BESTIARY 6

Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it! Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
$80.00
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BESTIARY 2

Go beyond goblins with an army of fantasy's most fearsome foes! Bestiary 2 presents hundreds of different creatures for use in the Pathfinder Roleplaying Game. Within this collection of creatures you'll find undead dragons and mischievous gremlins, shrieking banshees and unstoppable titans, the infamous jabberwock, and so much more! Yet not all these monsters need to be foes, as new breeds of otherworldly guardians, living shadows, and vampires all might take up adventure's call. In addition, new rules for customizing and advancing monsters and an expanded glossary of creature abilities ensure that you'll be prepared to challenge your heroes wherever adventure takes them!  The Pathfinder RPG Bestiary 2 is the second indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.  The 320-page Pathfinder RPG Bestiary 2 includes:  More than 300 different monsters  Creatures both new and familiar, drawing upon the best-known beasts of legend, literature, and Pathfinder RPG adventures Challenges for any adventure and every level of play  Hosts of new templates and variants, including simple templates for on-the-fly creature customization  Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat  New rules for creating and running high-level menaces  Expanded universal monster rules to simplify special attacks, defenses, and qualities  New familiars, animal companions, and other allies  And MUCH, MUCH MORE! 
$65.00
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PATHFINDER: CORE RULEBOOK

Enter a fantastic world of adventure!    The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!    This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.    The Pathfinder Roleplaying Game Core Rulebook includes:  All player and Game Master rules in a single volume  Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs  Exciting new options for character classes like fighters, wizards, rogues, clerics, and more  Streamlined and updated rules for feats and skills that increase options for your hero  A simple combat system with easy rules for grapples, bull rushes, and other special attacks  Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more  Hundreds of revised, new, and updated spells and magical treasures  Quick-generation guidelines for nonplayer characters  Expanded rules for curses, diseases, and poisons  A completely overhauled experience system with options for slow, medium, and fast advancement ...and much, much more!  The Pathfinder Roleplaying Game Core Rulebook is a 576-page full-color hardcover.  
$75.00
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BESTIARY 4

Untold Horrors!    Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring- Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles!    Pathfinder Roleplaying Game: Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder Roleplaying Game Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.    Pathfinder Roleplaying Game Bestiary 4 includes:  More than 300 different monsters Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju New player-friendly races like changelings, kitsune, and nagaji Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones - including Cthulhu!  New creatures you can construct, like clockworks and juggernauts  New familiars, animal companions, and other allies  New templates to help you get more life out of classic monsters  Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat  Expanded universal monster rules to simplify combat  Challenges for every adventure and every level of play  AND MUCH, MUCH MORE!
$65.00
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GAME MASTERY GUIDE

This comprehensive guide to the art of Game Mastering goes beyond the Core Rulebook to offer tips, guidelines, and additional rules destined to take your Pathfinder Roleplaying Game campaign to the next level. Containing the accumulated knowledge and best practices of Paizo's award-winning creative staff and cadre of regular freelancers, this 320-page hardcover book is filled to bursting with encounter charts, idea lists, encounter design advice, tips for using and adapting published products to your personal campaign, and top-to-bottom guidelines for building a campaign from scratch.
$70.00
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GM SCREEN

Protect your important notes and die rolls from prying player eyes with the Pathfinder Roleplaying Game GM Screen! This beautiful 4-panel screen features stunning artwork from Wayne Reynolds on the player's side, and a huge number of charts and tables on the GM side to speed up play and reduce time spent leafing through rulebooks in search of an obscure modifier or result. From skill check Difficulty Classes to two-weapon fighting modifiers, the Pathfinder Roleplaying Game GM Screen gives you the tools you need to keep the game fast and fun. Constructed of ultra-high-grade hardcover book stock, this durable screen is perfect for travel, convention play, or repeated regular use.  Tables and Charts: Acrobatics DCs and Modifiers  Bluff Modifiers  Climb DCs and Modifiers  Diplomacy DCs and Modifiers  Disable Device DCs  Fly DCs and Wind Effects on Flight  Heal DCs  Knowledge DCs  Perception DCs and Modifiers  Ride DCs  Spellcraft DCs  Survival DCs and Tracking Modifiers  Swim DCs  Attack Roll Modifiers  Armor Class Modifiers  Combat Maneuvers  Two-Weapon Fighting Penalties  Concentration Check DCs  Common Conditions  Armor and Weapon Hardness and Hit Points  Substance Hardness and Hit Points  Common Object Hardness and Hit Points  Experience Point Awards  Treasure Values per Encounter 
$30.00
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