DUNE: IMPERIUM – RISE OF IX (EXPANSION)

Conflict spreads across the Imperium in Dune: Imperium – Rise of Ix, the first expansion to the award-winning board game.


• Enter the fray as one of three new Great Houses with unique leader abilities.


• Acquire technological innovations from the planet Ix for a lasting strategic advantage.


• Deploy fearsome dreadnoughts to rule the skies above Arrakis.


• Dispatch subtle infiltrators to outmaneuver your opponents.


• Dominate the Imperium in the new Epic game mode for a more intense, high-stakes challenge.


 

$90.00
1 in stock

Related Products

TIN GAME TANGRAM

Tangram is popular with puzzle enthusiasts all over the world. The seven wooden tiles are placed next to various figures in new and challenging combinations. In addition to the more than 800 templates, the instructions also offer solutions for particularly difficult tasks. Tangram is always fun and causes head scratching for young and old alike! Details: Players: 1Ages: 6+
$27.00
3 in stock

TRANSATLANTIC

From the opening of the Suez Canal in 1869 to the beginning of WWI in 1914, there was an amazing development of bigger, faster, and more modern steamships. Whereas in 1870 there are still many clippers around and the good old paddle steamer "Scotia" sails the North Atlantic, sea trade is dominated by the end of this era by huge vessels like "Mauretania"(Cunard), "Olympic"(White Star), or "Imperator"(Hapag). In Transatlantic, 2 to 4 players lead their own shipping companies, which transport freight, mail, and passengers around the globe. They purchase new steamships from the market, each of them historical with their individual technical data (tons, knots etc.). Competition is tough, especially in the North Atlantic where winning the "Blue Riband" is not only a matter of prestige, but may also be a profitable investment. In order to let a shipping company flourish, purchasing the best steamships is not enough, if one fails to acquire enough coal bunkers and trade posts as well.
$130.00
1 in stock

7 WONDERS: THE LORD OF THE RINGS - DUEL FOR MIDDLE EARTH

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground, and destroy the One Ring. Or play as Sauron and send your Nazgûls after Sam and Frodo, spreading your hordes over enemy cities. The fate of Middle-earth is in your hands! 7 Wonders: The Lord of the Rings – Duel for Middle-Earth is a spin-off of 7 Wonders – Duel, with one player playing the evil forces of Sauron and another the free people of Middle-Earth!
$68.00
1 in stock

FAMILY TRADITIONS – MANCALA

CLASSIC GAMES: The ancient strategy game comes to life in a beautifully designed birch wood board with colorful glass stones! Mancala is known as one of the world’s oldest and most intriguing two player strategy games. Will your strategy win? HOW TO PLAY: The rules are simple. Each player takes turns depositing stones in each pocket, moving counterclockwise until the stones run out. Continue the game until all pockets on one side of the board are empty. The player who gathers the most stones in their Mancala wins. FUN FOR ALL: Any child or adult will have fun taking part in this quick and easy game. The rules are simple so anyone can learn to play and have fun! Mancala is for 2 players or more, ages 6 years old and up. PLAY AT PARTIES: The rules are easy to learn and the game is difficult to stop playing, it’s that much fun. Kids, teens, and adults love this game. Use some strategy and luck to win! UNIQUE LOOK: Made out of birch wood, this Mancala board is beautifully designed. The board also comes with pretty glass stones that enhance the appearance of the game. Not only is the game fun, but also a joy to look at.
$35.00
1 in stock

ARCS - PLAYMAT (ACCESSORY)

Upgrade your Arcs game with this neoprene mat, featuring premium stitched edges. Measures approximately 31" x 17". A copy of the Arcs base game is required to use this item.
$75.00
2 in stock

MINERVA

The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policies. The players are one of these managers, in charge of one of the Roman cities, all aiming to become a prosperous and important city, like Rome, the glorious capital. Only the player who develops his city best, will earn the favour of the goddess Minerva and win the game. The player who has the most Victory Points (VP) at the end of the game wins. In order to gain VPs, the players will build military facilities to earn military fame, develop cultural facilities to assist cultural activities, and construct temples and layout the city so that it is worthy of its temples. But all of this requires resources and gold. And only building impressive buildings won't get anyone far without any inhabitants. The players will have to build living quarters so that the other buildings can have an effect. 1-4 playersAges 10 to adult60-90 minutes
$95.00
1 in stock

THE LORD OF THE RINGS FATE OF THE FELLOWSHIP - A PANDEMIC SYSTEM GAME

As members of The Fellowship, embark on a journey to save—or doom—Middle-earth. 1-5 Players  |  90 Mins  |  Ages 14+ Features: Action Points, Cooperative Game, Dice Rolling, Hand Management, Solo / Solitaire Game, Variable Player Powers Theme: Fantasy, Novel-based Description: The Lord of the Rings: Fate of the Fellowship is Matt Leacock's most mechanically-rich Pandemic System design to date. Gather heroes to defend the havens of Middle-earth from advancing shadow troops, complete objectives that will change each time you play, and help Frodo evade the hunting Nazgûl as he travels to Mount Doom to destroy the One Ring. EPIC COOPERATIVE STRATEGY GAME: Join forces to save Middle-earth in The Lord of the Rings: Fate of the Fellowship, a cooperative strategy game where players must complete evolving objectives and protect the realm from the forces of darkness.HELP FRODO DESTROY THE ONE RING: As Frodo journeys to Mount Doom, players must work together to help him evade the relentless Nazgûl while preventing the shadow armies from overtaking key havens.DYNAMIC OBJECTIVES: Each game presents new challenges with unique objectives that change every time you play, ensuring endless replayability and fresh strategies.PANDEMIC SYSTEM DESIGN: Created by Matt Leacock, this is the most mechanically rich Pandemic System design to date, offering deep strategic gameplay and thrilling cooperative mechanics.PERFECT FOR FANS OF LOTR & STRATEGY GAMES: Designed for 1-5 players, this immersive adventure is ideal for ages 14 and up, making it a must-have for fans of The Lord of the Rings and strategic board games.Contents: 72 Player Cards50 Shadow Cards24 Objective Cards10 Reference Cards13 Character Cards13 Character Figures9 Nazgul Miniatures3 Battle Dice7 Search Dice48 Shadow Troops10 Gondor Troops9 Elven Troops8 Rohirrim Troops8 Dwarven Troops1 Eye of Sauron1 Solo Token1 Threat Rate Marker1 Hope Marker6 Haven and Shadow Stronghold Tokens36 Symbol Tokens1 Game Board1 Dice Tower
$135.00
2 in stock

DIXIT: DISNEY EDITION

Will others guess which Disney film you're talking about? 3-6 Players | 30+ Mins | Ages 8+ Features: Storytelling, Targeted Clues, Voting Themes: Card Game, Party Game Description: Each turn in Dixit, one player is the storyteller, chooses one of the six cards in their hand, then makes up a sentence based on that card's image and says it out loud without showing the card to the other players. Each other player then selects the card in their hand that best matches the sentence and gives the selected card to the storyteller, without showing it to anyone else. The storyteller shuffles their card with all of the received cards, then reveals all of these cards. Each player other than the storyteller then secretly guesses which card belongs to the storyteller. If nobody or everybody guesses the correct card, the storyteller scores 0 points, and each other player scores 2 points. Otherwise, the storyteller and whoever found the correct answer score 3 points. Additionally, the non-storyteller players score 1 point for every vote received by their card. The game ends when the deck is empty or if a player has scored at least 30 points. In either case, the player with the most points wins. Dixit: Disney Edition features 84 cards, with each card representing one of 84 films in the Disney or Pixar catalog from Steamboat Willie to Turning Red.
$65.00
2 in stock

SUB TERRA: EXPANSION MINIATURES

Expand your games of Sub Terra with the beautifully detailed plastic miniatures for the 3 characters from the expansions, which all come with colour-coded snap-on plastic rings so you can easily spot your caver while unpainted.
$20.00
1 in stock