MUSEUM

It’s the turn of the 20th century, the golden age of museums. As interest in and accessibility of museums grew exponentially, many institutions underwent an intense period of expansion on both an intellectual and physical level, searching to grow their collections for profit and science. You play as a curator of one such museum and it’s your job to build the biggest, most coherent collection that you can in this game of collection and bartering featuring over 300 individual illustrations by Vincent Dutrait and authentic architectural facts. But it’s no simple task! Each player in Museum has a small collection of relics to get them started, after which, they will have to send explorers around the world to uncover others. These relics each have a value which is either the cost to add them to your museum, or how much they contribute towards adding other relics to your museum. “Spent” Relics are added to your reserve. You can withdraw them from it by exchanging them for an equal amount of items however your opponents also has access to your reserve! During the game you will be required to assemble different collections. These can be from different categories (war, agriculture, architecture, etc) or periods (Ancient Egypt, Rome, Aztec, etc). Patron cards will give you bonus cards for amassing certain collections. Explorer cards will allow you to hire famous archeologists to confer bonuses to your museum and event cards will provide you with some game changing circumstances that you’ll have to work around, based on historical events! All these different elements make compiling your collection an interesting and sometimes tricky experience! At the end of the game points are scored based on collections and their value and the player with the most points wins!
$120.00
4 in stock

ATTACK OF THE JELLY MONSTER

Take cover! A gigantic gelatinous alien is wreaking havoc in our city in Attack of the Jelly Monster from Libellud. The army is taking the matter into their own hands: a drone is slowly sucking up the monster to send it back into space. However, the government wants to study the alien creature and needs to collect as many samples as possible before it disappears. Hold your positions! Deploy your squad to the different districts to collect the jelly and watch your back... The competition is fierce! 3-5 playersAges 8 to adult15 minutes playing time
$40.00
2 in stock

OTYS

In the mid-22nd Century, oceans have engulfed the world. The remaining fragments of humanity survive on the few pieces of land left above sea level. In the Otys colony, you strive to build a future for your people by retrieving the submerged debris of past civilizations. In Otys , two to four players send their best divers to salvage useful materials from the depths. Optimize your strategy by matching yourdivers’ special abilities, depth levels, and Colony bonuses. Be careful, though—divers must surface after each mission to replenish oxygen andregain special abilities. Use your team wisely to fulfill Colony contracts, earn rewards, and gain more prestige than the competition!
$95.00
4 in stock

DREAM HOME: 156 SUNNY STREET

Spice up your next Dream Home game with more helpers, tools, décor, rooms, and two new ways to play! In addition to adding new room and resource cards, with this expansion set for Dream Home you can invite up to six people to play - or even try a solo player variant! The set also has two additional rules expansions: With “Family and Friends,” you get more points by matching your dream home construction to what’s listed on one of the new friend cards. With “Construction Plans,” you gain points by fulfilling the requirements from plans you draw at the start of the game. Whether you add some or all of these new options, 156 Sunny Street is sure to bring even more enjoyment to your Dream Home games.
$75.00
4 in stock

DREAM HOME

What would your house look like? Would you rather have a huge bedroom with an elegant canopy bed or a spacious living room with a grand piano? You are going to play a part of designers who will plan a house and add more and more rooms to it. Dream Home is a family game about building and furnishing your new house. Over twelve rounds, players collect pairs of cards consisting of a room card and an accessory card (roof, helper, furnishing or tool) and place them on their personal boards, creating their dream homes. At the end of the game, all players’ houses are finished and fully furnished. Players compare their houses, counting points for functionality, good design, quality of roof and furnishing. The player with the nicest and most comfortable house wins. 2-4 players 20-40 minutes Ages 7 to adult  
$75.00
0 in stock
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CONCEPT

A large, green animal from long ago? Must be a dinosaur. Water, cube and cold weather? Has to be an ice cube. A man with a job who rides large brown animals in the United States? Is that a cowboy? In Concept, players team up to place tokens on a board covered in icons, depicting everything from ancient samurai and snails to Leonardo DiCaprio. Points go to the player who can guess correctly by looking at the various symbols, but in this wild party game, the points are less important than just having a great time!  FEATURES Engaging and fun for the whole family.  Use your creativity and imagination to solve the riddles from the visual clues. Easy rules have everyone playing in minutes. 4-12 players Ages 10 to adult 40 minutes playing time
$75.00
0 in stock
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THE WEREWOLVES OF MILLER'S HOLLOW: THE PACT

The box contains the base game Werewolves of Miller's Hollow and New Moon, The Village, and Characters expansions. Two teams compete: werewolves and villagers. But nobody really knows which is which! Once a team loses all its players, the other wins. This special edition of the classic trivia game "The Werewolves of Miller's Hollow" contains the base game and all existing expansions! 9-47 players Ages 10 to adult 30 minutes playtime
$85.00
1 in stock

CA$H'N GUN$: MORE CASH MORE GUNS

Just when you were starting to relax around your fellow thieves, crooks and criminals comes More Cash 'n More Guns, an expansion for Ca$h 'n Guns that'll have you looking over your shoulder long after the police sirens have faded. In this expansion, you can get your hands on four new pistols, new loot cards and new special powers. The simple act of robbing a bank has never been more fun!
$55.00
0 in stock
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BERSERK: WAR OF REALMS

The hero Arhaal has unleashed Uggud, the Ancient Evil. Magical crystals rain from the sky, and fierce warriors battle for the power they hold. Assemble your forces and drive the enemy before you, be they orc or elf, demon or saint.  Berserk: War of the Realms is the international hit customizable card game. Enjoy a tactical game of maneuvering and well-timed card plays, graced with beautiful art and a deep, engaging setting. Place your troops carefully and roll the dice to claim your victory!  FEATURES   Tactical card game full of strategy and smart card play. Lush art and a full, deep background. Customize your armies with the cards in the box, or combine with other sets for more option. The biggest customizable card game in Russia makes its English-language debut. 2 players Ages 10 to adult 20 minutes playing time
$85.00
1 in stock

WORLD OF TANKS

The deck-building card game World of Tanks: Rush is based on the World of Tanks online game, uses the same terminology as that game, and has been illustrated by the same artists. In World of Tanks: Rush you are given the role of a tank squad commander, and you lead your tanks into battle, defend your bases, call for reinforcements, and receive medals. The main idea of the game, which uses simple deck-building principles, is to strategically select cards from the hundreds available to form a strong squad. The goal of the game is to earn more medals than everybody else, and you can earn a medal three ways: One medal for destroying an enemy vehicle. Three medals for destroying an enemy base. Five medals for the end-of-game achievement.
$60.00
1 in stock

NATIONS

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind!   Nations is an intense historical board game for 1–5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities.   Gameplay introduction   Players choose a Nation and a difficulty to play at, similar to the Civilization computer games series. After the growth phase, 2 historical events are revealed, which the players will compete for during the round. Then players take a single small action each, in player order, as many times as they wish until all have passed. Actions are:   Buy a card Deploy a worker Hire an architect for a wonder Special action provided by a card Players each have individual boards that represent their Nation. There are many ways that players affect, compete, and indirectly interact with other players. But there is no map, no units to move around, and no direct attacks on other players.   When all have passed, there is production, new player order is determined (every position is competed for), the historical events happen, and if this is the last round of an age, the books are scored. At the start of a new round, most old cards are removed and new ones are put on the display.   Victory points are gained and lost during the game, and also awarded at the end of the game. The player with the most victory points is the winner.   See 'More information' below for link to rules, etc.   AWARDS & HONORS 2014 JUG Game of the Year Winner 2014 Jogo do Ano Winner 2014 Jogo do Ano Nominee 2014 International Gamers Award - General Strategy: Multi-player Nominee 2013 Meeples' Choice Nominee
$130.00
1 in stock

BERSERK: KNIGHTS AND VILLAIN

Heroes and villains of Russian fables clash in a battle of cunning, wits and military might in the first stand alone expansion to the international best-seller Berserk: War of the Realms.  Heroes of Russian folk lore have gathered to do battle against the most vile monsters of the land. Pit the noble Alesha Popovich against the hideous Baba Yaga, or attack the swamp-beast Vodyanoy with the fierce warrior Varangian. It's good versus evil in this exciting war of strategy and strength! Berserk: Knights and Villains is the first expansion for War of the Realms. It adds two decks so that players can engage each other right out of the box, or combine them with the base game for even more varied battles.  FEATURES Lush art and a full, deep background. Tactical card game full of strategy and smart card play. Stand-alone expansion; add it to Berserk: War of the Realms or enjoy it right out of the box
$50.00
1 in stock