BROKEN REALMS: GORSTANE MORTEVELL – MORTEVELL'S HELCOURT

Amongst the deluded cannibals of the Ymetrican Flesh-eaters, there are none more devoted to Nagash than Gorstane Mortevell. With screeching, howling invective, the ghoulish emperor drives his court into a frenzy of religious devotion. To their victims, it is nothing more than a rabid display of madness.  Unleash a nightmarish host of ghouls on an (un)holy crusade, united under the banner of an ignoble anti-hero. Combine the models in the set with the rules found in Broken Realms: Teclis, and you’ll be able to field the Mortevell's Helcourt warscroll battalion, transforming them into Gorstane Mortevell and his fanatically loyal followers. This box also saves you money compared to getting the models separately! This set contains 3 Crypt Horrors, 20 Crypt Ghouls, and 1 Abhorrant Archregent. The Crypt Horrors can alternatively be built as Crypt Flayers or Vargheists. The kit includes a variety of variety of options and accessories.  This set is supplied in 239 plastic components and comes with 1x Citadel 40mm Round Base, 3x Citadel 50mm Round Bases, and 20x Citadel 25mm Round Bases.
$150.00
2 in stock

BROKEN REALMS: HORREK VENZAI – HORREK'S DREADLANCE

The Kavaloi of the Ossiarch Empire are cruel beyond measure, despite their claims to a noble dynastic order as scions of Equuis Main. They have perfected the art of the Deathrider Wedge, smashing through the enemy in a great display of slaughter before wheeling back around to re-engage at terrifying speed. Smash interlopers into Nagash's domain with disciplined charges of deadly Ossiarch cavalry. This warscroll battalion in a box includes two units of Kavalos Deathriders, plus a Liege-Kavalos. Combine the models in the set with the rules found in Broken Realms: Teclis and you’ll be able to easily field the Horrek's Dreadlance warscroll battalion, representing Horrek Venzai's well-drilled elite cavalry. This box also saves you money compared to getting the models separately! This set contains 10 Kavalos Deathriders miniatures, plus a Liege-Kavalos. The Liege-Kavalos can alternatively be built as Arch-Kavalos Zandtos. The kit includes a variety of weapon options and accessories. This set is supplied in 240 plastic components and comes with 1x Citadel 80mm Round Base and 10x Citadel 60mm Oval Bases.
$210.00
2 in stock

BROKEN REALMS: GORTLE PULPSKULL – INVIDIAN PLAGUEHOST

Slumping, shuffling, and slouching comes the Plaguehost of Invidia, massed ranks of Plaguebearers tallying the new diseases they visit upon the foe. Lucky, then, that they have Noddrack the Snitch to drive them on and Gortle Pulpskull to raise their spirits – or at the very least, incentivise them to finish the job quickly… Drown the Mortal Realms in filth with this warscroll battalion in a box! This set provides a host of shambling Plaguebearers, led to battle by a pair of daemonic support Heroes. Combine the models in the set with the rules found in Broken Realms: Teclis and you’ll be able to field the Invidian Plaguehost warscroll battalion – representing the daemonic cohort of Gortle Pulpskull and Noddrack the Snitch – which includes powerful boons. This box also saves you money compared to getting the models separately. This set contains 20 Plaguebearers of Nurgle, plus a Sloppity Bilepiper and a Spoilpox Scrivener to lead them. It is supplied in 164 plastic components and comes with 1x Citadel 40mm Round Base and 25x Citadel 32mm Round Bases.
$135.00
1 in stock

BROKEN REALMS: ARCOBALDE LAZERNE – XINTIL WAR-MAGI

An air of eccentric jubilation fills the air as Xintil’s finest battle wizards bring their creations to the front line. The visionary Hyshian mage Arcobalde Lazerne leads the way, using his Luminark, Beacon of Intellect, to protect his comrades and send beams of intense Hyshian energy burning into the ranks of his adversaries.  Harness mystical energy with this warscroll battalion in a box. You'll get a pair of powerful Free Cities engines of war and a versatile Battlemage. Combine the models in the set with the rules found in Broken Realms: Teclis and they become Arcobalde Lazerne of Settler's Gain, who marches to war alongside a Celestial Hurricanum and an empowered Luminark of Hysh he customised himself. This box also saves you money compared to getting the models separately! This set contains two kits that can be built as either a Celestial Hurricanum or Luminark of Hysh. If you build the kit as a Celestial Hurricanum, the spare Battlemage model may be mounted on its own base.  This set is supplied in 216 plastic components and comes with 2x Citadel 25mm Round Bases and 2x 120mm Oval Bases.
$120.00
1 in stock

AGE OF SIGMAR: GENERAL'S HANDBOOK 2020

The essential 2020 General’s Handbook updates the core ruleset to enhance your games of Warhammer Age of Sigmar. No matter how you like to play, there’s something in here for you.Inside this year’s softback General’s Handbook, you'll find…The Player’s Code – a set of guidelines to follow, ensuring that each player has a fun and rewarding experience.New Open Play Rules:- Skies of Slaughter – Take the fight to the air with high-flying battles amidst the clouds. These rules were previously published in White Dwarf, including five battleplans (called Skybattles), new warscrolls for using flying monsters and engines of war in Skies of Slaughter, and campaigns to link your games together.- Open War Coalition Battle Generator – Play multiplayer games, with each side split into teams. You’ll fight alongside your teammates to win, but each player also has their own secondary agenda to complete. The new suite of rules and random generator tables will ensure no two games are the same.New Narrative Play Rules:- The Whisper Engine – Battle for control of a map in a linked campaign between 4 to 7 players.- Team Battle Special Rules – Expanded rules let you play games with more than 2 players, specially designed to work with Whisper Engine campaigns – including rules for using a neutral Games Master!- Coalition of Death – Use the Team Battle rules and this set of 3 battleplans to create memorable multiplayer experiences.- The Anvil of Apotheosis – Create a bespoke Hero to lead your armies, conquer the Mortal Realms, and carve a name for themselves.New Matched Play Rules:- Updated Pitched Battles for the 2020 season – Get guidance on army size, points limits, battlefield roles, allied units, warscroll battalions and more, essential for tournament play.- 12 Pitched Battle battleplans – Mix up your games with a new set of strategic challenges.- Meeting Engagements – Play fast, balanced games on small-sized battlefields designed to provide all the thrills of matched play in less than 90 minutes, including six new Meeting Engagement battleplans and suggested tournament rules.- Pitched Battle Coalition of Death – Play two-on-two games for one-off battles or tournament use.- Coalition Matrix – This chart breaks down the interaction between all 24 of the existing factions within Warhammer Age of Sigmar. Some armies make for better allies!- Realm of Battle Rules – Discover rules to represent each of the Mortal Realms in your games, including potent artefacts of the realms and Realmsphere Magic- Matched Play Auxiliary Objectives – Check out 18 new and updated objectives for the 2020 season.PLUS:- Conquest Unbound – Find tournament packs for Pitched Battles, Meeting Engagements, Coalition of Death, and Team Format Battles.- Open War Army and Terrain Generators – Challenge yourself with a randomly generated army on a randomly generated battlefield! Let the story write itself.- Pitched Battle Profiles – This separate, 32-page booklet contains pitched battle points values, unit sizes and battlefield roles for the units you can use in games of Warhammer Age of Sigmar, as well as scenery, endless spells, Compendium and Forge World models.
$60.00
2 in stock

HALLOWED STORMTHRONE

This chamber houses the spirit of a champion of Sigmar who willingly sacrificed their life in order to maintain an eternal guard over the God-King’s secrets, and is now bound to a throne of Azyrite realmstone.An eye-catching piece for any terrain collection, the Hallowed Stormthrone is the perfect addition to your battlefields. As well as helping you theme your battles to the worlds of the Mortal Realms, it’s great for adding some tactical depth, blocking line of sight and giving you some high ground to battle over! A free downloadable warscroll gives this terrain piece its own rules, in this case acting as an inspiring bastion for Order armies that can even dispel endless spells.This Dominion of Sigmar kit is designed to be highly modular and compatible with the rest of the Dominion of Sigmar range. You can build yours out the box with the instructions and use it in-game with the free downloadable warscroll or, alternatively, you can unleash your creativity and build sprawling temples and scattered ruins of your own creation.This kit is supplied in 52 plastic components.
$180.00
1 in stock

START COLLECTING: ANVILGUARD

Get a head start on your Cities of Sigmar army with this money-saving boxed set! Containing the core of your army, it’ll making getting beginning a new collection simple. Inside, you’ll find a deadly raiding party of Scourge Corsairs, ready to battle for your Anvilgard army – or any Cities of Sigmar force you like!In this set, you'll find:- 1x Black Ark Fleetmaster – a skilled and deadly commander to lead your forces- 10x Black Ark Corsairs – fast-moving and versatile raiders armed with your choice of blades or repeater handbows- 1x Kharibdyss – a terrifying, regenerating monstrosity that can also be assembled as a War Hydra- 1x Scourgerunner Chariot – a rapid-striking, monster-slaying chariot that can also be built as a heavily armoured Drakespawn chariotThis set contains 13 miniatures, and is supplied with 2x 120mm Oval Bases and 11x 25mm Round bases.
$170.00
1 in stock

AGE OF SIGMAR: GAMING BOOK

Get all the main rules you use for Warhammer Age of Sigmar in one handy location with the Warhammer Age of Sigmar Gaming Book – a nifty collated rulebook combining the Core Rules, content from the General’s Handbook 2019, Malign Sorcery and beyond for your convenience. Perfect for matched play fans looking for a nifty way to reference commonly used rules at tournaments or just for gamers at home looking to get playing fast with minimal bookkeeping, the Warhammer Age of Sigmar gaming book contains:- The Core Rules – the basic rules for Warhammer Age of Sigmar, giving you the foundation upon which all your battles are based- Additional matched play and Pitched Battle rules – perfect if you're attending events or tournaments- 31 matched play battleplans, offering you a vast degree of choice in how you choose to conquer the Mortal Realms- Rules for battling in each of the Mortal Realms, complete with game-changing Realmscape Features and powerful spells of the Mortal Realms- A huge selection of Artefacts of the Realms, giving every army a vast selection of magical items and weapons for using in your games
$55.00
1 in stock

START COLLECTING: BEASTS OF CHAOS

The earth trembles as the beastherds approach. Plants wither and rot, animals are filled with an instinctual fear and the air grows thick with the taint of raw Chaos energy. Then the bloodthirsty braying begins. The Beasts of Chaos emerge from woodland knots and rocky outcrops, bellowing their savage battle cries as they fall upon their prey. They are the true children of Chaos, and through them anarchy and ruin are spread across the lands of the civilised races. This is a great-value box set that gives you an immediate collection of fantastic Beasts of Chaos miniatures, which you can assemble and use right away in games of Warhammer Age of Sigmar! You’ll receive a Great Bray-shaman, a Cygor (which can optionally be assembled as a Ghorgon), a set of 10 Ungors (which can be optionally assembled as Ungor Raiders), a set of 10 Bestigors and a Beasts of Chaos Warscroll Battalion rules sheet, allowing you to collect, assemble and play with your new miniatures right away!
$170.00
1 in stock

AGE OF SIGMAR: FORBIDDEN POWER

In the wake of the Necroquake, Sigmar’s Stormvaults – arcane repositories locking away great and terrifying power – have been revealed! Now, armies from across the realms scrabble to secure the contents of the Stormvaults for themselves, while in Shyish, something stirs…Enter the next chapter of the Soul Wars! Forbidden Power is a massive expansion that has something for every kind of Warhammer Age of Sigmar gamer. Explore the thrilling war for the Stormvaults, take part with your own forces on the tabletop, and unlock new power to use in all your games.- Delve into the story of the War for the Stormvaults and enter the mysterious region of Stygxx, the Land of Forgotten Gods, brought to life with new lore and beautiful illustrations.- Enhance your campaigns with expanded rules to represent the War for the Stormvaults, including a Region of War for Stygxx, rules for special campaign artefacts that grow in power over time, battleplans for narrative and pitched battle that take you to the heart of the conflict, and more.- Go to war with two new factions, each with their own allegiance abilities – Lady Olynder's Legion of Grief, a force combining several Death factions into one terrifying whole, and the armies of Lethis, combining Stormcast Eternals, Idoneth Deepkin, Kharadron Overlords and Fyreslayers.- Hire deadly mercenary companies, regardless of your Grand Alliance. This allows you to expand your collection and mix up your play style. Special rules are also included for two unique companies: the Greyfyrd Lodge Fyreslayers and the Tenebrous Court Flesh-eaters.- Shroud your forces and gain mysterious insights with the Penumbral Engine, a new scenery piece available to every army, complete with its own warscroll and abilities to master.Any wizard can unleash the power of four deathly endless spells with the included models and warscrolls:– Lauchon the Soulseeker, a boatman who ferries your forces across the realms… for a deadly price.– The Soulscream Bridge, a two-piece model, links two sections of the battlefield with fell power.– Horrorghasts feast on the terror they inflict. They often take the form of Nagash, the Great Necromancer.– Shards of Valagharr are cracked prisms that drift across the battlefield in pairs, connected by a stream of necromantic energy that saps life force.– Warscrolls for New modular scenery including the Timeworn Ruin, Sigmarite Dias, Shattered Temple, Enduring Stormvault, and the Hallowed Stormthrone.– The Forbidden Power book includes information on organising a campaign and tips to help you paint the scenery and endless spells in the box, as well as a campaign roster you can photocopy for your own use.This set contains:- 88-page Soul Wars: Forbidden Power book- 4 endless spells- 1 Penumbral Engine- 1 sheet of double-sided gaming tokens
$155.00
1 in stock

STORMCAST: EASY TO BUILD ASTREIA SOULBRIGHT

Masters of aetheric lightning who can manipulate the cerulean energy of Azyr, the leaders of the Sacrosanct Chamber are known as Lord-Arcanums. Their storm-sight allows them to see the souls of living creatures, and they can hurl destructive bolts and empower the warriors around them with but a whispered phrase. A Lord-Arcanum that rides a Celestial Dracoline to war is typically a bombastic and bellicose type. It is just as well, for the Dracoline would soon desert a rider that could not win its favour – or worse, casually disembowel them in a blur of claws. Designed to be as easy as possible to assemble for new hobbyists while being detailed enough for the hardiest veteran to appreciate, this kit assembles a Lord-Arcanum – Astreia Solbright – mounted on a Celestial Dracoline. Push-fit, with no glue required, this kit is incredibly straightforward to put together and comes on a pre-coloured gold plastic sprue. Lord-Arcanum Astreia Solbright is a shining example of Stormcast Eternals might. She wears the armour of the the Evocators of the Stormcast Eternals, covered in sigils and signs, with a clasp at the back in the shape of 2 lightning bolts securing her cloak. She carries an aetherstave, with a spirit flask in her left hand; adding to her preparedness for spiritual warfare are a number of accessories – an additional spirit flask, a sword, saddlebags, rolls of parchment and books. Her Dracoline mount, known as Kazra, is stalking prey with feline grace and aggression, its muscular legs ending in four sets of fearsome claws. Its skin is covered in a combination of fur and scales and its harness and reins are emblazoned with the icon of the Sacrosanct Chamber. The Dracoline is posed atop a sculpted base, depicting fallen ruins crushing a Stormcast Eternals statue. This kit comes as 25 push-fit components, and is supplied with a Stormcast Eternals transfer sheet and a Citadel 90mm Oval base.
$55.00
1 in stock

NIGHTHAUNT: EASY TO BUILD DREADBLADE HARROWS

The Dreadblade Harrows are the officers beneath the Knights of Shrouds. In life, each of these wights watched their leader’s betrayal, neither helping nor hindering. Even for Nighthaunts, Deadblade Harrows are especially discorporate, phantasmal figures who can disappear and reappear at will. They are the Knights of Regret, full of bitter recrimination, who in battle serve as bodyguards and lieutenants or are despatched as outriders. Rearing upon their spectral steeds, they vanish into wisps of mist only to gallop out of thin air elsewhere to carry out the most unchivalrous commands – culling the vulnerable, cutting off retreating warriors, and other heinous tasks. Designed to be as easy as possible to assemble for new hobbyists while being detailed enough for the hardiest veteran to appreciate, this kit assembles 2 Easy To Build Dreadblade Harrows. Push-fit, with no glue required, this kit is incredibly straightforward to put together and comes on a pre-coloured turquoise plastic sprue. The Dreadblade Harrows are a pair of mounted spectral knights, seemingly a touch more solid than many of their Nighthaunt brethren, but no less sinister. Each is armed with a dreadblade held aloft in their right hand, with their left hands clutching the reins – one set spiked, one set ornate – of their steed. Not much else is visible of the Harrows themselves, with a helmeted skull peering out from beneath their cloak. Their mount is large and muscular; its ethereal skin is torn and tattered, making its ribcage visible, with its head being no more than a skull. The rear of the steed is depicted as tailing off into ethereal vapour, as the Harrow emerges from nothing to attack. This kit comes as 12 push-fit components, and is supplied with 2 textured 60mm oval bases – these feature the graveyard detritus expected from the Nighthaunt.
$40.00
1 in stock

NIGHTHAUNT: EASY TO BUILD REIKENOR THE GRIMHAILER

Once a sorcerer-king rich in the knowledge of amethyst magic, Reikenor ran afoul of Nagash. Now, in undeath, the Grimhailer is cursed to serve the Great Necromancer, acting as his chief reaper of souls. There are few sights more ominous than the macabre wraith-wizard atop his winged steed, lit by the eerie light of his corpse candles. Through his incantations, Reikenor can summon a wraithstorm – a cyclone of amethyst magic that stirs those souls recently separated from their bodies. His spell incites them to savagely attack their former comrades, a hurricane that hacks and pulls down the living; thus is a dark vengeance delivered to those who would thwart Nagash. Designed to be as easy as possible to assemble for new hobbyists while being detailed enough for the hardiest veteran to appreciate, this kit assembles Reikenor the Grimhailer, mounted on his steed, the Nightmare Kyallaron. Push-fit, with no glue required, this kit is incredibly straightforward to put together and comes on pre-coloured turquoise plastic. Reikenor the Grimhailer is an impressively aggressive-looking and sinister Nighthaunt miniature. His ethereal form is clad in a tattered cloak, beneath which is visible a skeletal mask, and thin arms grasping his weapon – a great scythe known as Fellreaper, which features a grave-sand filled hourglass hanging from a chain – and the reins of his mount, a winged Nightmare named Kyallaron. This steed is magnificent, despite its necrotic status – large, tattered wings sprout from its back, and on the whole it has the appearance of impressively muscular power, even with its ribs visible and its legs being nothing more than bone. Its armoured helm is covered in dripping corpse candles, as is Reikenor’s, and the whole miniature is depicted swooping low over a graveyard scene, a sinister winged skeleton statue providing the support. This kit comes as 11 components, and is supplied with a Citadel 75mm Oval scenic base.
$55.00
1 in stock

SOUL WARS: GETTING STARTED WITH AOS

Everything you need to get started in the Mortal Realms of Warhammer Age of Sigmar, this magazine is the perfect purchase for the absolute beginner who’d like to dip their toes in the hobby of collecting, building, painting and playing with Citadel miniatures. It explains in easy to follow terms how to get started, and even comes with a free push-fit Stormcast Eternals Knight-Incantor miniature (and the rules needed to use him)!Contained in the 104-page magazine:- An introduction to the Age of Sigmar, a time of mighty battles and unending war;- A guide to the armies you can collect and play with in Warhammer Age of Sigmar, showing you their motivations and introducing their histories;- Guidance on collecting Citadel miniatures – while you can simply pick up any that catch your eye, for many the hobby is about specific armies or types of miniature. This guide includes three example collections for inspiration (Stormcast Eternals, Nighthaunt and Nurgle), with a further showcase of beautifully-painted miniatures from a variety of armies;- An overview of the Warhammer Age of Sigmar tabletop game, where armies clash amidst fantastical battlefields, and generals use every tactic at their command to achieve victory. This describes the 3 main ways to play – Open, Narrative, and Matched Play games;- A detailed Battle Report – watch as the heroic Stormcast Eternals take on the Nighthaunt in a tense fight to the end – you’ll pick up tips on how to play;- Descriptions of the 8 Mortal Realms, wondrous and magical planes of reality. Includes an informative map and details of key cities and strongholds;- An introduction to painting Citadel miniatures using the Citadel Paint System, with a guide to paints, brushes and step-by-step instructions showing how to paint a variety of models – including your free Knight-Incantor!Included are the complete core rules for Warhammer Age of Sigmar – 16 pages of easy to follow guidance:- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;- Using Triumphs – these are rewards bestowed upon your army after a major victory;- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.
$15.00
1 in stock

SOUL WARS: TEMPEST OF SOULS

Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar!A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included:Miniatures32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:Stormcast EternalsThe glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:- A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll- 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves;- 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows;- 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields;- A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades.NighthauntNagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:- A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe;- 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell;- 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;- A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra.Gaming ContentTempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;- Using Triumphs – these are rewards bestowed upon your army after a major victory;- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection!Of course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including:- Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;- Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on;- An explanation of Technical paints, and their use in creating special effects like blood and rust;- 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;- Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.
$100.00
0 in stock
Out of stock - Enquire

SOUL WARS: STORM STRIKE

Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar!Ideal for those new to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Storm Strike is a starter set containing 15 push-fit miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included:Miniatures15 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic:Stormcast EternalsThe glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble:- 3 Castigators and a loyal Gryph-hound – support troops who lay down withering ranged attacks with their thunderhead greatbows;- 3 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields – their leader, the Sequitor-Prime, carries a spirit flask.NighthauntNagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble:- 4 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive;- 4 Myrmourn Banshees: hollow and horrifying, they drift and swoop weightlessly clutching their chill daggers.Gaming ContentStorm Strike features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes:- An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models;- A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner;- Using Triumphs – these are rewards bestowed upon your army after a major victory;- Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment;- A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games;- An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities;- Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games;- Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies.4 Warscroll cards are included – these cards contain the rules and statistics you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 5 Warscroll cards are in the box detailing some of the other miniatures in the range (available separately), giving an insight on how to expand your armies with your next purchases.Of course, you’ll need guidance in order to play games with your new miniatures – included is an 80-page softback book, packed with background and essential information on painting and playing, including:- Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army.- 4 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics;- Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them;- Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on;- Methods for creating evocative bases for your miniatures to stand on;- An explanation of Technical paints, and their use in creating special effects like blood and rust;Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.
$55.00
0 in stock
Out of stock - Enquire

AGE OF SIGMAR: CORE RULE BOOK

The Age of Sigmar began with the thunderous arrival of the Stormcast Eternals, borne upon the heavenly storm of the God-King Sigmar. Great heroes, snatched up at the moment of death and magically reforged, the sought vengeance on the followers of darkness, and the re-taking of the realms from Chaos. Yet in Shyish, the Realm of Death, the dark sorcery of Nagash, Supreme Lord of the Undead aims to transform the Mortal Realms into an ordered empire of mindless thralls. This is a new epoch, a time of mighty battles and unending war. This is the Age of Sigmar!The Age of Sigmar is an epic setting populated by myriad armies, powerful heroes and magnificent monsters. It plays host to vast, realm-spanning wars between the forces of Order and Chaos, Death and Destruction. In the Warhammer Age of Sigmar Core Book, you’ll not only learn the rich history of this war-torn Age, but you’ll find all the rules you need in order to evoke these epic stories on the tabletop.Contained in this 320-page hardback book:Background- The Tale of Aeons: this first section of the book contains a detailed, illustrated story-so-far, from the shattering of the world-that-was to the present. This covers 3 major Ages:- The Age of Myth, Sigmar’s journey through the cosmos, his meeting with the Great Drake Dracothion and his exploration of the 8 Mortal Realms, his awakening of other gods, the building of civilisations and the fractious alliances that were forged;- The Age of Chaos, brought about by the machinations of the Chaos Gods and their command of the Realm of Chaos, spitting daemon legions forth and destroying the peace that once reigned;- The Age of Sigmar, in which vengeance against the Chaos Gods was meted out with celestial fury in the Realmgate Wars, with detailed background on Nagash’s dire plan to take back every mortal soul – which he sees as his by right. His necroquake, which has caused every dead being in the Mortal Realms to be reconnected with its essence, has led to wild, untamed magics and undeath taking hold in every realm – and thus the Soul Wars have begun…- The Mortal Realms: background on each of the 8 Mortal Realms – Azyr, Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu – details of their links, descriptions of the native civilisations that have risen and fallen, key events that have taken place and notable geological features; along with details of the Realm of Chaos, a nightmarish dimension home to the Chaos Gods and legions of terrifying hellspawn;- Factions of the Mortal Realms: descriptions of the armies that fight in the Mortal Realms, each featuring a showcase of beautifully-painted Citadel miniatures, split into 4 sections according to their Grand Alliances;- The Forces of Order: a detailed overview of each of the following Order factions – Stormcast Eternals, Fyreslayers, Kharadron Overlords, Sylvaneth, Daughters of Khaine, Idoneth Deepkin, Seraphon, and The Free Peoples (an alliance of human, aelf and duardin spurred on to fight);- The Forces of Chaos: a detailed overview of each of the following Chaos factions – The Everchosen, Slaves to Darkness, Khorne, Tzeentch, Nurgle, Slaanesh, Skaven, the various Creatures of Chaos, and Brayherds & Warherds;- The Forces of Death: a detailed overview of the following Death factions: The Deathlords, Nighthaunts, Flesh-eater Courts, The Soulblight Curse, and The Necromantic Hosts;- The Forces of Destruction: a detailed overview of the following Destruction factions – Ironjawz, Bonesplitterz, Beastclaw Raiders, and The Savage Tribes (a gathering of disparate orruks, grots, ogors, troggoths and gargants ready for Waaagh!).RulesThe second section of this book contains a wealth of new and updated rules, a veritable treasure chest of ways to play games of Warhammer Age of Sigmar, each rule and each concept entirely optional making it possible to play your games the way you want:- Battles in the Mortal Realms: containing the core rules, this section is about exploring the fantastical, battle-filled Mortal Realms in your tabletop games. It contains the following:- The Core Rules: everything from mustering your army to deciding the victor is covered here, with easy to follow guides on the things you need to play a game, how to set them up and how to actually play – how to cast spells, use heroic abilities, move your troops, shoot, charge, fight, and test for battleshock, with illustrated examples and clear explanations of exactly how each phase works;- An explanation of Triumphs: rewards and bonuses victorious armies can carry over to their next battle;- Terrain rules, with a table featuring special statuses for scenery pieces and an explanation of how terrain can be garrisoned;- Details of Battleplans – a set of rules that define how the battlefield is set up, where armies will be placed, objectives to be secured and the final victory conditions of your game, with an easy to follow Battleplan included as an example;- An explanation of the workings of Warscrolls: every Citadel miniature in the Warhammer Age of Sigmar range has a Warscroll, which provides you with the rules needed to use that miniature in a game. This section shows you how to use the characteristics, abilities, damage tables and keywords of these Warscrolls;- An explanation of Warscroll Battalions: specially-designed collections of miniatures which have access to unique rules and abilities, often with a narrative focus;- An overview of Realm of Battle rules: these are rules which introduce specific spells, scenery rules and command abilities according to which of the 8 Mortal Realms in which your battle takes place;- An explanation of Allegiance Abilities: additional abilities, spells and reinforcement potentially available to your army according to their allegiance, whether Grand Alliance or faction.- Conquest Unbound: this expands upon the basics explained in the previous section, adding more rules and abilities to your games:- Grand Alliance Allegiance Abilities: battle traits, command traits and artefacts of power available to armies with allegiance to either Order, Chaos, Death or Destruction;- Realms of Battle: specific spells, command abilities and terrain rules for 7 of the 8 Mortal Realms (Shyish, Ashqy, Chamon, Ghur, Ghyran, Hysh, and Ulgu);- Endless Spells: rules for using special spells which remain on the table until out of bounds or unbound, including an Endless Spell Warscroll for the Balewind Vortex scenery piece.- Open Play Games: a guide to a style of gameplay with no restrictions, allowing you to take any Warhammer Age of Sigmar miniatures to battle with absolute freedom and creativity;- An Open War Battleplan Generator: a quick and easy way to define how your Open Play games are set up, their objectives, special rules and victory conditions, using either selections from tables or random dice rolls;- Coalition of Death: rules for assembling 2 teams of players and combining their collections into 2 armies, with 3 Battleplans designed specifically for team-based games;- Ladder Campaigns: rules for fighting linked campaigns, with participants fighting over rungs of a ladder, each hoping to reach the top.- Narrative Play Games: a guide to basing your games on stories, either of your own devising or the rich and varied tales found in the Warhammer age of Sigmar publications, from planning your game, finding stories to tell and deciding on an optional Games Master;- War in the Glymmsforge Catacombs: an example narrative battle, with an annotated photo of the game’s setup featuring example rules;- Historical Battles: a guide to setting up battles according to stories you’ll find in the many and varied Warhammer Age of Sigmar publications, with an annotated example battle taking place during the Quest for Ghal Maraz;- A guide to narrative campaigns, including linked games, map campaigns and tree campaigns featuring a pre-made tree campaign for two players;- Sieges in the Age of Sigmar: special rules for creating sieges, with rules for attacker and defender, tactics and effects, and command abilities. 2 Siege Battleplans are included;- Darkest Depths: rules for fighting in the tunnels and caverns beneath the Mortal Realms, with specific command abilities and rules for gloom and darkness, unstable surroundings, monsters, as well as command abilities. 2 Darkest Depths Battleplans are included;- Triumph & Treachery: rules allowing 3 or more players to take part in a multi-sided battle, employing a variety of devious schemes (involving bribery and treachery) to win. Includes optional Secret Objective rules, and 2 Triumph & Treachery battleplans.- Matched Play Games: the ultimate way for players to test their mettle in evenly-balanced conflict, this is the way to play games of Warhammer Age of Sigmar and prove your skill, tactical ability and strategic nous;- Pitched Battles: played as one-off games or part of a tournament, Pitched Battles are designed to be set up with a minimum of fuss. Details of army sizes for different battle lengths, rules for fielding Warscroll Battalions and Allied units are covered;- Battle Strategies: a variety of objectives and strategies designed to provide challenge to players, forcing them to adapt to unpredictable effect, with a D66 table providing a random element;- A blank Pitched Battle Army Roster, for you to photocopy and use when assembling your Pitched battle armies.
$100.00
1 in stock