INDEX CARDS: ORKS

Key Features 60 cards to help you easily reference all the rules, profiles, and abilities for your Orks army Includes full datasheets for every unit available to the Orks Plus reference cards for Detachment rules, Enhancements, and Stratagems Orks are hulking, green-skinned aliens who love to fight. Tough, brutal, and savage, Orks gather in massive warbands that hurl themselves into battle against everything in their path. This deck of Index: Orks cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every Orks unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Orks army rule – Waaagh! – as well as the Waaagh! Tribe Detachment, which includes four Enhancements, six Stratagems, and the Get Stuck In rule. Contents:- 57x Orks Datasheet Cards:BattlewagonBeast Snagga BoyzBeastbossBeastboss on SquigosaurBig Mek in Mega ArmourBig Mek with Kustom Force FieldBig Mek with Shokk Attack GunBig’ed BossbunkaBlitza-bommerBoomdakka SnazzwagonBoss SnikrotBoss ZagstrukBoyzBurna BoyzBurna-bommerDakkajetDeff DreadDeffkilla WartrikeDeffkoptasFlash GitzGhazghkull ThrakaGorkanautGretchinHunta RigKaptin BadrukkKill RigKilla KansKommandosKustom Boosta-blastaLootasMad Dok GrotsnikMeganobzMegatrakk ScrapjetMekMek GunzMekboy WorkshopMorkanautMozrog SkragbadNob on Smasha SquigNob with Waaagh! BannerNobzPainbossPainboyRukkatrukk SquigbuggyShokkjump DragstaSquighog BoyzStompaStormboyzTankbustasTrukkWarbikersWarbossWarboss in Mega ArmourWazbom BlastajetWeirdboyWurrboyZodgrod Wortsnagga - 3x Orks Index Cards, detailing the faction's army rule and the Waaagh! Tribe Detachment Please note this product does not include cards for Orks products from Forge World. All cards are 190mm x 126m
$45.00
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INDEX CARDS: SPACE MARINES: BLOOD ANGELS

Key Features 22 cards to help you easily reference the rules for your Blood Angels army, for use with the Index: Space Marines (available separately) Includes datasheets for every unit unique to the Blood Angels Chapter Plus reference cards for Detachment rules, Enhancements, and Stratagems The Blood Angels are counted among the most noble of Space Marines, the angelic defenders of Humanity. Yet beneath their beautiful appearance lie dark secrets – the ferocious Red Thirst, and the berserk psychosis known as the Black Rage. This deck of Index: Blood Angels cards will enhance your games from the moment you start playing the latest edition of Warhammer 40,000, giving you hands-on references to the specific rules for your sub-faction. The deck includes individual datasheets for every unit unique to the Blood Angels and their successor Chapters, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Sons of Sanguinius Detachment, which includes four Enhancements, six Stratagems, and the Red Thirst rule. Contents:- 18x Blood Angels Datasheet Cards:Astorath Baal Predator Brother Corbulo Captain Tycho Chief Librarian Mephiston Commander Dante Death Company Dreadnought Death Company Intercessors Death Company Marines Death Company Marines with Jump Packs Furioso Dreadnought Lemartes Librarian Dreadnought Sanguinary Guard Sanguinary Priest Sanguinary Priest with Jump Pack The Sanguinor Tycho the Lost  - 1x Gabriel Seth Flesh Tearers Datasheet Card- 3x Blood Angels Index Cards, detailing the Sons of Sanguinius Detachment All cards are 190mm x 126mm. This set is intended to be combined with Index: Space Marines, available separately, for a complete range of units and rules.
$30.00
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INDEX CARDS: SPACE MARINES: BLACK TEMPLARS

Key Features 18 cards to help you easily reference the rules for your Black Templars army, for use with Index: Space Marines (available separately) Includes datasheets for every unit unique to the Black Templars Chapter Plus reference cards for Detachment rules, Enhancements, and Stratagems The Black Templars are the most zealous of all Space Marines. To them, the Emperor is a literal deity, and there is no oath they will not swear, nor bloody act of battlefield worship they will not perform in his name. This deck of Index: Black Templars cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to the specific rules for your faction. The deck includes individual datasheets for every unit unique to the Black Templars, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Righteous Crusaders Detachment, which includes four Enhancements, six Stratagems, and the Templar Vows rule. There's also an Armoury card, which details common weapons employed by the Black Templars. Contents:- 14x Black Templars Datasheet Cards:Black Templars Gladiator LancerBlack Templars Gladiator ReaperBlack Templars Gladiator ValiantBlack Templars ImpulsorBlack Templars RepulsorBlack Templars Repulsor ExecutionerCastellanChaplain GrimaldusCrusader SquadHigh Marshal HelbrechtMarshalPrimaris Crusader SquadPrimaris Sword BrethrenThe Emperor’s Champion- 3x Black Templars Index Cards, detailing the Righteous Crusader Detachment- 1x Black Templars Armoury Card All cards are 190mm x 126mm. This set is intended to be combined with Index: Space Marines, available separately, for a complete range of units and rules.
$30.00
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INDEX CARDS: SPACE MARINES: DEATHWATCH

Key Features 15 cards to help you easily reference the rules for your Deathwatch army, for use alongside the Index: Space Marines (available seperately) Includes datasheets for every unit unique to the Deathwatch Plus reference cards for Detachment rules, Enhancements, and Stratagems The Deathwatch is a gathering of Space Marines unlike any other, as every Deathwatch warrior is pledged to its ranks by another Chapter. Together they form the lmperium's greatest weapon against the threats posed by xenos races. This deck of Index: Deathwatch cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to the specific rules for your faction. The deck includes individual datasheets for every unit unique to the Deathwatch, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Deathwatch army rule – Kill Teams – as well as the Black Spear Task Force Detachment, which includes four Enhancements, six Stratagems, and the Mission Tactics rule. There's also an Armoury card, which details common weapons employed by the Deathwatch. Contents:- 11x Deathwatch Datasheet Cards:Corvus BlackstarDeathwatch Terminator SquadDeathwatch VeteransFortis Kill TeamIndomitor Kill TeamKill Team CassiusProteus Kill TeamSpectrus Kill TeamVeteran Bike SquadWatch Captain ArtemisWatch Master - 3x Deathwatch Index Cards, detailing the sub-faction's army rule and the Black Spear Task Force Detachment- 1x Deathwatch Armoury Card All cards are 190mm x 126mm. This set is intended to be combined with Index: Space Marines, available separately, for a complete range of units and rules.
$30.00
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INDEX CARDS: SPACE MARINES: SPACE WOLVES

Key Features 39 cards to help you easily reference the rules for your Space Wolves army, for use with the Index: Space Marines (available seperately) Includes datasheets for every unit unique to the Space Wolves Chapter Plus reference cards for Detachment rules, Enhancements, and Stratagem The Space Wolves are not only Space Marines, but also savage hunters and proud heroes from the death world of Fenris. They wage war without fear or doubt, each warrior seeking to forge a saga worthy of immortalisation. This deck of Index: Space Wolves cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to the specific rules for your faction. The deck includes individual datasheets for every unit unique to the Space Wolves, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Champions of Russ Detachment, which includes four Enhancements, six Stratagems, and the Deeds Worthy of Saga rule. There's also an Armoury card, which details common weapons employed by the Space Wolves. Contents:- 35x Space Wolves Datasheet Cards:Arjac RockfistBjorn the Fell-handedBlood ClawsCanis WolfbornCyberwolfFenrisian WolvesGrey HuntersHarald DeathwolfHounds of MorkaiIron PriestKrom DragongazeLogan GrimnarLogan Grimnar on StormriderLong FangsLukas the TricksterMurderfangNjal StormcallerRagnar BlackmaneSkyclawsSpace Wolves Venerable DreadnoughtStormfang GunshipStormwolfThunderwolf CavalryUlrik the SlayerWolf GuardWolf Guard Battle Leader in Terminator ArmourWolf Guard Battle Leader on ThunderwolfWolf Guard Pack LeaderWolf Guard Pack Leader in Terminator ArmourWolf Guard Pack Leader with Jump PackWolf Guard TerminatorsWolf Lord on ThunderwolfWolf ScoutsWulfenWulfen Dreadnought - 3x Space Wolves Index Cards, detailing the Champions of Russ Detachment- 1x Space Wolves Armoury Card All cards are 190mm x 126mm. This set is intended to be combined with Index: Space Marines, available separately, for a complete range of units and rules.
$35.00
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INDEX CARDS: THOUSAND SONS

Key Features 31 cards to help you easily reference all the rules, profiles, and abilities for your Thousand Sons army Includes full datasheets for every unit available to the Thousand Sons Plus reference cards for Detachment rules, Enhancements, and Stratagems The Thousand Sons advance into battle amid gouts of kaleidoscopic warpflame and bolts of raw sorcery. This sanity-blasting Legion fights to further the labyrinthine plans of its deity, the Chaos God Tzeentch. This deck of Index: Thousand Sons cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every Thousand Sons unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the Thousand Sons army rule – Cabal of Sorcerers – as well as the Cult of Magic Detachment, which includes four Enhancements, six Stratagems, and the Kindred Sorcery rule. Contents:- 28x Thousand Sons Datasheet Cards:AhrimanAhriman on Disc of TzeentchExalted SorcererExalted Sorcerer on Disc of TzeentchInfernal MasterMagnus the RedMutalith Vortex BeastRubric MarinesScarab Occult TerminatorsThousand Sons Chaos SpawnThousand Sons CultistsThousand Sons Daemon PrinceThousand Sons Daemon Prince with WingsThousand Sons DefilerThousand Sons ForgefiendThousand Sons HelbruteThousand Sons HeldrakeThousand Sons Land RaiderThousand Sons MaulerfiendThousand Sons Predator AnnihilatorThousand Sons Predator DestructorThousand Sons RhinoThousand Sons SorcererThousand Sons Sorcerer in Terminator ArmourThousand Sons VindicatorTzaangor EnlightenedTzaangor ShamanTzaangors - 3x Thousand Sons Index Cards, detailing the faction's army rule and the Cult of Magic Detachment All cards are 190mm x 126mm.
$35.00
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INDEX CARDS: WORLD EATERS

Key Features 26 cards to help you easily reference all the rules, profiles, and abilities for your World Eaters army Includes full datasheets for every unit available to the World Eaters Plus reference cards for Detachment rules, Enhancements, and Stratagems Fanatical devotees of Khorne the Blood God, the World Eaters Traitor Legion is formed of countless warbands who exist only to slaughter and take skulls in honour of their bloody patron. This deck of Index: World Eaters cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to all the rules for your faction. The deck includes individual datasheets for every World Eaters unit, detailing their profiles, wargear, options, and special abilities. You'll also find reference cards for the World Eaters army rule – Blessings of Khorne – as well as the Berzerker Warband Detachment, which includes four Enhancements, six Stratagems, and the Relentless Rage rule. Contents:- 23x World Eaters Datasheet Cards:AngronEightboundExalted EightboundJakhalsKhârn the BetrayerKhorne BerzerkersKhorne Lord of SkullsLord InvocatusWorld Eaters Chaos SpawnWorld Eaters Daemon PrinceWorld Eaters Daemon Prince with wingsWorld Eaters DefilerWorld Eaters ForgefiendWorld Eaters HelbruteWorld Eaters HeldrakeWorld eaters Land RaiderWorld Eaters Lord on JuggernautWorld Eaters Master of ExecutionsWorld Eaters MaulerfiendWorld Eaters Predator AnnihilatorWorld Eaters Predator DestructorWorld Eaters RhinoWorld Eaters Terminator Squad - 3x World Eaters Index Cards, detailing the faction's army rule and the Berzerker Warband Detachment All cards are 190mm x 126mm.
$35.00
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CHAPTER APPROVED LEVIATHAN MISSION DECK - UPDATED

Key Features A deck of 66 cards for quickly setting up missions of Warhammer 40,000 Generate varied and balanced matched play games Includes tokens and an instruction leaflet explaining how the cards work Set up exciting Chapter Approved games of Warhammer 40,000 without wasting a second by using this pack of mission cards. This pack provides a fast and simple way to generate balanced matched play missions, offering plenty of variety for pick-up-and-play games and competitive battles alike. The 66 cards in this pack are separated into seven decks – Deployment, Mission Rule, Primary Mission, Attacker Secondary Mission, Defender Secondary Mission, Attacker Gambit, and Defender Gambit. These options can be quickly combined to generate thousands of different missions by using the easy-to-follow sequence detailed in the accompanying rules leaflet – and offer further variety by giving each player the option to use Fixed or Tactical Secondary Missions. The pack also includes six double-sided card tokens to mark objectives in your games of Warhammer 40,000. This card deck is also available in the Warhammer 40,000 Leviathan boxed set. This pack includes:- 5x Deployment Cards- 9x Primary Mission Cards- 12x Mission Rules Cards- 32x Secondary Mission Cards (16x Attacker, 16x Defender)- 8x Gambit Cards (4x Attacker, 4x Defender)- 6x 40mm Objective Markers- 1x 10-Page Rules Insert You will need a copy of the Warhammer 40,000 Core Book to use Chapter Approved: Leviathan Mission Deck.
$57.00
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WARHAMMER 40000: CRUSADE: TYRANNIC WAR

Key Features A narrative expansion for Warhammer 40,000 All the rules for Crusade games and campaigns, including missions, upgrades, and the full Core Rules Discover the horrors and desperation of the Fourth Tyrannic War in a rich and detailed background section The Great Devourer Is Unleashed From the dark depths of the Segmentum Pacificus, a fresh alien threat stretches forth tendrils towards Holy Terra itself. Seething Tyranid invasion swarms pour from the void in incalculable numbers, devouring world after world in their slow but relentless advance toward the Segmentum Solar. Resolved never to permit such horrors, the Imperium's greatest war leaders rush to meet the xenos invasion with a devastating counter-offensive of Solblade Fleets. Yet the Hive Mind is possessed of infinite cunning and terrible hunger, and its plans may yet undo Humanity altogether… This 184-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the grim narrative of the Fourth Tyrannic War, along with all the rules you need to play narrative games, build and upgrade a Crusade army between games, and run your own campaigns – it also includes the full Warhammer 40,000 Core Rules module. THE SHADOW DESCENDSThis richly detailed background section gives an insight into the brutal conflict between the forces of the Imperium and the Tyranid Hive Mind at the outset of the Fourth Tyrannic War – which, if not stopped, could see Holy Terra itself threatened by the Shadow in the Warp. From the re-emergence of Hive Fleet Leviathan to the desperate siege of the Bastior Sub-sector and the arrival of the Solblade Fleets, the tale of this apocalyptic xeno-war is told through stories, maps, and terrifying illustrations. SHOWCASEA stunning showcase of Citadel miniatures painted by the 'Eavy Metal team, representing forces embroiled in the Fourth Tyrannic War – hulking monsters, mighty war machines Imperial heroes, and alien swarms alike. Each sweeping diorama includes narrative notes on that conflict and the combatants involved. CRUSADE RULESAll the rules you will need to take your army of Citadel miniatures on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources and injuries with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. You'll learn how to muster a Crusade army, track Experience points, purchase Requisitions, suffer Battle Scars, and rank up to gain Battle Honours. TYRANNIC WARA wealth of exciting Crusade rules content to help you wage the Fourth Tyrannic War on the tabletop, in a two-sided campaign for any number of players. It includes Battle Traits, Crusade Relics, Agendas, and Crusade Blessings, plus a pair of full upgrade paths for Monsters And Those Who Hunt Them – themed around the Tyrannic War, but usable by any faction. MISSIONSAn array of 15 immersive and exciting Crusade missions set on the battlefields of Sanctum and beyond, perfect for narrative games and your Tyrannic War campaign. Purge or protect gestation sacs as they hatch in Spawning Grounds, fight over a surrounded landing pad ahead of a Planetary Evacuation, and secure supplies as The Gathering Shroud of the Hive Mind's presence grows in power. CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.
$105.00
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WARHAMMER 40,000: CORE BOOK (10TH EDITION)

Key Features The definitive guide to games of Warhammer 40,000, including Core Rules and Combat Patrol missions Everything you need to know to collect, build, paint, and play with Citadel miniatures Explore the grim darkness of the far future through immersive lore, stunning illustrations and photography In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The BookThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBYThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUMThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONSExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULESThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROLCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
$120.00
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NECRONS: HEXMARK DESTROYER

Key Features An Elites choice available to the Necrons Armed with six enmitic disintegrator pistols! A close-range fire support unit The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs bound into gauss destructors or enmitic exterminators with which they decimate their foes with devastating blasts from afar. Whether you're looking to scythe through infantry or crack your enemy's biggest tanks with ease, you'll want a Lokhust Heavy Destroyer. This fast-moving gun platform pairs superbly with other Destroyer units or as a standalone for an army which just needs a little extra firepower.   This kit builds one Lokhust Heavy Destroyer. Push-fit construction means you won't need any glue to build it, and the set comes with your choice of heads and deadly weapons. It is supplied in 33 plastic components and comes with a 60mm round base.
$64.00
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DRUKHARI: ARCHON

The Archons are the masters of the Drukhari Kabals. Regal and monstrous in equal measure, each wields the power to enslave worlds and destroy civilisations. Archons have fed upon the pain of so many others that it takes true atrocity to invigorate them, so they must lead ever more raids against realspace. This 11-piece plastic kit makes one Archon clad in Kabalite armour inscribed with runes. The Archon carries a husk blade and splinter pistol, while the cloak of skin and the trophy rack mounted upon his pack proudly display the bounty of horror he has reaped in battle.    
$34.00
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DEATHWATCH: WATCHMASTER

Secretive and mysterious, Watch Masters are revealed on the battlefield as incomparable leaders. With their innate understanding of tactics and strategy, they assess the unclean enemy hordes in an instant, picking out weaknesses and directing their Kill Teams with clipped, precise orders. Not content to merely lead from the back, the Watch Master is a true member of the Deathwatch, his guardian spear launching volleys of bolts designed to annihilate specific targets with ease. This multi-part plastic kit contains all the components necessary to assemble a Watch Master, armed with a guardian spear and a Clavis – a device that can interact with any machine. 8 components in total, supplied with 1 Citadel 32mm Round base.   This multi-part plastic kit contains everything necessary to assemble a Deathwatch Kill Team. There’s a massive amount of variety contained on these sprues – use the army builder rules in Codex Deathwatch to gear your Kill Team up for particular battlefield roles. You’ll receive the parts to assemble 5 Deathwatch Space Marines , and a whole host of spares for your Deathwatch:   - 7 Space Marine heads - 5 Deathwatch left shoulder pads - 18 Chapter specific right shoulder pads - 5 Deathwatch Boltguns (with shot selector) - 5 Deathwatch Power Swords - 2 Thunder Hammers - 1 Frag Cannon - 2 Storm Shields - 2 Shotguns - 1 Infernus Heavy Bolter - 1 Stalker-pattern Boltgun - 2 Power Maces - 1 Xenophase Blade
$45.00
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KILL TEAM: EXACTION SQUAD

Key Features A ruthless Arbites squad that can join Imperium armies in Warhammer 40,000, or operate as a complete Kill Team Builds 11 armoured models, including a faithful R-VR Cyber-mastiff Customise your Arbitrators with loads of weapon options and specialist upgrades Description The Adeptus Arbites enforce the Imperium's laws without exception or mercy. Exaction Squads are formed of only the most experienced Arbitrators, called into service to hunt down dangerous transgressors for interrogation and punishment, no matter where they hide. They do not hesitate to crush any who stand in their way, ruthlessly bludgeoning or cutting them down in blazes of firepower, never halting until their target is in custody. This multipart plastic kit builds an Exaction Squad of 10 Adeptus Arbites officers, accompanied by a faithful R-VR Cyber-mastiff. Led by a bellowing Proctor-exactant, these armoured enforcers of Imperial Law wield combat shotguns and shotpistols or assault shields and shock mauls, with an array of special weapons and wargear – including an executioner shotgun, grenade launcher, heavy stubber, and webber. The kit includes loads of interchangeable heads and accessories to customise your kill team, the option to build a separate Nuncio-aquila token, and components to build specialists like the Chirurgant medic, Revelatum scout, Malocator analyst, and more. These miniatures can be used as Exaction Squad operatives in games of Kill Team, or built as an Exaction Squad, Subductor Squad, or Vigilant Squad and fielded as Agents of the Imperium in games of Warhammer 40,000. This set comprises 203 plastic components, and comes with 10x Citadel 28.5mm Round Bases and 2x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Adeptus Arbites squads in games of Warhammer 40,000 can be found in Arks of Omen: The Lion and as a free download on the Warhammer Community website: https://www.warhammer-community.com/wp-content/uploads/2023/04/afpkioVXn0db0z5S.pdf
$113.00
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COMBAT PATROL: WORLD EATERS

Key Features A selection of key World Eaters units, ideal for starting or expanding an army A Combat Patrol-sized force in a box Contains 31 multipart plastic miniatures and 400 transfers Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battles of the Horus Heresy – only to be damned to an eternity of undying rage. For ten thousand years he has savaged the Imperium, fury given immortal form, the butchers of the XII Legion following in his bloody wake. When he steps forth into realspace, Angron is an unstoppable engine of destruction with the strength to tear apart bastions with his bare hands and stop Titans in their tracks. His very presence drives those around him into a frenzy of wrath and fear, as he carves his way through entire armies in a whirlwind of apocalyptic bloodshed. This multipart kit builds Angron, Daemon Primarch of Khorne – the eternal master of the World Eaters Legion. This imposing warrior towers head and shoulders above most miniatures on the battlefield, including his own frenzied sons amongst the World Eaters. He's armed with his massive chainaxe, Spinegrinder, and the brutal rune-etched daemon sword known as Samni’arius – both weapons chained to his wrists in true Nucerian style. His warped form is festooned with grisly trophies and World Eaters iconography, with a barbed club-tail whipping behind him, shadowed by a pair of sinister spiked wings. Even his base is littered with skulls, as his hooved feet mount a broken rocky outcrop. Angron's monstrous visage can be built in a fanged roar or close-mouthed snarl, and he can be assembled with his infernal musculature laid bare, or clad in the twisted Armour of Mars – the same gladiatorial plate that he wore during the Horus Heresy, warped to match his daemonic form. However you build him, the powerful physique, dynamic pose, and sheer size of this fallen Primarch commands immediate attention, making him a truly impressive centrepiece in any World Eaters army and an absolute treat for painters and collectors of all stripes. This kit comprises 77 plastic components, and is supplied with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$285.00
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CHAOS SPACE MARINES: VASHTORR THE ARKIFANE

Key Features A soul-forging daemon lord to marshal vile engines for Chaos Space Marines Shatter steel and incinerate flesh with a hellish hammer and flame-spitting claw Includes a scenic base with mechanical tendrils rising from the broken earth Vashtorr is the Soul Forge King, a daemonic demigod of unrestrained invention and abominable artifice. When the Arkifane takes physical form, it is as a horror of pallid flesh stretched over infernal mechanisms, soaring to battle amidst a cloud of lightning and smog. Vashtorr deals destruction with every whirring step, unleashing techno gheist curses upon his foes even as he fashions enhancements for his indentured daemon engines from the raw stuff of realspace. This multipart plastic kit builds Vashtorr the Arkifane, master of daemon forges and manufactorums. This looming, otherworldly figure is covered in sinister cybernetic details – from the daemonic exhausts and chimneys clustered on his hunched back to the mechadendrites that squirm through the rubble of his scenic base. He wields a twisted blacksmith's hammer in one hand, while the other extends into a vicious machine claw with a built-in flame weapon. Vashtorr wears an armoured carapace with a segmented metal apron – he can alternatively be built without this armour, exposing more of the grotesque form beneath. Standing roughly five inches tall from his metal-shod hooves to the tips of his spindly wings, Vashtorr is an eye-catching figure on the battlefield – and a worthy player in the Great Game of the Chaos Gods. This kit comprises 47 plastic components, and comes with a Citadel 80mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$180.00
2 in stock

BLOOD ANGELS: COMMANDER DANTE

Key Features A legendary hero to lead your Blood Angels into battle Vanquish the Imperium's foes with the Perdition Pistol and fabled Axe Mortalis Send Commander Dante soaring magnificently over the battlefield Commander Dante is among the most storied Space Marines in the Imperium, a beloved son of Sanguinius who has led the Blood Angels Chapter for more than a thousand years. Appointed by Guilliman himself as Lord Regent of the Imperium Nihilus, Dante soars over the battlefield in gleaming golden armour. Once in the fray, the piercing gaze of his death mask freezes enemies with unnatural fear, even as he cuts down foe after foe with perfect strikes from the Axe Mortalis. This multipart plastic kit builds Commander Dante, Chapter Master of the Blood Angels. This ancient hero has crossed the Rubicon Primaris, and goes to war clad in finely-wrought armour with sculpted musculature and angelic ornamentation. His helm incorporates the beautiful but terrifying Death Mask of Sanguinius himself, framed by his majestic iron halo. Descending from the skies on his custom jump pack, Dante aims the Perdition Pistol – an archeotech melta weapon of incredible power – and brandishes the lethal Axe Mortalis. This kit comprises 26 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$82.00
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DARK ANGELS: AZRAEL, SUPREME GRAND MASTER

Key Features A masterful commander to lead your Dark Angels army in battle Wields the Sword of Secrets alongside his combi-plasma rifle, Lion's Wrath Can wear the Lion Helm, or have it carried by his Watcher companion Azrael is Supreme Grand Master of the Dark Angels, defender of his Chapter's honour, and a beacon of inspiration to his battle-brothers. The Keeper of the Truth is renowned for his tactical abilities, a masterful commander who quickly grasps changing battlefield realities and orchestrates his forces to maximum advantage. Even in the fray, Azrael fights with decisive precision, decapitating enemies of the Unforgiven with every strike from the Sword of Secrets. This multipart plastic kit builds Azrael, Chapter Master of the Dark Angels. This respected leader has crossed the Rubicon Primaris and now wears Mk X Tacticus armour, draped in robes and adorned with the symbols of his Chapter. Azrael raises the Sword of Secrets in one hand, while the other holds the Lion's Wrath – an ancient combi-plasma weapon of fabled power. Beside him walks a Watcher in the Dark, one of the mysterious robed guardians of The Rock, which can be assembled carrying either an ornate scabbard or the Lion Helm – a sacred relic worn by Lion El'Jonson himself. Azrael himself can be built wearing the Lion Helm, or with a bare head. This kit comprises 24 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
$82.00
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BOARDING PATROL: CHAOS DAEMONS (KHORNE)

Key Features A force of Chaos Daemons, ready for Boarding Actions or adding to your army Rage through enemy ships with Karanak and his frenzied Khornate daemons Contains 21 multipart plastic miniatures, and saves money compared to buying the kits individually The daemonic servants of Khorne spill from the madness of the warp to corrupt and slaughter, seeking worthy prey on which to slake their endless rage. The confines of a voidborne vessel or ancient space hulk are no defence against their depredations – when Geller fields fail, entire hulls contort and deform at the touch of Chaos. Tearing through to realspace, the daemonic legions of the Blood God lay waste to whole crews in their gruesome quest to drown the stars in blood. Boarding Patrol: Chaos Daemons provides a melee-focused force of Khornate daemons, perfectly suited to ripping foes limb-from-limb in games of Warhammer 40,000 – especially in the dense and deadly Boarding Action missions detailed in the Arks of Omen series – and will save you money compared to buying the kits individually. Led by the ever-hungry Karanak, the Hound of Vengeance – the physical manifestation of the Skull Throne's wrathful spite – two packs of five Flesh Hounds race through winding corridors, following the soul-scent of their hapless prey. In their wake follow 10 Bloodletters, the footsoldiers of Khorne, driven by frenetic bloodlust and an unparalleled killing instinct as they cut down enemies in close quarters. This set includes the following:- 1x Karanak, The Hound of Vengeance- 10x Flesh Hounds- 10x Bloodletters This box can be used to assemble a variety of units – the recommended build for Boarding Action games is Karanak, two units of five Flesh Hounds, and a unit of ten Bloodletters. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for playing Boarding Action games of Warhammer 40,000 can be found in the Arks of Omen: Abaddon supplement. Additional rules for Chaos Daemons Boarding Patrols can be found in Arks of Omen: Vashtorr.
$220.00
2 in stock

BOARDING PATROL: ADEPTUS MECHANICUS

Key Features An Adeptus Mechanicus force, suited to Boarding Actions or expanding an army Explore space hulks with a Tech-Priest Dominus and their cybernetic warriors Contains 19 multipart plastic miniatures, and saves money compared to buying the kits individually The Adeptus Mechanicus are the undisputed masters of Humanity's technological secrets – many of which date back thousands of years before the birth of the Imperium. The avaricious Tech-Priests will seize any opportunity to recover long-lost archeotech from the depths of a space hulk, assembling forces of loyal Skitarii and mindless Servitors to guard their expeditions and eliminate any rivals. Boarding Patrol: Adeptus Mechanicus provides a balanced force of cybernetic warriors, perfectly suited to crushing and incinerating foes in games of Warhammer 40,000 – especially in the dense and deadly Boarding Action missions detailed in the Arks of Omen series – and will save you money compared to buying the kits individually. Clear out cramped hallways with three rumbling Kataphron battle servitors, spraying fire from heavy guns while a stealthy strike force of five Sicarian Infiltrators dart through the corridors, wielding pistols and melee weapons. Behind them march 10 rad-soaked Skitarii Vanguard, split into squads of five to traverse the tight passageways, saturating entire hallways with debilitating volleys and special weaponry. All are guided by a Tech-Priest Dominus – a master of the Cult Mechanicus, with an arsenal of arcane armaments. This set includes the following:- 1x Tech-Priest Dominus- 3x Kataphron Destroyers, which can alternatively be built as Kataphron Breachers- 5x Sicarian Infiltrators, which can alternatively be built as Sicarian Ruststalkers- 10x Skitarii Vanguard, which can alternatively be built as Skitarii Rangers This box can be used to assemble a variety of units – the recommended build for Boarding Action games is a Tech-Priest Dominus, three Kataphron Destroyers, five Sicarian Infiltrators, and two five-model squads of Skitarii Vanguard. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for playing Boarding Action games of Warhammer 40,000 can be found in the Arks of Omen: Abaddon supplement. Additional rules for Adeptus Mechanicus Boarding Patrols can be found in Arks of Omen: Vashtorr.
$240.00
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