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Rio Grande Games 18

LAST WILL

In his last will, your rich uncle stated that all his millions will go to the nephew who can enjoy money the most. How did he want to find this out? Each player is given a large amount of money and whoever can spend it first will be the rightful heir. Visit the most exclusive theatres or eat in the most expensive restaurants. Buy old properties for the price of new ones and sell them as old ruins. Host a huge party in your mansion or on your private boat. Spend like your life depend's on it. Spend to become rich!  2-5 players. 60 minutes playing time.
$75.00
2 in stock

ROLL FOR THE GALAXY

Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!  This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game. 2-5 players Ages 10 to adult 45 minutes playing time
$110.00
2 in stock

ARCTIC SCAVENGERS

In the year 2097, the entire earth was enveloped in a cataclysmic climate shift plunging the globe into another ice age. Over 90% of the world's population was eliminated, driving the survivors to band together into loose communities and tribes. Each player is the leader of a small tribe of survivors. Resources, tools, medicine, and mercenaries are all in scarce supply. Each tribe is pitted against other tribes in a fight for survival. The players build up their tribes, skirmish against other players' tribes, and can even bluff on the way to victory.  The leader who gathers the largest tribe will win the game! HQ expansion: The first expansion for Arctic Scavengers introduces the notion of a base camp or headquarters for each tribe. This base camp consists of a Tribal Leader (complete with special abilities) and the potential to construct buildings that can be used strategically during game play. Additionally, the game introduces alternative victory paths, new mercenaries, new tools, and the addition of the 'engineering schematics' pile.  The Recon expansion is included in this edition of Arctic Scavengers - The world of Arctic Scavengers pits players against one another in an attempt to survive a post-apocalyptic ice age. As the competing tribes developed and grew, headquarters were established for each tribe (supported via the HQ expansion that shipped with the first release). As the tribes evolved further and struggled for dominance, information has become the most valuable currency. In this new world, deception reigns, leading to a need for reconnaissance.  This version comes with a plastic insert to organize all your cards for ease in play setup. 2-5 Players Ages 10 to adult 45 minutes playing time
$90.00
0 in stock
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ROLL FOR THE GALAXY: AMBITION

Roll for the Galaxy: Ambition includes new factions, new dice, new tiles, and more for Roll for the Galaxy.  As the invention of Jumpdrive spreads through the galaxy, new factions arise. Charismatic leaders and entrepreneurs vie to complete objectives and recruit the best minds. Can you expand your faction into the most successful galactic empire?  Ambition is the first expansion to Roll for the Galaxy. It adds new factions, home worlds, and game tiles, two new dice types, and optional objectives to the base game. Newer players should play without objectives for their first few games.
$75.00
2 in stock

RACE FOR THE GALAXY

In Race for the Galaxy, players build galactic civilizations by game cards that represent worlds or technical and social developments. Each round consists of one or more of five possible phases.    Explore, Settle, Develop, Trade, Consume, or Produce? Which do you need the most? Which of Earth's former colonies will be most successful at settling the galaxy, now that JumpDrive exists? Who will discover the secrets of the mysteriously vanished Alien Overlords? Your goal: to build the most prosperous and powerful space empire! The player who best manages his cards, phase and bonus selections, and card powers to build the greatest space empire, wins. The winner is the player with the most victory points.
$70.00
1 in stock

LAST WILL: GETTING SACKED

In Last Will: Getting Sacked, the lawyers have found a hidden clause in your uncle's last will. Spending money faster than all your relatives will not be enough. To inherit your uncle's fortune, you must also lose your job! After all, your uncle's heritage can't go to someone who's employed!  With this expansion added to Last Will, each player begins the game with a job card that provides him with a regular income each turn and details a number of things the player must do in order to get fired. Unlike in real life, it can be difficult to persuade your employer to give you the old heave-ho. When you miss work, he's inclined to be charitable because he liked your uncle and he's sorry for your loss. To make him angry, you need to get caught living it up when you should be working. He won't sack you straight away, but he will at least dock your salary.
$45.00
1 in stock

THE HARE & THE TORTOISE

This game features the legendary race between the hare and the tortoise, but with a twist. Each player plays both parts at different stages of the race. Sometimes it is best to race like rabbit; others, it is best to move slowly and cautiously like the turtle. In the end, it is the best combination of the two strategies that will win the race. Great fun for families, but also some serious strategy for serious players.   The first winner of the Spiel des Jahres award in 1979, Hare and Tortoise or the German Hase und Igel (for Hare and Hedgehog) will always be regarded as a classic game. 2-6 players. 45 minutes plying time.
$55.00
1 in stock

CAYLUS

1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising upxThe players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game.    2-5 players. 90 minutes playing time.
$100.00
in stock
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COLORETTO

The players draw cards from a card supply in the middle of the table. During the game, the players try to specialize in a few colours, as at the end of the game, a player can score plus points for only 3 colours; the rest score minus points. The more cards a player has of a colour, the more points he scores. The player with the most points wins.  3-5 players. 30 minutes playing time.
$25.00
2 in stock

FRIDAY

Friday is a solo adventure - only you can win the game!    You are helping Robinson, who came ashore on your island, fight against many hazards. At the beginning, Robinson is not very skillful. With each fight he wins you will improve his abilities, but defeats are also helping to get rid off of his worse habits. However, life on the island is energy-sapping, so that Robinson not only gains experiences during his time there, but also starts aging and tends to get clumsy.    In this game, Robinson is represented as a card stack of different behaviors. You are forced to improve this card stack, so you can collect the cards at the end of the game to give Robinson the best chance to win against the tough pirates!   1 player Ages 10 to adult 30 minutes playing time.
$40.00
0 in stock
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GALAXY TRUCKER

Corporation Incorporated is an interplanetary construction firm that builds sewer systems and low-income housing on the less-developed planets of the Galaxy. For years, Corp Inc. has tottered on the brink of bankruptcy: transporting building materials to the edge of the Galaxy, where the need for their services is greatest, is a risky business.  The company was saved by a few visionaries on the board of directors. Instead of shipping materials to the Periphery, they reasoned, why not build the materials into spacecraft and let them ship themselves? Furthermore, why hire pilots if there are nut-cases who will do it for free?  That's where you come in. Just sign the contract, and you gain unrestricted access to a Corp Inc. Warehouse. Build your own space ship from the available prefabricated components, and fly it to the Periphery. Of course, you may have to eat a loss, but any profits you make along the way are yours to keep, and Corporation Incorporated will pay you a bonus for quick delivery.  It's possible that you will end up with an insurmountable debt and finish your days panhandling on the streets of Deneb III, but if Lady Luck should smile upon you, you just might find yourself among the 10 billion richest people in the Galaxy! 2-4 players. 60 minutes playing time.
$90.00
2 in stock

BOHNANZA

This great card game is about planting, trading, and selling beans - 11 kinds of beans. Players try to collect large sets of beans to sell for gold. There is limited growing space and always new beans to plant. To avoid planting unwanted beans, players trade them to other players who want them for their bean fields. 2-7 players. 45 minutes playing time.
$40.00
4 in stock

BOHNANZA: LADIES & GANGSTERS

Bohnanza: Ladies & Gangsters is an English language compilation of two stand-alone Bohnanza games previously available only in German: Ladybohn: Manche mogen's heiss! and Al Cabohne.  Ladies includes female versions of the beans used in Bohnanza with better payoffs than their male counterparts for more money when the female beans are at the top of the harvest. Baby beans show up, too, though, and they provide no money at all, so keep those babies covered!  Gangsters is for one or two players in which they compete against a third entity: the Bean Mafia. The players need to have more profit than each other and the Bean Mafia in order to win. This game also includes a few new beans with irregular beanometers.
$45.00
1 in stock

BOHNANZA: PRINCES & PIRATES

With the Pirates expansion, Bohnanza goes to sea. With Bohnanza, when players harvested beans they immediately sold them for gold coins. With Pirates, players may load their harvested beans onto ships which will deliver them to other markets for higher profits. However, there are pirates on the sea and they lie in wait in their pirate ships to capture the cargoes of merchant ships carrying beans.  Pirates must be played with the Bohnanza basic game as this has the components necessary for up to seven players. Except for changes to the rules described herein, the game is played the same as basic Bohnanza.  Bean princes make their way to sleeping beauty in the king Äôs castle. They wrestle through thick, overgrown bean vines and must fulfill difficult tasks. The prince who reaches the Castle and has the most gold coins, may kiss sleeping beauty to awaken her, and win the game.  Princess must be played with Ladies or with Bohnanza. Players are expected to know the rules of these games to play Princess.
$45.00
1 in stock

CARCASSONNE: WINTER EDITION

Carcassonne: Winter Edition brings snow to the familiar Carcassonne setting, with knights still patrolling the cities, farmers still trying to feed the nation, and highwaymen who even travel on roads behind the city walls. Carcassonne: Winter Edition, which plays the same as the Carcassonne base game, includes the same 72 tiles as Carcassonne in addition to twelve new basic tiles. This edition includes the Gingerbread Man Expansion. 2-5 Player Ages 8 to adult 40 minutes playing time
$65.00
1 in stock

SOUTH SEAS

Carcassonne: South Seas keeps the familiar tile-laying gameplay of the original Carcassonne, with players adding a tile to the playing area each round and optionally placing a token on the tile to claim ownership of...something. Instead of the familiar cities, roads and farms, however, players in Carcassonne: South Seas use their meeples to gather bananas, shellfish and fish, then ship those goods to traders in exchange for points.  Carcassonne: South Seas is the first game of a new series titled "Carcassonne Around the World". 2-5 players Ages 8 to adult 35 minutes playing time
$65.00
2 in stock

CARCASSONNE: TRADERS & BUILDERS

This 2nd expansion takes Carcassonne to new dimensions of fun and excitement. Traders can earn players extra points and builders enable players to place extra tiles, allowing the cities and roads to grow faster. A pig, properly placed, can enrich the value of a farm.  Also included is a small cloth bag for the tiles, making it easier to shuffle and draw them during the game. Traders & Builders is not a complete game, but must be played with Carcassonne.
$35.00
1 in stock

CARCASSONNE

THE CLASSIC AWARD-WINNING GAME IS BACK WITH A WHOLE NEW LOOK!  In Carcassonne, players build the area surrounding this impressive city, one tile at a time. They then place a follower on fields, cities, roads or monasteries in order to score as many points as possible. These followers will become knights, monks, farmers and thieves, depending on where they are placed. No matter their function, the player who will most cleverly use their followers will win the game.  Entirely redesigned and modernized, this edition includes two expansions: The River and the Abbot. 2-5 players Ages 7 to adult 35 minutes playing time To find out more about Carcassonne, head into Doug's Dungeon.
$70.00
4 in stock