WARHAMMER 40,000: WRATH AND GLORY STARTER SET

Warhammer 40,000: Wrath & Glory Starter Set Warhammer 40K Wrath & Glory RPG Starter set everything you need to start a game! Contents: 10× Wrath & Glory Specialty Dice (9 black, 1 red) 2× Double-Sided Battle Maps 1× Beginner’s Rulebook 1× Starter Adventure (“Escape Da Rok”) 6× Pre-Generated Characters on Deluxe Character Sheets Acrylic Tokens for Characters, Enemies, and NPCs
$80.00
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WARHAMMER 40,000: WRATH AND GLORY - DARK TIDES

The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councilors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair. Dark Tides is an anthology of five linked adventures that bring your heroes face-to-face with the dangerous villains responsible for Charybdion’s troubles. Can your heroes confront the vile forces spreading insanity and corruption? The fate of this planet is in your characters’ hands—if they can survive what lurks beneath the dark tides. From the palace of the planetary governor to the seedy underhive, from streets plagued with horrific dreams to the depths of a terror-filled Enforcer facility, these adventures test the limits of your characters’ abilities. While these adventures are linked together in an overall narrative, there is advice for each one to be run as a standalone module instead, should you prefer. The adventures in Dark Tides are ideal for campaigns of Tiers 2-4.
$50.00
2 in stock

DARK HERESY: TATTERED FATES

Something terrible stirs upon the pleasure planet of Quaddis. Portents and ancient evils become evident as the penultimate 13th Hour approaches. Will your Acolytes be able to discover the secret of the Haarlock's Legacy in time? From the bloody, labyrynthine Red Cages to the mansion of Gabriel Chase, the adventure draws the Acolytes into the dark underside of Quaddis. The affairs of the notorious Rogue Trader Erasmus Haarlock take form, setting the stage for the fate of the Calixis Sector.  First in a definitive trilogy of epic Dark Heresy adventures, The Haarlock's Legacy is designed for all levels of play, beginner or veteran Dark Heresy players can explore many different paths to success. Presented in full color hardcover, Tattered Fates is the first volume of the epic Haarlock Legacy Trilogy.  When the Steel Clock strikes the 13th hour, the Haarlock's Legacy will be revealed.  Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is necessary to use this supplement.
$50.00
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DARK HERESY: THE HAARLOCK LEGACY

The definitive series of epic Dark Heresy adventures found in The Haarlock's Legacy series are together at last in one package. The new packaging of Tattered Fates, Damned Cities, and Dead Stars is ideal for any GM looking to run a campaign with ease and enjoyability.  The Haarlock's Legacy Trilogy offers a satisfying experience for new and veteran Dark Heresy players alike. Travel throughout the Calixis Sector uncovering dark secrets and investigating a suspicious pattern of events. This thrilling adventure will transport you into the midst of bloodbaths, power-plays, and sanity-shredding secrets, leading up to a shattering climax that will decide the future of hundreds of worlds.  Prepare yourself for awesome power and a fraught investigation, mixed with the cold caress of death. The fate of the Calixis Sector depends upon you.
$70.00
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DARK HERESY: GAME MASTER KIT

The Essential GM's Reference  This lavish Game Master's kit helps to keep all Inquisitorial secrets safe! Behind the sturdy screen the GM can hide dice rolls and keep players from reading his notes. Printed on the GM's side are numerous handy quick reference charts that make running the game that much easier. Added to this is a 32-page booklet with a full adventure, Xenos Generator, and new rules for poisons and toxins!
$32.00
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DARK HERESY: DAMNED CITIES

The Imperial city of Sinophia Magna hides a lurking terror. A series of brutal murders have drawn the attention of the Inquisition, and a twisted pattern suggests a connection to the infamous Rogue Trader, Erasmus Haarlock.   Second in a definitive trilogy of epic Dark Heresy adventures.  The Inquisition and the Adeptus Arbites join forces to uncover a conspiracy where nothing is as it seems, and the Acolytes must risk all for the truth. From the heights of Imperial authority to the bowers of malevolent nobility and tattered manses, the Haarlock's Legacy unfolds, and the future of the Calixis Sector is in the balance.  Designed for all levels of play, beginners and veterans alike can explore many different paths to success.   Daemons, sorcery, and treachery conspire against the Acolytes - only the righteous will prevail.  Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$40.00
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DEATHWATCH: CORE RULES

Welcome to the front lines, Battle-Brother!  Deathwatch is a roleplaying game in which you take on the role of a member of the Adeptus Astartes - the devout, bio-engineered super-soldiers also known as Space Marines. After many years of exemplary service within your own chapter, you have been singled out and selected to join one of the most unique and specialized collectives of Space Marines - the Deathwatch.  Only the most exceptional candidates from the fighting forces of the Adeptus Astartes are invited to join the mysterious Deathwatch; to take on a new oath to safeguard the Imperium from the darkest of threats. You will now be called into service to hunt down and destroy hostile xenos forces, to seek out and crush the root of heresy and sedition, and to continually fight against the foul daemon menace that crawls forth hungrily from beyond the Warp. You are at the fore of Mankind's war for survival against an extremely hostile universe.  For centuries, the Deathwatch have maintained their silent vigil over the ancient ruins of the Reach, but now you find yourselves on the front lines of a grand Imperial Crusade that has been launched to reclaim this vast region of space from darkness and heresy.   The fate of billions rests in your hands!
$80.00
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ROGUE TRADER: THE SOUL REAVER

The Dark Eldar are a plague upon the Koronus Expanse. Any who cross the Maw and sail the void of the Koronus Expanse learn to fear the wicked silhouettes of their ships and their seemingly endless cruelty towards all life, including their own. Only vigilance and firepower keep the worst depredations of these terrible raiders at bay. Do you have the courage to face them in the name of the Emperor?    The Soul Reaver, an adventure in three parts for Rogue Trader, presents a chance for daring Explorers to look deep into the twisted heart of Dark Eldar society in the Koronus Expanse, where they'll attempt the greatest heist of their careers! This, along with a new playable xenos Career Path, the Dark Eldar Kabalite Warrior, offers players useful content long after the adventure concludes.     A copy of the Rogue Trader Core Rulebook is required to use this supplement.
$60.00
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ROGUE TRADER: THE NAVIS PRIMER

The warp is a domain of nightmares, filled with insanity made manifest and ethereal predators hungry for souls. Yet it is this shadowy realm that a Rogue Trader must tread to seek fame and fortune amongst the stars.    The Navis Primer is a powerful supplement for Rogue Trader! This powerful volume reveals the secret history of the Koronus Expanse's Navigator Houses, while unveiling the Astropath Voidfrost and Soul Ward Disciplines. Players can unleash the unpredictable might of the Waaagh! with the Ork Weirdboy Career Path, and uncover new warp-touched powers, alternate career ranks, and elite advances for Explorers of all kinds. What's more, The Navis Primer provides expanded rules for navigation and astrotelepathic communication, and presents terrifying new hazards and foes from the depths of the Expanse!    This is not a complete game. A copy of the Rogue Trader Core Rulebook is required to use this supplement.
$55.00
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ROGUE TRADER: THE FROZEN REACHES

The Frozen Reaches is an adventure for Rogue Trader that throws the Explorers before an impending Ork invasion as they work to save the planet of Damaris. But first, they will need to organize squabbling factions and establish a united front. This is no easy task, as powerful forces are working against them from the shadows...    Use all your charm and influence to prepare a planet's defences as the Ork fleets close in on Damaris. Fight the xenos in space aboard the bridge of your starship, or meet the bloody Orks in brutal hand-to-hand combat on the ground! The choices you make ensure success, or guarantee defeat. Choose wisely, and reap the rewards of your victory.    The Frozen Reaches can be played as a standalone adventure, but the events and characters it introduces are only the beginning. The Warpstorm Trilogy, an epic series of adventures, centers on the exploits of the Explorers as they uncover a great mystery that threatens the entire Expanse.    Do you have what it takes to brave the dangers of a warpstorm?Part one of the Warpstorm Trilogy, part two can be found here.
$45.00
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ROGUE TRADER: CITADEL OF SKULLS

On the hunt to discover the cause of vanishing settlements and increased xenos sightings, you and your fellow Explorers are thrust on a perilous journey. A great beast has awakened from beyond the edges of the Koronus Expanse, hungering to fulfill its dark purpose. Before you and your fellow Explorers can attempt to seek it out and ultimately destroy it, you must uncover what and where it is. Finding the answer is a nearly impossible undertaking, pitting you against an infamous pirate lord blessed by Chaos.    Citadel of Skulls, the second adventure in The Warpstorm Triology for Rogue Trader, can be played as a standalone adventure or connected to the events introduced in The Frozen Reaches. Prepare to attempt the ultimate heist: stealing a priceless artefact from the vault of Karrad Vall. No sane person has ever risked entering the Faceless Lord's inner sanctum, let alone stealing from him...until you.    Plot your course through Vall's dark cathedral, past quivering slaves and brutal enemies, bloody chambers, and the ossuaries full of bones that give the Citadel its name. And once you reach the Casket of Secrets you'll meet 'the Archivist.'    An epic adventure of exploration, combat, and acquisition of wealth, Citadel of Skulls will be a suspenseful and thrilling journey. Will you be able to withstand the voyage?   Part two of the Warpstorm Trilogy, part one can be found here.
$45.00
1 in stock

ROGUE TRADER: THE KORONUS BESTIARY

Humanity may have settled untold worlds in the Koronus Expanse, but only the most audacious of Rogue Traders would dare claim that it asserts any true dominion over this lawless region of space. For every conquered planet there are dozens more under the control of vile aliens. Explorers operating in the Expanse are sure to encounter these threats in their journeys, either by accident or design, and must be ready lest their ship and their profits be lost.    The Koronus Bestiary, a supplement for Rogue Trader, is a detailed compendium of deadly beasts, hostile xenos, unholy daemons, and other dangers that fill the uncharted regions of the Koronus Expanse. In addition to its many adventure seeds and plot hooks, this comprehensive tome features art and descriptions for a range of foes, including Shadowkith, Thornmaws, Void Krakens, and a host of others. Looking for even more vile enemies? The Xenos Generator rules allow players to create alien species as varied and dangerous as they can imagine!
$60.00
1 in stock

BLACK CRUSADE:THE TOME OF BLOOD

The Tome of Blood, a supplement for Black Crusade, is the second of four books delving into the darkest secrets of the Ruinous Powers. It is devoted to Khorne, the Lord of Skulls, perhaps mightiest of the Chaos Gods, and his powerful minions who carry his blood-drenched banner across the worlds of the Screaming Vortex. Within its pages, Heretics gain terrible new armaments and weapons to wage war, new devices to carry their wrath across the battlefield, and more to aid them in their struggles against the hated Imperium.    The Tome of Blood introduces four new Heretic Archetypes, along with deadly armaments, mighty Daemon Engines, bloodthirsty Daemon Weapons, and much more for the frenzied disciples of the Lord of Carnage. Players of all alignments will develop powerful, unique Legacy Weapons and fight in huge Mass Combats against the lackeys of the Imperium. More blood-soaked areas of the Screaming Vortex are revealed, such as the gladiator pits of Kurse, Furia's savage oceans, the xenos-infested worlds of Berin and Asphodel, and the infamous War Moons of Talax. Heretics will also go on an adventure into the deadly wastelands of Messia to wrest a legendary Daemon Weapon from a vast mutant horde!    This is not a complete product. A copy of Black Crusade is required to play.
$55.00
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DEATHWATCH: RISING TEMPEST

As the conflict against the Tau approaches its breaking point and paranoia over their suspected acts of sedition reaches an all-time high, the infamous Lord Commander Ebongrave seeks allies he can trust in his campaign against disloyalty. But are Tau sympathizers really maneuvering among the loyal citizens of the Imperium? And if so, what darker plans do they hold in store?   Rising Tempest is an adventure in three parts for Deathwatch! When the Tau make a play for dominance that threatens to tip the balance of power in the Canis Salient, they'll unwittingly endanger the entire Jericho Reach... and only the Space Marines of the Deathwatch can stop them. This epic campaign is told in three parts, and takes players across the Canis Salient and into midsts of the Hadex anomaly:    The Depths of Treachery The Kill-team travels to the iron heart of the Canis Salient to eradicate a subversive xenos presence imperiling the might of the Imperial war machine. But stirring in the chaos of sedition and catastrophy, they'll stumble upon something much darker.    Assault on Javar Nil Pursuing clues of an ancient evil, the Battle-Brothers find themselves caught between the factions of a holy schism on the shrine world of Eleusis. There, they must safeguard the blessed core of the Achilus Crusade.    Exterminatus Struck at the very bastion of their power, the Kill-team must brave the horrors of the Hadex anomaly and return to a long-lost citadel to save their galaxy from utter ruin!
$60.00
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DEATHWATCH: ARK OF LOST SOULS

The Space Hulk Mortis Thule drifts silently through the void of the Jericho Reach, and with it comes devastation, ruin, and woe. Do you dare breach its hull and uncover its sanity-shattering secrets? Ark of Lost Souls is a supplement for Deathwatch that presents both a three-part adventure set onboard an infamous Space Hulk, and a Game Master's guide to Space Hulks in general.    Told over thee gripping chapters, Ark of Lost Souls' included adventure will take your Kill-team to the brink of both sanity and survival. What's more, GMs can use the included Space Hulk Generator to create unique adventures set in the forlorn corridors of their own cursed Space Hulks!
$60.00
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DARK HERESY: PURGE THE UNCLEAN

A Trilogy of Mystery, Action and Horror! Step straight into the world of the Imperial Inquisition with this adventure anthology.    Rejoice for you are True - the Acolytes go undercover on the Calixis Sector's capital world of Scintilla to investigate a seemingly harmless Imperial cult.    Shades on Twilight - the mysterious appearance of a space hulk broadcasting the call sign of a lost Inquisitor leads to an action-packed search to discover secrets best left forgotten.    Baron Hopes - a brutal group of mutants answering to a name long buried has returned to sow rebellion and heresy in the mines of Sepheris Secundus, the mineral powerhouse of the Calixis Sector.    Three linked, but very different, journeys into the shadows of the Imperium within the Calixis Sector.    Explore the dark secrets of the Warhammer 40,000 universe.    Suitable for players of all levels. A copy of the Dark Heresy Core Rulebook is needed to use this supplement.
$75.00
1 in stock

DARK HERESY: THE BLOOD OF MARTYS

The light of the God-Emperor stands between humanity and destruction. Against myriad enemies, the Ecclesiarchy defends the faith with bolt, chain, and flame.  Blood of Martyrs contains new rules, backgrounds, alternate careers and equipment for playing servants of the Adeptus Ministorum, the church of the God-Emperor of Mankind.  Included within are a detailed history of the Ecclesiarchy and the Sisters of Battle, as well as extensive accounts of the Ministorum within the Calixis Sector from Shrine worlds to the powerful cardinals of the Sector Synod. Take up the mantle of the most faithful of the Emperor's servants, the Adepta Sororitas including the Sisters of Battle and the Orders Dialogous, Famulous and Hospitaller!
$65.00
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SHIELD OF HUMANITY

Shield of Humanity, a new rules supplement for Only War includes rules for playing characters attached to the Imperial Guard who hail from the two most important religious institutions in the Imperium: the Adeptus Mechanicus, and the Adeptus Ministorum, as well as characters belonging to either of the Abhuman sub-species that fight with the front ranks of the Imperial Guard. In addition, Shield of Humanity also includes a host of new rules for creating new regiments. New Home Worlds and new Doctrines give Players and Game Masters all the options they need to create their own unique regiments.
$55.00
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FINAL TESTEMENT

"In the end, only the Emperor can judge you. Only He is qualified to weigh acts of righteousness against deeds of vile treachery and find a verdict for your soul. It is merely my humble task to commend you to His final justice." Lord Commissar Salieri    Final Testament, a complete adventure for Only War, takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium's most brutal fronts. This engaging three-part mission pits guardsmen against a host of unusual challenges, even as they strive to uphold the honor of the Imperial Guardv - and perhaps even survive!    This is not a complete game. A copy of the Only War Core Rulebook is required to play.
$60.00
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