WAR ZONE OCTARIUS – BOOK 1: RISING TIDE

Key Features Explore the opening act of War Zone Octarius where Orks and Tyranids run wild in this narrative supplement Command Imperial defences or wage war as rampaging xenos forces Packed with rules for the Tyranids, Deathwatch, and Astra Militarum, plus an appendix of Tyranids and Inquisition rules In the Octarius Sector, the Imperium's worst fears have been realised. For years, the Tyranids of Hive Fleet Leviathan have been locked in a war of attrition with the Orks. Now, the conflict has spilt out into surrounding space, and the xenos forces descend on Imperial planets, hungry for battle and biomatter. The combined forces of the Deathwatch, numerous Space Marine Chapters, and the legions of the Adeptus Mechanicus rush to stem the tide of destruction that threatens to engulf the Pankallis Sub-sector in war. Not all hope is lost: Inquisitor Athocles Van Roth is brewing a plan – a high stakes endeavour that may result in the total defeat of the Tyranid forces. The Imperium must be ready to do whatever it takes to stop the Octarius Sector from falling to ruin. Inside this 120-page hardback book, you'll find: – Pages of lore documenting the shattering of the Imperial cordon by Ork and Tyranid forces. Find out how the Pankallis Sub-sector fell to war and discover Athocles Van Roth's perilous gambit. – An in-depth campaign system that you can use to explore the Pankallis Assault from the perspective of the overwhelmed Imperial defenders, the scheming Inquisition, the rampaging Orks, and voracious Tyranids. – A host of Crusade campaign content, including Battle Traits, Agendas, and Relics, allowing you to track your force's participation in this gruelling war. – A codex supplement for Cadian forces of the Astra Militarum. – An Inquisition appendix collecting nine datasheets, as well as rules for Ordo Hereticus, Xenos, and Malleus forces. – A Tyranid appendix that collates all of the currently available rules for your Tyranid Hive Fleets, alongside a codex supplement featuring sub-faction rules for Hive Fleet Leviathan. – Armies of Renown: rules and matched play content for fielding themed forces that provide a whole new way of mustering a Warhammer 40,000 army on the tabletop. – Additional content, including fortification rules that represent the defences of the Imperium. This hardback book also comes with a black 1/4" ribbon marker. You will need a copy of the Warhammer 40,000 Core Book to use the contents of this supplement.  
$89.00
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WAR ZONE NACHMUND: RIFT WAR

Key Features Battle for ultimate control of the Nachmund Gauntlet with this narrative supplement for Warhammer 40,000 New Armies of Renown, Crusade rules, and a Codex Supplement for Thousand Sons, Drukhari, Chaos Undivided, and Space Marines Undertake a War of Desperation to control three War Zones, each with their own special rules and missions Haarken Worldclaimer, Herald of the Apocalypse, leads one of the mightiest traitor hosts every assembled. His mission, ordained by Abaddon the Despoiler himself, is to smash aside all Imperial resistance and claim the Nachmund Gauntlet in its entirety. This lawless place is home to pirates, xenos, traitors and renegades – yet Nachmund is strategically vital to the Imperium of Man, for it remains the most stable route known through the Great Rift. Should it fall, contact between Terra and the Imperium Nihilus would be all but lost. The Imperium cannot afford to lose the Gauntlet, but its forces are already exhausted and overstretched. Even as the systems around the southern end of the Gauntlet are reinforced, sedition begins to take hold, and no amount of heroism and sacrifice may be enough to throw back the Worldclaimer... In this 88-page hardback book, you'll find: - The story of Haarken Worldclaimer’s conquest of the Nachmund Gauntlet, including the siege of the Chaos Knight world Dharrovar, and the Imperium’s attempts to resist them at all costs - An in-depth War of Desperation campaign system for all modes of play – fight for control of three brutal War Zones, each with its own special rules and Legendary Mission - Crusade rules to represent mobile Space Marine raiding forces and devoted hordes of Chaos Undivided, plus new arcane rituals for the Thousand Sons - Additional rules content, including a Codex Supplement for the Castellans of the Rift Chapter of Space Marines, and Armies of Renown for Tzaangor-themed Thousand Sons and the Drukhari's Haemonculus Covens You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.
$88.00
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WAR ZONE NACHMUND - VIGILUS ALONE

Key Features Join a desperate last stand for the planet Vigilus in this narrative supplement for Warhammer 40,000 Discover additional rules for the Order of the Bloody Rose and the Vanguard Spearhead Space Marine Army of Renown Crusade rules for any faction, including how to create an Army of Faith and a Banner of Renown The worlds of the Vigilus System have echoed to the clamour of cataclysmic war for decades, assailed not only by xenos, but also the armies of Abaddon the Despoiler. A fragile survival was bought at terrible cost – now Vigilus itself must stand or fall without its most heroic saviour. The planet is besieged, its neighbouring systems imperilled with the Great Rift closing in. If it cannot stand, then this beleaguered bastion world and all its defenders will be damned for eternity. In this 96-page hardback book, you'll find: - The story of the war's later stages upon Vigilus and the wider threat to War Zone Nachmund, detailing the desperate battles and shadow wars on the planet's surface, as well as the conflicts within neighbouring systems - An in-depth campaign system you can use to join the war for the Vigilus region on the side of the pious Imperial defenders or rampaging Chaos Invaders - A wealth of Crusade content, including rules to create renowned Adeptus Astartes banners and options to congregate your units into a crusading Army of Faith - Additional rules content including a Codex Supplement for the Adepta Sororitas Order of the Bloody Rose, a Vanguard Spearhead Army of Renown – a set of exciting themed rules providing a new way of collecting a Warhammer 40,000 force – for armies of Space Marines, as well as Legendary Missions and lots more You will need a copy of the Warhammer 40,000 Core Book to use the contents of this book.
$90.00
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WARHAMMER 40,000: APOCALYPSE

Warhammer 40,000: Apocalypse is a game of massive battles set in the grim darkness of the far future. If you've ever wanted to field an entire Space Marine Battle Company or household of Imperial Knights (and more besides), then this is the game for you!As with Battle-forged armies in Warhammer 40,000, your collections are organised into any of 10 different types of Detachment (and each led by a Commander) that move and fight together on the battlefield. Each Detachment also gains a Faction Ability, enabling you to theme your army by Detachment and include narrative-driven alliances within it.The innovative rules for Apocalypse enable you to play massive battles to completion in a matter of hours. Alternating Detachment activations ensures that there is minimal downtime for players, maintaining the fast-paced and exciting action throughout. Damage is resolved in the final phase of each game turn, meaning that even units that are destroyed will still have a chance to make their mark on the battle before they succumb.In each turn, players issue Advance, Aimed Fire or Assault orders in secret to each of their Detachments, giving them a chance to bluff, surprise and outmanoeuvre their opponents with their choices.Each player constructs a deck of 30 Command Assets (from a choice of 300 included in the set), including a number of faction-specific cards, enabling them to pull off strategic power plays as the battle unfolds. These effects include devastating psychic powers, changes of orders and crucial re-rolls.There are six Apocalypse missions to choose from, as well as a mission generator with which to create your own.This set contains:- 120-page Apocalypse Field Manual (including full game rules)- 6 punchboard sheets of double-sided Apocalypse gameplay tokens- 300 Command Asset cards- 12 six-sided dice- 12 twelve-sided dice
$170.00
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APOCALYPSE: COMMAND ASSETS

This deck of 100 additional Command Asset cards is designed to expand upon the 300 Command Assets included with Warhammer 40,000: Apocalypse. The new cards are divided between universal cards that are usable by any faction, as well as cards that are tailored to each of the individual factions that feature in Apocalypse. Regardless of your allegiance, these additional Command Assets offer a huge variety of new tactical options.This card set requires a copy of Warhammer 40,000: Apocalypse to use.
$42.00
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IMPERIUM NIHILIS: VIGILUS ABLAZE

War continues to ravage the sentinel world of Vigilus, yet the fighting is about to escalate to a whole new level. The dreaded Warmaster himself, Abaddon the Despoiler, has arrived at the head of a vast Chaos fleet. Even the tactical genius of Marneus Calgar will be tested to its limits if he is to ensure the planet’s survival, for the Black Legion have consigned worlds beyond counting to slavery and death.Imperium Nihilus: Vigilus Ablaze is packed with exciting background and new rules that enable you to refight the exciting events described in the book. Here’s what you will find inside:- Background of the War of Nightmares – the thrilling final stage of the war on Vigilus – leading up to its epic climax of as one of the Imperium’s greatest champions faces its most terrible foe in personal combat- Detailed accounts of the major events and battles that took place across Vigilus as the Warmaster’s forces sought to bring the world to its knees, including campaign deployment maps and details of key environmental features- Details of the various armies that fought in this campaign, including descriptions of key actions, illustrations of major figures, regimental breakdown of battlegroups, heraldries, and deployment maps- Campaign rules allowing you to bring the narrative of this book to life on your tabletop- Guidance on organising and running a Vigilus campaign, including an extra layer of rules specific to the narrative: a Nihilus Events table and 12 narrative play missions (6 Crucible of War, 6 Echoes of War), as well as additional special rules and Stratagems based on the events of the War of Nightmares- Six exciting battlezones to use in your games of Warhammer 40,000, each offering new tactical challenges and rules to represent varied battlefield environments, including rules for fighting battles aboard spaceships, amid raging infernos and more besides- New and updated datasheets for 12 Daemon and Chaos Space Marine units (including Abaddon the Despoiler, as well as the Noctilith Crown and Skull Altar scenery pieces), 6 Prayers to the Dark Gods for use by models with the Priest keyword (and an additional Prayer for each of the four Chaos Powers), army abilities common to many of the Chaos units, as well as weapon profiles and points values- Eight Specialist Detachments, each including Warlord Traits, Relics, and Stratagems unique to each Detachment- Rules for the Black Legion, including eight bespoke Stratagems as well as six Relics, Warlord Traits, and Tactical Objectives unique to Abaddon’s traitor Legion- Rules for Renegade Space Marine Chapters that have thrown in their lot with the Warmaster, including eight bespoke Stratagems as well as six Relics, Warlord Traits, and Tactical Objectives
$85.00
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