STAR WARS: EDGE OF THE EMPIRE CORE RULEBOOK

The Star Wars universe is at your fingertips! The Star Wars: The Edge of the Empire Core Rulebook is a role playing game that explores the places across the galaxy where morality is gray and nothing is certain. It contains everything that players and GMs need to conduct their adventures as smugglers in the Outer Rim, to collect bounties on the scum in the shadows of Coruscant, or to establish new colonies beneath the Empire's notice. 448-page rulebook contains everything players and GMs need to start roleplaying in the Star Wars galaxy Focuses on story-rich locations where morality is gray and nothing is certain Concise rules guide players through quick character creation and advancement Extensive background information helps players and GMs expand their adventures in the Star Wars universe A complete introductory adventure launches players into action!
$95.00
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STAR WARS: THE ROLEPLAYING GAME 30TH ANNIVERSARY EDITION

"My ally is the Force, and a powerful ally it is. Life creates it, makes it grow. Its energy surrounds us and binds us. Luminous beings are we."     –Yoda Few books or games have had as enduring an impact upon the Star Wars galaxy and its fans as Star Wars™: The Roleplaying Game. Originally published by West End Games in 1987, it arrived at a time when the future of the Star Wars galaxy was uncertain, and it captivated a whole generation of gamers with rules and guidelines that made it easy to design and enjoy adventures truly worthy of the Star Wars universe and its ongoing space opera. Our Star Wars™: The Roleplaying Game 30th Anniversary Edition is a faithful, limited edition recreation of both Star Wars: The Roleplaying Game and The Star Wars™ Sourcebook, both printed with higher quality than the originals and packaged in a stylized slipcase.
$115.00
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AGE OF REBELLION: FULLY OPERATIONAL

Design. Build. Repair. Destroy. The struggle against the Empire isn’t only for those who carry the biggest blasters or fly the fastest starfighters. No war can be carried on without the tools to wage it, and Engineers serve the Rebellion and their comrades by designing, building, and maintaining all the equipment necessary to end the Empire’s reign of terror in the galaxy. Weapons, droids, vehicles, and gear of all varieties are more than just plasteel and bolts; they represent the will of the free people of the galaxy made corporeal in defiance of the Emperor. Fully Operational is a 96-page sourcebook for Engineers in the Star Wars: Age of Rebellion Roleplaying Game. Featuring three new specialization talent trees and new races to populate your campaigns, Fully Operational is an essential addition to your collection. It includes detailed rules for vehicle and starship construction as well as sample campaigns that emphasize the role Engineers play in the Galactic Civil War beyond being simple background support. A livery of new ships and vehicles also awaits you, ready to be included in your Age of Rebellion campaign.
$55.00
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DAWN OF REBELLION

The dominance of the Empire is absolute. No authority in galactic history has enjoyed such a degree of power. So, what are you going to do about it? Some will take advantage of the system and turn a profit any way they can. Others may quest to find secret truths that could unravel even the most imposing social order. A few will even take up arms against an invincible foe. They may even have a chance to win. Dawn of Rebellion is a 144-page sourcebook designed to be a companion to any and all of the Star Wars™ Roleplaying Game lines. Describing the Star Wars universe in the years leading to the original film trilogy, it sets the stage of a dangerous galaxy primed for war. The stories you tell, however, will be on your own terms starting from the perspective of the Edge of the Empire, Age of Rebellion, or Force and Destiny and are then shaped by your own vision. Included in the sourcebook are new talent and species options for players, modular scenarios for gamemasters to include in their campaigns, and a wealth of information about the organizations, characters, and history that make the Star Wars saga so iconic.
$75.00
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FORCE AND DESTINY: GHOSTS OF DATHOMIR

The dark side is calling you in Ghosts of Dathomir, an upcoming adventure supplement for the Star Wars: Force and Destiny roleplaying game. When a mysterious and powerful artifact suddenly surfaces on Toydaria, you embark on a journey into the lawless Outer Rim. Along the way you’ll enter negotiations with a ruthless Hutt kajidic, experience relentless Force visions, and discover some of the darkest secrets of the galaxy. This 96-page, beautifully illustrated book introduces locations throughout the Star Wars galaxy, a new and mysterious Force power, and many adversaries including Toydarian merchants, ruthless mercenaries, Hutt crime lords, and powerful wielders of the dark side of the Force. Designed to be used with the Force and Destiny roleplaying game, Ghosts of Dathomir can also easily be integrated into an Age of Rebellion or Edge of the Empire™ campaign.
$55.00
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FORCE AND DESTINY: SAVAGE SPIRITS

The Star Wars galaxy is an immense realm, filled with more unexplored regions than civilized areas. Some Force users are compelled by destiny to explore the galaxy's vastness and dwell in its wildernesses, existing in tune with the ever-shifting Living Force. These independent, nomadic Force users are known as Seekers, and tend to live by their own rules. Savage Spirits, a sourcebook for the Star Wars: Force and Destiny roleplaying game, is designed to guide Seekers and all those who venture into the wild. Within its 96 full-color pages, players will find everything necessary for wilderness survival. In addition to Seeker specializations and signature abilities, Savage Spirits introduces copious amounts of survival and medical gear, expanded rules for wilderness settings, and a new Force power, Farsight, that enables PCs to see at great distances even when their eyes cannot. A beastiary is included that introduces numerous creatures to the Force and Destiny system, and offers Game Masters outlines for Seeker-focused adventures and campaigns.
$55.00
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FORCE AND DESTINY: CHRONICLES OF THE GATEKEEPER

  In Chronicles of the Gatekeeper, an adventure supplement for the Star Wars: Force and Destiny roleplaying game, the holocron of a mysterious, vanished Jedi Knight surfaces. Its Gatekeeper offers to instruct you in an incredible Force power and leads you on a perilous interstellar quest in which every choice you make can affect countless innocent lives - and profoundly alter your destiny.  This 96-page, beautifully illustrated book introduces locations throughout the Star Wars galaxy, a new playable species, and a wide range of adversaries from local matriarchs and Clone Wars-era droids to sadistic criminals and vicious wild beasts. Designed to be used with the Force and Destiny roleplaying game, Chronicles of the Gatekeeper can also easily be integrated into an Age of Rebellion or Edge of the Empire campaign.
$55.00
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FORCE AND DESTINY: MASTERS KIT

Master the Force and focus on the action with the Star Wars: Force and Destiny Game Master’s Kit. It contains a complete adventure, Hidden Depths, and a GM screen that keeps tons of well-organized, useful information such as weapons data and critical injury results right in front of your eyes during gaming sessions. Expanded rules for Knight-level play are also included, allowing you to start players off with developed Talents and incredible Force powers.
$40.00
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EDGE OF THE EMPIRE: ROLEPLAYING DICE

The situations in which characters in Star Wars: Edge of the Empire find themselves are rarely simple, but that doesn't mean that you and your friends can't figure out the best way to resolve them. Custom Star Wars: Edge of the Empire Roleplay Dice come fourteen to a pack and allow players and GMs to quickly determine the success or failure of actions in the game, while advancing the story's narrative with advantages and threats.    Contains a complete set of fourteen custom dice for Star Wars: Edge of the Empire  Unique icons allow players and GMs to quickly determine the success or failure of actions in the game  A unique dice pool mechanic introduces multi-dimensional results, adding advantages and threats to successes and failures  Dice results in Star Wars: Edge of the Empire almost always spur further narrative developments
$25.00
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AGE OF REBELLION: GM KIT

Keep your Star Wars roleplaying campaign focused on the action with the Star Wars: Age of Rebellion Game Master's Kit. The GM Kit includes a GM screen which will keep all the information you'll need as Game Master at your fingertips during your Age of Rebellion sessions. You'll also find new rules for running military squads and squadrons. The GM Kit also includes a complete adventure, Dead in the Water, so you and your players can stand strong against the Empire, even after you've finished the adventure featured in the Core Rulebook.
$35.00
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EDGE OF THE EMPIRE: DANGEROUS COVENANTS

At the Edge of the Empire, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you're prepared to shoot first with Dangerous Covenants!  This upcoming rules supplement for Star Wars: Edge of the Empire expands the Hired Gun career with specializations, new talents, and more. All players will find new character, vehicle, and equipment options, aiding in their experiences on the fringe. GMs can also find new tools helping them craft memorable and exciting combat encounters.
$50.00
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AGE OF REBELLION: CORE RULES

Take on the sinister Galactic Empire as a member of the Rebel Alliance. Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands. The 464-page Star Wars: Age of Rebellion Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:   Concise rules for character generation and advancement  Clear descriptions of the game's skills and talents  Convenient charts of weapons, gear, devices, starships, and vehicles   Rules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaign   Extensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful Empire   A wealth of advice for GMs on how to create and run an Age of Rebellion campaign   A complete, introductory adventure to launch players into action!
$100.00
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EDGE OF THE EMPIRE: SUNS OF FORTUNE

Suns of Fortune is a 144-page sourcebook for the Star Wars: Edge of the Empire Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more!  Extensive details for one of the most iconic regions of the Star Wars galaxy  Modular encounters introduce exciting scenes and challenges that can serve as part of nearly any adventure  Three new species options for player characters: Drall, Selonians, and Corellian-born humans  A treasure trove of new weapons, armor, and gear, as well as some of the fastest ships in the galaxy
$60.00
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AGE OF REBELLION: BEGINNER BOX

The Star Wars: Age of Rebellion Beginner Game is the perfect entry into the Star Wars: Age of Rebellion roleplaying experience for players of all skill levels.    With its complete, learn-as-you-go adventure, players can open the box and immediately dive into their roles as members of the Rebel Alliance, desperately fighting against the superior might of the galactic Empire. Pre-generated character folios keep the rules right at your fingertips, while custom dice and an exciting narrative gameplay system advance your story with every roll.   The Star Wars: Age of Rebellion Beginner Game includes: 1 32-page Adventure Book, 1 48-page Rulebook, and 1 Introduction Sheet 4 Full-Color Character Folios 1 Full-Color Double-Sided Foldout Map 14 Custom Dice 9 Destiny Tokens, 33 Character Tokens, and 7 Vehicle Tokens
$55.00
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EDGE OF THE EMPIRE: ENTER THE UNKNOWN

Enter the Unknown, a supplement for the Star Wars: Edge of the Empire Roleplaying Game, features new content for the Explorer career. Explorers will find all-new specializations, talents, and signature abilities, while all players will benefit from new character, vehicle, and equipment options. Enter the Unknown also provides tools for making stronger and more diversified characters. Meanwhile, GMs can find advice on incorporating the themes of exploration, trade, and hunting into their campaigns. It's time to Enter the Unknown!  An "Explorer's Handbook" for the Edge of the Empire RPG  Includes new Explorer specializations such as the Archeologist and Driver  Features new options for backgrounds, Obligations, and Motivations, based on the themes of exploration, hunting, and trade  Introduces new equipment options useful to all players  A powerful tool for GMs to use in crafting campaigns with an exploration theme, or to more deeply involve Explorer characters in the narrative of an adventure
$50.00
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EDGE OF THE EMPIRE: MASK OF THE PIRATE QUEEN

Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars: Edge of the Empire roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you'll find the Pirate Queen or what you might encounter in the search.  Within this book's 96 pages you'll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades.
$50.00
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FORCE AND DESTINY: CORE RULEBOOK

Use the full power of the Force in the epic adventures of the Force and Destiny roleplaying game! You can travel the galaxy in search of ancient Jedi knowledge, protect the downtrodden on your home planet, or pilot a starship for the Rebellion. Whatever your path, the Force and Destiny Core Rulebook contains all the information players and Game Masters need to launch a roleplaying campaign set in the Star Wars universe.  The beautifully illustrated, 448-page Core Rulebook details everything from using the narrative dice system in combat and creating Force-sensitive characters to the mythology of the Jedi order and locations inside Sith space. It is the fundamental book and launching point for any Force and Destiny campaign.
$120.00
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FORCE AND DESTINY: BEGINNER BOX

The Star Wars: Force and Destiny Beginner Game is the perfect entry into the Star Wars: Force and Destiny roleplaying experience for players of all skill levels. With its complete, learn-as-you-go adventure, players can open the box, ignite their lightsabers, and explore their destinies as Force users in the Star Wars galaxy. Pre-generated character folios keep the rules right at your fingertips, while custom dice and an exciting narrative gameplay system advance your story with every roll.    The Star Wars: Force and Destiny Beginner Game includes: 1 32-page Adventure Book 1 48-page Rulebook 1 Introduction Sheet  4 Full-Color Character Folios 1 Full-Color Double-Sided Foldout Map 14 Custom Dice  8 Destiny Tokens and 55 Character Tokens
$55.00
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FORCE AWAKENS: BEGINNER BOX

The perfect entry into the Star Wars roleplaying experience for players of all skill levels, The Force Awakens Beginner Game introduces a complete, learn-as-you-go adventure that carries you from the sands of Jakku deep into the heart of a mystery that could change the course of the galaxy. Set during the rule of the New Republic and just prior to the events of The Force Awakens, The Force Awakens Beginner Game contains everything you and up to four friends need to start playing your part in the struggle between the First Order and the Resistance. Note: Unlike our other Beginner Games, The Force Awakens Beginner Game will not be followed by a new Star Wars RPG game line. Instead, it draws upon the core mechanics shared by Star Wars: Age of Rebellion, Star Wars: Edge of the Empire, and Star Wars: Force and Destiny. Players interested in continuing their Star Wars adventures can do so through any of these fully compatible systems. You don't need any previous knowledge of roleplaying to get started. Just open the box, select your character, and let the Force flow through you. Pre-generated character folios keep the rules right at your fingertips, while custom dice and an exciting narrative gameplay system advance your story with every roll. The Force Awakens Beginner Game includes: 1 32-page Adventure Book 1 48-page Rulebook 1 Introduction Sheet 4 Full-Color Character Folios 1 Full-Color Double-Sided Foldout Map 14 Custom Dice 8 Destiny Tokens and 49 Character Tokens
$55.00
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EDGE OF THE EMPIRE: BEYOND THE RIM

Beyond the Rim is the first full-length adventure for the Star Wars: Edge of the Empire Roleplaying Game. When new rumors add credence to old smugglers' tales of a long-lost Separatist treasure ship, it's time for a handful of intrepid explorers, scrappy smugglers, and cunning academics to fire up their hyperdrive and embark upon a fantastic journey to the farthest regions of the Star Wars galaxy. Fantastic adventures await those who seek to discover what really happened to the Sa Nalaor!  A 96-page, three-act adventure for Star Wars: Edge of the Empire  An epic tale of exploration that leads all the way to the edges of Wild Space  Encounter the deadly predators native to the jungle planet, Cholganna  Optional materials allow GMs to weave the adventure into extended campaigns
$50.00
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