasks stand before you at once: you must protect the relic from falling into the wrong hands, solve the mystery of a missing friend, and determine whether to trust your mysterious guest. The stakes are high and time is short- which will you pursue? This new scenario throws you into the investigation like never before with three separate Act decks that are each in play simultaneously. With few leads and a limited amount of time before the trail runs cold, you must weigh your evidence to decide which leads to follow and which to ignore. Your choices will permanently shape your adventure throughout The Forgotten Age cycle, so you must choose wisely.
$25.00
0 in stock
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ARKHAM HORROR: THE FORGOTTEN AGE

“Once more I ventured within those brooding ruins that swelled beneath the sand…”  H.P. Lovecraft, “The Nameless City”   We think we know the history of the Earth, but there are secrets that lie beyond our reckoning and truths that could undo our entire understanding of the universe. When renowned historian Alejandro Vela discovers one of these secrets, the ruins of an ancient and forgotten Aztec city, it sets into motion a plot that could unravel the very fabric of time.   The Forgotten Age is the third deluxe expansion for Arkham Horror: The Card Game. Here, your team of investigators embark on a scientific expedition to the rainforests of Southern Mexico in two new scenarios, each of which can be played as a standalone adventure or can act as the beginning of a new campaign for your team. This expansion introduces five new investigators to Arkham Horror: The Card Game along with sixty-four player cards and eighty-seven encounter cards, including an all new exploration deck that presents new challenges for you to overcome as you find yourself falling into The Forgotten Age.
$55.00
3 in stock

WORLD CHAMPIONSHIP DECK: 2016

Newly redesigned with gorgeous, full-bleed art, this deck is a card-for-card recreation of the Lannister Banner of the Wolf deck that Joe Mirando piloted to victory on the tourney ground of the 2016 A Game of Thrones: The Card Game World Championships. Whether you’re a new player looking for a pre-made deck as an entry point to the game, an intermediate player who wants to use this deck as a guide for experimentation, or an expert looking for full-art versions of iconic cards and extra copies of key neutral cards, this deck has something to offer for every player.
$25.00
2 in stock

NETRUNNER: WHISPERS IN NALUBALE

Enter the SSL with Whispers in Nalubaale, the fifth Data Pack in the Kitara Cycle for Android: Netrunner The Card Game! Whispers in Nalubaale introduces three copies of twenty new cards for every faction, including a new Anarch identity that gives the runner new ways to spend their virus counters, and a risky new tool for Jinteki that pays dividends economically as it invites the runner to explore their deadly servers.
$25.00
0 in stock
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NETRUNNER: THE DEVIL AND THE DRAGON

The Devil and the Dragon is the fourth Data Pack in the unfolding Kitara cycle for Android: Netrunner The Card Game. Within this expansion, you'll uncover three copies of twenty new cards and continue to explore the Sub-Saharan League in the world of Android through the eyes of new Criminal and Weyland identities.
$25.00
0 in stock
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SANDS OF DORNE

House Martell has waited long for vengeance. Seventeen years have passed since the death of Elia Martell at the hands of Ser Gregor Clegane and the invading Lannisters during Robert’s bloody rebellion. Over those long years, their hatred has festered and grown in the shadows. The Martells have been unable to quench their thirst for justice until now… and now, only blood can sate their appetites. Sands of Dorne is a deluxe expansion for A Game of Thrones: The Card Game, bringing House Martell squarely into the sunlight, giving them the cards they need to go toe-to-toe with any other faction in the game. Here, you’ll find powerful new versions of House Martell’s most iconic and dangerous characters, all intent on bloody revenge, including Doran Martell, The Red Viper, Ellaria Sand, Quentyn Martell, Nymeria Sand, and Areo Hotah. The power of House Martell is rising in the south, but far from the deserts of Dorne, the other Great Houses are also setting their plots into motion. Every other faction in the game receives two new non-loyal cards in this deluxe expansion—and when that’s combined with a brand-new agenda and an assortment of neutral plots, Sands of Dorne promises to shake up the game like few other expansions can.
$55.00
1 in stock

L5R: DISCIPLES OF THE VOID

Fantasy Flight Games is proud to announce the Disciples of the Void, a Phoenix Clan Pack for Legend of the Five Rings: The Card Game!   Somewhere between a Dynasty Pack and the Deluxe Expansions found in our other Living Card Games, this clan pack contains 78 new cards (three copies each of twenty-five different cards and one copy each of three different cards). Primarily focusing on the Phoenix Clan, Disciples of the Void features a different spell for every element, a bevy of Shugenja with powerful effects, a new role card, the highest costed character in the game, and much more.
$35.00
4 in stock

ARKHAM HORROR NOVELLA: HOUR OF THE HUNTRESS

Over the course of 109 action-packed pages, Hour of the Huntress follows beloved investigator Jenny Barnes as she searches frantically for her missing sister—only to uncover some of the darkest secrets hidden in the shadows of Arkham, Massachusetts. Written by Dave Gross, this Arkham Horror novella offers new insight into one of the best loved characters from the Arkham Horror Files universe. You'll first meet Jenny on the train as she returns from Paris to learn why her sister stopped writing, but it won't be long before you'll see her delving ever deeper into layers upon layers of mystery, arming herself with her signature pistols, and disarming others with her incisive wit and charm. Additionally, the hardbound version of Hour of the Huntress features a full-color insert of sixteen-pages that draw you deeper into Jenny’s investigations with—excerpts from old letters, journals, and forbidden tomes. And it comes with five new cards for Arkham Horror: The Card Game—alternate art versions of the Jenny Barnes investigator and mini cards, a rules card, and two optional signature cards that provide you new ways to incorporate Jenny into your Arkham LCG® adventures.
$25.00
0 in stock
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ARKHAM HORROR: DIM CARCOSA

Dim Carcosa is the sixth and final Mythos Pack in the Path to Carcosa cycle for Arkham Horror: The Card Game. Your investigation into the mysterious play The King in Yellow has led you across the globe and brought you to the edge of madness. Now, in the final act of the Path to Carcosa you travel beyond the cosmos to a place beyond all imagining. Before you lies a warped, alien city. Its twisting streets and aberrant architecture have no semblance of order or structure. In the distance, a murky lake reflects the glare of two suns. This is Carcosa – the realm of madness in the stars, where Hastur reigns supreme. All shall be revealed when you travel to Dim Carcosa, meaning that the locations in this scenario have no unrevealed side. Instead, their reverse sides bear story cards to push your plotlines forward to their final curtain. In this lost realm, insanity is inevitable. But even with your mind fractured and broken, your investigation does not end here. In Dim Carcosa, you are not defeated when you have horror equal to or greater than your sanity. Instead, you journey on, facing impossible odds in the hopes to return home alive. This is not a standalone product. It requires the Arkham Horror: The Card Game Care Set and The Path to Carcosa deluxe expansion to play.
$25.00
0 in stock
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