WARHAMMER 40000: CRUSADE: ARMAGEDDON

Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains:– Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes.– In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story.– An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics.– 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world.– A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
$105.00
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CHAPTER APPROVED MISSION PACK 2025-26

This pack contains the rules required to play Incursion, Strike Force, and Asymmetric War missions in Warhammer 40,000. The missions within have been explicitly designed to work in both competitive and casual games. This pack contains an easy-to-follow mission sequence, a set of cardboard objective markers, and the Deployment, Primary Mission, Secondary Mission, Challenger, and Twist decks needed for two players. This pack includes the following cards and accessories:– 1x 12-page Chapter Approved 2025-26: Mission Deck Rules insert– 17x Mission Deployment Cards– 15x Primary Mission Cards– 19x Attacker Secondary Mission Cards (including 9x Fixed Missions)– 19x Defender Secondary Mission Cards (including 9x Fixed Missions)– 10x Twist Cards– 9x Challenger Cards– 6x 40mm card Objective Tokens The Mission Cards have a blue back, Attacker Cards have a red back, and Defender Cards have a green back. You'll need a copy of the Warhammer 40,000 Core Rules, available separately, to use the contents of this set.
$60.00
2 in stock

CRUSADE: NACHMUND GAUNTLET

This 120-page hardback book is a Crusade expansion for Warhammer 40,000. It captures the rich narrative of the battle for the Nachmund Gauntlet as Haarken Worldclaimer unveils his grand strategies of conquest and defiance. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. PATHS OF RUINATIONA narrative introduction to the setting, the trail of destruction leading to the heretic assault on the Sanctus Wall, and the strategies made in preparation. The story of this frantic battle for survival is told through stories, maps, illustrations, and a comprehensive bestiary of the Warlords of Sangua Terra. CRUSADE RULESThe rules you will need to take your army on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources – and injuries – with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. THE SANGUA TERRAN WARA wealth of exciting Crusade rules content to help you play out a Nachmund Gauntlet campaign on the tabletop, as any number of players form alliances between Guardians, Despoilers, and Marauders. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Sangua Terran War. MISSIONS15 immersive and exciting Crusade missions, perfect for narrative games and for your Nachmund Gauntlet campaign. These include Purge After Inload, Heralds of Vengeance, Beachhead Offensive, and All-out War. ADDITIONAL FEATURESIncluded with the book are a set of photocopiable assets comprising two Crusade cards and an Order of Battle, as well as a double-sided A2 poster depicting the Urbanosprawl Alpha which can be used to track Campaign progress. The reverse side shows artwork of the Adepta Sororitas battling the Night Lords. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
$105.00
1 in stock

SPACE MARINE: THE BOARD GAME

In the grim darkness of the 41st Millennium, Humanity is spread thin, fighting a losing battle against enemies all across the galaxy. Space Marine: The Board Game is a thrilling survival game, pitting the noble Lieutenant Titus of the Ultramarines against endless swarms of all-consuming alien horrors! The box is packed with 23 push-fit miniatures, dice, a ruler, a game board, and a 40-page rulebook packed with backstory and missions. You and a friend will take control of either the lone Space Marine, or more than 20 ravenous Tyranids that want to eat him alive. It’s fast-paced action, as Titus fights valiantly to defeat his enemies with superhuman strength and brutal weapons. Can he hold them back, or will the Tyranids overwhelm him in the end? Space Marine: The Board Game represents the perfect foot in the door for anyone who’s completely new to the Warhammer hobby. It’s easy to set up – every model is push-fit – and can be played in around 30 minutes. So if you have friends or family who want to give the worlds of Warhammer a go, this is a brilliant place to start.
$85.00
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COMBAT ARENA: LAIR OF THE BEAST

Combat Arena: Lair of the Beast is a great way of playing fast and furious games in the world of Warhammer 40,000. Graceful aliens, sturdy robots, and genetically-enhanced super-soldiers have been tossed into an arena to fight to the death. To ensure maximum carnage, there’s also a massive, frenzied beast to take on! Team up with your rivals to eliminate the threat, but be careful… Only one champion can ultimately win the match. Descend into the lair of a deadly alien Ambull for glory, revenge, or profit in Combat Arena: Lair of the Beast – an action-packed game for two to four players featuring an eclectic collection of Warhammer miniatures. Pick from one of 10 diverse characters – from Space Marine Sergeant Vennaro to the oddly self-aware ‘robot’ UR-025 – each with their own unique skills and talents, to battle both the Ambull and each other to emerge victorious. With fast-paced, brutal gameplay, anything can happen. You’ll need to stay on your toes – or get incredibly lucky – to win. Play with just one friend, or get four people together for an epic slugfest. Games can be finished in about a half hour, which means you can get a few rounds in to try out different tricks, or get revenge. This box includes: A rulebook with background material about the fighters and the galaxy in which they live, assembly guides, 8 pages of game rules, and a variety of playing modes and missions to try out13 models that can be built without the need for glueEverything you need to play – dice, cards, a game board, tokens, and profiles for each fighterMinis are supplied unpainted, and may require some assembly
$85.00
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WARHAMMER 40,000: BOARDING ACTIONS

Inside this 296-page softcover supplement, you'll find:– Updated rules for playing intense Boarding Actions games in Warhammer 40,000– 55 thematic new Boarding Actions Detachments– Stratagems and Enhancements unique to Boarding Actions– 54 updated missions for matched play, narrative games, and multiplayer games You'll need a copy of the Warhammer 40,000 Core Rules, available separately, in order to make full use of this book.
$118.00
1 in stock

CRUSADE: PARIAH NEXUS

This 120-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the unsettling narrative of the Nephilim War and the Pariah Nexus, along with the rules you'll need to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. THE ZONE OF SILENCERichly detailed background sections lay out the narrative of the Nephilim War, from the unnerving opening moves of the Necron nobility and the initial Imperial investigations, to the fervent ambitions of the Adeptus Mechanicus and the nightmarish technologies that are unleashed as the conflict escalates out of control. The story of this nightmarish war in the depths of 'The Anomaly' is told through stories, maps, and ominous illustrations. SHOWCASEA stunning showcase of Citadel miniatures painted by the 'Eavy Metal team, representing forces embroiled in the conflicts raging through the Nephilim sub-sector. Each sweeping diorama includes narrative notes on that battle and the combatants involved. CRUSADE RULESAll the rules you will need to take your army of Citadel miniatures on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources and injuries with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. You'll learn how to muster a Crusade army, track Experience points, purchase Requisitions, suffer Battle Scars, and rank up to gain Battle Honours. THE NEPHILIM WARA wealth of exciting Crusade rules content to help you play out a Pariah Nexus campaign on the tabletop, as any number of players form alliances between Seekers, Protectors, and Interlopers. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Nephilim War, but usable by any faction – plus rules for harvesting and harnessing Blackstone Fragments to empower your Crusade Force. MISSIONS15 immersive and exciting Crusade missions, perfect for narrative games and your Pariah Nexus campaign. Claim precious noctilith shards in a Dig Site Raid, seize vital comms relays to overcome Gheists in the Static, and bring down impossible defences in a Quantum Siege. This book also contains a one-use code to unlock Crusade: Pariah Nexus content in Warhammer 40,000: The App.
$98.00
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GETTING STARTED WITH WARHAMMER 40,000

This magazine will give you all the information you need to plunge into the vast Warhammer 40,000 galaxy. Your adventure starts here! Inside, you’ll find information on the bleak, war-torn setting of Warhammer 40,000 – it's known as the grim darkness of the far future for good reason! You'll then be able to read about every aspect of the Warhammer 40,000 hobby, from collecting armies of stunning Citadel miniatures, painting them in the colours of your choice, and leading them into battle in a thrilling tabletop wargame. This magazine also includes the following multipart plastic miniatures:- 1x Space Marines Infernus Marine (supplied with a 32mm round scenic base)- 1x Tyranids Termagant (supplied with a 28mm round scenic base) These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. .
$32.00
1 in stock

WARHAMMER 40000: INTRODUCTORY SET

This boxed set includes: 1x 48-page softcover Warhammer 40,000 Introductory Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 16x plastic push-fit Citadel miniatures – This box includes two sets of miniatures to build, paint, and play with, all designed to be assembled without glue so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 5x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 11x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 10x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 1x Ripper Swarm: Small beasts tasked with finishing off weakened enemies and picking their bones clean 1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side. 1x range ruler and 6x dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. 22x cardboard tokens and terrain markers – These tokens represent walls and objectives, plus activation tokens to keep track of your turns. 1x Citadel Starter Clippers – The perfect tool for removing your new models from the frame. 1x Citadel Colour Starter Brush – A great all-rounder paintbrush that will help you prepare your models for battle. 5x 12ml Citadel Colour paints – Ideal colours for getting your models ready to play in the colours of the Ultramarines and Hive Fleet Leviathan, including:- 1x Abaddon Black- 1x Wraithbone- 1x Balthasar Gold- 1x Naggaroth Night- 1x Macragge Blue These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
$93.00
1 in stock

WARHAMMER 40K: TYRANID PAINT SET: TERMAGANTS AND RIPPER SWARM

This box is the perfect way to start your collection of Tyranids. You’ll get three plastic Termagants, each with a distinct pose, plus a plastic Ripper Swarm, all the paints you need to prepare them for battle, and a paint brush to get you started. These models are push fit, only requiring clippers to assemble – no glue, no mess. Each Termagant is armed with a fleshborer and, like the Ripper Swarm, features vicious claws and teeth. They are posed as though stalking their prey. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots and feature the essential colours needed to paint the miniatures in the colours of Hive Fleet Leviathan, as well as a Technical paint to create textured bases:- Corax White (Base)- Wraithbone (Base)- Naggaroth Night (Base)- Thunderhawk Blue (Layer)- Magos Purple (Contrast)- Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly.
$68.00
1 in stock

WARHAMMER 40000: ULTIMATE STARTER SET

This boxed set includes: 1x 72-page softcover Warhammer 40,000 Ultimate Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 1x 72-page softcover Warhammer 40,000 Core Rules Booklet – Learn how to move your models, engage in combat, and win games. Also includes full rules for Combat Patrol games, a fast-paced, fully balanced version of the game where each side plays a pre-built army. The armies in this box can be used as full Combat Patrols for Space Marines and Tyranids. 44x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starting forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 12x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe- 1x Librarian in Terminator Armour: All the power of a Space Marine, combined with terrifying psychic powers- 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 32x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity- 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw- 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey- 5x Barbgaunts: Living artillery slaved to their symbiotic weapons- 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean 9x plastic Citadel modular terrain pieces – The border worlds of the Imperium are strewn with rugged structures, built following time-tested designs to withstand the ravages of war. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x STC Hab-bunker: A rough-and-ready shelter, mass-produced for use on many Imperial worlds- 8x Stockades: Spike-lined defensive walls that can be arranged and combined in a variety of ways 2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly. 2x 30" by 22.4" double-sided gaming boards – Two heavy card game boards, with different battlefield art on each side, that can be folded for easy transport. Combine them for an expansive playing field. 2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints. The terrain in this set is glue-fit – we recommend using Citadel Plastic Glue for assembly.
$335.00
1 in stock

WARHAMMER 40K: SPACE MARINES PAINT SET: INFERNUS MARINES

This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them for battle and a paintbrush to get you started. These models are push-fit, requiring only clippers to assemble – no glue, no mess. Each Infernus Marine is armed with a pyreblaster and a holstered bolt pistol, posed as though standing firm in the face of the enemy. Their armour includes moulded squad markings and Ultramarines Chapter iconography, making these details easy to paint. These miniatures are supplied with appropriate bases. The six Citadel Colour paints are supplied in 12ml pots, and feature the essential colours needed to paint these miniatures as Ultramarines as well as a Technical paint to create textured bases:- Corax White (Base)- Macragge Blue (Base)- Balthasar Gold (Base)- Abaddon Black (Base)- Agrax Earthshade (Shade)- Armageddon Dust (Technical) The box also includes a Citadel Starter Brush included to get you painting quickly.
$68.00
1 in stock

WARHAMMER 40000: STARTER SET

This boxed set includes: 1x 64-page softcover Warhammer 40,000 Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 38x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starter forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 11x Space MarinesGenetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe- 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons- 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 27x TyranidsUtterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity- 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw- 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey- 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition- 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean 2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly. 1x 30" by 22.4" double-sided gaming mat – A foldable paper playing mat that features different battlefield art on each side. 2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
$190.00
1 in stock

WARHAMMER 40,000: CORE BOOK (10TH EDITION)

This 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
$125.00
1 in stock